User Profile

retro_player_22

retro_player_22

I'm a gamer and proud of it.

United States

Joined:
Fri 13th February, 2009

Recent Comments

retro_player_22

#5

retro_player_22 commented on New Patent Sparks Talk of Potential NX Details:

At this time and age a console needs these to survive, losing one of these will mean death to that console:

  • A diverse library of games
  • Physical and digital offering
  • Internet access to online shop, browse the web, digital multimedia service and communication service.
  • Firmware update
  • An affordable price tag
  • Comfortable control
  • Big enough storage space

Optional features that could also help are these:

  • Makes the console region free
  • Offered backwards compatibility

Also Nintendo won't go all digital, not if people wants to lose jobs.

retro_player_22

#6

retro_player_22 commented on New Patent Sparks Talk of Potential NX Details:

The more I heard about these next gen systems, the less interest I am about playing any of them. Usually next-gen often makes you feel excited and happy that you can't wait to try em all but nowadays the features, concepts, and ideas of these consoles often brought to us more disappointment than how they use to. At this point I'm more excited for those retro clone consoles than these and that is saying a lot.

retro_player_22

#7

retro_player_22 commented on Mario History: Super Mario All-Stars - 1993:

When my parents bought me my Super NES (for around $179.95), it came with 2 controllers, Super Mario World, Super Mario Kart and an advertised coupon for this game (which would cost $39.95). I deeply want more games so I had them sent the coupon to Nintendo along with $40 plus s & h and got the game several weeks later. I had to say, I never regret any of this, was probably the best moment in gaming for me.

retro_player_22

#12

retro_player_22 commented on Sonic Classic Collection On DS Cut Content Inc...:

I really don't care two craps about Sonic's Spinball, Dr. Robotnik's Mean Bean Machine, and Sonic 3D Blast as long as the main games and the lock-on features are on the compilation fully intact (unlike Sonic's Ultimate Genesis Collection where they got dropped). For one Mean Bean Machine is a Puyo clone so we already had a bunch of Puyo games on DS already both on launch and as import, as for Sonic's Spinball we got that with GBA and Sonic 3D Blast is probably going to be the crappy Genesis port anyways so no one ain't gonna care about that one.

My final verdict for Sonic Classic Collection, it's good the way it is and totally makes up for the crappy Sonic Genesis Anniversary port on GBA. it was nice that they were going to include those but I had to say for the DS, I'm glad they made the right choice and just kept the main games. Now if only they put a few Game Gear Sonic games in there, those would be some great icing on this DS collection cake.

retro_player_22

#15

retro_player_22 commented on Mario History: Super Mario Bros. 2 - 1988:

@JohnBlackstar In the NES era, most sequels tend to be different from their originals and those others that would came later for example Adventure of Link is a side-scroller unlike Legend of Zelda, in Final Fantasy II you don't earn exp. points, you gain exp for every weapons, magics and attributes you use different from FF1, in Castlevania II, you don't go from level to level, instead you traverse through a whole map, in TMNT 2, you play a beat em up arcade port and not an original side-scroller, in Tetris 2, you don't eliminate panels, you eliminate flash, in Mega Man II, you use password to continue unlike MM1 where you must only rely on stage select, in Donkey Kong 3, you play a shooter instead of a platformer, etc.

retro_player_22

#16

retro_player_22 commented on Mario History: Super Mario Bros. 2 - 1988:

Originally Doki Doki Panic was first set to be a Super Mario game, it just so happen to get turn into another game by choice. When it was re-skin for USA as Super Mario Bros. 2, it returns the concept back to the Mario universe. As for Wart and his minions, they had been appearing in other Mario games since including Birdo, Shuy Guys and Snifits and not just in spin-offs like the author had you believe, Bob-ombs appeared in Super Mario Bros. 3 and Pokeys and Ninjis appeared in Super Mario World so it's not just the spin-offs that they appeared in.

retro_player_22

#20

retro_player_22 commented on Fire Emblem Fates Looks Set to be a Single Rel...:

@LinkSword Logics sucks but yeah it's true, can't hide it now since it already happen. I'm a Street Fighter and Pokemon player, I buy and play almost every versions of those games even if it's just same game with slightly minor upgrades. As for Fire Emblem Fate, I hadn't agree to it because it's the first time a FE game ever come to deal with this kind of things. I started playing Fire Emblem as one game and I want it to stay as one game just like how I started to play Pokemon and Street Fighter as many games and want them to stay as many games.

retro_player_22

#22

retro_player_22 commented on Rare Co-Founder Has No Idea Why Nintendo Didn'...:

Well Rare should feel lucky Nintendo even let them bring their IPs with them to Microsoft. The thing is why Microsoft never utilize those IPs to their fullest like Ninty did, instead using Rare for things like the Kinect instead. At least they did good with Killer Instinct and they are bringing Battletoads back. Anyways Nintendo already got many IPs as they did, it was right for them not to hog all of Rare stuff even though they did help them with some. In Rare situation, you are only good with the right talent and leader, when they were with Nintendo they got a great leader in innovation, with Microsoft they just got a bad boss and some paycheck doing casual stuff. The Rare Replay collection is nothing more than just a memorial package, almost like a videogame yearbook of what they once were compare to now of who they are.

retro_player_22

#27

retro_player_22 commented on Nintendo Is Licensing Hudson Soft IP From Konami:

Instead of licensing, Nintendo could had just go ahead and buy all of Hudson's IPs from Konami for good seeing as how Konami doesn't do anything with them. Heck as a bonus Konami might as well sell Nintendo all of their IPs (Castlevania, Contra, Metal Gear, Suikoden, Rocket Knight, Goemon, Silent Hill, etc.) along with that too, that would benefit the gaming market more than what Konami is doing to them now.

retro_player_22

#35

retro_player_22 commented on Review: Super Street Fighter II: Turbo Revival...:

@MikeW Yes but the music are a bit compressed, some backgrounds were dropped, the announcer is gone and you need to press two buttons to get the mid attacks. It's still offer a lot of fun to play but doesn't had much to offer in terms of replay value outside of multiplayer. The story mode and dialogues are gone and without World Tour Mode the game is just too barebone but for a portable fighting game of its time, it's still one of the best.

You got all the 38 characters, a few additional modes, some great multiplayer options, all the -ism and unlockable goodies from World Tour Mode as well 3 style of play - Classic (SFII style, no super, no ism), Saikyo (underpower, your moves take less damage than CPU), and Mazi (handicap style, you are require to win two rounds but lose one and you're out).

retro_player_22

#38

retro_player_22 commented on Obituary: Satoru Iwata:

Thank you for all that you brought to Nintendo in the gaming world. You are now a gaming legend Iwata-san. We will miss your wonderful personalities and cherish all of what you had given.

retro_player_22

#39

retro_player_22 commented on Nintendo President Satoru Iwata Passes Away Ag...:

He was very ill earlier this past year and was absence from E3 this year so I guess his illness must had gotten him. Sad plus he's still a bit young too to be passed away at this age. RIP Iwata, I will play Super Smash Bros. 4 as your Mii in your honor.