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nintygaming

nintygaming

United States

Joined:
Thu 8th September, 2011

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nintygaming

#2

nintygaming commented on Reggie: Virtual Console on Wii Isn't Dead:

@ SpaceKappa;

There is no problem emulating those FX chips. However, there may be legal problems getting access to the technology, which last I checked, is not owned by Nintendo.

You must keep in mind that Argonaut Games owns the rights to the Super FX chip. However, because Argonaut's current state of existence is completely different and perhaps non-existent, there are some very complicated legal issues surrounding emulating Argonaut's FX chip.

All legal issues aside though, there is no issue what-so-ever in emulating this chip. Just search on youtube for solid evidence of Yoshi's Island being emulated on the Wii. If a few guys in a basement can get Yoshi's Island or Star Fox running on the Wii perfectly, then Nintendo THEMSELVES can too (especially since they don't need to reverse engineer their emulators).

The only problem would be a legal issue surrounding the Super FX chip. But wait? Can't Nintendo reverse engineer the chip? YES! Well then why haven't they released Yoshi's Island or Star Fox?

Answer = Pure Laziness

nintygaming

#3

nintygaming commented on Super Famicom Reaches 21 Years Old Today:

Never again will there ever be another Nintendo console that matches the perfection or supremeness that the SNES held (sorry Wii-U for my lack of faith). The SNES was not only perfect, but it also had a perfect library of games. It had the greatest Zelda game of all time, the greatest RPG of all time (Chrono Trigger/Final Fantasy 6/Super Mario RPG......take your pick) and the greatest platformer of all time (Yoshi's Island or Super Mario 3 All Stars....again..take your pick). If I was deserted on an island, and had to choose only 1 console, it would be the SNES. Its still undefeated. Ninten-does what Sega dont. Long live the King!

All of this perfection occured, even though American gamers got screwed and did not receive classics like Terranigma, FF V, Tales of Phantasia, Secret of Mana 2, Star Ocean, and numerous others. None of these games arrived, and the SNES is still the greatest........that says alot!

nintygaming

#4

nintygaming commented on Review: The Legend of Zelda: Skyward Sword (Wii):

There's no way, just no way possible for this game or any future Zelda game to ever exceed or be better than The Legend of Zelda: A Link To The Past (SNES).

A Link To The Past was literal, flawless perfection. Its not possible to get any better than perfection. Yes there may be another "perfect" Zelda in the future that matches the flawlessness of A Link To The Past, but that's as far as it will go, as there's no way to be better than perfect.

nintygaming

#6

nintygaming commented on Review: GoldenEye 007 (Nintendo 64):

I'm thinking about purchasing the Wii version of Goldeneye 007 (the remake/reimaging) Can anyone tell me if its just as fun to play as the original?

(based on this review of the original, the newer Wii version should have much better mechanics/gameplay/control)

nintygaming

#7

nintygaming commented on Round Table: Remembering the Nintendo 64:

I'm a huge Zelda fan. Its my favorite series. And the N64 is suppose to have 2 great Zelda games (and Ocarina is a great game).

BUT

I'm currently playing Majora's Mask, and may God have mercy on my sanity and stress tolerance, because it is the first horrible experience that I've ever had with a Zelda game. Don't get me wrong, I've played, completed, and enjoyed every single Zelda game except for Majora's Mask. This is my first real attempt to finish the game, and so far, I'm really frustrated, even with a walkthrough. The consistent, forced backtracking, re-beating boses, re-gathering items, re-playing songs, ultra-high difficulty in side-quests, and only 4 dungeons? The whole game is nothing so far but back-tracking, loaded with re-doing and un-doing what I've been constantly re-doing, and loaded with side-quests, so many in fact that it makes the game itself a side-quest, with no real depth.

But hey, I'm not yet finished with it, so maybe it will get better, and redeem itself to me toward the end. But then again, so far, its getting worse and worse and worse. Thank God that Skyward Sword is coming soon, a REAL Zelda game.

--EDIT/UPDATE---- I just finished Majora's Mask a few days ago. I must admit, it did get better toward the end. My conclusion is simple. If you play the game primarily to finish it, then it's worthy of a purchase. However, if your hoping that its Ocarina of Time x2, then you're going to be disappointed, unless you have strong nerves, alot of patience, and side-quests are your thing. (I did manage to find out that some of the side quests are not so difficult once I learned a few simple tricks).

Overall, I feel that Gamespot's score of a 8.3 is very fair, and perhaps a bit too generous. Gamespot is usually the harsh critic (or at least they use to be). To quote Gamespot.............

"Majora's Mask is a great game, but it isn't for everybody. Even though it uses the same engine that drove Ocarina of Time, and the gameplay is the same on the surface, the adventure is extremely different. Some will appreciate the game's differences, while others will find the game's focus on minigames and side quests tedious and slightly out of place. While the game definitely has a lot going for it, and in the end comes together in a pretty tight package, skeptics should definitely rent this one first."--end of quote.

Could not have said it better myself.

Check out their original review here---> http://www.gamespot.com/n64/action/legendofzeldamajorasmask/review.html

Oh, and the same guy (Jeff Gerstmann) gave Ocarina of Time a 10, and said it was perfect. So, he's not anti-Zelda at all.

nintygaming

#9

nintygaming commented on Nintendo Download: 29th September 2011 (North ...:

@ bahooney

What alot of people have not considered is that the Wii-U will probably (just guessing here, no rumors please) have Game-Boy/Color/Advance games on its service, similar to how the 3DS is getting NES and TG-16 games on its service. I for one, would much rather play those handheld games on a big-screen with a comfortable controller.

Its logical to assume that such would happen. I mean, if they are going to put console VC games on a handheld, then why not vice-versa? Though I will admit that going nearly 2 whole months without a single Wii VC release is a very powerful statement, almost as if to say "The VC is dead, deal with it". The main reason why I purchased a Wii was for VC games. And although most of the games I wanted are finally on the service (with the exception of a few, Double Dragon II, Earthbound, Secret of Evermore, few N64 games, etc), there is still reason to worry that the future of the VC is bleak, especially with the removal of R-Type, which is downright ridiculous.

nintygaming

#10

nintygaming commented on Talking Point: The Most Memorable Nintendo 64 ...:

The Nintendo 64 was suppose to be the 2nd coming of the SNES. However, the big "N" made one major flaw........

Cartridges.

Yep, that one flaw caused the 2nd coming of the SNES to be split into 2 consoles, the PS1 and N64. Its a true shame. If a person wanted the best experiences, they needed both.

Still doesn't change the fact that the best platformer belonged to N64 (Super Mario 64), and the best RPG to N64 (Paper Mario), and the best adventure game to N64 (The Legend of Zelda - Ocarina of Time), and the best shoot-em-up to N64 (Star Fox 64), and the best First Person Shooter to N64 (Goldeneye), and the best racer to N64 (Wave Race 64), and the best fighter to N64 (Killer Instinct Gold), and the best adult game to N64 (Conker's Bad Fur Day), and so on and so on. Nintendo didn't receive the best in quantity, but it sure made up for it in quality.

nintygaming

#11

nintygaming commented on Skyrim on Wii U a "Definite Possibility" Says ...:

I could care less about Skyrim.

What I'm more concerned about, and what EVERYONE should be wishing for, is for the Wii-U to be the SECOND COMING of the SNES.

Is such a thing possible? Maybe (if Square-Enix becomes as great as they were in 1995). However, such is a dream only. Its all up to Nintendo.

nintygaming

#12

nintygaming commented on Talking Point: Why No Plans for GBA on 3DS Vir...:

@ Zach Kaplan;

The following statement in this article is not completely accurate

....."Wii Virtual Console release of Yoshi's Island, set back by limitations in emulating hardware chips"........

You must keep in mind that Argonaut Games owns the rights to the Super FX chip. However, because Argonaut's current state of existence is completely different and perhaps non-existent, there are some very complicated legal issues surrounding emulating Argonaut's FX chip.

All legal issues aside though, there is no issue what-so-ever in emulating this chip. Just search on youtube for solid evidence of Yoshi's Island being emulated on the Wii. If a few guys in a basement can get Yoshi's Island or Star Fox running on the Wii perfectly, then Nintendo THEMSELVES can too (especially since they don't need to reverse engineer their emulators).

The only problem would be a legal issue surrounding the Super FX chip. But wait? Can't Nintendo reverse engineer the chip? YES! Well then why haven't they released Yoshi's Island or Star Fox?

Answer = Pure Laziness