Aside from always being connected and getting interruption from ppl, what innovation will smartphones delivered to Nintendo titles cuz I seen none? All I know is that it'll make a lot of games feel waterdown compare to how they were if released for Nintendo's own console or handhelds. Imagine playing games like Sin and Punishment (which required both the d-pad and analogs for movements) and F-Zero on a freaking smartphone, the control will be a complete mess.
Hopefully their partnership lead to a new F-Zero. Sega had always tend to bring great games to Nintendo platforms, it would be great if Shenmue 3 and Skies of Acadia Legends 2 were made to be Wii U exclusives too.
I don't really care if it's a Sonic sequel to any games, as long as it plays as good as Generation then I'm all for it. If it's more like Sonic 2006 then I'm just gonna ignore it.
Well they do own the IP and the people who made those IP needs those money as well. You could say you might do the same too if someone do a playthrough of one of your games and used your music on it, you can't block them but you sure could throw ads in there so you too could earn some share of the cash which you had full rights to.
Ha they talk about Castlevania and comparing it to Mega Man and how they don't want it to be dead like that series yet they failed to realize they had five dead franchises (Goemon, Contra, Bomberman, Vandal Hearts, & Suikoden) that also needs revival.
Actually Yume Kōjō: Doki Doki Panic in Japan was suppose to be a Super Mario game to begin with. The prototype of that game had Mario and all the Mario mechanics and enemies already in the game. Shyguys, Bob-ombs, Wart, Mouser and Birdo were all in the prototype until TV Tokyo bought in to the game and wanted Nintendo to use their characters in it instead. So instead of Mario and gang in the game, the game featured TV Tokyo's characters with the Nintendo's enemies. It wasn't until USA wanted a Super Mario game for NA when Nintendo finally turn the prototype into the actual Super Mario Bros. 2 that we know and love. Yes Super Mario Bros. 2 was not altered from Doki Doki Panic, it was completed from the prototype version.
Originally Super Mario Bros. 2 in Japan was suppose to be an expansion for the original game but since Super Mario Bros. 2 got turn into Doki Doki Panic over there, they just turn that expansion into Super Mario Bros. 2 instead.
Actually it will end up being more indie-dev than anything. Mostly all the hot games that are coming for it are mostly indie-dev games. It's sad too cause almost all the brand name retail games (Call of Duty, Resident Evil, Street Fighter, Final Fantasy, etc.) are becoming nothing but milked rehashes nowadays.
As a Sony developer for many years, of course these guys will say they won't support a competitor's console and now since they are working for the worst company in the USA (EA) on FUSE, which also doesn't support Nintendo, it's likely that won't change anytime soon.
Hmmm... Episodic huh? I was thinking perhaps that this was a full game like Eternal Darkness, now it's just another Kickstarter project that is just begging for money. Well so much for Eternal Darkness 2 as this one choose not to be it.
Already got Sonic Classic Collection on DS so this doesn't interest me as much, the only Sonic games I want for the 3DS eShop is either the GBA Sonic Advance games, SMS/GameGear games or that one Neo Geo Pocket Color game.
Those adapters that allows you to play NES and Genesis games for Super NES does work on a real Super NES (since I own both), the problem is they work kinda iffy at times. The NES adapter works better but games like Castlevania III and Rad Racer look like crap on it. The Genesis adapter is the worst, some games will have mess up pixels, will constantly freeze from time to time, and some won't even had music or sounds at all. Also Sonic 2 for the Sonic and Knuckles lock-on doesn't work using the adapter for some reason and Virtua Racing won't work at all. I say don't bother with them, just buy a real NES & Genesis instead.
All I hear from this article is more "Yeah we want Nintendo to be like all the rest" and less "We want Nintendo to be different." The best thing about Nintendo is because they're different, ppl just don't want to accept those differences. Also does the fact that Nintendo had their own handheld already guaranteed that they won't make games for mobile devices.
As good as this one sound, I already got an upgraded Supaboy and that one plays much better than this even though it's not compatible with NES or Genesis games.
Two things that bothers me about VC games whether Wii, Wii U, or 3DS.
1 - They don't offered any new or advance features other then just a simple rom. A few 3DS VC had save states as were some Wii VC titles too but there should be more options likes the option to remap buttons, filter visuals, online play, etc.
2 - Some games were priced unreasonably high compare to their used physical copy. Games like Donkey Kong Jr. Math and Urban Champion shouldn't cost $5, they should be at around $0.50 - $1.50 at the most.
Seems like Mega Man will never evolve, there are so many 8-Bit Mega Man games out there that the only Mega Man games I think that actually did evolve were MM7, MM8, MM & B, and the arcade games which is sad considering I want more games like those.
Why can't they just called it Eternal Darkness 2? Calling it Shadow of the Colo- umm.... I mean Eternals is gonna make it sound like it's a new IP and not a sequel.
Looks nice but knowing Retro-Bits incompatibility issues with some games, I probably won't buy it. The Super Retro Adapter would be cool though if only you could play GBA games fro that cart on a real SNES.
I bet only a few certain areas would look the same (Kakariko Village and maybe Hyrule Castle), I'm sure Nintendo may surprise us with some new areas or dungeons to explore. Many gamers once thought Super Metroid starts the same as the original Metroid and would go the same path too then behold after getting the morph ball and entering Jungle Brinstar, the re-exploration began. The map had evolve 3x larger than before, I think A Link to the Past 2 will be quite like that.
I was never fully interested in the Wii Vita Sensor, to me it felt kinda useless and unnecessary I'm just glad Nintendo give it the boot just like they did their other failure devices like the Virtual Boy, 64DD, and GCN LAN Adapter.
Touch heh. Well considering I own five games (New Super Mario Bros. U, Nintendoland, Call of Duty: Black Ops II, Warriors Orochi 3, and Monster Hunter 3 Ultimate) on Wii U which plays a lot similar to games I already had for the Wii (New Super Mario Bros. Wii, Wii Sports Resorts, Call of Duty: Black Ops, Samurai Warriors 3, and Monster Hunter Tri), maybe.
The reason why Nintendo called it Family Computer was because the console was made for everyone to play, even the young and old. Most ppl nowadays just want Nintendo to grow up when really they need to grow up, Nintendo is for everyone, not oneself.
One of the main reason why most ppl are still stupidly think this is an upgrade was that the changes from Wii to Wii U aren't major enough. The games coming out are most or less similar to games on Wii and the console design itself look very much like the Wii plus the same lazy logo. In the retro days from transitioning from NES to SNES, Nintendo not only change the console design but its controller and logo too, ppl could tell the difference between the NES & SNES, not many nowadays could see the difference between Wii & Wii U. Of course some ppl just don't due to the Wii U also being backwards compatible meaning every features on Wii still works on Wii U thus making Wii U feel more like an upgrade instead of a new console itself which is sad.
I don't see why Kirby Super Star Stacker can't be released on over here considering it's just a puzzle game. Nintendo could pretty much just translated some of the words and release it as an import release like Sin and Punishment was for Wii's VC.
@Pod
Metroid Prime Hunters: First Hunt was a free playable demo that was given to everyone who bought the launch phat DS though the levels and challenges from the demo was not in the final game, the main features it incorporated were included. The Aliens: Colonial Marines demo; however, wasn't like that, most of the unique gameplay features seen in the demo didn't make it to the final game.
I like Sonic 4 but that game was never fully complete so it's kinda disappointed to me. I hope they just make a new Sonic game using the same gameplay mechanic as in Sonic Generation where in one aspect you're playing the level in 2D but another you're playing in 3D, no on-rail foot sprinting.
@citizenerased They announced that they had no plan to incorporate those in the gen they are currently in, that doesn't mean they won't incorporate it in the next gen. They announce no Online multiplayer for GameCube but Wii later support that, no DLC for Wii but Wii U support that, same for no multimedia support for GameCube. Even though Nintendo won't support those features in the gen they announce, that doesn't mean third party won't take advantage of that like Sega for Phantasy Star Online series (online multiplayer) on GCN and Capcom with Mega Man 9 & 10 (DLC) on Wii. Wii U may not support cloud gaming of any kind, that doesn't mean the next Nintendo console won't though.
He probably says impossible cause he don't know what else to do with the series, something like making the series evolve into a huge 3D RPG adventure or make it into a glorified epic HD RPG masterpiece but instead he choose to killed the series. I feel the Mother series ended too soon, he could of at least remake one of them in HD for this gen.
Cloud gaming isn't something I want as a permanent feature in gaming though it would be good as an optional choice just like digital download and free-2-play. Physical games should always be permanent no matter what.
The Rayman Legends app was awesome and this update improve a lot. I could only hope Nintendo merge the Wii menu with the Wii U menu so we don't have to flip-flop back and forth, same for the Wii Shop and Wii U eShop channel.
#1
retro_player_22 commented on Flipnote Hatena Data to be Automatically Switc...:
Paying a fee to share our own creation with the ppl? Heck no i don't need that. I stick with the original Flipnote instead.
#2
retro_player_22 commented on Senior EA Employee Caught Out Criticising Wii ...:
"They should had done a Sega."
There's a reason why this slogan exist, "Sega does what Nintendon't." Also Gen4? This is Gen 8 dammit.
#3
retro_player_22 commented on Tech Site T3 Predicts What The Nintendo Smartp...:
Aside from always being connected and getting interruption from ppl, what innovation will smartphones delivered to Nintendo titles cuz I seen none? All I know is that it'll make a lot of games feel waterdown compare to how they were if released for Nintendo's own console or handhelds. Imagine playing games like Sin and Punishment (which required both the d-pad and analogs for movements) and F-Zero on a freaking smartphone, the control will be a complete mess.
#4
retro_player_22 commented on New Sonic Title, Lost World, Will be Exclusive...:
Hopefully their partnership lead to a new F-Zero. Sega had always tend to bring great games to Nintendo platforms, it would be great if Shenmue 3 and Skies of Acadia Legends 2 were made to be Wii U exclusives too.
#5
retro_player_22 commented on Sega Files Trademark For Sonic Lost World:
I don't really care if it's a Sonic sequel to any games, as long as it plays as good as Generation then I'm all for it. If it's more like Sonic 2006 then I'm just gonna ignore it.
#6
retro_player_22 commented on Nintendo Claiming Ad Revenue On YouTube User-G...:
@The_Joker
Well they do own the IP and the people who made those IP needs those money as well. You could say you might do the same too if someone do a playthrough of one of your games and used your music on it, you can't block them but you sure could throw ads in there so you too could earn some share of the cash which you had full rights to.
#7
retro_player_22 commented on Nintendo Direct Confirmed For 17th May, Coveri...:
OMG that's tomorrow, can't wait, hopefully a new F-Zero and Star Fox are in the planning too.
#8
retro_player_22 commented on Nintendo Wins Appeals Court Ruling In Wii Pate...:
Justice had finally been served.
#9
retro_player_22 commented on WWE 2K14 Set To Skip Wii U:
No major loss, WWF Day of Reckoning 2 was the last great WWF games anyways. The newer WWE games nowadays are kinda disappointing to me.
#10
retro_player_22 commented on Konami: We Had To Take Risks With Castlevania ...:
Ha they talk about Castlevania and comparing it to Mega Man and how they don't want it to be dead like that series yet they failed to realize they had five dead franchises (Goemon, Contra, Bomberman, Vandal Hearts, & Suikoden) that also needs revival.
#11
retro_player_22 commented on Fresh Pokémon X And Y Details Emerge: New Pok...:
Yes I'm getting this for sure now.
#12
retro_player_22 commented on Peter Molyneux: If I were Nintendo, I'd Put Ma...:
Mario games on iPad. Ha not gonna happen, just enjoy those illegal roms on emulator.
#13
retro_player_22 commented on Super Mario Bros. 2 Hitting The North American...:
@ThumperUK
Actually Yume Kōjō: Doki Doki Panic in Japan was suppose to be a Super Mario game to begin with. The prototype of that game had Mario and all the Mario mechanics and enemies already in the game. Shyguys, Bob-ombs, Wart, Mouser and Birdo were all in the prototype until TV Tokyo bought in to the game and wanted Nintendo to use their characters in it instead. So instead of Mario and gang in the game, the game featured TV Tokyo's characters with the Nintendo's enemies. It wasn't until USA wanted a Super Mario game for NA when Nintendo finally turn the prototype into the actual Super Mario Bros. 2 that we know and love. Yes Super Mario Bros. 2 was not altered from Doki Doki Panic, it was completed from the prototype version.
Originally Super Mario Bros. 2 in Japan was suppose to be an expansion for the original game but since Super Mario Bros. 2 got turn into Doki Doki Panic over there, they just turn that expansion into Super Mario Bros. 2 instead.
#14
retro_player_22 commented on Rumour: Rockstar Won't Be Bringing WWE Or Gran...:
@LunaticPandora
Actually it will end up being more indie-dev than anything. Mostly all the hot games that are coming for it are mostly indie-dev games. It's sad too cause almost all the brand name retail games (Call of Duty, Resident Evil, Street Fighter, Final Fantasy, etc.) are becoming nothing but milked rehashes nowadays.
#15
retro_player_22 commented on Insomniac Not Working On Wii U, Considers It M...:
As a Sony developer for many years, of course these guys will say they won't support a competitor's console and now since they are working for the worst company in the USA (EA) on FUSE, which also doesn't support Nintendo, it's likely that won't change anytime soon.
#16
retro_player_22 commented on SEGA Planning Seven Releases for Wii U in the ...:
As long as four of the seven are these, I don't really care for anything else:
#17
retro_player_22 commented on Rumour: Rockstar Won't Be Bringing WWE Or Gran...:
WWE games had been disappointing since Day of Reckoning 2. Grand Theft Auto on the other hands, never played it, don't care about it.
#18
retro_player_22 commented on Video: This New Project X Zone Trailer Pulls N...:
Awesome and it even feature the Dante of old (his first appearance on a Nintendo system) rather than the emo one from the new DMC.
#19
retro_player_22 commented on Shadow of the Eternals Will Cost $5 Per Episod...:
Hmmm... Episodic huh? I was thinking perhaps that this was a full game like Eternal Darkness, now it's just another Kickstarter project that is just begging for money. Well so much for Eternal Darkness 2 as this one choose not to be it.
#20
retro_player_22 commented on 3D Sonic The Hedgehog Spinning Onto The Japane...:
Already got Sonic Classic Collection on DS so this doesn't interest me as much, the only Sonic games I want for the 3DS eShop is either the GBA Sonic Advance games, SMS/GameGear games or that one Neo Geo Pocket Color game.
#21
retro_player_22 commented on Hardware Review: Retro Duo Portable V2.0:
@SCAR392
Those adapters that allows you to play NES and Genesis games for Super NES does work on a real Super NES (since I own both), the problem is they work kinda iffy at times. The NES adapter works better but games like Castlevania III and Rad Racer look like crap on it. The Genesis adapter is the worst, some games will have mess up pixels, will constantly freeze from time to time, and some won't even had music or sounds at all. Also Sonic 2 for the Sonic and Knuckles lock-on doesn't work using the adapter for some reason and Virtua Racing won't work at all. I say don't bother with them, just buy a real NES & Genesis instead.
#22
retro_player_22 commented on CNN Money: Nintendo Is "Tone Deaf" To Industry...:
All I hear from this article is more "Yeah we want Nintendo to be like all the rest" and less "We want Nintendo to be different." The best thing about Nintendo is because they're different, ppl just don't want to accept those differences. Also does the fact that Nintendo had their own handheld already guaranteed that they won't make games for mobile devices.
#23
retro_player_22 commented on Hardware Review: Retro Duo Portable V2.0:
As good as this one sound, I already got an upgraded Supaboy and that one plays much better than this even though it's not compatible with NES or Genesis games.
#24
retro_player_22 commented on This Is What A New Streets Of Rage And ESWAT C...:
More Ristar, Streets of Rage, Shining Force (strategy), and Vectorman are highly be appreciated.
#25
retro_player_22 commented on Talking Point: The Wii U Virtual Console Has S...:
Two things that bothers me about VC games whether Wii, Wii U, or 3DS.
1 - They don't offered any new or advance features other then just a simple rom. A few 3DS VC had save states as were some Wii VC titles too but there should be more options likes the option to remap buttons, filter visuals, online play, etc.
2 - Some games were priced unreasonably high compare to their used physical copy. Games like Donkey Kong Jr. Math and Urban Champion shouldn't cost $5, they should be at around $0.50 - $1.50 at the most.
#26
retro_player_22 commented on Video: Mega Man Unlimited - The Fan Game That ...:
Seems like Mega Man will never evolve, there are so many 8-Bit Mega Man games out there that the only Mega Man games I think that actually did evolve were MM7, MM8, MM & B, and the arcade games which is sad considering I want more games like those.
#27
retro_player_22 commented on Shadow of the Eternals Expected To Spook Its W...:
Why can't they just called it Eternal Darkness 2? Calling it Shadow of the Colo- umm.... I mean Eternals is gonna make it sound like it's a new IP and not a sequel.
#28
retro_player_22 commented on The Upcoming Okami Announcement Isn't For a Se...:
So much for an excitement, Crapcom sure knows how to disappoint nowadays.
#29
retro_player_22 commented on Madden NFL Is Skipping Nintendo Systems For Th...:
Seems like the worst company in America also wanted to be the worst company of all time by doing this.
#30
retro_player_22 commented on Super Retro Trio Plays SNES, Genesis, NES and ...:
Looks nice but knowing Retro-Bits incompatibility issues with some games, I probably won't buy it. The Super Retro Adapter would be cool though if only you could play GBA games fro that cart on a real SNES.
#31
retro_player_22 commented on Eiji Aonuma: Zelda 3DS Will Feature a Light an...:
I bet only a few certain areas would look the same (Kakariko Village and maybe Hyrule Castle), I'm sure Nintendo may surprise us with some new areas or dungeons to explore. Many gamers once thought Super Metroid starts the same as the original Metroid and would go the same path too then behold after getting the morph ball and entering Jungle Brinstar, the re-exploration began. The map had evolve 3x larger than before, I think A Link to the Past 2 will be quite like that.
#32
retro_player_22 commented on Nintendo "Didn't Know What To Do" With The Wii...:
I was never fully interested in the Wii Vita Sensor, to me it felt kinda useless and unnecessary I'm just glad Nintendo give it the boot just like they did their other failure devices like the Virtual Boy, 64DD, and GCN LAN Adapter.
#33
retro_player_22 commented on Nintendo Download: 2nd May 2013 (North America):
I'll get some good discounts this week.
#34
retro_player_22 commented on Nintendo Sends Direct Wii U Marketing Message ...:
Touch heh. Well considering I own five games (New Super Mario Bros. U, Nintendoland, Call of Duty: Black Ops II, Warriors Orochi 3, and Monster Hunter 3 Ultimate) on Wii U which plays a lot similar to games I already had for the Wii (New Super Mario Bros. Wii, Wii Sports Resorts, Call of Duty: Black Ops, Samurai Warriors 3, and Monster Hunter Tri), maybe.
#35
retro_player_22 commented on Smartphones And Tablets To Be "Primary Screen ...:
Mobile games are meant for play to kill times, for a more in-dept gaming experience consoles and handhelds are the way to go.
#36
retro_player_22 commented on Mario Kart, Wii Sports And Animal Crossing Nam...:
Why are they investigating fake stuff? Guns and violence in gaming stays in gaming, why bring them to the real world?
#37
retro_player_22 commented on Famicom Hardware Designer Masayuki Uemura Expl...:
The reason why Nintendo called it Family Computer was because the console was made for everyone to play, even the young and old. Most ppl nowadays just want Nintendo to grow up when really they need to grow up, Nintendo is for everyone, not oneself.
#38
retro_player_22 commented on Nintendo Sends Direct Wii U Marketing Message ...:
One of the main reason why most ppl are still stupidly think this is an upgrade was that the changes from Wii to Wii U aren't major enough. The games coming out are most or less similar to games on Wii and the console design itself look very much like the Wii plus the same lazy logo. In the retro days from transitioning from NES to SNES, Nintendo not only change the console design but its controller and logo too, ppl could tell the difference between the NES & SNES, not many nowadays could see the difference between Wii & Wii U. Of course some ppl just don't due to the Wii U also being backwards compatible meaning every features on Wii still works on Wii U thus making Wii U feel more like an upgrade instead of a new console itself which is sad.
#39
retro_player_22 commented on Trio Of Kirby Games Hitting Japanese Wii U Vir...:
I don't see why Kirby Super Star Stacker can't be released on over here considering it's just a puzzle game. Nintendo could pretty much just translated some of the words and release it as an import release like Sin and Punishment was for Wii's VC.
#40
retro_player_22 commented on Sega and Gearbox Sued By Irate Gamer Over "Mis...:
@Pod
Metroid Prime Hunters: First Hunt was a free playable demo that was given to everyone who bought the launch phat DS though the levels and challenges from the demo was not in the final game, the main features it incorporated were included. The Aliens: Colonial Marines demo; however, wasn't like that, most of the unique gameplay features seen in the demo didn't make it to the final game.
#41
retro_player_22 commented on Rumour: Next Sonic Game Will Go Back To His Ro...:
I like Sonic 4 but that game was never fully complete so it's kinda disappointed to me. I hope they just make a new Sonic game using the same gameplay mechanic as in Sonic Generation where in one aspect you're playing the level in 2D but another you're playing in 3D, no on-rail foot sprinting.
#42
retro_player_22 commented on Satoru Iwata: Nintendo Has No Plans To Adopt C...:
@citizenerased
They announced that they had no plan to incorporate those in the gen they are currently in, that doesn't mean they won't incorporate it in the next gen. They announce no Online multiplayer for GameCube but Wii later support that, no DLC for Wii but Wii U support that, same for no multimedia support for GameCube. Even though Nintendo won't support those features in the gen they announce, that doesn't mean third party won't take advantage of that like Sega for Phantasy Star Online series (online multiplayer) on GCN and Capcom with Mega Man 9 & 10 (DLC) on Wii. Wii U may not support cloud gaming of any kind, that doesn't mean the next Nintendo console won't though.
#43
retro_player_22 commented on Shigesato Itoi Says Mother 4 Would Be "Impossi...:
He probably says impossible cause he don't know what else to do with the series, something like making the series evolve into a huge 3D RPG adventure or make it into a glorified epic HD RPG masterpiece but instead he choose to killed the series. I feel the Mother series ended too soon, he could of at least remake one of them in HD for this gen.
#44
retro_player_22 commented on Satoru Iwata: Nintendo Has No Plans To Adopt C...:
Cloud gaming isn't something I want as a permanent feature in gaming though it would be good as an optional choice just like digital download and free-2-play. Physical games should always be permanent no matter what.
#45
retro_player_22 commented on Nintendo To Reveal Retro's New Wii U Game "In ...:
Please be Eternal Darkness 2.
#46
retro_player_22 commented on Video: Luigi Defeats All Characters On Super S...:
Remember Luigi is so invincible none of the enemies in Mario Is Missing could ever touch him, not even the Koopalings.
#47
retro_player_22 commented on Video: Luigi Defeats All Characters On Super S...:
Yeah Luigi could basically beat Bowser in SMB3 by doing absolutely nothing but crouch.
#48
retro_player_22 commented on Nintendo Download: 27th April - Virtual Consol...:
I will wait for Earth Bound, Chrono Trigger, and Secret of Mana.
#49
retro_player_22 commented on Famicom Classic Recca Could Be Blasting To Wes...:
This is awesome, now if only we get Crisis Force too.
#50
retro_player_22 commented on Wii U System Update Is Now Live:
The Rayman Legends app was awesome and this update improve a lot. I could only hope Nintendo merge the Wii menu with the Wii U menu so we don't have to flip-flop back and forth, same for the Wii Shop and Wii U eShop channel.