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United States

Mon 25th February, 2013

Recent Comments



nintendawesome commented on Minecraft Rival LEGO Worlds Released As Early-...:

Why does NL keep on calling this a "Minecraft Rival"? It annoys me.

I mean, you DO realize there are LEGO Minecraft sets, right? Considering they're partnered for that, there's no way LEGO would go against Mojang. They're simply making a game where people can make in-game LEGO creations. It's a good idea, too, for people who can't afford thousands of LEGO bricks.



nintendawesome commented on PDP Is Aiming to Sell the World's Shiniest Con...:

Maybe it's metal to represent the metallic texture of the green pipes Mario has to go through...?
I've seen PDP GC controllers in stores, but I haven't had a chance to pick up one yet.
Question: Do these work with Gamecube games, if I played a Gamecube game on my Wii?



nintendawesome commented on Rumour: Could This Contra III Image Mean That ...:

I do wish they put SNES games on 3DS Virtual Console, which is why I made a petition for it here:

I know that, as Reggie Fils-Aime said, Nintendo's decisions aren't affected by petitions. However, if this petition gets enough signatures, then at least Nintendo may CONSIDER doing something about it. I'm not begging you to sign my petition, but, if you have time, it would be a good idea to sign it.
(Note: You may have to put some personal info when signing the petition, but none of it can be seen by anybody, except for maybe the creators of the website, and they don't look at it anyway. I, the creator of this petition, can only see your city and state, and that's it, so don't hesitate when signing, as your information is only used so that Nintendo and the creators of the website knows that the signatures are legit.)



nintendawesome commented on Weirdness: Zelda And Pokémon Revisited As 193...:

@Tasuki The last one is supposed to be Trine, which was released in 2009 for PC and PlayStation Network, released in 2010 for Mac OS X, and released in 2011 for Linux. It was published by Nobilis, worldwide. It was published by SouthPeak Interactive for North American retail. It was published by Loaded in Argentina. It was developed by Frozenbyte. Trine uses Nvidia's PhysX engine.