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Shadowkiller97

Shadowkiller97

United States

Joined:
Thu 9th May, 2013

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Shadowkiller97

#1

Shadowkiller97 commented on Video: The Top 20 Wii U Games So Far - Part One:

@Peek-a-boo Mass Effect 3 and Arkham City are the only games in the list so far that were released on the HD twins before they came out on the Wii U... and they are both quite low on the list. All the other multiplats came out at the same time. I cant comment about ME 3 but Arkham City AE edition is superior to the PS360 counterparts just by having the map on the gamepad alone!

Shadowkiller97

#2

Shadowkiller97 commented on Video: The Top 20 Wii U Games So Far - Part One:

Wow, I am glad Darksiders II is making so many people's lists. I loved that game on the Wii U with the Gamepad map! I am so sad that Vigil fell apart because I would have loved to see the orginal ported over. War was slightly more fun than Death in my opinion. My list is as follows:

1. Super Mario 3D World
2. Donkey Kong Country: Tropical Freeze
3. Darksiders 2
4. New Super Mario Bros. U + New Super Luigi U
5. Batman: Arkham City AE
6. The Wonderful 101
7.. The Legend of Zelda: Wind Waker HD
8. Pikmin 3
9. Batman: Arkham Origins
10. The Amazing Spider-Man Ultimate
11. Assassins Creed III (haven't gotten IV yet)
12. Nintendo Land
13. Wii Fit U
14. Wii Party U

Shadowkiller97

#4

Shadowkiller97 commented on Retro Studios Outlines "Symbiotic Relationship...:

I actually think that not using the gamepad is actually a good idea. While I do love the gamepad when used for maps or UI or something similar, I could do without a game that simply mirrors the TV. When I am playing NSMB U or NSL U... I prefer using the gamepad but it is quite distracting to have the game mirrored when I am using the TV. I'd rather it just be off. Even in SM3DW, for most of the levels, the gamepad mirroring the TV is just distracting when playing single player. I would have much preferred a second screen approach similar to the orginal NSMB on the DS or the sequel on the 3DS or even SM3DL. Having the gamepad mirror is useless.

A second point... Having a major Nintendo game opt to not use the gamepad can also be a message to third parties who are mostly concerned with ports. Rather than spending time shoehorning a feature to the gamepad, I would much rather them work on making a good port.

Does that mean that no game should use the gamepad? Of course not! I love the gamepad! However, that does not mean that every game needs to use it either.

Shadowkiller97

#5

Shadowkiller97 commented on Talking Point: The Watch_Dogs Wii U Delay Demo...:

@rjejr Yes, that's my point. It's all just bad news... And that is fueling the perception that Nintendo needs to do something more... As a consumer, how can you demand Nintendo to release more games for the Wii U when you don't make similar demands for the 3DS and its pumping out the same number? Games take time to make... months and years... even if they change their strategy and shift all focus to Wii U after seeing the low sales... it will take a couple years for the fruits to show up.

Yes, the 3DS has a bigger backlog, but the 3DS is 1.75 years older too. AC and Pokemon both came out more than 2 years after the console was launched. The Wii U is barely 1 year old. Third party support is not that different for the 3DS and the Wii U... Assassins Creed: Liberation came out for Vita but skipped 3DS... Same for Rayman Legends... etc. It is getting copies of Lego games and Skylander games and Disney Infinity games... but the Wii U is as well. So the big M rated games are skipping the Wii U... but surprise surprise... there arent that many M rated games on the 3DS either. The big difference is that the media is very focused on these M rated big-budget games in the home console arena.

I dont think the problem is a severe lack of support/games for the Wii U but rather a horrible perception created by negative PR. I dont think it's a good idea for Nintendo to empty its coffers trying to get the big AAA games on its console. Rather I think they need to try harder in pushing positive PR.

To your analagy, in the ER, its 1 person with a paper cut all calm and collected and the other person with a paper cut as well screaming in pain. The treatment is the same, you just have to be more patient and nicer with the screamer.

Shadowkiller97

#6

Shadowkiller97 commented on Talking Point: The Watch_Dogs Wii U Delay Demo...:

@rjejr I am not so worried about Nintendo pulling support. I do agree with you that it seems like the Nintendo first party offerings are slim pickings for the Wii U but then I did some research and just wanted to add some perspective. Here's a comparison of Nintendo Published games with 3DS which everyone unanimously agrees is a Nintendo first-party powerhouse.

2013 3DS
Fire Emblem: Awakening (February)
Brain Age: Concentration Training (February)
Luigi's Mansion: Dark Moon (March)
Pokémon Mystery Dungeon: Gates to Infinity (March?)
Lego City Undercover: The Chase Begins (April?)
Donkey Kong Country Returns 3D (May)
Animal Crossing: New Leaf (June)
Mario & Luigi: Dream Team (August)
Pokémon X and Y (October)
The Legend of Zelda: A Link Between Worlds (November)
Mario Party: Island Tour (November)

2013 Wii U
Lego City Undercover (March)
New Super Luigi U (July)
Game & Wario (July)
Pikmin 3 (August)
The Wonderful 101 (September)
The Legend of Zelda: The Wind Waker HD (October)
Wii Party U (October)
Wii Fit U (October?)
Mario & Sonic at the Sochi 2014 Olympic Winter Games (October?)
Super Mario 3D World (November)

11 games for the 3DS versus 10 games for the Wii U. Yes, the Wii U games were crowded in the second half and yes, they arent as big IPs as some of the 3DS titles, but its hardly Nintendo pulling support.

And both have about the same number of announced titles for 2014...

3DS
Professor Layton and the Azran Legacy
Yoshi's New Island
Disney Magical World
Super Smash Bros. for Nintendo 3DS
Kirby: Triple Deluxe
Mario Golf: World Tour

Wii U
Donkey Kong Country: Tropical Freeze
Mario Kart 8
Super Smash Bros. for Wii U
Bayonetta 2
X
Hyrule Warriors

(Note that all these are North America dates). Now it seems to me as we have a huge double standard. How can we say that Nintendo is giving ridiculous support for 3DS and almost no support for Wii U when the number of games across both in one year seem to be quite similar? I think it's this negative media bias that is affecting all of us... even the Nintendo fans...

Sorry for the long post.

Shadowkiller97

#11

Shadowkiller97 commented on Get Mythical Time Travel Pokémon Celebi When ...:

I am wondering if I can use Pokemon bank to store all my current Pokemon so I can restart my game and be able to transfer back everything? Anyone know if this would work? And will all my transfered Pokemon be "traded" and get the exp boost on my new save file?

Shadowkiller97

#14

Shadowkiller97 commented on Fit Meter Iwata Asks Outlines Panasonic Partne...:

The US date appears to be pushed back. A Wii Fit U info app that was auto-downloaded to my Wii U stated that the retail release is 1/10/14.

UPDATE: This appears to be correct because the US Nintendo page lists this date as well: http://www.nintendo.com/games/detail/rK_4Ln_ru27SWO1fxusaVkpdEwk3kFQY

New to Wii Fit? This bundle includes everything you’ll need to get started.

Available Jan. 10, 2014.

Wii Fit U, Fit Meter, and Balance Board

$89.99 MSRP*

Shadowkiller97

#15

Shadowkiller97 commented on Soapbox: Even With The Arrival Of PS4 And Xbox...:

@LDXD I agree. My favorite 3DS commercial (which probably had a subconscious effect in me buying the 3DS eventually) was the one where two gamers were arguing which game, Super Mario 3D Land or Resident Evil Revelations was better.

We need more commercials like that for the Wii U... It highlights Nintendo's best games and proves that contrary to popular belief, Nintendo systems have games of all types! (Nintendo PUBLISHED Ninja Gaiden 3 for goodness sake)

Shadowkiller97

#16

Shadowkiller97 commented on Talking Point: Moving To Smartphones Is Not Th...:

@rjejr I am not saying Apple and Nintendo are the same exact company... Of course there will be differences because they are two completely different businesses, but the comparison is valid in my opinion.

Also, I do not think your examples of iTunes and Safari are appropriate. Apple is not selling that software.

iTunes is merely a companion app similar to the (to-be-released) Miiverse app or the recent Pokedex app. I do not think anyone would download iTunes for Windows to buy music/videos without an iDevice to play it on. Furthermore, I believe the only reason iTunes for Windows exists is because the original iPods had no internet connections. With every modern iDevice having a way to conect to the internet and having the iTunes store app on the device itself, I could easily see Apple stop supporting iTunes for Windows with little to no consequence.

As for Safari on Windows, I can't believe anyone uses this unless they are running Windows via BootCamp and are too used to it?

Also, I could be wrong but I doubt anyone buys iDevices because their killer app is iTunes and Safari. As opposed to any Nintendo game which is Nintendo's killer app that people buy Nintendo hardware for. Nintendo porting one of their games is very different from Apple porting iTunes/Safari.

Shadowkiller97

#17

Shadowkiller97 commented on Talking Point: Moving To Smartphones Is Not Th...:

@rjejr It is not that anyone would buy a Wii U just for VC... but by putting VC content elsewhere... it becomes one less reason to get a Wii U. And having to add virtual controls would make them shoddy ports, regardless of how good the game is, which eventually does tarnish the brand. I know there are controllers available for phones/tablets but if you plan on releasing on those platforms, you cant make an accessory a requirement.

I know there is a slow trickle of VC games to date on the Wii U, but that is not without reason. They are adding new features to each port by adding gamepad support. (I personally think they could do this better by adding a NES mode similar to the current Wii Mode and have one app that can emulate multiple games instead of each game being a separate emulation app... but that is a different story.) The other main reason for slowly releasing VC games is that it gives each game time to sell. If they just released 100 games in a week, people would have to decide which few to get and then would soon forget about the rest. However, by releasing a few each week, thsoe hungry for new games are more likely to buy each week.

Shadowkiller97

#18

Shadowkiller97 commented on Talking Point: Moving To Smartphones Is Not Th...:

@rjejr Actually Apple is a very good comparison. Not by comparing Apple products to Nintendo products but using it as an analogy.

If Apple gave out OS X Mavericks to other manufacturers, what reason would there be to buy a Mac? Apple PCs and laptops are notorious for being overpriced hardware, but people buy them because its the only way to use that OS. It's the same issue with the iOS. I actually prefer iOS to Android but I really like other manufacturers hardware better. Mostly because they offer choice that Apple doesnt (new iPhone vs old iPhone). But I am stuck getting an iPhone because I cant use iOS on that sleek HTC phone...

Nintendo is the same exact way. They have weaker/more unique hardware but it's what you have to buy if you want their software.

Shadowkiller97

#20

Shadowkiller97 commented on Soapbox: Super Mario 3D World's Playful Whimsy...:

@WingedSnagret I could not have said it better myself. This is 100% how I feel too!

"This is exactly why I'm a loyal Nintendo fan. To me, video games are for fun and escapism; doing things you never could in real life.

Things like flinging fireballs out of my hands to defeat evil mushrooms (Mario), catching and battling alongside creatures of all shapes, sizes, and types, (Pokemon), flying through the air while shooting at various monsters, (Kid Icarus), or even simply living in a peaceful town full of friendly animals (Animal Crossing), are all examples of amazing experiences you could never have outside the virtual world.

Most games today however? Guns, war, gore, and realistic images. All things you can experience in our real world that I'd rather not think about. If I want to see or feel those scenarios, I'd watch the news or join the military."

Shadowkiller97

#21

Shadowkiller97 commented on Custom-made Luigi 2DS Now Up For Auction:

@DarkLloyd It's not that he modded the system, or that he's selling a used 2DS... it's that the design he used is trademarked. If it was just green and white, it would be no big deal. But he used Luigi's design on the back which is copyrighted by Nintendo. What's more, he's selling this as a Year of Luigi 2DS... using Nintendo's trademark to attract buyers. It was all cool when he was taking pictures and keeping it for himself. Now that he's selling, it's completely illegal.

Shadowkiller97

#27

Shadowkiller97 commented on GameStop Advert Offers A Link Between Worlds 3...:

For these special edition 3DS systems with the download version of the games... is it already downloaded on the system when you get it or do you get a download code similar to the Wii U bundle? I would prefer to have the actual game cartridge and sell the download code if possible.

Shadowkiller97

#28

Shadowkiller97 commented on Poll: Did You Pick Up Pokémon X, Pokémon Y o...:

@mystman12 I'm still a bit disappointed. It is strange how they decided what is and what is not 3D. I mean the caves are still 3D but the rest of the overworld is not. And even with the slider cranked up, the effect is pretty subtle... I suspect this is to reduce the noticeablity of it constantly switching.

The game is great... but I would have liked to see some of the environments and towns in 3D. Hope they change this with future games.

Shadowkiller97

#30

Shadowkiller97 commented on Nintendo Confirms Three New Wii U Hardware Bun...:

@yvanjean Ohhh!! I thought you meant you wanted to see an official Wii U with 1TB inside it.

Yea, I am all for an official Nintendo HDD, but at the same time, I do not see a need for it. There are plenty of reliable good brands (instead of usual 3rd party video game accessory brands).

As for eShop deals, I do not forsee deals coming close to physical retail deals anytime soon. I usually only play one game at a time so I don't mind disc swapping. Although I have found that having a download copy of games like Animal Crossing/Brain Age on my 3DS to be very useful. I will likely want to get similar titles for Wii U download too (Wii Fit U, I'm looking at you), but I think 32 GB should last me a while yet.

Shadowkiller97

#31

Shadowkiller97 commented on Nintendo Confirms Three New Wii U Hardware Bun...:

@yvanjean The Wii U does not have an HDD whatsoever at all. And a 1TB sized flash memory or SSD would be so expensive that it would make it completely unappealing. I love the fact that the Wii U has no HDD because those things are usually the first thing that breaks in a computer/console. Also, if you're like me and usually buy disc games, then 32 GB is more than enough. I appreciate not having to spend more for storage I will likely never use.

Shadowkiller97

#33

Shadowkiller97 commented on Eiji Aonuma Wants the Wii U Zelda's Hyrule to ...:

@Peach64 Link's Awakening and Oracle of Seasons/Ages say hi. And I don't know if you played Skyward Sword or not, but that story clearly explains why it's always another Link, another Zelda, and another demon (there actually have been other villains besides Ganon... Vaati, Bellum, Malladus, Onox, Veran, etc.). Also, is that not how every "chosen one" story goes? There was a "chosen one" long ago that miraculously defeated some ancient villain, and now that that villain has returned there is a new "chosen one." In my opinion, it is quite fascinating how we actually get to see the same events repeating throughout history just a little different each time.

And ultimately, the Legend of Zelda series (like most Nintendo games) has rarely been story first and each game is different enough that I have never felt it to be a remake (except the actual remakes). Obviously there are similarities between the games (a water based dungeon, a dungeon in the forest, etc.), but is that not what defines a series? I would rather the story be similar between games than the gameplay be the same between games.

Shadowkiller97

#37

Shadowkiller97 commented on News Site Claims That Zelda "Takes A Dim View ...:

@Flowerlark Really!?! Read my rant above. I hate how everyone quickly categorizes the game as "Damsel in Distress" when only the very last part has Zelda kidnapped. She was a pivotal character. It was she who pointed Link in the right direction. Without her, he would never have even gotten inside the Forest Temple... It was she who freed Ruto from the ice.

And as I said before, her getting kidnapped had nothing to do with revealing she is a woman. She get's kidnapped the moment she reveals that she has the Triforce of Wisdom... since the Triforce is what he wanted. If he had known Link had the Triforce of Courage, he would probably have kidnapped him too. Ganondorf was shocked when it was the Triforce symbol appeared on Link's hand at the end.

I don't care if you're a man or a woman... it is kind of hard not to be helpless when a powerful demon-possessed sorceror kidnaps you and places you in a giant hovering crystal.

Shadowkiller97

#39

Shadowkiller97 commented on News Site Claims That Zelda "Takes A Dim View ...:

This seems to be a case of perception. He wants to see all these issues because apparently it is his viewpoint of the world.

When I look at Ocarina of Time, I see nothing but heroic acts from several characters besides Link. As others mentioned, Impa is a Sheikah warrior (who is a woman) and single handedly imprisoned Bongo Bongo in the Well years ago. And when he is released, she rushes off to the Shadow Temple to fight it again.

Ruto, when awakened from the ice, rushes off to the Water Temple to save her people.

Nabooru defies all tradition and rebels against the prophesized king. And let's not forget all the men who are prisoned by the Gerudo, that Link has to save.

Out of the seven sages, FIVE of them are women. It is the sages who in the end defeat Ganon after all.

And I do not understand why Zelda's heroism in the entire game is deemed worthless simply because she is a women masquerading as a man. Everyone is all proud of Sheik, but you find out it's Zelda, and the story turns into one of a damsel in distress!?! Heck, without Zelda/Sheik, Link would probably be dead.

Lastly, Ganondorf kidnaps Zelda not when she reveals herself as a woman... but when she reveals the Triforce of Wisdom. That's what he's after, after all. If he knew at that point that Link had the Triforce of Courage, he probably would have kidnapped him too. He is shocked when it shows up on Link's hand at the final battle...

I am pretty much tired of people asserting that since the main playable character is a male, the game is rife with sexist sterotypes... As I said, its not that the game has problems... it is that you're looking for them.

Shadowkiller97

#42

Shadowkiller97 commented on Super Mario 3D World Brings New Power-Ups to t...:

@Warruz I'm hoping for 3D Land style S-Worlds of each of the original worlds.

Also, in 3D Land, after you beat every world, and unlock Luigi, the game starts to keep track of the levels you beat with Mario, Luigi, and yellow flags. That motivated me to get all 3 stamps for each level. Looking forward to keeping track of 5 stamps with this game!

Shadowkiller97

#44

Shadowkiller97 commented on Super Mario 3D World Brings New Power-Ups to t...:

@Pachterkid I completely agree 99% (I still like the star collecting too). Even though Galaxy sort of went back to the roots with power-ups and all, 3D Land did it so much better because you had mini-Mario and the mushroom and all. Plus power-ups were far more important and relevant in each stage in the 2D games and 3D Land than they were in the Galaxy games. In those, the power-ups were few and far between.

Shadowkiller97

#45

Shadowkiller97 commented on Super Mario 3D World Brings New Power-Ups to t...:

@thesilverbrick The 3D in the name is not for the 3D effect but for the fact that you have 360 degree 3-dimensional movement that sets it apart from the original Super Mario World. I believe the same applies for Super Mario 3D Land. The 3D has nothing to do with a steroscopic 3D effect.

Here's to hoping that if this is successful we get Super Mario 3D World 2: Yoshi's 3D Island!!!!

Shadowkiller97

#46

Shadowkiller97 commented on Hardware Review: Nintendo 2DS:

@LordessMeep The appeal is for parents... Younger children are not well suited for the hinge. They break easily when dropped and kids usually play with the various clicks by opening and closing it over and over. And at $170 - 200, its not that friendly to replace. The lack of the hinge makes it more sturdy for the rough-housing that children might put it through.

Shadowkiller97

#47

Shadowkiller97 commented on Hardware Review: Nintendo 2DS:

@Peach64 That's an unfair assumption to make. Whenever I am out and about with my 3DS for streetpass, I have my slider off too to save battery. Plus maintaining the sweetspot on the go is not usually worth it. However, whenever I play at home, the 3D is always at max.

So yes, while you are seeing your streetpass groups, they have the 3D off but that does not mean they always have it off.

Shadowkiller97

#49

Shadowkiller97 commented on Hardware Review: Nintendo 2DS:

@Tasuki I'm with you. I did not buy the 3DS for the 3D effect. It was SM3DL, OoT3D and KI:U that sold it to me (bought April 2012).

When I researched it prior to buying, I read a bunch of reviews that all stated that the 3D effect is not very good and that most people play with it off. I, however, absolutely fell in love with the 3D effect and have it cranked up all the time. I think the people who like it just are not as vocal about it. Going back to a non-3D handheld in the future would be a disappointment to me.

@rjejr The controls are oriented the same way as the original 3DS. The only difference is that they are closer to the top screen to account for the fact that the R/L buttons are at the top of the top screen instead of at the top of the bottom screen on the original. I agree though that the two-sized screens are far more obvious without the hinge separation. The black ones do look rather odd, but the red/white one in Europe does not look that bad at all.

Shadowkiller97

#50

Shadowkiller97 commented on Hardware Review: Nintendo 2DS:

I played a demo of Mario & Luigi: Dream Team at Fry's this past weekend on an original 3DS... I was shocked at how small the screen seems now that I am used to my 3DS XL. There is no way I could ever go back to that size again. Here's to hoping that Nintendo has an XL model available for their next handheld (or 3DS revision) from the getgo.