User Profile

osb1842

osb1842

United States

Joined:
Thu 30th April, 2009
Website:
http://www.tracergames.com

Recent Comments

osb1842

#2

osb1842 commented on Features: The History of BIT.TRIP, Part 3:

Heeeeeeey guys. It's Chris from Tracer (ex-Gaijin). Rad articles! Just had to drop in and say... I was still on the team for FATE and FLUX. Had to finish my beloved BIT.TRIP before moving on...

osb1842

#4

osb1842 commented on Review: Bit.Trip Void (WiiWare):

It's a good point you have about the lack of a visual mode meter (especially in Nether). We debated that one back n' forth for a long time. In the end, we let the super-minimal UI win out over mode/meter clarity. It fit the theme better, but still, unless you're watching the subtle background art change with modes (MEGA/SUPER/ULTRA), you'll be pretty baffled why you end up in Nether...

osb1842

#7

osb1842 commented on Top 20 WiiWare Games in USA (13th May):

Hell yeah! Thanks to everyone for helping BIT.TRIP continue to claw it's way up all over the world. Maybe Nintendo's press release yesterday actually did bring in a bunch of new folk to WiiWare.

Does anyone have a Japanese chart on hand?

osb1842

#13

osb1842 commented on Top 20 WiiWare Games in USA (29th Apr):

Holy mother of comments! Thanks again to EVERYONE for participating in this dicussion. One of Gaijin Games'company pillars is "Work with great people" and that definitely means of all you!

I'll try not to sleep next time, so I can comment more :)

@Tails86 re: the sequel! Hell yes, we are working on it and it's super rad. Development is coming along wonderfully, and watch for more details very soon in all the usual channels.

@feba Thanks for your detailed feedback :) I'll let our Alex, our designer, speak to some of the gameplay choices like checkpoints and such. As for the price, I believe it's 600 points, not 800. That puts us right next to the lowest priced games on WiiWare (500 points so far). Does 600 points feel like an appropriate price? Would 500 be better? Or perhaps did anyone see the low price and think "hey this is a cheap budget game, I'll pass"?

@KDR_11k re: "The titles with long-term sales tend to be the ones that you don't have to read the gaming news to appreciate". I'm beginning to think this is the primary reason are sales are not the greatest. We've heard this point from a number of sources. As @Corbie has mentioned, although the retro gaming community (and even the internet gaming community) seems quite large, it's actually tiny compared with the install base of home consoles (especially the Wii! 50 MILLIONS UNITS). I truly believe the non-gaming community can enjoy BIT.TRIP BEAT, if only the first level ;) The question becomes, how to get out sales to breakout (ha!)? World of Goo has proven it's possible to get the sales we want. Geometry Wars, the same. But both of these games have been lucky enough to get the "snowball effect" where each is the "if you only buy one game on platform X, buy THIS ONE" type of game. Being in that #1 spot is soooooo much more powerful than even #2, cause many people might just buy #1 blindly. Getting more data onto WiiWare might help with that, like user ratings and better sorting (like the iPhone App Store).

@longtimegamer Thanks! It's amazing how well the game turned out considering we made the whole thing from scratch in 4 months, with only 3 dudes, very little money, and starting a new company at the same time! As for contests, we hear ya. Any ideas for ones?

@Ian Daemon For sure! We definitely need better marketing. But what to do??? Ads cost a TON of money and it's nearly impossible to measure their effect. We've done the viral thing and it worked pretty good (but didn't breakout of the online gaming community). We've got a nice little blog going (http://www.gaijingames.com) and a Facebook (http://www.facebook.com/pages/BitTrip/94061592159). I'll be firing up a company Twitter soon too. But I still worry that all these avenues are for us gaming/internet nerds, and not the juicy gaming masses! Any ideas????

osb1842

#14

osb1842 commented on Top 20 WiiWare Games in USA (29th Apr):

@Djungelurban Thank you SO much. We need more feedback like this!

1) We knew up front that the 2600 style would be a big turn off for some, especially those without a nostalgic hook from their own life. As for myself, born in 1981, I caught the tail-end of the 2600 craze, and frankly, did not like it one bit cause I was comparing it to the new-fangled NES that some of my friends had. Although, there are plenty of hilarious WTF moments with games like E.T., among others ;) We are eagerly awaiting results about performance in the EU and Japan, both places where the 2600 had little to no presence. But hey, a good game is a good game, so maybe it'll do alright with word of mouth...

2) Seems like a demo would really help you here. We've found a lot of people just don't "get it" until they try it. The trouble with demos though, is twofold. First, Nintendo doesn't do them at all! And second, since it's such a small game, we'd feel weird about "giving away" like 1/3 of the game for free. But hell, maybe that would help sales, not sure...

Thank again, and keep these "why I didn't buy BIT.TRIP" comments coming!

osb1842

#15

osb1842 commented on Top 20 WiiWare Games in USA (29th Apr):

Oh, and Chicken... you aren't ungrateful, quite the opposite in fact. All we're trying to do here is make some rad games and sell a ton of them. Any help whatsoever in how to get these sales up is MUCH appreciated.

osb1842

#18

osb1842 commented on Top 20 WiiWare Games in USA (29th Apr):

@Corbie and @bboy2970 Man, is the whole retro thing over that quick? :( I thought we could ride it for at least one more year. But yeah perhaps it's a fad. As for the title & description, you may be onto something too. Any ideas how to make that stuff more clear?

You want to know more about BIT.TRIP XXXX, you say? Well, I'm looking at it right now on my TV... what do you want to know? :)

osb1842

#19

osb1842 commented on Top 20 WiiWare Games in USA (29th Apr):

Hey! This is Chris, BIT.TRIP BEAT's very own programmer. Srsly folks, does anyone have any idea why we're dropping so fast in the charts? If you haven't bought BEAT, post here and let us know why!