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rp17

rp17

Male, United States

Joined:
Tue 17th June, 2014

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rp17

#3

rp17 commented on Rumour: Super Smash Bros. for Nintendo 3DS Dat...:

@Bulbousaur You can do tilt moves with a D-pad just as easily as a Control stick... except for up tilt. But that's not a problem if tap to jump is off, which most people have off anyway on the 3DS version. In fact, I think that the D-pad would be more efficient to put in inputs faster and more correctly. Much better than the monstrosity known as the Circle pad.

@Mommar "And none of the characters I main have tilt moves..." You mean no useful tilts, because every character has them. And what characters do you main that have no useful tilts?

rp17

#5

rp17 commented on Gallery: A Closer Look at the Six New amiibo F...:

@Hero-of-WiiU I think @Mk_II was referring to the clear pole that helps Link, Pit, Fox, etc stand up. And I kinda agree. They got Captain Falcon's and WFT's dynamic poses without it, surely they could have tried with the others. Not really a big deal though...

@TwilightV Technically Pit AND Zelda aren't new :P

Looks like I need to get Samus AND Captain Falcon now...... eventually. I'm kinda broke after preordering the $99 bundle...

rp17

#6

rp17 commented on Exclusive: Masahiro Sakurai on Planned Acciden...:

@AJWolfTill No, not really. Competitve players like low knockback moves. These are the moves that set up for combos. They then use these combos until the opponent is at a high enough percent to KO. The boundaries being out farther means they need to get the opponents percent even higher to get high enough to KO. Furthermore this is the first Smash game you can influence how far you are knocked back with the control stick. This all means that matches take longer. (Ironic because the movement is much faster but it just takes forever for someone to die.)

And as I said before this is not a problem. It is just something different. It just means that you need to be very aggressive off-stage to get early kills. (And maybe the rule will change to less stocks to ensure a shorter match... tournaments can only last so long...)

@Senario I think Sakurai did a pretty good job at this game. He provided some interested mechanic changes for the competitives, while at surface level keeping things close to Brawl for the casuals. This seems to be the best game at balancing casual and competitive playstyles. It is much more approachable for newbies than Melee, but much more interesting and challenging than Brawl. Of course the game isn't out yet so I could be wrong.

I never understood competitive hate. I think most casuals don't understand is that competitves love Smash even more than they do. I am not trying to undermine how much some casuals love Smash, but competitives just love it that much more, to the point that some have literally dedicated their lives to it. Smash may be some casuals favorite game ever, but Smash is often competitves favorite thing in the world. And it is just sad to be mocked for something you are so passionate about.

rp17

#7

rp17 commented on Guide: Everything You Need to Know About Super...:

@rjejr amiibo will be supported but will require a NFC stand to be compatible (unless you have a New 3DS.)

No one really knows how using the 3DS as a controller works. We just know this because there is a screen that states it is possible.

@Guitardude7 Wii U controllers working on a 3DS is not the same as a 3DS being a controller for the Wii U. I am fairly certain it is not possible. And I can GUARANTEE that Gamecube controllers won't work on a 3DS. You can't even use a Gamecube controller on the Wii U without an adapter. And the adapter connects with 2 USB cables, and I'm pretty sure the 3DS doesn't even have any USB ports.

rp17

#8

rp17 commented on Exclusive: Masahiro Sakurai on Planned Acciden...:

@SamirMalik Most people would probably call that Pivot Canceling but yeah... I feel like it is like Project M (without wavedashing and l-canceling) or, as most pros say, that is most like 64. However, the ledge mechanics alone make it so drastically different that it is unfair to compare it to any other game.

rp17

#9

rp17 commented on Exclusive: Masahiro Sakurai on Planned Acciden...:

@SCAR392 The problem is that the blast lines were pushed out further making it take longer to KO. This is made worst by the fact that most moves knockback were nerfed. Also DI was replaced by VI, something much easier and much more effective.

So the survivability in this game is ridiculous. Competitives are even considering going to 2 stock matches even less than the "slow, defensive" Brawl's 3 stocks.

However this isn't really a problem but a change. These changes encourage crazy off stage play (strengthened more by everyone's buffed recoveries). So anyone who calls Smash 4 Brawl 2.0 is either a casual (casuals love Brawl so shouldn't they be happy about that) or they don't understand Smash Bros.

rp17

#11

rp17 commented on Super Smash Bros. on 3DS Lacks Circle Pad Pro ...:

@tHeMarriedGuy There are some combos and button inputs that need to come out so fast it is obviously easier to use the c-stick. Such as Pivot smashes in Smash 4. It is also very key in performing a DACUS in Brawl. However I suppose these could theoretically be done without this... maybe... not exactly sure...

However, "the C-Stick can also be used to perform aerial attacks, in which case the attack will be performed in the direction the C-Stick is tilted." This allows you to do do a rising down air. Without the c-stick, if you pressed jump and then you pressed down and A you would immediately start fastfalling. The c-stick allows you to dair and continue going up. Likewise the wiki mentions using back air without losing your forward momentum.
http://supersmashbros.wikia.com/wiki/C-Stick

rp17

#13

rp17 commented on Super Smash Bros. on 3DS Lacks Circle Pad Pro ...:

Only the casuals would say the c-stick is pointless or for noobs. Yes the c-stick is not used often and is likely the most unimportant button on the controller, but it is literally impossible to do a some moves and techniques without it.

rp17

#14

rp17 commented on Guide: How to Beat Everyone Else in Mario Kart 8:

Wow this is a really good guide. (I didn't have high hopes. I expected it to be like the Smash one.) But this one explains techniques people can use casually and competitively. And the video is a nice touch.

rp17

#16

rp17 commented on Sakurai Explains Reasoning Behind Removal Of I...:

@IceClimbers I wasn't talking about when they were revealed. The plan was to make a 3DS version before Uprising, originally, and thus it would've been Smash Bros. 4... but the Wii U would've gotten Smash Bros. 5 at a later date. So technically it wasn't planned for the 3DS only, but the 3DS was planned way before the Wii U one. Obviously now they have sorta merged and became two versions of the same game. (Although Nintendo may still consider them Smash 4 and Smash 5, according to a recent rumor that they have already started planning for Smash 6.)

rp17

#17

rp17 commented on Sakurai Explains Reasoning Behind Removal Of I...:

@R_Champ "Ice Climbers get cut for Dark Pit, Dr. Mario, and Falco..." Falco?... Don't you mean Lucina. And I doubt the clones have anything to do with the Ice Climbers being cut. I agree with everything else you said though. Although Smash 4 was originally planned to be for the 3DS only (which would have been MUCH worst.)

I don't get why Sakurai was so determined to have the same roster on both. I don't care about the 3DS version. I don't care if it's good or bad, some people will like it. But now it adversely affects my Wii U version...

rp17

#21

rp17 commented on Talking Point: The Growing Role of The Treehou...:

@Grumblevolcano Yeah Japanese get the New 3DS will have an advantage over everyone else for who knows how long.

Variety would be great. I guess I personally can't get enough of Smash... Wii U that is. I couldn't care less about the 3DS version, which I feel will take up a majority of the stream. :( And please, for the love of all that is holy, please no more Smash Run!!!

rp17

#22

rp17 commented on Talking Point: The Growing Role of The Treehou...:

@DarkKirby Only casuals would call the C-Stick cheating. The other things aren't that bad. They obviously want to show off the game more than play it. And they were just having fun.

The tournament was the worst though. I realize they want to show of items and stage hazards, so that is fine i guess. And the 4 way battle, while not really fair, was due to time constraints. But the Sudden death, it just ruined all hype and strategy of the final match.

rp17

#24

rp17 commented on Review: The Fall (Wii U eShop):

I have been waiting forever for this, having barely missed the kickstarter. But it seems a little too expensive, especially if you consider it has three parts. So I'll wait. Maybe there will be a bundle or sale or something when the others come out...

rp17

#25

rp17 commented on NicoNico Super Smash Bros. for Nintendo 3DS Br...:

@Kaze_Memaryu Too late for the warning lol. Mister Peepers appears to be a sitcom from the 50's... :/

But with all the results, I know that probably is his name. Since there is no other original source, I think Duck Hunt Dog would make more sense than some obscure name on an old edited article.

And to be fair, he is usually just called Olimar. That's what it showed at the E3 demo... I think. But I know it is definitely Pikmin & Olimar in Japan. And it still shows the Pikmin first on all official websites, no matter the language...

@JellySplat That was about the first they confirmed when they announced the game. It practically went: "We would like to announce Super Smash Bros for Wii U and 3DS... AAAND there is definitely no tripping this time!"

rp17

#26

rp17 commented on NicoNico Super Smash Bros. for Nintendo 3DS Br...:

@Kaze_Memaryu Do you wanna check again? It's Pikmin & Olimar (Pikmin & Alph for his alts). http://www.smashbros.com/us/characters/pikmin.html

Can you give me a link that says his name is Mr. Peepers? I have never seen an official confirmation. And everyone that claims that's his name always links back to this article, which never mentions that name. http://www.nintendoworldreport.com/feature/29565/making-of-a-myth-the-grueling-development-of-the-original-kid-icarus

rp17

#28

rp17 commented on Mario Kart 8 DLC Coming In November, Features ...:

We really didn't need a 4th Mario and Peach. And the non-Mario characters don't make much sense, but their still cool. But count me excited for the new karts and tracks!

Now Nintendo please a battle mode tracks! You made the best battle mode in years. You fixed all the problems and went back to the original formula. It had the potential to be as good, or maybe even better, than the SNES and N64 versions. Then you decided for the first time ever to not make any battle tracks. And that instantly dropped it to being the worst.

I still like MK8's battle mode. Probably just because I see the potential...

rp17

#30

rp17 commented on Feature: A Week of Super Smash Bros. Wii U and...:

This site seems to not like the new Samus skin, so I chose that one just to spite them.

But seriously, I love how so many characters are getting alt costumes.

(Also I didn't have much of a choice as I don't care about the 3DS version or boring assist trophies.)

rp17

#34

rp17 commented on Mario Kart 8's Hackers Open Up Over Their Plan...:

I hate the word hackers. It has too much negative connotations. There are modders and there are cheaters. Modders add content to a game and fix its shortcomings, whereas the cheaters ruin the experience for everyone else.

I have hacked Brawl and MKW. It started off as me wanting to fix tripping, but then it became more and more amazing as I started to add my own stages, courses, music, animations, and characters. It was awesome to be able to customize the games how I liked them. However I would never become a FTW hacker. Cheating to win a race is just pathetic.

I just get upset when people can't distinguish the difference between the different kinds of hackers and lump them all into something evil. These two are legends that took a great game (MKW) and found a way to make it even better.

rp17

#39

rp17 commented on Hacker Claims to Demonstrate an Exploit to Mod...:

@unrandomsam I don't know how I would feel about this if it wasn't MrBean35000vr. But since it is, I am all for his mods and would love to see CTGP U eventually. I just don't want it to be released too early. I want to see what Nintendo can do in terms of DLC first.

rp17

#40

rp17 commented on Hacker Claims to Demonstrate an Exploit to Mod...:

This comment section is very annoying. HACKERS =/= CHEATERS They are only going to use this hack to make custom tracks, music, characters, etc. And this is coming from MrBean35000vr. The same guy that added 200+ tracks to MKW, and is one of the reasons you can still play MKW online.

And for those thinking that others will use his work to find ways to cheat online, he doesn't release his mods in a way to allow that. To this day no one else knows how he hacked the menu to make room for 50+ more cups.

rp17

#41

rp17 commented on Weirdness: Classic Game Characters Part of Art...:

@unrandomsam These stages are meant to measure an individual's progess. They don't apply well to entire countries. If you meant the average stage of an adult in America... maybe it would work... but these stages are hard to measure for an individual. To estimate a whole of the United States would require too much generalization and extrapolation.

Besides it would best be measured as a bell curve as they are always under and extra-developed, with a majority in the middle. But as far as your hypothesis, who said that the people actually changed? Maybe the "lesser developed" have just become more vocal and have more to the power than the others? Certainly this would make it seem as if the entire country has fallen, instead of it just having worse and worse representation.

rp17

#42

rp17 commented on Weirdness: Classic Game Characters Part of Art...:

@ejamer Wow I spawned some kind of philosophical discussion... cool? I guess I sort of failed at what I was trying to communicate. My original response was to where @PlywoodStick quoted "What I'm doing is technically illegal, but I don't feel it's ethically or morally wrong." This implies he has an internal set of values that say it would be "unjust" to be punished for something that isn't ethically or morally wrong. He also wasn't being selfish as he is willing to pay the fine if he has to.

Or as PlywoodStick said, "That... may be a deeper message than he intended." I was trying to discuss more of the idea behind the quote then the artist himself... and was trying to answer this part of Plywood's post:

"We follow bad laws all the time in our societies, and yet we reject good yet unlawful things... such is the nature of civilization.
'Follow the law because it is the law, no matter what.' To that, I say...
Why bother following a bad law? Is that the true nature of humanity to do so?"