User Profile

Sean_Aaron

Sean_Aaron

Male, 43, United Kingdom

Joined:
Fri 30th January, 2009
Website:
http://www.seanswiiworld.co.uk/

Recent Comments

Sean_Aaron

#1

Sean_Aaron commented on Rewind, EA Is In Fact Developing Games For The...:

The only thing I want from EA is to fix the repeat crashing in Need for Speed Most Wanted U when I press the Home button after a long play session.

Otherwise it would be nice if they had some kind of spokesperson who represented them and spoke when there was something to say - you know, like a normal company?

Sean_Aaron

#2

Sean_Aaron commented on Recent Taiko Drum Master Games Ship Over 500,0...:

I have the first three Taiko drum games for the Wii, two of which came with the drum controllers. They are quite fun, but you do make a lot of noise hitting those drums! I cannot imagine this would have the same appeal on a handheld, though.

Sean_Aaron

#3

Sean_Aaron commented on FIFA 14 is Skipping Wii U Because of "Disappoi...:

No I don't care about any EA titles appearing on the Wii U. I think I bought one on the Wii, so I honestly wouldn't have noticed though I am hugely enjoying Need for Speed Most Wanted U, which has dominated my play time since I downloaded it last week.

Sean_Aaron

#4

Sean_Aaron commented on EA Currently Has No Games In Development For T...:

Ah well I guess that means Need for Speed Most Wanted U will be my only EA title on the console then. I would have picked up Mass Effect 3 as well - if they could be bothered to put it in the eShop.

No games = no sale, but to be honest there's never been much they published that I cared about anyway (yes I know, Madden, Fifa blah blah blah - these are not system sellers though they do sell lots historically).

Sean_Aaron

#5

Sean_Aaron commented on LEGO Friends Coming to 3DS and DS:

@Barbiegurl: This whole idea of trying to designate this as a "Lego for girls" product is the whole problem with it. It's very condescending and the ad campaign has almost nothing to do with Lego at all.

When I grew up in the 70s Lego had no gender-segregated marketing at all: it was about building things with bricks, boys and girls and mums and dads together. I am totally mystified as to why the people who run that company decided at some point only to sell to boys, but making some weird "girl town" where people sit around baking cupcakes for each other is not the right response.

My daughter enjoys Lego City as well - I only bought it for her - so why not just add playable female characters to that?

Feminist Frequency has a great two-parter about Lego that was created in response to this new toy line. It's well worth watching for anyone else wondering what the hell happened to Lego...

Sean_Aaron

#6

Sean_Aaron commented on LEGO Friends Coming to 3DS and DS:

Lego figures shouldn't be made doll-like just to appeal to girls, no. It's about these figures being incompatible with everything else Lego - basically the girls get a separate set because being girls they naturally wouldn't be interested in, say, Lego City which is crap.

And the only reason guys aren't into friendship and nurturing is because there are zero toys which are marketed at boys and emphasise that - not the other way around. Yes boys tend to be more aggressive in their play, but that doesn't mean that nearly every plastic toy targeting them has to be about shooting things and blowing things up. It's all about marketing execs reinforcing stereotypes to suit their bottom line and I'm not having it.

Sean_Aaron

#7

Sean_Aaron commented on LEGO Friends Coming to 3DS and DS:

I really don't like this latest "girl ghetto" that Lego has come up with and see little need to further promote it with games. There's no reason why the core Lego product shouldn't be marketed equally to both boys and girls since the act of building things is gender-neutral, but for whatever bizarre reason the people at Lego have decided to focus their marketing almost exclusively on boys with girls being given these lame watered-down things for over two decades now.

Hell, why not make a Lego line that's about building and friendship and positive things that's for boys AND girls - what a radical idea!

Sean_Aaron

#9

Sean_Aaron commented on Review: Pac-Man (Wii U eShop / NES):

Why would I want any port instead of the arcade original - which for some bizarre reason Namco never released even for the Japanese Wii VC where they have dozens of other arcade games?

Sean_Aaron

#15

Sean_Aaron commented on Cliff Bleszinski Likens The Wii To A "Virus":

Hilarious. I sincerely hope that the contagion of games like Gears of War continues to be limited to a small group of people and that they continue to separate themselves from the rest of the gaming community like lepers. What do I win?

Sean_Aaron

#29

Sean_Aaron commented on Wii U Version of Need For Speed: Most Wanted U...:

Obviously the Wii U has yet to prove itself to be able to move software in sufficient numbers for some third-parties to invest in making DLC available. I think this new Need for Speed title has a good shot since it's not a port of an older release, but we'll see how people vote with their wallets.

I know I'll be buying it regardless.

Sean_Aaron

#30

Sean_Aaron commented on Nintendo States That an External Hard Drive is...:

@MrGawain: I have no download cap and a high-speed net connection (currently 18Mbps down; should go to 35Mbps when I re-up my contract next month). I don't like shuffling discs and I like having all my software in the menu.

I'm not feeling the risk because I have a Nintendo Network account my purchases are tied to and I live in a territory where Nintendo sells hardware locally and has a local service centre.

The only real downside is download times (I'm patient) and cost (RRP is worth the trade-off in convenience/space). I'm good really, but thanks for your concern.

Sean_Aaron

#31

Sean_Aaron commented on Broken Rules Has A New Game In The Works:

When I posted a Miiverse comment saying I wished that the single player game was a zen-like "non-game" like the end credits a dev response stated that the next game would be more like the end credit sequence.

I love the music art and the controls, but the game structure doesn't keep me coming back for more in single player. I'm going to give multiplayer another try since it's been updated to see if my daughter likes the changes.

Sean_Aaron

#32

Sean_Aaron commented on Talking Point: Review Scores and Unwinnable Ar...:

@JMDS: totally with you on ratings breakdowns like what IGN does - it really does my head in. Ultimately the problem seems to be Metacritic and the fact that a lot of people use it and follow it to review sites. The only way to get a listing is to give a numeric rating to something. I never read the site myself, but I understand why sites that support themselves via site traffic and ads use it.

Sean_Aaron

#33

Sean_Aaron commented on Talking Point: Review Scores and Unwinnable Ar...:

I really dislike scores; in fact I originally begged off reviewing at NL and just wanted to write articles and Japanese WiiWare previews because I didn't want to have to pick scores for games.

When I read a review I read the review. I might look at the score, but it really means nothing to me. I need to know about gameplay or control issues - a score doesn't tell me about that.

Sean_Aaron

#36

Sean_Aaron commented on Interview: Vblank Entertainment On Bringing a ...:

I'm going to buy this baby right now!

It's worth noting that there's a Wii Settings area in Parental Controls for Wii U which doesn't exactly jump out at you. It seems to have all restrictions set by default and these affect all users. Consequently if you haven't disabled the shop setting you won't see any age-restricted games in the Wii Shop, including this one!

Sean_Aaron

#38

Sean_Aaron commented on The Conduit Getting HD Remake For Mobile Tegra...:

I liked the original for the old-school Doom-style gameplay with modern touches and the tight Wii pointer controls which were rarely equalled in the level of customisation offered players.

I thought the silly tone of the second game hurt it a bit, but I'd still be up for a sequel - especially if the competition is doing dual-stick nonsense.

Sean_Aaron

#39

Sean_Aaron commented on Ubisoft: Rayman Legends Delay Will Result In A...:

I would have preferred the as-promised release, however the advance release of a game mode gratis combined with improvements is mollifying.

I think one thing that Nintendo could do to help third-parties gauge interest is have a "wish list" in the eShop - even if people intend to buy a disc it would still be a central place to collect this data for sharing with publishers.

Sean_Aaron

#41

Sean_Aaron commented on LEGO Batman 2: DC Super Heroes to the Rescue o...:

Super. I skipped the Wii one because I didn't want to play a compromised version on my new HD console. I'm not as big a DC fan as Marvel, but it will be nice to have both universes represented.

Count me among those who would pick up a "complete Lego Harry Potter" on Wii U - losing the split screen (which made me physically ill at times), HD visuals and bug fixes would make it worthwhile.

Sean_Aaron

#47

Sean_Aaron commented on Review: F-Zero (Wii U eShop / Super Nintendo):

Never played this back in the day (my friend with the SNES did have Mario Kart though) so it's been a nice surprise. I agree it looks fab on the 42" plasma and sounds fab through the hi-fi. Still haven't beaten the third track on Beginner, but I'll get there!

Sean_Aaron

#48

Sean_Aaron commented on Rumour: Rayman Creator To Part Company With Ub...:

The people who keep blaming Microsoft policy for the Rayman Legends delay have no actual basis for saying this. There are plenty examples of multi-platform releases where the 360 didn't get a simultaneous release. The simple fact appears to be that Ubisoft just didn't want to do a staggered release to avoid two marketing campaigns once they got cold feet about having Legends be a Wii U exclusive due to lower sales than they wanted.

Regarding the article, if Michel and his colleagues choose to leave Ubisoft I wish them all the best. Hopefully they'll get decent contractural terms with future publishers and hopefully they'll continue working on Nintendo platforms.

Sean_Aaron

#49

Sean_Aaron commented on Nintendo - "Innovation is Important" for the 2...:

On the surface New Super Mario Bros. U feels very similar to New Super Mario Bros. Wii (which felt so similar to Super Mario Bros. 3 that I unloaded it in record time). The main reason I bought it was to have something fun to play with my kid because of a lack of Rayman Legends which seemed a lot more interesting to me.

I have to say that whilst I greatly dislike the Mario franchise (excluding Galaxy, which I enjoyed), having a representative of it on my Wii U feels right. The difficulty balance is good so I can actually play it (I'm only through the desert dessert world) so it's cool. Any future Mario game on Wii U would need to be a bit more different.

I'm surprised by the comments about story - it never much struck me as particularly relevant to this franchise. If anything the presence of a story in Galaxy added to the appeal, but seemed to generate sufficient dissent to cause it to be dumped in Galaxy 2, so I skipped that entry. It seems obvious we'll see a 3D Mario on Wii U; hopefully it will be interesting and not strictly cater to longtime fans.

Sean_Aaron

#50

Sean_Aaron commented on You, Me, and the Cubes Designer Dies Ages 42:

That's real shame. One of the high points of running my Wii blog was that I did a review of a WiiWare game on my Japanese Wii before it was announced for release elsewhere as "You, Me and the Cubes" and the day after it went live I had a mail in my inbox from Eno-San saying he was glad I enjoyed his game. After I read about him I felt very humbled indeed!