User Profile



I'm a gamer and proud of it.

United States

Fri 13th February, 2009

Recent Comments



retro_player_22 commented on Review: F-Zero Maximum Velocity (Wii U eShop /...:


Just by playing both of them you could tell they aren't that fun because both are basically launch title for their specific system. Those other games like F-Zero X, F-Zero GX, F-Zero: GP Legends, and F-Zero Climax were much better cuz they came out later in their systems life cycle, meaning that by the time of their released gamers expected them to be better than the launch versions. I applaud the SNES and Maximum Velocity versions for being great launch titles even though they were surpassed by better versions after. Had there been a new F-Zero on Wii and Wii U now, it would blow the GameCube and N64 versions out of the water.



retro_player_22 commented on Review: F-Zero Maximum Velocity (Wii U eShop /...:

I love this game, have a lot of fun unlocking all the hidden vehicles even the hard as hell to mastered Jet Vermilion which I had a tough time to used but now is an expert at using it. Glad it finally came out on digital but still I prefer the cart copy because you can play multiplayer on it with or without multiple copies of the game. Also the secret art endings in the game is awesome, was surprise this is the only game that the great Captain Falcon wasn't in it.



retro_player_22 commented on Nintendo Involved In Patent Dispute Over Wii U...:

When will there be some patent troll hunters? Cuz we need to destroy all patent trolls. Also:

"Nintendo is no stranger to patent cases, and it has been revealed that the company is involved in yet another — this time relating to the Wii U's selling point: its ability to display two screens at once.

Secure Axcess is chasing "compensatory damages, costs, among other reliefs" relating to the sale of the Wii U without proper authorisation. This isn't the first time that the firm has had a legal tussle with Nintendo — last January, it claimed that the same patent had been infringed by the Nintendo DS, DS Lite, DSi, 3DS, and 3DS XL."

Yo Secure Axcess, you forgot to mention this one too... Oh what's that, you didn't exist back then, will now we know who is the real patent troll huh.




retro_player_22 commented on Month Of Kirby: Kirby's Lost Levels:

If only we get Kirby no KiraKira Kids (Kirby's Super Star Stacker) for NA. That was the best original Kirby puzzle game for the Super NES. I was surprised they didn't even bother putting that one in the Kirby Anniversary Collection for Wii.



retro_player_22 commented on Here's a Rather Attractive Portable Nintendo 64:

A good friend of mine built one (portable N64) just like this except the handheld design is more GameCube style than N64. It can play all N64 games but isn't compatible with 64DD. Also it had two sticks instead of one, the joystick and the right stick which can be use as alternatives for the C-buttons. Really great to see some other people doing creative projects out there.



retro_player_22 commented on Feature: How A Team Of Dedicated Fans Is Fixin...:

It's interesting that this mod had Zero Suit Samus, Sheik, and Charizard as separate character before the SSB4 ND. Though I like this mod, I kinda support the idea that Brawl had for Charizard, Squirtle, and Ivysaur. Seems that the only 3 characters missing from Project M are Young Link, Pichu, and the Pokemon Trainer. Young Link and Pichu I could understand but missing the Pokemon Trainer just isn't right.



retro_player_22 commented on Review: Metroid Fusion (Wii U eShop / Game Boy...:

It's a great addition to the Metroid series, problem is it's just way too linear and too short. I was able to beat it in under 3 hours flat with everything and being everywhere (lack of exploration kinda hampers it too). Now if Nintendo would hurry up and make Metroid 5, I would buy that day one.



retro_player_22 commented on Smartphone Game Market Shows Impressive Growth...:

@Daisaku36 Actually they would be in much bigger hot water had they gone third party and besides they had no reason to go third party anyways. They are still making millions in all their quality software and hardware. Just because mobile sell billions in trash doesn't mean Nintendo had to turn their quality into trash too. I mean just look at last year, Super Mario 3D World, Zelda: A Link Between Worlds, Pokemon X & Y, Fire Emblem Awakening and the sales of the 2DS had earn them good profit for the year even though Wii U doesn't sell as good.

This year by promoting Brave Default here in NA scores Nintendo even more dough and that's not even the end of it, when Super Smash Bros. 4 and Mario Kart 8 arrive Nintendo will even earn more to cover for this year too and even after that Nintendo will be promoting Monster Hunter 4 too. Heck Nintendo could even snatch the three Dragon Quest games over there for release here later in the following years too to insured major success for its handheld and if that's not enough they can always rely on a future Pokemon Ruby and Sapphire remake or a Pokemon Grey or Pokemon Z or whatever color/letter they decided to use next for the next gen Pokemon games.



retro_player_22 commented on Poll: Have Your Say On The GamePad's Role With...:

I'm still disappointed that a true console sequel to Final Fantasy Crystal Chronicles (the GameCube original) wasn't made for Wii U yet. I mean c'mon all the necessary technologies are already there (local multiplayer, second screen, touch functionality, online play, etc.), the game just needs to be made.



retro_player_22 commented on Smartphone Game Market Shows Impressive Growth...:

Meh, mobile gaming is trash, it's just a platform with cheap bargain bin shovelware with worst control, worst gameplay, worst battery life, attractive graphics, greedy practice, lack of value, and lack of innovations. I'm glad a company like Nintendo still makes console games physical. Without Nintendo it's either these smartphone crap things, the PC market, or those retro clones (which aren't that great anyways). I hate to live in a world where console is ancient history, no more console means the best part of gaming is gone. Console is the heart of gaming, you destroy consoles, you destroy gaming forever.



retro_player_22 commented on Review: Super Mario Kart (Wii U eShop / Super ...:

@JamieO Not only do other dev mimic Nintendo in terms of making a better Mario Kart clone but ever since Super Smash Bros. became popular, fighting games of that genre also started appearing using the same idea. I'm not saying Nintendo is the first to make that kind of game though I'm saying that because Nintendo makes that kind of game and it work for them, others will try to mimic that and make it better.



retro_player_22 commented on Super Mario Kart Action Replay Code Discovered...:

Their special weapon and ability are:

Mario = Infinite invincibility, infinite super jump
Luigi = Infinite invincibility, infinite super jump
Bowser = Infinite fireball, infinite super jump
Peach = Infinite poison mushroom (became super mushroom if racer touch when shrunk), infinite super jump
Yoshi = Infinite egg, infinite super jump
Toad = Infinite poison mushroom (became super mushroom if racer touch when shrunk), infinite super jump
Koopa Troopa = Infinite koopa shell, infinite super jump
Donkey Kong, Jr. = Infinite banana peel (this is the only CPU power-up that player had access to among the many power-ups), infinite super jump



retro_player_22 commented on Review: Super Mario Bros. Deluxe (3DS eShop):


1. It is not a rush release, the game took advantage of the GBC cart and expand it with lots of features. The Lost Levels are simply a bonus, like a challenge, not a full game.

2. The game was scaled down because of the Game Boy's small screen and the game itself was meant to be play portable, not suppose to be like the NES original.

3. If you play the original Deluxe version, you would understand that this is re-release for gamer who once enjoy that game. There are people (like my little bro) who had grew up playing SMB Deluxe but never play the NES game. So this game had a reason to exist. Just because it didn't had the full Lost Levels doesn't mean anybody will care. Seems the only people who complain about these not being here are the ones who grew up with NES which is sad since I consider those are mature now and it doesn't seem like they are.



retro_player_22 commented on Review: Yoshi's New Island (3DS):

Good thing I choose to wait for Kirby instead of Yoshi. I think from now on Nintendo should just end the Yoshi's Island series as they had no good idea for the series anymore, just put Yoshi in the Super Mario series and leave him there. Yoshi's Story was boring, Yoshi's Island 2 was decent, Yoshi's Touch and Go wasn't as fun, and this Yoshi's New Island wasn't so epic or great. In return for ending the Yoshi's Island series, they should revived the EarthBound series and make EarthBound 2 (a.k.a. Mother 4) for Wii U.



retro_player_22 commented on Hardware Classics: Bandai WonderSwan:

@Sidewaydriver According to a few source, Yokoi was driving on the Hokuriku Expressway with one of his associate until he rear ended a truck driven by Takashi Okushima. When the two man stopped to inspect the damage, Yokoi was hit by 2 passing cars, one which almost hit Okushima as well. Yokoi died two hours later. If this is indeed Nintendo's doing (a plan assassination) then it would be the truck that rear end Yokoi's vehicle, not the other way around. Yokoi cause the accident therefore he got caught in another accident.



retro_player_22 commented on Weirdness: The Makers Of TV Show Resurrection ...:

When will they ever give up? Nintendo ain't releasing nothing on mobile, just make clone games if you want it that much. Mario, Zelda, Metroid, Kirby, Donkey Kong, F-Zero, Star Fox, Pikmin, Punch-Out!, Golden Sun, Fire Emblem, EarthBound, Baten Kaitos, Xenoblade, Pokemon, Starfy, and all of Nintendo's main franchise will never come to mobile, not now, not ever.



retro_player_22 commented on Hardware Classics: Bandai WonderSwan:

I never got a chance to own one of these but did try one at a game shop somewhere. Looks cool and all and the graphics are almost on par with GBA but the screen like the GBA is still not backlit. Like the Atari Lynx, some WS games had the options for player to play either right or left-handed which is cool but a lot of Wonder Swan games like Guilty Gear X, Riviera: The Promised Land, Mega Man Battle Network, and the Final Fantasy remakes did get re-released for GBA later on so we're not missing much from the WS library.