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Late

Late

Male, Finland

Joined:
Fri 24th December, 2010

Recent Comments

Late

#1

Late commented on PixlCross is Bringing Picross and Puzzle Creat...:

@PixlBitStudios Thank you! I made my program in a week (although I had thought of how to make it for a month or so, nothing written down but it helped a lot to have some kind of idea how I'm going to make it work) and haven't touched it since. I'll get back to it someday although I'll most likely start from scratch. The pricing of your game seems fine to me. I'll be there waiting for the eShop to update once the game is ready to be launched in Europe.

Late

#2

Late commented on Nintendo Download: 3rd September (Europe):

I've been waiting for StarTropics since I've never played it but I'll wait a while before I get it since I have so many other games I'm playing at the moment. Sin & Punishment is also a nice addition. I have Star Successor on Wii. No need for Gunman Clive Collection even though it's just 4€ since I have both games on 3DS already. I'll wait for Runbow sale since I'm interested in the game but when I do have friends to play with, it's usually just me and 2 others and I noticed that at least the demo wasn't that great with just 3 people. I can see it being fun with more players.

Late

#3

Late commented on PixlCross is Bringing Picross and Puzzle Creat...:

@PixlBitStudios Here's an image of my little Picross game I made after 6 months of programming experience: http://oi58.tinypic.com/10d5k03.jpg

It's just a little demo I made to practice SFML since we had to make a game with it and I thought it'd be better to make something I've thought about making earlier, before trying to advance our real project. For the real project we worked in pairs and me and my pair programmed a Tetris clone (although it had a mode which to our understanding haven't been done before).

My Picross program takes an image file from a folder and calculates the numbers and prints the play field. You can naturally use mouse buttons to fill or cross blocks and once it's ready the game congratulates you. It checks when it's ready by comparing the original image to what you have currently filled.

Here are also few examples of my pixel art:
http://oi60.tinypic.com/332qmir.jpg
http://oi59.tinypic.com/mwa32a.jpg
http://i61.tinypic.com/20r8ju1_th.png
They are ready and have only one solution.

Late

#4

Late commented on PixlCross is Bringing Picross and Puzzle Creat...:

@PixlBitStudios Thank you for your answer. That's what I thought. It's an unnecessary thing to calculate and print every solution in a game like this although seeing where the multiple solutions are, helps to fix the puzzle faster. I'm used to start by creating pixel art, try if it works and if it doesn't I'll fix it until it does. Usually the fixing part takes longer than making the original image since it's pretty much trial and error at times. I'd be interested in trying to program something that gives you an idea how to easily make your unsolvable puzzle solvable but it can be pretty hard since the program can't really see the big picture.

Late

#5

Late commented on PixlCross is Bringing Picross and Puzzle Creat...:

@PixlBitStudios I'll buy your game once it's available in Europe (hope it won't take too long). How fast is it to calculate if the puzzle is solvable with just one answer? I've used some free program trial in order to see if my puzzles are solvable (max size 150x150) and it can sometimes take quite a while to calculate everything. Though it does show every possible solution even when there are thousands of them. Does your game stop as soon as it recognizes that there are more than one solution? I'm interested since Nintendo's Picross series and Nonogram puzzles are close to my heart and I'm also a game engine programmer student so I'm interested in your optimization techniques.

Late

#6

Late commented on PixlCross is Bringing Picross and Puzzle Creat...:

@Rob_mc_1 Regarding the sizes, picross puzzles use 5x5 grids to make counting easier. It would be a bit weird to have just a part of a 5x5 box and it would be even weirder to have 4x4 boxes since many have become used to counting with 5x5. Nothing is stopping you from using 35x35 grid and just use 32x32 pixels though.

Late

#7

Late commented on PixlCross is Bringing Picross and Puzzle Creat...:

Great. I have a pile of Picross puzzles waiting for an audience though some of them are too big and hence I can't recreate them in PixlCross. If I get enough positive feedback from my smaller puzzles I might reprogram my own Picross program which I made half a year ago and make it available to everyone.

Late

#8

Late commented on Mario Memories: Super Mario RPG Opens Up The W...:

Waiting for Wii U VC release. I've played the beginning of the game a couple of times but I lost my interest as soon as I started. I'm not sure why. Mario RPGs in general don't interest me as much as they used to. Still hoping that I can get back into them though. I loved my first playthrough of Paper Mario and Mario & Luigi: Superstar Saga.

Late

#9

Late commented on Short Bursts Of Tetris Can Help To Control Cer...:

@RupeeClock: Puzzle games tend to invade my dreams if I play them too much. I had no idea that it happens to others and is actually a thing. I experienced it for the first time when I bought Might & Magic: Clash of Heroes for the DS. I remember waking up because I dreamed of making such huge combos that my head started to ache. It felt like my brain couldn't keep up with the combo I was making.

Late

#10

Late commented on Review: Mario & Luigi: Partners In Time (Wii U...:

I don't know why I just can't get back into Mario & Luigi. I loved Superstar Saga and I've played every game in the series but I always stop playing after the first 5-10 hours. I don't find the humour to be as funny or clever as I used to back when I played Superstar Saga for the first time. Partners In Time is the only one I don't have but I'd rather play it on my 3DS. I'll wait for the moment when I'm ready to give these games a try once again.

Late

#11

Late commented on Splatfest Details Are Confirmed for 18th July ...:

@DiscoGentleman I'm afraid I won't be able to get as much sleep once I graduate and find a job. I'm learning to become a game engine programmer (although in the end I'm more interested in making actual games) and I've heard there are times when programmers have no time to sleep. I have to enjoy my nine hours while I still have that luxury.

Late

#13

Late commented on Zero Escape Volume 3 Will Tell a New Tale on 3...:

I'm kinda wanting the voice acting to be in Japanese again like with VLR's European release. I got so used to everyone's voice and I just took a look at a video with NA version's English voice acting and it seems like they didn't quite nail everyone's voice. It's good but it could be better.

Late

#14

Late commented on Zero Escape Volume 3 Will Tell a New Tale on 3...:

I'm so excited! Now I just need European release date.

@Moon: The game has many different endings. If you stumble upon bad ending you should be able to click flow chart and choose any other point of time you've visited. There are many different paths and once you reach the end, the game will start you from the beginning but it's easy to skip everything you've done by using flow chart.

Late

#16

Late commented on Review: Yoshi's Woolly World (Wii U):

I was a bit on fence but it seems like this will be a day one purchase. I loved Yoshi's Island as a kid but later games haven't been as great. The lowest price I could find was 45€ so getting it from eShop for 40€ + getting a free DS game is just what I needed. This review was the final thing I needed to make sure I won't be disappointed with my purchase.

Late

#17

Late commented on Review: EarthBound Beginnings (Wii U eShop / NES):

I never played Earthbound really far when I finally had the chance to play it (I live in Europe) but Mother/Earthbound Beginnings has kept my interest and I've already played almost as much as I ever played Earthbound. I think Mother looks really great for an NES game. I'll start Earthbound from the beginning as soon as I've finished Mother.

Late

#18

Late commented on Video: Extended Trailer For Pokémon Super My...:

I'm glad that the quiz seems to make a comeback. I was so sad when I started Gates to Infinity and it made me choose who I want to be. I love the small moment when you've answered all the questions and you wait to see what you'll get. I hope that this game will have every Pokémon available. Gates to Infinity had such a small selection.

Late

#20

Late commented on Free Anniversary Update Rolling Out To Scram ...:

I just completed it on Monday. It's an awesome game but I stopped playing it for some reason. Now that I picked it up again I worked my way to collect enough cats to battle the boss (worst part of the game, didn't really feel like a boss) and after that I collected the remaining cats just to keep the fun going. I might return to it and beat it again when I have time.

Late

#21

Late commented on Splatoon Global Testfire is Confirmed for One ...:

I hoped I'd get another chance since I missed the first one because my phone's internet connection ain't enough to run Splatoon but now that I'm able to play it at home with better internet, it's going to playable at 1 AM. I don't want to cause noise while my family is sleeping and I tend to go to bed early too. Might as well wait one more week and play it once my copy arrives.

Late

#22

Late commented on The Pokémon Company Wants You To Enjoy Plenty...:

@Sakura: At least you can grow your rank with Pokémon you haven't caught yet. And if you're going for Pokédex completion and want to spend as few diamonds as possible, it's nice to get one of the Charizard's Mega Stones for free. Other than that, the codes are pretty useless.

Late

#25

Late commented on Preview: Unraveling the Truth in Yoshi's Wooll...:

I liked Yoshi's Island DS but it wasn't nearly as good as the original. This game looks very charming and it seems they're putting a lot of stuff into it. I just hope the level design is great and it's not too easy. Multiplayer is a big plus. I haven't bought a retail game for Wii U for a while. Splatoon and Yoshi's Woolly World are excellent summer titles.

Late

#26

Late commented on Nintendo Download: 30th April (Europe):

@ShanaUnite: In addition to the 3D effect, I heard they made Boss Rush a bit easier by healing you after 5th boss. You had to beat every boss without any way to get health back in the original game. That's all I know but there might be some other things too.

Late

#28

Late commented on Interview: Bringing Together the 3DS and Game ...:

I've completed every world and now I'm doing Time and Score Attacks. Score Attack 6 was a nice surprise. One complaint I have is that you need to speedrun every world if you want to 100% the game. I don't understand speedrunning in puzzle games. I'm so close to 100% though so I guess I have to do it.

Late

#30

Late commented on Nintendo Download: 23rd April (Europe):

Mario Kart DLC has already been paid so I'll get that and I might buy Kirby: Nightmare in Dreamland and/or Kirby Fighters Deluxe.

I've been playing Kirby's Adventure recently so I wouldn't start Nightmare in Dreamland for a while and to enjoy Kirby Fighters Deluxe I would need a friend who also has the game (download play is quite limited) and I'd most likely end up playing Smash Bros. instead.

Late

#31

Late commented on Rumour: More Super Smash Bros. Code Digging Po...:

@BaffleBlend: Slots may mean something when they are actually in the code itself. These "Mario slots" are most likely placeholders and at the time if someone managed to select one of them it would select Mario as the character you chose but after an update it could do something else. If there is some data already ready for use I think they'll use it instead of making new slots and leave these with Mario data.

Of course they might leave them empty like what happened with 3rd generation Pokémon games. They have 15 empty slots in addition to all 386 Pokémon and hackers used them to add more Pokémon in their hacks before someone learned how to reserve data and make even more slots.

Late

#32

Late commented on Reminder: New StreetPass DLC Games Offer a 'Th...:

I'll wait for reviews. I finally bought those 4 extra games few months ago and they turned out to be good. I love collecting all the hats and might end up getting these new games just to be able to get all the hats even if the games end up being bad.

Late

#34

Late commented on Review: BOXBOY! (3DS eShop):

Will still be getting this even if the review score isn't as good as I expected. I'm sure I'll enjoy it. The only thing I'm concerned about is price.

Late

#37

Late commented on Nintendo Direct Confirmed for 1st April, With ...:

No one seems to be interested to trade their Smash 3DS Club Nintendo code for my Omega Ruby code so let's try something different. Is anyone ready to trade for a game download code worth 1300 stars (The Legend of Zelda, Zelda 2, Link to the Past, SMB2, Punch-Out!!, Duck Hunt, etc.)? I'm starting to get really desperate. I need that Mewtwo code.

Late

#40

Late commented on Angry Video Game Nerd Adventures Looks Set For...:

I got it on Steam when it was on sale but I haven't even installed it yet. I've played it once on my brother's PC though. Having it on console makes it more likely for me to play it but I think I'll be waiting for a sale anyways.

Late

#43

Late commented on Nintendo’s Free-To-Play Experiment Pokémon ...:

@sinalefa: The percentage goes up according to how many moves you had left when you defeated the Pokémon. It goes up to a certain number depending on the level and then it adds moves left on top of that. The base percentage hops more according to the Pokémon you're trying to catch than how far you're in the game. Think of it as you were playing a main series game. There are some harder to catch Pokémon when you advance but there are still some easy to catch Pokémon among them. You're not guaranteed to catch a Pokémon in them either.

It's still common to get 70% chance in some later levels even though you have no moves left after you beat the Pokémon. If you don't get a good percent there's a good chance you didn't get an S rank either so it's more about replay value in my opinion. Most Pokémon can be caught in few tries. Only ones I've had trouble catching were Marshtomp and Gengar.

Late

#47

Late commented on Nintendo’s Free-To-Play Experiment Pokémon ...:

Randomname19: Tank! Tank! Tank! didn't have enough content. Shuffle has 150 main levels (don't know how many it is now as they just added more today) + 20 expert levels + event levels.

It's a bit silly to say you got bored quickly playing one free-to-play game and so every other free-to-play must also get boring quickly. It's like saying I didn't enjoy this one Wii U game so every other Wii U game must be bad too. That's the impression I'm getting from your comment although you probably didn't mean it like that.

Late

#48

Late commented on Nintendo’s Free-To-Play Experiment Pokémon ...:

I've really enjoyed Pokémon Shuffle. I think it's much better than Pokémon Link Battle. I play in small bursts and never get annoyed when my hearts run out. I haven't spend any money and I've beaten all main stages and caught all the Pokémon from those stages. I'm glad they added more stages so I'll have more things to do.

I've collected 15 gems during my playthrough and haven't spent any. I don't see any reason when I can beat all the stages without items (apart from Mega Mewtwo Y) and it doesn't take long to get hearts back.

I think they did things right. I enjoy the game and it's completely free. I think everyone should at least give it a try. It may not be for everyone but it's free so why not download it.