User Profile

Sean_Aaron

Sean_Aaron

Male, 44, United Kingdom

Joined:
Fri 30th January, 2009
Website:
http://www.seanswiiworld.co.uk/

Recent Comments

Sean_Aaron

#6

Sean_Aaron commented on Interview: Nifflas Takes Us On An Affordable S...:

Wow I didn't know multiplayer was going to be in there and the way you can delegate functions makes it sound like it will be a blast regardless of skill level.

Given how creatively KnapNok used the Remotes in Spin the Bottle I'm not surprised to see this kind of thought being put into another one of their games. That's a studio I can see having a continuing Wii U presence.

Sean_Aaron

#7

Sean_Aaron commented on First Impressions: Throwing Down in Shigeru Mi...:

This sounds like a brilliant idea to me: building your own robot and the spectacle of trying to walk it around - what kid isn't going to want to have a go at that. Seems like a likely eShop title, but who knows how they could develop it further?

Sean_Aaron

#8

Sean_Aaron commented on Talking Point: Nintendo Rewrote the E3 Ruleboo...:

@sinalefa I quite agree. There are different games for different people, but ultimately it is about play and I can't see why Nintendo needs to change what they do when they grew on the back of a userbase of pre-teens - surely the key to long term success is to keep that focus rather than walk away from it?

And if they do have a long view, that continued pursuit of young players might well have a larger impact on the platform choices Nintendo makes than anything else. I cannot see Nintendo throwing in the towel on game development for younger gamers just because they cannot sell them a successor to 3DS - that would be a foolish decision.

@Alucard83 I don't think MrGawain was complaining as much as making an observation that MS and Sony seem to be putting all their effort into a niche marketplace. If that works for them, great, but they're not going to be getting the attention of people who might otherwise be buying their machines fifteen to twenty years from now, so from a medium to long-term view it doesn't make a lot of sense. Ultimately that's the problem with the large publishers right now: they only make games for a short term return - there is no indication these companies look beyond their next quarterly results. For the publishers this isn't necessarily the end of the world if they can absorb some flops because if Xbox or PS4 fails they can publish other things elsewhere, but being dependent upon these publishers for continues sales doesn't indicate a business that can survive in the long term if trends change.

Sean_Aaron

#10

Sean_Aaron commented on First Impressions: Hyrule Warriors Is Zelda, B...:

This is going to be great, much better than Warriors Orochi, which is a frankly bizarre concept to start with (doesn't stop me playing the third iteration on my Wii U, though!).

Yes it's a brawler and yes, the basic controls tend to be pretty simple, but there is some depth around learning which specific attacks to use when: a stronger, limited focus attack against a general, versus big sweeping attacks to clear loads of enemies before they overwhelm you. There's also the feeling of being on a battlefield and influencing events - other characters calling out for assistance and new developments changing your objectives.

I just find it very satisfying to play in short bouts. It doesn't give me the visceral release of something like Ninja Gaiden 3 or Street Fighter and it's not a deep strategy title, but it straddles an enjoyable middle ground. I hope people will be open-minded and give it a chance.

Sean_Aaron

#11

Sean_Aaron commented on Tomonubu Itagaki Thinks Gamers Will Buy A Wii ...:

If the dynamic online world described is as brilliant as it sounds: clans fighting for defined territory which they can build fortresses on rather than the usual static maps and achievements, then yes, I can see people buying a Wii U just to play this game. The question, as Gerbmwu said is how many?

Sean_Aaron

#12

Sean_Aaron commented on Independent Retailers in the UK Will Be Able t...:

Hopefully those eShop card placeholders in Amazon will finally have something to buy! I find using Amazon gift certificates far more useful for buying cards for buying download content elsewhere than buying stuff from Amazon itself.

Sean_Aaron

#14

Sean_Aaron commented on Vblank Entertainment Provides Sales Threshold ...:

I was originally going to give it a pass because I was firmly focused on Wii U when it released, but I ended up making a day one purchase anyway. I'd definitely buy it again on the Wii U so I do hope he'll consider a port on the friendlier eShop.

Sean_Aaron

#16

Sean_Aaron commented on Review: Wii Sports Club: Baseball + Boxing (Wi...:

I think the boxing could use a patch for sure: it's not possible to do the speedy one-two punches you could in the Wii version, so despite being more "accurate" you have the same issues with gestures being mis-interpreted of the original without feeling like you're actually boxing due to the length of time required to deliver a simple jab accurately.

If they were sold separately I'd have totally skipped boxing, though I do enjoy the workout I get from it. I miss the old motion-controlled pitching, though the extra precision and immersion of catching fly balls compensates. I'm thinking it would be cool to play a single player game with two players: one batting and one pitching - just to avoid taking off the remote strap.

Sean_Aaron

#18

Sean_Aaron commented on Exclusive: Getting Into Sync With Dead Pixel E...:

I think the Gamepad can work very well for first-person games - just use the motion control aspect rather than twin sticks. That way Wii Remote fans like me will be happy!

Looks like an interesting game and they seem like an excited bunch with the right attitude.

Sean_Aaron

#20

Sean_Aaron commented on Nintendo Download: 3rd July (Europe):

Armillo and Flowerworks are for me given the special offer. Need to check out that Kung Fu Rabbit review again as well. Guacamelee is on my radar for sure, but I've just cleared the slate of story-driven games so I can revisit Xenoblade.

Sean_Aaron

#22

Sean_Aaron commented on Stats Suggest That UK Kids Are More Likely To ...:

@Kaze_Memaryu You don't know how they're being used in my school, so I won't get into a serious discussion about it, but you do know that state schools in the UK routinely ask for school reports in primary school in the form of PowerPoint presentations, right? It's expected that kids have access to a computer at home.

Which leads me to my second point. Apparently you've missed the fact that tablets aren't status items: they're becoming the computer for many people and they're directly responsible for the ongoing collapse of the laptop.

To the people writing off every game on mobile: you've clearly not taken a good look. I mainly play pinball, but X-COM is really good on iOS and there are other "real" games to be had if you look. I don't do much mobile gaming at all, but I don't think it's impossible to game on an iPad exclusively.

I certainly have no desire to own a 3DS because my iPad does just fine for on the go; when I'm at home I can pick up the Gamepad for a quick game of Colour Zen or Donkey Kong.

Sean_Aaron

#23

Sean_Aaron commented on Stats Suggest That UK Kids Are More Likely To ...:

There are games I like with a touchscreen, but a lot of what I play doesn't work well with that scheme. But the fact is the kids don't buy these things their parents do, so if they're already getting them a device for school which plays popular games like Minecraft and Stupid Ways to Die and whatever the kids see on youtube, then there's no reason to get them anything else. And that is the problem Nintendo is facing. Yes, kids may want Pokemon, but they're also good at making do with what they have, unless they're totally spoiled brats!

Sean_Aaron

#24

Sean_Aaron commented on Stats Suggest That UK Kids Are More Likely To ...:

@DilMan33 no, it's reality. If a child never uses a joypad how would they make a judgement otherwise? Try thinking outside of your own experience and preference. The only thing that will matter to kids growing up with touch controls is whether a game is fun to play.

Hell d-pads and buttons aren't the best controls for all kinds of games either - I used to think the Nintendo NES pad was crap compared to a proper joystick!

Sean_Aaron

#25

Sean_Aaron commented on Stats Suggest That UK Kids Are More Likely To ...:

@Kaze_Memaryu I don't understand how handheld computers are a "scam," but here's how it works: she attends a private school where most of the parents can afford these devices. The school has a contract with a company that makes the educational (and free) Frog application. Rather than having a dedicated computer lab which classrooms might share and kids access a few days a week they have access to a tool that provides better research opportunities than most school libraries as required.

It's not a substitute for learning maths and writing by hand, but a useful adjunct. I personally have never felt a need for computers in education, however what I've seen here makes sense. As far as other purchases go, she's too young for an iTunes account so she cannot install anything herself, something I definitely appreciate over giving her a general purpose computer which would only mean more work for me.

The fact is this is the future in modern industrialised nations: children will be growing up with handheld computers of one kind or another. I cannot see how a dedicated gaming device will be able to compete with that. A child that doesn't grow up using a joypad isn't going to miss it. It will be interesting to see how Nintendo continues to be relevant in this space.

Sean_Aaron

#26

Sean_Aaron commented on Stats Suggest That UK Kids Are More Likely To ...:

My daughter's school has successfully introduced a byod policy, so I gave her my old iPad when the iPad Air was released. She has a 3DS and she does play on it, but if she didn't already have it before I gave her my old iPad there's no way I'd buy her one just to play Pokemon and Animal Crossing.

The fact is that the iPad is something she needs for school; the only thing the 3DS really does is play games. I'm more likely to buy her a new iPad before I'd consider buying her another dedicated gaming machine, it's just about priorities.

Sean_Aaron

#28

Sean_Aaron commented on Devil's Third Developer Discusses Its Unique A...:

@brandonbwii I enjoy Ninja Gaiden 3. The story gets lame when they attempt to inject some emotional turmoil into our hero following on from some ludicrous game events, but the action sequences are quite satisfying, even if the skill tree and extra moves are largely a waste of time.

Sean_Aaron

#29

Sean_Aaron commented on KickBeat: Special Edition Wii U eShop Trailer ...:

@brandonbwii I read the IGN review of Master Reboot after I read your post. It sounds overall like a game I'd enjoy, but I agree it's good to set expectations since I'd be surprised if significant changes were made to address that reviewer's issues.

The other games look interesting as well; I think ultimately it will all come down to the right price for people to take a chance on something.

Sean_Aaron

#30

Sean_Aaron commented on Talking Point: New Ideas, Not New IPs, Are The...:

@Rafie Absolutely. I was well-impressed with the tone and content of the digital event and how fresh some of these things seemed. Really it just showed up more of how safe other publishers have become at churning out the same thing over and over. Without Nintendo, gaming on consoles would just be in a dead end creatively as far as I'm concerned.

Sean_Aaron

#32

Sean_Aaron commented on Devil's Third Developer Discusses Its Unique A...:

I normally don't care about online in these games, but the insane customisation, wacky modes and persistent online turf wars aspects have me really interested to see how it turns out. I can see how this would be a lot more interesting than playing the same CoD maps over and over to earn some achievement.

Sean_Aaron

#33

Sean_Aaron commented on KickBeat: Special Edition Wii U eShop Trailer ...:

One thing to remember about some of these console releases of games from PC releases is that porting can also be a time to add some polish to a title. I wouldn't automatically assume that a port from
PC or any other platform would necessarily have the same problems as the original release. It all comes down to how much time the team us investing in it.

Sean_Aaron

#36

Sean_Aaron commented on Nintendo Download: 26th June (Europe):

Yay to boxing and baseball. I wouldn't normally be interested in a gamepad-only title like block drop u, but I have a couple of puzzle games that I play exclusively on it, so I'll add that and Pushmo!

Sean_Aaron

#38

Sean_Aaron commented on Talking Point: Nintendo Should Beware the Slip...:

This looks a bit strange, but it's a branded-cart in a game with other carts that resemble American cars from the 50s, formula one and Japanese sports bikes along with a host of in-game fictional ads for products like Bowser motor oil. I'd say let Ford sponsor a Focus cart or whatever - it'll still be more fun than driving a real car!

Sean_Aaron

#39

Sean_Aaron commented on Nintendo Open To Minecraft on Wii U and 3DS, a...:

What if Nintendo licensed it and not only did the port themselves but maintained it, giving Mojang a cut without them having to do the work? I'm sure it would lead to a fork, but then Nintendo could do very different things with it than other platforms.

Of course Nintendo could just make a competing product as well like a 3D Mario Maker that would offer similar construction toy elements with a uniquely Mario feel that wouldn't be the same as Minecraft, but still scratch that creative itch.

Sean_Aaron

#42

Sean_Aaron commented on Philips Secures Wii Patent Victory Over Ninten...:

@Nintenjoe64 I was going to point this out. Honestly it looks like crap. The problem I have is the lack of evidence of bringing a product to market. You shouldn't be allowed to patent an idea unless you're going to make a product off the back of it, I don't care if you're IBM, Philips or Leonardo da Vinci. Got an idea? Great, bring it to market, don't sit there with your plans in a vault waiting to sue the next guy who comes up with an actual product using it.

Sean_Aaron

#44

Sean_Aaron commented on Reggie Fils-Aime Highlights Importance of Chil...:

Free promos also helps with this stuff. My daughter plays Super Mario DX on her 3DS, not because I showed her the game, but because it was just there on her 3DS and frankly I'm surprised at how much she plays it because I'm not a massive fan of 8-bit Mario. Ditto for that Zelda 4 Swords game she got as a free promo on her DSi which I recently transferred to her 3DS - I'll be very curious to see if that leads her to try Hyrule Warriors or Wind Waker!

Sean_Aaron

#48

Sean_Aaron commented on Nintendo 64 Titles Heading to the Wii U Virtua...:

No. I had a Playstation during that era precisely because there wasn't anything on the N64 that interested me. I tried (and disliked) Mario 64, so I'll likely get that just because it will be discounted, but other than Tetrisphere (which was originally destined for the Atari Jaguar until Nintendo poached it), I can't think of anything I'd want to see. Maybe Body Harvest?

Sean_Aaron

#50

Sean_Aaron commented on Talking Point: Mii, Myself and I - The Argumen...:

Miis are fun full-stop. Shame they can't be used online, but who cares? I do think it's always a false economy assuming that work put into having Miis would have meant more characters from other games: I expect in reality that wouldn't have happened as it sounds like there's already a massive roster of fighters here. Hopefully people can accept that a lot of folk enjoy using Miis in games like Mario Kart and they can just have fun without worrying about what other people are doing.