User Profile



United Kingdom

Sun 20th January, 2008

Recent Comments



Kirk commented on Wii U System Update 5.1.2 Takes Stability to A...:


They would most likely do that by default, as that's generally the point in having a "Like" system in these comments sections in the first place?


Or maybe lump a few of them together as a well as add in something a bit more meaningful along with the "stability" too.



Kirk commented on Wii U System Update 5.1.2 Takes Stability to A...:


I don't want that kind of silly favouritism crap on this site, thank you very much. I get enough of that forced social and behavioural conditioning silly on virtually every other site as it is. No good actually comes of it in the slightest. All it does is make some people feel like second class citizens when their posts get pushed to the bottom as some random, who only says what everyone wants to hear, gets voted to the top.

Let's just leave it the way it is and give everyone an EQUAL chance to have their comments viewed without only the suck-up jerks rising to the top.



Kirk commented on Wii U System Update 5.1.2 Takes Stability to A...:

"Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience."

Love off, Nintendo, and actually give us something worthwhile in some of these updates for once...

There's SOOO much you could add and improve to actually make the Wii U a far more compelling and satisfying entertainment console all-round but No; all we get is more and more "stability".



Kirk commented on Ubisoft Clarifies Reasoning For The Crew Skipp...:

Well at least this actually sounds like a real/legit reason. It also shows once again one of the big flaws with Nintendo's whole approach with the Wii U, being basically last-gen tech/architecutre and under-powered etc, that also goes towards the argument that the issue(s) with Wii U's lack of third party support really isn't just lazy/stupid developers but that Wii U is fundamentally just not a great choice for putting their games on, however you look at it (be it the architecture or the sales or whatever). In other words; it all comes back to Nintendo again.



Kirk commented on Beautiful Limited Edition Super Smash Bros. 3D...:

Not quite feeling the grey tone image on red. Looks a bit like trying to save some pennies on colour printing or whatever to me. Like when they'd print old game discs, GC as I recall, in only two colours or however many it was.



Kirk commented on Skylanders Trap Team Tablet Starter Pack Poses...:

Maybe it's just me but this feels wrong.

It feels like everything that's kinda evil and exploitive about this industry rather than any of the good stuff.

I get the same feeling I did with things like Guitar Hero where that series and all the consumers just got milked to death until it finally imploded.

I don't like when companies treat their brands and consumers like that; just exploit as much out them while you can and don't give a second thought to what that means down the line.



Kirk commented on Video: Behold the Sheer Majesty Of The Backlit...:


Ok, I actually thought the newer modded backlit screen might be better than the Light but I wasn't sure. Good to hear it's a genuine and clear step up. I never knew the Light was expensive online and I've not used either the Light or original Game Boy in quite some time so I can't really remember how they both feel in the hand. I just presumed the Light would have been a bit better to hold but I guess maybe not. Sounds to me then that this is an all-round pretty good solution :-)

PS. On a SLIGHTLY related note: I just spent about 12 hours straight the other day playing Warlocked for the GBC and it's still a brilliant little RTS game. It's amazing how you can still pick up some of these old games years later and they're often more fun than half of these big AAA modern games imo.


Well just based on the Nintendo Life article images/footage and the images of the Light that I found online I figured they two solutions looked pretty similar but obviously in real life there's quite a bit of difference between the old Light solution and the new GB mod solution.



Kirk commented on Project CARS Shows a Tremendous Graphical Upgr...:

Three observations...

1. Clearly it's technically improved in quite a few areas.

2. Except all the hills on the far distant horizon of the water are now inexplicably gone for whatever reason, which is the one thing that looks like a step down.

3. And also, despite it clearly being technically much improved it's somehow ended up looking a bit more "gamey" and less realistic, which I'll briefly cover/address below, and in the case of a game that's obviously going for hyper realism seems a bit counter productive to a degree.

I'm all for the improvements but maybe put the distant hills back in and somehow fiddle with the textures just a bit to maybe stop everything looking like it's possibly displaying too much "texture" and vibrancy in the colours regardless of the distance from the camera, or whatever it is (maybe it needs a bit more obvious drop off in the sharpness, colour/vibrancy and lower contrast on distant objects and a bit more [soft focus and blurring] depth of field or something), to bring back a bit more of that "realism" again that for some reason the older build seemed to actually have more of even though it's clearly less technically accomplished.

That's about all I'd have to suggest but other than that it's looking very nice.



Kirk commented on Video: Behold the Sheer Majesty Of The Backlit...:

Nice but I think I'd rather just look for a Game Boy Pocket Light on eBay or something:

Now; if they could mod an original Game Boy Pocket Light to maybe improve that screen even further then I think that might be the best overall solution using the superior Game Boy model (seeing that it's smaller and more portable/practical) and the newer improved backlit screen over the original Game Boy Pocket Light's screen (I would presume).

Also, they need to add the option to choose separate colours for the d-pad and buttons once you start picking custom colours.



Kirk commented on Wii U System Update 5.1.1 is Now Available:


My point is that most of the updates have added very little of any genuine worth for the most part.

Nintendo should be pushing out some big new compelling features in these updates, like the basic MP3/MP4/CD/DVD playback, proper unified online shop accounts and some actual meaningful TVii integration in the UK, as I mentioned.



Kirk commented on Wii U System Update 5.1.1 is Now Available:


I don't see the relevance.

The point I was making was that these updates are mostly worthless from the end consumer point of view in terms of actually adding any features and services that we give a sh*t about.

Yes, there's the obligatory fixes and "stability" increases but what about Nintendo actually adding some meaningful stuff we want too, like the various features and services I mentioned for example...



Kirk commented on Hyrule Warriors DLC Floodgates Opened with Alt...:

The Twilight Princess art style is the weakest and fugliest of the three imo. It's a shame the whole of Hyrule Warriors looks to be based mostly on this look and style unfortunately. Somewhere between the classic Ocarina of Time art and more recent Skyward Sword art styles would be ideal...which I guess is roughly what they are going for in the new Zelda for Wii U.



Kirk commented on Adventure Mode Details Revealed for Hyrule War...:

This game looks ok but it clearly lacks that final layer of polish and execution that the best Nintendo games have.

For example; the sprite graphics is this Zelda adventure mode that's based on the look of the original Zelda game actually look worse than the original NES game. Seriously. What's with the stupid clumsy looking outlines around the characters that just ruin that lovely clean bold aesthetic of the original sprite graphics?

Overall this games look OK but it just needs more polish in almost every area imo.

They mentioned how you battle alongside other ally soldiers and then the first thing I saw was footage of multiple ally soldiers just standing around looking gormless while a battle supposedly rages on around them. That's just lazy programming or whatever.

There's a bit of fogging and some pop-in of the scenery at times which just looks cheap.

The overall look of the graphics, the main visuals style, is of that dated "rendered' look that is imo the least visually appealing of all the styles they could have chosen.

There's a mesh of retro and recent graphics that just look a bit mix n' match at times and not in a way that looks coherent and that actually adds to the game.

Nothing looks particularly terrible but nothing looks particularly great either imo and that's the game's biggest problem; it just looks ok.

Nintendo needs to do more than this and Zelda deserves more.



Kirk commented on Wii U System Update 5.1.1 is Now Available:

While Microsoft and Sony add things like MP3 playback, 3D Blu-Ray support and pre-loading of games etc, Nintendo gives us more "stability" and very little else with each new update.

How about actually adding some meaningful stuff to the system, Nintendo, like basic MP3/MP4/AVI/DVD playback, a proper unified account system or some useful TVii functionality in the UK, etc...



Kirk commented on James Pond: Robocod Reboot No Longer Coming To...:

While the original games were kinda interesting in their day I don't think the designs really hold up now and to be totally honest; the original games weren't exactly stellar. They were given some respect because they were decent enough for their time but time has shown us that they weren't exactly timeless classics like Super Mario Bros 3, Super Mario Word, Yoshi's Island etc.

Personally, a new game in the series would only excite me if it looked like something that was going to take what was a generally average game and turn it into something genuinely special for the current gaming audience. A slight update with some new visuals was never ever going to achieve that imo and selling it basically on nostalgia alone is never going to work unless you have a game like Super Mario Bros or whatever in the first place because that's the kind of game people still genuinely enjoy playing even today and even by todays standards.

Basically, neither James Pod nor Robocod were ever genuinely good enough games imo for people to really get excited about modern releases in those franchises UNLESS what we saw of these new games just blew us away and that simply never happened.

Simply releasing the old games on VC for a few quid would have been a better idea imo because then we all know what we are getting and expectations would be set accordingly; the original games for a few quid, should anyone feel like giving them a go nowadays and relieving some childhood memories for a few minutes.



Kirk commented on The Legend of Zelda Monopoly Dated for 15th Se...:

Kinda cool but the main picture on the board looks a wee bit hodgepodged to me. I'm sure they could have done something that looked a bit more apt than just picking some random image of link from an instruction manual or whatever, along with the more rendered looking Zelda Logo, and slapping it on the centre of the board.



Kirk commented on Shin'en Multimedia to Finally Show Off Fast Ra...:

Christ this one is taking it's sweet time. First SCREENSHOTS in September...

How about some actual frikin footage for God's sake!

It feels like we've been hearing about this game for absolutely ages but still haven't seen anything on it yet.



Kirk commented on Poll: Is Online Co-Op a Major Miss in Hyrule W...:

Typical modern day Nintendo.

If Nintendo dropped the ball this many times in the NES and SNES era those machines wouldn't be anywhere near as universally beloved 20-30 years later.

Nintendo needs to get sh*t like this sorted out!



Kirk commented on Sainsbury's Reduces Mario Kart 8 Wii U Bundle ...:

The Wii U needs to be £199.99 at absolute most with a bundled game (a digital download title if it will save Nintendo a few bucks) and probably £149.99 before most people are going to seriously consider it an "impulse' purchase option imo. £100 would probably make it a proper impulse buy but it will be a while before Nintendo could even consider selling it at that price.

£149.99 with one bundled digital game of Nintendo's choosing (so they can decorate the packaging with images of it) and a code that allows you to additionally download a digital copy of ANY game of your choosing (be it a big AAA game or an indie game) would sound about spot on to me. This way it's also really just the hardware costs that Nintendo has to cover upfront. It may or may not be very realistic based on the costs of producing the Wii U console but that's the price I think it needs to be.

As I recall, I got my SNES, N64, GC and Wii for around the £150 mark each and I don't feel comfortable spending more on any current Nintendo console to be honest and certainly not when they are underpowered, under-featured and under-supported compared to the competition.

More than the price however, I still think Nintendo needs to address things like the amount of built in storage space, the lack of basic multi-media playback, the still limited online/shop experience (no proper unified account and no game sharing of even things like VC titles across Wii U and 3DS), the lack of the new extended life battery in the Wii U GamePad, the whole debacle that is TVii in the UK, the pricing model of the entire Virtual Console, etc etc etc...

The real problem here is that I think Nintendo needed to have all this sorted well over a year ago because by now I expect it's probably too late to actually save the Wii U at this point.



Kirk commented on Captain Toad: Treasure Tracker Delay in Europe...:

"The best possible launch timing" would be to get as many games out as soon a f'n possible, Nintendo. Your console is severely lacking in compelling software for the rest of the year and you decide the best thing to do is delay one of the games some people might actually give some kind of sh*t about. Is it any wonder the Wii U is flopping hard when you have muppets making important decisions like this.



Kirk commented on Satoru Iwata Is Still "Recovering Steadily" Wi...:

Expecting a couple of good games to solve it's problems was one of Nintendo's problems in the first place.

There's SOOO much more it could and should be doing to turn things around than release a few big first party games for the console and hope that solves all it's problems going forward imo.



Kirk commented on Captain Toad Won't Be Tracking Treasure In Eur...:

Here's something Nintendo could try with digital releases of it's games at least...

If a game is going to be delayed in one territory for whatever reason then it should offer consumers the OPTION* to purchase the game from a different region, kinda like buying an import title, with the caveat that at a later time they will be able to "upgrade" to their own language version when it is ready.

This means everyone gets the Option to access the game at the same time as everyone else and if you want your specific language version and it isn't quite ready yet then you simply buy the game now and wait till that 'patch' or 'update' is ready for it.

That's something I would think about trying if I ran Nintendo anyway.

*You could click a button that says you understand and accept that the version you are buying is in accordance with the laws of a different territory and that you are ok with that and are willing to use this version and follow the rules and region specific laws assigned to this version until your region specific version becomes available or whatever.



Kirk commented on Super Smash Bros. for Nintendo 3DS User Interf...:

No offense but I've always found the Smash menus a bit of a convoluted mess. They're just visually messy and clunky imo, like some 13 years was given a set of button stickers and told to place them wherever they wanted on the screen.



Kirk commented on Talking Point: The Wii U eShop is Raising Toug...:

This was the fear I had with modern Nintendo and some of it's recent practices and business decisions.

It seems to have forgotten what made Nintendo of the past so brilliant and beloved in the first place.

Sure, it needed to update some of it's more archaic practices and make getting games on it's systems a lot easier but it still needs to maintain a decent level of quality control and just letting any old crap on the system isn't the right way to go.

Nintendo just can't find the right balance at all these days.



Kirk commented on Rare Co-Founder Tim Stamper Is Back In The Gam...:

It sort of saddens me that so many once great developers left the industry and then came back in again...only to make mobile games :-(

I know there's potentially a lot of money in mobile games but ya know, I still like playing games that aren't all about poking and swiping a screen to collect +1 stats and virtual currently so I can buy a couple of extra hats for my character or plants for my garden or whatever.

I'm stuck making crappy mobile games because I can't afford to make proper console games but most of these guys have plenty of money, resources and influence so this just seems pretty lame imo.



Kirk commented on Takashi Tezuka: Mario Maker Won't Move Quite L...:


Good because sharing these user created levels online should have been something that was planned from the day the game was conceived and should be getting implemented fully right now as I type.


Well here's hoping they really do and here's hoping they do it right too...



Kirk commented on Video: Returning To Rainbow Skies with Fantasy...:


Well the entire look and feel of Resogun is exactly the opposite of what I was talking about with this game. It was more about the whole creativity, craziness, simple fun and playfulness that the entire game exhibits. The Fantasy Zone games are like playing in a world imagined by the mind of Willy Wonka. So although they're both shmups with looping levels they're just two totally different beasts to me.

I would love to see Sega make an actual modern Fantasy Zone game. In full HD with proper 3D visuals but still in the classic 2D viewpoint and gameplay during the actual gaming parts. So maybe a 2.5D Fantasy Zone that captures the specific look, style, humor and quirkiness of the original games but just for the modern era. It could be so cool. If I had the resources and talent I would be making a game basically like this myself right now.



Kirk commented on Meet LeapTV, The Wii Challenger in 2014:

Yes...because only very young kids, and gullible parents, are going to buy into that marketing bull.

Flash enough buzz words in people's faces and someone's going to drink the Kool-Aid.



Kirk commented on Takashi Tezuka: Mario Maker Won't Move Quite L...:

Just make sure you can f'n share your creations online Nintendo; you outdated backward twits at times.

We shouldn't even f'n have to worry that this might not happen in this day and age and ESPECIALLY with a game like this but based on what I read on GameSpot it seems that this might indeed be the case.

Totally and utterly ridiculous.



Kirk commented on Video: Returning To Rainbow Skies with Fantasy...:

Seriously; they just don't make games like this any more.

Interestingly, I think the Master System version actually has the slightly superior design with the fixed shop locations and the bases dropping paper money that floats back and forth down to the ground, which I always enjoyed collecting, but this version is obviously on a whole other level visually.

I wish there was a version of the game that had the Master Systems design with this games visuals.



Kirk commented on Talking Point: Should Nintendo Be Promoting Th...:

I don't think so.

The GamePad is much better than your average tablet in some ways but not as good in others.

I think Nintendo should just promote the GamePad on it's own strengths rather than trying to compare it to or go up against tablets because it will lose.

Kids and indeed parents buy tablets because they're "cool", the "in" thing right now, and that's just something Nintendo isn't able to compete with at this time imo.