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SahashraLA

SahashraLA

Canada

Joined:
Sun 8th December, 2013

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SahashraLA

#2

SahashraLA commented on Review: Donkey Kong Country 3: Dixie Kong's Do...:

I thought it was strange.. fight the same enemies for two games (a sense which builds a continuous world within the games, rather than disconnecting them) then throw new enemies in. Enemies that, over 80 or so levels, had never been seen.
In a game overview, it creates variety.
But maybe remember, alot of those NSMB enemies are enemies from over 20 years ago.
Nintendo's Mario games sell, not for a surplus of variety, but for a similar experience from a different viewpoint. Like with many Nintendo franchises, a primary tale is told and new stories are told by approaching that tale from a different perspective.
Take Metroid.
Metroid. Super Metroid. Zero Mission. Other M. Prime.
Same tale, completely different perspectives.
Zelda may be the only series that doesn't follow that exact mantra and it's cutscenes and fanaticism is evident of a much grander story.
DKC trilogy was, at it's most basic, a modernizing of Mario and Kirby with some Metroidvania foreshadowing.
It 'told a story' but really, it was Rare's attempt at turning DK to a hero after his early villainy, a move that completely reimagined the character.
The thing is, they couldn't make their vision fit DK's history and thus, the transformation.
Mario's history doesn't necessitate such a transformation.
His is a legacy that has spun off more successful franchises than any other could dare dream.
While the core games may have a certain feel to them, only one NSMB game has appeared per console / handheld. Versus two Galaxy games.
3 incredibly similar DKC games, 3 slightly different experiences.
Nintendo themselves have never created 3 such experiences for the same system in their history.
Nintendo creates a franchise and brings it to each new machine, as each new machine has significant differences over previous hardware.
Versus 3rd parties.
Capcom, Square, Naughty Dog, EA, Sony, Rare, Microsoft, Tecmo, Namco, Valve, Konami and so many others have ridden multiple sequels on multiple platforms.
How many gamers have owned a DS, a Wii, a 3DS AND a Wii U?
3D, motion control, touch capabilities. Each new hardware offers new things.
To be honest, I love this trilogy.
But Rare was a one trick pony on SNES to a fault. One game series.
And then, aside from Goldeneye and Banjo Kazooie, they didn't really do anything significant on the N64, before they sank further into mediocrity with Microsoft.
I'd play this series again, I just don't enjoy giving money to Microsoft just because they own the burned out husk of a long dead, briefly great developer.

SahashraLA

#3

SahashraLA commented on Nintendo Download: 30th October (North America):

To all the DKC detractors, consider this: Castlevania: Harmony of Dissonance, Aria of Sorrow and Circle of the Moon are NOT available on the eShop in Europe yet and hey, maybe you've already played DKC 30 times before.
Pathetic how some VC games make people go to emulators (GBA) and some make them grab the pitchforks, wondering why they can't buy the games NOW (DKC).

SahashraLA

#4

SahashraLA commented on Nintendo Download: 30th October (North America):

7 new indie games (a few high profile titles).
3 new VC games (all pretty good games).
And still.. Not having Devil World, or DKC is apparently a big deal.
NoA with the BEST update week in months and there's still this many people complaining.
Seems like Nintendo's target audience still wears diapers, cause all I ever hear Nintendo 'gamers' talking, all I smell, rhymes with fit.
Seems Nintendo 'gamers' throw both around alot.
If this is what Iwata has to look forward to each day, dealing with spoiled children, I'm surprised he hasn't quit.

SahashraLA

#5

SahashraLA commented on Tengami is Coming to the Wii U eShop in November:

9.99$ huh?
I'm kinda torn.
I withheld a version on the iPad and now..
The 7.99$ price they tossed around was manageable (if not a tad inflated).
At 9.99 (and likely more in Canada) there's almost too much competition to care.
It makes me kind of sad, but after all the waiting, I think I'll pass.
Maybe if it comes on sale, but not at 10$.

SahashraLA

#6

SahashraLA commented on Review: Lone Survivor: The Director's Cut (Wii...:

The price, according to those I've talked with, is by far the most off-putting part of the game. It's more expensive than a Shovel Knight or a Steamworld Dig and that seems to be hurting sales.
1001 Spikes sold WAY more copies at 10.01$ than at 15$, in example.
This game is even more expensive than that. In fact, it's got the same price as NEW Remix 2. The competition undersold Lone Survivor, and provided more enjoyable experiences.

SahashraLA

#7

SahashraLA commented on Review: Lone Survivor: The Director's Cut (Wii...:

@Whia1967
great SPAM, @NL
Anyways.. the game scored 3 points higher here than I had it on PC.
I find the game looks tired and the experience tends to shamble.
It's unnecessarily confusing, convoluted and even a bit pretentious.
It tries to be so much more than it ends up becoming. Another pixel fest of uninspired proportions.

SahashraLA

#9

SahashraLA commented on Monster Hunter 4 Ultimate Rushes Towards 2 Mil...:

So yet another week of 'why aren't console games stronger in Japan' when Japan IS showing sales, just not for Nintendo titles.
Which makes perfect sense. Zero new Wii U games since Bayonetta 2.
9 brand new games in the top 20.
The initial sales push is the strongest.
It's just how it happens.
The fact that Yokai Watch, YW2, Smash, MK8 and DQ Online are in this list at all speaks volumes of their lasting appeal.
A pity because no one bought Bayonetta 2 or Hyrule Warriors or that companies like Namco, Konami, Square Enix and Capcom don't support the Wii U and Japanese gamers are simply following suit?

SahashraLA

#10

SahashraLA commented on Nintendo Returns to Profit as Wii U Sales Show...:

People are 'waiting for Smash'..?
Nintendo fans and a handful of gamers on the Internet are waiting for Smash.
People don't care.
Mainstream media doesn't care.
Sakurai thinks this will do a third of the 3DS' numbers? He's smoking something funky, if he thinks the Wii U version sells anywhere near a million units this year. It'll bomb in Japan where they don't care, bomb in Europe where Smash already fell short of expectations and bomb in the US where the Wii U is seen as a blackmark on Nintendo's reputation.
It's not the salvation for this dying console. It's nowhere near enough to satiate gamers, heading into a 'stacked' 2015, a year that looks promising but will likely signal Nintendo's final year in the home console market.
Like the Wii, the Wii U dies with Zelda.

SahashraLA

#11

SahashraLA commented on Nintendo Returns to Profit as Wii U Sales Show...:

Pathetic.
3DS is losing momentum outside of Japan and Wii U is basically dead in Japan.
Sure, yeah, great numbers.
After comparing directly to some of the worst months for hardware sales Nintendo has ever experienced.
Wii U is still nothing if not on life support.
It's in critical condition and will NEVER be 'good'.
I can see it, it's obvious.
PS3 and 360 are still competition.
Specs wise, they're comparable.
And developers are phasing them out.
Without the Japanese developers' support (the last holdouts from the current gen systems), the old guard will at last fall by the wayside.
The Wii U will not get a renewed 3rd party with more hardware sales.
That ship was never an option.
No one will 'dumb down' their precious software for the Wii U and Nintendo's budget console will be relegated to niche machine.
It's not pessimism. It's being able to see and hear how things really are.
Nintendo's time in the sun has long passed.
So now, they need to release the games they're pushing to release and go back to the drawing board. Forget Japan as far as consoles are concerned and do it properly this time.

SahashraLA

#12

SahashraLA commented on Developers Reflect on F-Zero As It Passes Ten ...:

I've got some solid reasoning behind my claims that F Zero is dead to Nintendo.
1) Handheld decline.
While the first KILLED (334k in Japan, 273k in the US), the second did just 79k in Japan while Climax moved less than 10k units.
2) Install base.
The SNES version was 1 in 49, the N64 was 1 in 68, the GC was 1 in 36 and the first GBA game was (using just the US and Japanese numbers) 1 in 96.
So aside from the GC version doing respectably, the series has been in constant decline since it's debut.
3) Cost effectiveness.
Without even delving into the other versions, let's look at GX.
3rd party development, arcade machine development, arcade / GC integration.
Due to Nintendo subletting the project and Sega developing the title for the arcades, Nintendo's gains per sale is less than 60% vs 100% for every other incarnation.
The Gamecube's low install base is another figure that negatively impacts the relevance of GX as a sequel worthy entry.
Mario Kart 8 stands with a 1 in 10 install, while NSMBU is over 1 in 2 (closer to 1.1 in 2).
Both titles, despite the 7-8 million Wii Us sold, have exceeded GX's lifetime numbers (on a system that sold over 21 million units).
The reality of a 1 in 36 install base is less than 200k games. Worldwide.
Even a 1 in 20 install base is less than 350k units.
Estimations put an HD F Zero at 12 million dollars to properly develop, market and distribute.
Which means, just to break even, Nintendo would have to price the title at 50-60$ and sell 400-600k copies to break even.
The point is, while the title COULD happen on a console, say, 5-10 million sales from now, it isn't happening anytime soon and it isn't happening on a portable. A port of GX COULD hit the New 3DS, but the likelihood of Nintendo putting such a fast moving game is as good as Sega making a new home console.

SahashraLA

#13

SahashraLA commented on Developers Reflect on F-Zero As It Passes Ten ...:

Point is: you don't get games by asking.
Nintendo isn't a charitable organization.
They're here to make money.
By selling games.
And making games that make money.
Gamers want with their mouths and pinch their pennies, waiting for deals.
They don't vote with money, they just expect.
It's like paying for a dollar burger and expecting half a kilo of prime rib.

SahashraLA

#14

SahashraLA commented on Developers Reflect on F-Zero As It Passes Ten ...:

@electrolite77
Electrolite77 ''Yeah, spend millions of dollars making games for a system 'old' Nintendo gamers won't buy because of a lack of 3rd party software, forgetting the last game any of us purchased legally from Nintendo was probably GX.''
Just some friendly banter.
For reference, if the game had actually, I dunno, sold systems and moved a decent amount of copies, maybe GX would have a sequel.
As Koei Tecmo how likely it'll be to give Wii U another Fatal Frame before shoving your fist in your mouth.

SahashraLA

#15

SahashraLA commented on Developers Reflect on F-Zero As It Passes Ten ...:

As racing games are one of my least favorite genres, I honestly couldn't care less.
I find them one dimensional, shallow experiences.
My brother and I played the first Top Gear on the SNES and enjoyed it for the most part, though it's not a game we enjoyed going back to it recently.
Nor am I an overly competitive gamer, a fact that lands me firmly in Nintendo's platform, RPG, puzzle heavy camp.
F Zero, to be blunt, is a faster, less whimsical Mario Kart. Created by a poorer studio than Sony's veritable GT powerhouse. To satiate the drones of 'old school' gamers who claim their love for the game (and genre) isn't fueled entirely by youthful nostalgia when really, the game never advanced beyond the 64's jump to 3D.
Unfortunately, when you're talking F Zero and other mindless racers, you also have to consider that 3D is in and of itself, a rather loose term.
Like Star Fox on the GC, the series and it's creators hit a wall well over a decade ago and one not worth wasting money overcoming.
So many better offerings available.

SahashraLA

#16

SahashraLA commented on Poll: Should Nintendo Follow Microsoft's Lead ...:

I'll conclude my argument saying this:
while every single system is in a push for great, original content, Nintendo's landscape will look VERY different with another (predictably) lacking holiday season.
Iwata likely won't be with the company this time next year.
Nintendo will drop the Wii U sometime before it's fifth anniversary and that will stand as their last stationary games console. Portable is Nintendo's only bright future.

SahashraLA

#17

SahashraLA commented on Poll: Should Nintendo Follow Microsoft's Lead ...:

I don't want to seem entirely pessimistic, but aside from a (still, much smaller than the other two) nice selection of indie games, Nintendo has been relying on glorified remakes this generation.
Pikmin 3 (Pikmin), Mario 3D (3D Land), Rayman Legends (Origins), MH3U (Tri), NSMBU (NSMB Wii), MK8 (64. Double Dash), Smash (Melee), Wind Waker HD.
And late or substandard ports.
Deus Ex, ME3, Darksiders 2, Arkham City, Tekken, NG3: Razor's Edge, Lego Batman 2, Bayonetta.NFS: MWU, FIFA 13, Madden 13.
Replete with underwhelming Gamepad titles.
Nintendoland, ZombiU, Game & Wario, Scribblenauts.
And little to no 3rd party support.
Despite the reviews, there's no Destiny, Evil Within, Tomb Raider, Aliens, EA Sports, CoD, Battlefield, Minecraft, 2K, Bethesda, Dragon Age and others.
And the rare new game .
Bayonetta 2, Wonderful 101, Lego City Undercover.
It's not much different.. yet.
Give it 2 months and both of the other two current gen systems' libraries will dwarf the Wii U's.
It's about quality, not quantity and I'm aware of that.
It's not like every Wii U game is a quality title though.
There's also only so much of Mario, Zelda and DK the average gamer can take. I'm pretty done with Mario for the next two to three years myself.

SahashraLA

#18

SahashraLA commented on Poll: Should Nintendo Follow Microsoft's Lead ...:

3 million systems to hit their year end mark.
Aka, they fall VERY short.
Like going for a homerun and having to settle for a single
Nintendo has (to continue the metaphor) stranded alot of runners on base and this holiday will be no different.
Aside from Smash (which will hit the 500k mark but fall 200-300k units shy of a million) there's nothing to move systems and none of the Wii U's games has any sort of considerable, long term push.
MK8's DLC isn't Nintendo catching up. It's a sign they're falling further behind. The game's legs are about done, which is a terrible sign for Wii U's chances. It's on pace to be yet another Gamecube, just without the specs to compete.
A ways back, I remember reading an article regarding Sony's many financial struggles and Microsoft's anxiety towards succeeding the 360.
While Microsoft hasn't been doing great either, at least they still have enough games to warrant a purchase.
2 years in and the Wii U still isn't worth it.
Some great games, yes, but it's like buying your first big screen TV. Eventually, it's just there.
It's not the revolution you were hoping it would be and for the money, it's just a TV.
No media support, handcuffed online experience, abysmal app support, barebones browser and streaming options, pathetic HDD size, idiotic handling of VC, gimped CPU, GPU and RAM and a hackneyed peripheral for a controller.
Nintendo was content to follow the atypical console trend with their head in the sand and if they don't pull their heads up now, they might as well suffocate.
Japan has spoken. It's only a matter of time before everyone else does too.
$269 (basic) and $299 (deluxe) is what they should have debuted at. Both with games, one at 32GB, one at 64GB. One with stands and a dock and DDP and the other without.
2 years in and that price should be 249$. With 2 games.
3D Mario & Nintendoland, Bayonetta 1 & 2 w/ the Wonderful 101 and a MH3 / Rayman Legends bundle. Each with a traditional release and each with a game to show off the Gamepad.
A revision with more power to the USB ports is essential as is a new update to speed up the system (like they've only talked about for 14 months now).
Where are the N64 VC games? Cross-buy to encourage people buy VC titles (instead of emulating them, like 80% of gamers seem to do).
Nintendo popularizes motion control gaming.
Then they mastered the art of dropping the ball.

SahashraLA

#19

SahashraLA commented on Nintendo Download: 30th October (Europe):

Confirmed discount on the Walking Dead table. Already have access to Gargoyle's Quest 2. Access to original DKC trilogy. Should be fine BUT..
It's Europe, so not having access to Demon's Crest is Nintendo 'dropping the ball'.
I'd be profane if I could.
ONE GAME.
In exchange for the ENTIRE DKC TRILOGY.

SahashraLA

#20

SahashraLA commented on Nintendo Outlines Generous eShop Publication P...:

After shedding light on Nintendo's eShop policies, I thought I'd bring to mind the Wii U vs Gamecube sales data.
In six years, the GC pushed 21 million systems.
In a third of that time (less than a third), Nintendo has sold around 7 million Wii Us.
So very comparable.
Though, this time next year, it may be more favorable to compare the Wii U to the N64. With Mario Party's HD debut, Splatoon, the beautifully crafted Yoshi's Wooly World, Smash Bros., Zelda, Star Fox and highly anticipated Xenoblade Chronicles X (which has the original's fans buzzing, Zone of the Enders fans buzzing and Xenogears / Xenosaga fans buzzing) the Wii U may yet turn the corner.
May being the key term.
Bayonetta 2 has sold systems. How many? Likely not as much as Platinum would have liked. But it's a sign that a game like Smash U could have a significant impact.
At both Amazon Canada and Best Buy Canada, video game sales have been strong for the brawler and enthusiasm for Amiibo is optimistic. In fact, on Amazon.ca, the title has now lead more days this month than all other titles combined (22 days at number 1). Currently, number 2 is Smash 3DS.

SahashraLA

#21

SahashraLA commented on Nintendo 64x64: Jet Force Gemini:

It would still be a nice addition to the eShop, whenever Nintendo pulls it's head out of the sand and puts N64 VC games on the Wii U.
A new Rare shooter for the 3DS / New 3DS would be nice, were Rare even remotely as good as they were during their heyday.
Perfect Dark, for those wondering, ranks as my 34th highest N64 games and the 12 titles I listed were not in order, though I do have a great fondness for Goemon.

SahashraLA

#22

SahashraLA commented on Nintendo 64x64: Jet Force Gemini:

Ah Jet Force Gemini.. Also known as my second favorite Rare N64 game.
Behind the original Banjo.
For me though, that's not saying much. OoT, Goemon 64, Paper Mario, Ogre Battle 64, Pokemon Coliseum, Mario 64, Smash Bros., Yoshi's Story, Evangelion, Sin and Punishment, RE2 and 1080 Snowboarding all hold a fonder place than any of Rare's outings. But hey, one top 20 game and 3 top 30 games isn't bad (JFG @ 26, DK64 @ 29).
Just could have been way better.
For reference, due to my lack of appreciation for Goldeneye being a FPS, it sits at number 43. And only sits in the top 50 due to the N64's lack of games.
Which, you can argue, but in NA, it launched with 2 games.

SahashraLA

#23

SahashraLA commented on Poll: Buying Bayonetta 2 - eShop Convenience o...:

My local (even though it's over an hour away) Walmart didn't have Pikmin 3, Sonic TLW or even ME3 at launch. So I went to EB Games. And I'm sick of upsell upsell upsell. Do you want insurance? Do you want to pay to get discounts? Do you want additional warranty? Any preorders?
Amazon has sent 3 seperate orders over the last year with cracked or broken cases. Future Shop's shipping to my area is over 10$. The Source by Circuit City is a fun little shop I go to for cables and adapters, but because of them, I had to cancel my Wii U preorder and wait in line six hours at Walmart to get a Wii U (or wait a month and lose interest).
Digital is just so much more convenient. No lines. No waking up early. No extra clutter (single people, people without children take note). DDP eShop money back. And I will NEVER have to worry about disc read error. True story: I got 8 hours into Skyward Sword and then a disc read error forced me to restart. From the beginning. So yeah. Digital will NEVER fail to play and if it does, it's not the game's fault.
I literally have hundreds of dollars worth of music and movies I can't enjoy because of this exact thing.
You say 'take better care of things' and I reply with 'life happens'.

SahashraLA

#25

SahashraLA commented on Nintendo Download: 23rd October (North America):

On the Shantae pricing 'issue', keep in mind, Wayforward isn't some brand new company. They know EXACTLY how much a game like this cost to make and long before they started. As this is their own title, they're the ones who bought the dev kit, made the game and published it for the eShop.
And yes, you still need a publisher to deal with digital.
Alot of people assume you upload the code and you're done and that's not even close.

SahashraLA

#27

SahashraLA commented on Nintendo 64x64: Super Smash Bros:

When Smash stood for just mayhem and fun.
Before the super competitive, customed online scene.
When a single player gamer could still enjoy the experience.
And anyone could pick up and play easily.

SahashraLA

#31

SahashraLA commented on Monster Hunter 4 Ultimate Continues to Thrash ...:

Though, for reference sake, the Wii U numbers dropped by a sixth (16.5%).
The PS4 numbers dropped by closer to 28%.
Because they started higher last week, the PS4 (with Driveclube, Destiny and FIFA 15) sold less than twice what the Wii U sold last week, a system that has been available for over a year longer and debuted no new games.
This week, they evened off a bit.
Competing with the Vita or 3DS in Japan is rather foolhardy.
The Wii U dropped, but their competition didn't fare any better.

SahashraLA

#32

SahashraLA commented on Monster Hunter 4 Ultimate Continues to Thrash ...:

If I were Nintendo, I'd KILL myself to make the Wii U work for the next six months to a year. If it's still scraping the barrel, drop it.
It's not worth bleeding themselves into bankruptcy.
This is their latest Virtual Boy.
The gimmick sounded fun, but the only joke now is this system's chances.

SahashraLA

#34

SahashraLA commented on Monster Hunter 4 Ultimate Continues to Thrash ...:

MH4U could sell 2 million copies by November.
SSB might not sellf 2 million copies this year.
Sure there's holiday spikes, but is it going to stay consistent until then or drop off?
From what I've seen with the 3DS version, the Wii U edition of SSB will not sell a million copies before the end of the calendar year.
In this one instance, I don't mean Japan.
Super Smash Bros. Wii U will NOT sell one million copies this year.

SahashraLA

#35

SahashraLA commented on Review: Paper Monsters Recut (Wii U eShop):

As far as the LBP references are concerned, the platforming is more exact.
In LBP, movement takes place on a 2.5D plane, meaning that even the slightest tilt of the analog stick can send you crashing just to the side of the next platform.
As a 2D platformers, Paper Monsters Recut is more comparable to Mutant Mudds meets Super Mario World 2. The transformations, unique art style and interactive overworld are also more in line with SMW 2 than LBP.

SahashraLA

#36

SahashraLA commented on Review: Paper Monsters Recut (Wii U eShop):

Fantastic little platformer. For the first 3 worlds, it's almost impossible to miss a paperclip or gold button.
Things get a bit more challenging, but everything stays fair and fun.
Once you clear the game, you'll probably be done with it, but for the price, it's an exciting jaunt into a beautifully cut and folded space.
Just be ready for the Mutant Mudds esque background jumping. It can be a bit obstructive.

SahashraLA

#37

SahashraLA commented on Nintendo 64x64: The Legend of Zelda: Majora's ...:

Selling me a near 14 year old game now is kind of pointless.
I played through and finished this game.
That's my review.
That's MY experience.
Like alot of people find the beginning of Twilight Princess incredibly boring, that's a part of the game I play over and over again. It's the middle I can't stand.
Just like Majora's Mask. The meat was fine. The beginning, the end and the tacked on mechanics made it feel disposable.

SahashraLA

#38

SahashraLA commented on Nintendo 64x64: The Legend of Zelda: Majora's ...:

Oh Jake, you and I couldn't be more different.
Wind Waker, the game that feels 2/3rds complete.
Wind Waker, using cel shaded graphics to hide the glaring rough edges.
Wind Waker, could have started the fully orchestrated soundtrack in Zelda titles, instead going with the same, tired sound options.
Wind Waker, trying so hard to one up OoT (they all have) and failing miserably.
Wind Waker, stretching the game out with boring sailing, a bland and empty map and middling, recycled characters.
Wind Waker, tries to have a story and falls horribly short.
Wind Waker, few surprises and less incentive to explore.
Wind Waker, my second least favorite 3D Zelda (still better than the NES ones though).
The series has been most consistently great on handhelds.
No real low points to speak of.

SahashraLA

#39

SahashraLA commented on Nintendo 64x64: The Legend of Zelda: Majora's ...:

I got the soundtrack on Club Nintendo.
Honestly, I wish it had been so many other games.
This game is just disappointing for me.
The masks added gimmicky effects, the time travel was cheap and overused and the murkiness that hung over the entire game was just depressing. Depressing for the fact that Nintendo could have really pushed the system and choose instead to stick with the exact same engine.
Majora's final battle was the best part of the game and even that felt too typical and uninspired to really matter.
I never really cared much for the characters and rank this just ahead of the older NES Zeldas (whose own pop-up enemies, cheap attacks and rigid controls are further mired in rose tinted mediocrity).
6 out of 10 if I'm being generous. 4 out of 10 if I'm being a bit more blunt.

SahashraLA

#40

SahashraLA commented on Super Smash Bros. for Wii U Live Nintendo Dire...:

Everybody knows Nintendo's stance on the Mother (Earthbound) series by now (we understand fans enjoyed it, but the guy that does that has moved on). What I see from Nintendo is the creation of ALOT of Mother resources in HD and a pretty big focus on Ness, now that he's official.
My new theory (and it's a doozy): Earthbound HD.
Almost exactly like the original, but with a movable camera and in full HD, 3D graphics. Earthbound sold like hotcakes with no advance notice, the Wii U NEEDS RPGs and it's an existing game, so the only thing you'd have to do is build it.
And to be honest, I think Nintendo is going to reveal it at E3. Next year is the 20th anniversary of Earthbound and I think Nintendo realizes that it's a highly coveted experience that people would buy.

SahashraLA

#43

SahashraLA commented on Nintendo Download: 23rd October (Europe):

Funny.
Europe gets the DKC trilogy AND a DKC Tropical Freeze promotion, but everyone just complains about no Halloween releases (despite already having Demon's Crest and Gargoyle's Quest 2) and no Castlevania (despite already having Super IV, I, II, III and Dracula X).
I'd much prefer DKC, especially with how bloated GBA games appear on my TV.
I'm getting the Bayonetta digital copies and don't waste your breath telling me about physical's discounts, bonuses or 'cool factor'.
Some people just prefer digital. I happen to be one of them.
And for reference, Amazon, EB Games, Walmart, Future Shop, Best Buy and Toys R Us charge more tax and add shipping charges versus what Nintendo charges here in Canada.

SahashraLA

#44

SahashraLA commented on Nintendo 64x64: Bangai-O:

The N64 version was never ported over because the Dreamcast version had a western publisher. Even in Japan, the cart was limited to just 10k carts.
The fact this is listed in this feature is ridiculous.
This was one of the top 50 Dreamcast titles and can barely be considered an N64 game at all.

SahashraLA

#45

SahashraLA commented on Poll: Nintendo Minute Debate - Is Super Mario ...:

Super Mario Bros. 3, for various reasons.
On Mario: an overworld, the Raccoon power-up, flight, seperate mini-games, Koopa kids, storable items (basic inventory) and sub bosses in the fortresses.
Super Mario World influenced many games, but Mario 3 was the first time Nintendo pushed their hardware that far. Mario 3 was an SNES calibre game on the NES.
Super Mario World was the next step in Mario's evolution, producing sounds and visuals worth upgrading to the SNES for. A great number of SMW's accomplishments would have been impossible without Mario 3.
The fact is, an newer title in the same vein, the same genre and the same series won't be more influential. SMB3 was and still is more influential because it was the primary influence for SMW.
SMW, in and of itself, was a blend of Mario 2 (rounded characters, whimsical movement, even the egg spitting dino influenced Yoshi's design) and SMB3 (for reasons previously mentioned).
Game developers aren't 20-25. Most have been trudging through the muck and are 30-40 years old. Maybe SMW was more influential on today's smaller indie devs, but as far as the industry is concerned, SMB3 has far more weight.
Is Super Mario World a better game? The fact it came out 3 years later and needed to convince people, for the first time in Nintendo's history, to buy a new console, yes. It was better. Because it had to be.

SahashraLA

#46

SahashraLA commented on Miley Cyrus Confuses Fans by Owning a Wii U:

Must be crap, to be pigeonholed by 'experts' in the field.
Adult actors and actresses choose all the time to quit a certain role to avoid that exact thing.
Child stars try and break free of that and are immediately slammed.
Girl's 21. Not 17.
The reaction to her newfound sexual discovery is hilarious.
Because let's remember: guys that enjoy sex are manly and girls that enjoy sex are prostitutes.
Nintendo gamers, you don't get 'mature' games because you aren't comfortable with sex yet. Black, shapeless clothing for everyone! Nothing fitted, nothing expressive. Nothing to suggest you've ever had sex or will ever have sex.
Human beings, the only species that has sex for the enjoyment of it. The only species that does it even when reproduction isn't the intention. Selling it yet entirely ashamed of it. I've posed nude for art classes. It's such a non-issue it makes me sad what the populace has subjected this young woman to.
If you don't care about this article, you don't care about her. If you don't care about her, you don't really know her. If you don't really know someone, stop flipping judging them. Worry about your own lives for a change and forget about this person that could comfortably retire on her 22nd birthday.

SahashraLA

#47

SahashraLA commented on Miley Cyrus Confuses Fans by Owning a Wii U:

It's cool with me.
The more exposure the Wii U gets, the better.
Celebrity endorsements are fine, no matter who does them or where.
Alot of celebrities are gamers (the schedule allows for it) and many like Nintendo.
I remember tons of musician friends who love a round of Goldeneye, Halo, Mario Kart and other local multiplayer games.
They'll talk gaming at shows and even host gaming parties.
I never had an NES till '89 and I didn't get my SNES till 97'.
She might have had one before I did and I'm 30.
Point is, not many celebrities have jumped on the Wii U train. She has. She's in headlines. It's not a huge, stop the presses kind of article. But it is Nintendo related at the least.

SahashraLA

#49

SahashraLA commented on Project CARS Delayed to March 2015 on PS4 and ...:

Driveclub. Forza Horizon.
How does the delay not make sense after ^^ ?
The devs wanted Smash to boost the Wii U install base, just like alot of indie devs waited until after MK8 to start releasing games.
On all 3 systems, the game was delayed to avoid competition.
I could see the Wii U version out in April. Which, if you think about it, wouldn't be too bad. It gives Nintendo 3 months to get a Splatoon / Yoshi out there, 2 months to prep for E3 and 3 months before the big fall / winter season.
With Mario Maker, Affordable Space Adventures, Kirby & the Rainbow Curse, random Miyamoto projects, A.N.N.E. and Mighty No. 9, it might not be a bad year after all.
With Zelda, Star Fox and Xenoblade Chronicles X, it could turn out to be a well rounded year. Still room for N64 VC, Gamecube VC (or remakes), DS VC and maybe some surprises along the way.
My favorite rumor is the one surrounding Metroid Prime Hunters. eShop sequel. HD graphics. 30$ price point. Online multiplayer, including squad based combat.

SahashraLA

#50

SahashraLA commented on Oddworld: New 'n' Tasty Wii U Delay Seems to b...:

I hope that with Nintendo's next system, they go at least 64GB flash and 32GB SSD. Leave room for an external drive and call it a day.
Oh and a 10 core, 3 GHz CPU
3 GB GPU
16 GB RAM
Optical out
HDMI 1.4+
USB 3.0 (and a higher thoroughput for power)
More powerful cooling system and better ventilation
Oh and built in Wi-fi AND 10/100/1000 ethernet
They went for cost effectiveness over performance and with every Borderlands, Wolf Among Us, Evil Within that goes by, the more I regret the Wii U. Nintendo will have different management if they survive this console generation.
If not, they'll make a killing off the 3DS now and make an all-in-one handheld with TV output later.