User Profile

Kirk

Kirk

United Kingdom

Joined:
Sun 20th January, 2008

Recent Comments

Kirk

#1

Kirk commented on Yoshi Circuit From Double Dash!! Makes A Comeb...:

You know; the more I think about it the more I realise I kinda preferred Mario Kart when it was about actual go-karts being raced in tracks that looked like they actually belonged in the actual Mario kingdom.

Now it's starting to look less and less authentic to the Mario universe it's actually supposed to be set in, in fact it's actually looking more and more like it's set in some kind of "real" world with a bit of a Mario theme, and as a result it's starting look less and less appealing to me and just kinda wrong.

I actually prefer the overall look of the recent Namco arcade Mario Kart game to be honest and I think that's much closer to how an authentic Mario Kart game should look and feel (at least from what I've seen in this trailer): https://www.youtube.com/watch?v=htU__erZyZ8

Kirk

#3

Kirk commented on These GameCube-style Mario Bros. Controllers O...:

@KeithTheGeek

Well I think the main point I was making was that I believe Nintendo could have done more with its own Wii U GameCube controllers. It could have added the extra shoulder button and Home and Select buttons. It could have even added an option to switch on wireless (similar to how the Xbox One controller can be used both as a proper wireless and proper wired controller) and use it as basically a Classic Controller, so you could have used it for all Wii U games along with the old GC games etc. It just could have done more than make it a controller that's limited to being used for basically only one thing and none of that would have made it a worse GC controller for Smash Bros.

Kirk

#4

Kirk commented on These GameCube-style Mario Bros. Controllers O...:

They look better than the actual Nintendo one for Wii U. It's the little things like adding in that second shoulder button and the Home and Select buttons. I'm presuming you can even use them on more than just Smash Bros too.

Now, whomever you may be, make up some crap excuse/defence for why Nintendo couldn't have at least done similarly with it's own Smash Bros GC controllers and actually made them more than just money grabs aimed at gullible tools...

Kirk

#5

Kirk commented on Oddworld: New 'n' Tasty Wii U Delay Seems to b...:

Just one more example to show that Nintendo goofed when it specced the Wii U system. No wonder it's not seeing third party support when it's just so much hassle for these developers to get their games on the system. No reasonable person can expect that all developers can simply afford the money and manpower to go off and make completely different versions of its games just to support one system when the normal versions works perfectly fine on multiple other platforms without needed to change lots of stuff. Nintendo really should have known better.

Kirk

#7

Kirk commented on Download: Pokémon Omega Ruby & Alpha Sapphire...:

Well isn't this a little bit of marketing genius by Nintendo; turning a demo into a kind of rare and exclusive word of mouth meme and special gaming media sponsored event. It's surely going to create much more hype and press than if the demo just became available on the store for everyone on a set date. Probably not fair on those people who aren't lucky enough to receive a code but probably great marketing and a great additional hype generator for the game.

Kirk

#11

Kirk commented on Video: New Nintendo 3DS Unboxing And Hands On:

It's a pity there always has to be one or two little niggles with these systems (Nintendo just can't see to nail everything), like the slightly yellow tint to the screens with these New models (most noticeable on the whites), the need for a screwdriver to change one of the faceplates, same goes for the awkwardness if you have to switch SD cards, the slightly fugly layout of the ports and stuff on the bottom of the system (personally I'd have put the cartridge slot in the centre and moved the headphone jack and stylus slot to the left side), the lack of a power supply in the box in UK models (so unless you had a previous 3DS system it's an additional "hidden" cost)...

Looks pretty sweet overall though.

Kirk

#12

Kirk commented on Hardware Review: The New Nintendo 3DS Is The B...:

There's a couple of things I'd tweak, like moving the cartridge slot to the centre and the headphones and stylus slot off to the side instead for a bit more aesthetic balance in the design and removing the awkward screws that are bizarrely on one of the faceplates yet not necessary at all on the other along with a couple of other minor things, but I really want a New 3DS at this point. If only I could afford one and the cost of the games :-(

Kirk

#13

Kirk commented on Nintendo 64x64: Conker's Bad Fur Day:

A little bit overrated in terms of actual gameplay imo because it was often just a series of collect-a-thons, mini-challenges and puzzles that you often interacted with via simple context sensitive actions, activated by pressing a single button, which when you think about it is kinda just as much fun as pressing a button to watch a cutscene. At least that was how it felt to me a lot of the time. It is however not overrated in terms of how it pushed the N64's graphics for the time or the quality of the music and sound which was just brilliant (despite some slightly dodgy/amateur voice acting at times). I just didn't think it was actually that much fun to play ultimately.

Kirk

#15

Kirk commented on New Nintendo 3DS Videos Show Off Compulsory Sc...:

It's a real pity they've designed it so that you need a screwdriver for one of the face plates. Not very intuitive for younger kids and a bit of a hassle for most people imo. Still, it's very cool that there are a whole load of changeable face plates to be sure.

Maybe you can just take out the those little screws and do without them...

Or maybe someone can come up with a little nub you can insert in their place that sort of does a similar job, so you can remove the screws entirely and use the little nubs to cover up the holes for a more pleasing aesthetic finish...

OR...maybe someone could even come up with a stylus variation that has a little screwdriver head build into it...

Maybe I should try to invent and sell that solution (one or both of those)...

If only I could be bothered and had the resources to do just that.

Kirk

#16

Kirk commented on Nintendo 64x64: Perfect Dark:

In many [most] ways this game is technically superior to GoldenEye and it's a genuinely brilliant and seminal FPS game in its own right but I still think that overall GoldenEye is just a little more pure fun for whatever reasons. There's still a crap load of stuff in Perfect Dark that I find impressive even to this day, like the amazing selection of really creative weapons for example, or the fact you could shoot out the lights and it would actually have an effect on the world and the enemies etc.

Kirk

#17

Kirk commented on Nintendo Confirms GameCube Controller Adapter ...:

Well then...Wouldn't it have made sense to add in the missing shoulder button, the Select and Home buttons, the clickable thumb sticks too and made it properly wireless like the Wavebird?

Then it could have been an ACTUAL alternative to the Wii U Pro Controller and if I were choosing between the two I'd actually pick it.

Otherwise it really is just ANOTHER controller to add to the convoluted mess that is the multiple Wii U controller(s) "solution".

Kirk

#18

Kirk commented on Feature: The Biggest Wii U Games of 2014 - Fal...:

I'd honestly be more interested in Captain Toad and Art Academy than any other games on that list. I know Smash Bros is going to be great but I've just never really taken to those games so it's not a game I'd personally be particularly excited about playing to be honest. It looks like it will probably be the best Smash Bros game to date though.

Kirk

#19

Kirk commented on Nintendo 64x64: GoldenEye 007:

It's a 10/10 and that's about the truth of it.

Sure, the graphics are all old and blocky but if you just squint your eyes a little and accept the slightly different controls as a result of making this game work with the old school but still awesome N64 controller, then playing this game is as much fun today as it's ever been.

It's still one of thee very best movie licensed games ever made.

Kirk

#23

Kirk commented on Modder Shows How to Play the 3DS With a GameCu...:

If Nintendo made a simple dongle you could plug into your TV and another for the 3DS to let you use external controllers via bluetooth, or something like that, then I think that would be an awesome feature and it would make it work much like the PlayStation TV. It would add so much value to the system if it could work both as your dedicated portable console and also a simple console system on your TV too. Of course; Nintendo's never going to do something that cool.

Maybe with Nintendo's next console it should combine both it's handheld and home console into one super system that basically does what I have described above. It would probably look very much like a slightly upgraded 3DS, since it would need to be compatible with all the previous gen 3DS games obviously, be maybe somewhere above Wii U level in terms of graphical power and along with functioning as a next-gen handheld you'd be able to link it to your big screen living room TV and connect various wireless controllers from the Wiimote to the Wii U GamePad to it and use it as a home console too. A home console that in an ideal world would basically be able to play at least digital versions of all of Nintendo's vast library of games from every single one of it's previous consoles, both home consoles and handheld.

Now that would be something very special imo. It would take it out of direct competition with Microsoft and Sony in the home console multi-media space and it would without doubt be the greatest single handheld of all time. I mean think about it...A dedicated handheld console that plays EVERY SINGLE game from EVERY SINGLE one of Nintendo's past consoles, home and portable, and can also connect to your TV for full home console style play...

Kirk

#25

Kirk commented on Wii U System Update 5.2.0 Brings Folders, New ...:

Those folders, while useful, look fugly. Maybe they could look at their own 3DS folders for a little bit of inspiration.

It would also be a very smart decision to offer themes similar to those they are now offering on 3DS imo. I think a lot of Wii U owners would absolutely love this and it would make Nintendo quite a bit of easy money in the process too.

Kirk

#26

Kirk commented on Nintendo 64x64: Killer Instinct Gold:

I like the original Killer Instinct better and particularly the arcade version. I didn't think the character designs overall were as strong in the sequel and some of the new characters just looked weird, like Maya who looked a bit like a transvestite or something with that oversized head and weird body shape. I'd guess that the main female character artist possibly changed between the two versions.

It's still a good fighter for sure but I think the original is the probably the most pure and best of the bunch.

Note: The comment about Maya's looks isn't a judgement on transvestites. Just a judgment on the look of the character.

Kirk

#27

Kirk commented on Nintendo 64x64: F-Zero X:

@Yellowtails

Oh it's a whole order of magnitude better than Mario Kart 64 imo.

Unless it's all just about messing around in half luck based races with your mates of course and then MK64 could be considered the better game I guess.

Kirk

#28

Kirk commented on Nintendo 64x64: F-Zero X:

I think the original is the most pure and flawless (still plays absolutely perfectly even today), followed by X next (which did do a few things better than the original to be fair) and then GX after that.

The slightly OTT sliding out of your tail end when turning at high speeds on X, unless you press some shoulder buttons or whatever (can't quite remember), and the obviously VERY dated looking graphics (even at the time) with some bland patterned textures, a lack of geometry in the backgrounds and a bit of pop up, is about the only real complaints I have with this game. I can let the graphics off however because that was pretty much the only way you could get a fully 3D racing game with 30 vehicles on the track running at 60fps back in those days, which was a very impressive feat.

GX didn't have as good music as the first two main games imo (not quite a catchy and a bit too rocky/heavy-metal at that point, straying too far from the original's very cool and slightly futuristic sound). The tracks were often slightly badly designed with blind corners and drops etc as well as just being hard to read visually at times to the point you'd often drive straight into track obstacles because they were hard to see until you were right on them. There was those TERRIBLE rendered cgi cutscenes for each character (sooo bad and cheesy). The menus were over designed and very tacky looking imo with the brushed heavy metal look all over the place; once again straying a bit too far from the more sci-fi futuristic look that I think makes more sense with the series. Itw as a solid game at it's core but I think those things really detracted from it.

X would probably get a 9 from me.

Kirk

#31

Kirk commented on Super Mario World Speedrun Record Is Broken:

@Yiffy

I thought "Low%" just meant it doesn't require you completing all the levels and finding all the items or whatever but not necessarily without using any glitches/bugs or tool assists.

It's actually really convoluted to figure out what is what and just find a clean run of the game from start to end, taking whatever shortcuts and skipping whatever parts, AS LONG AS it's done with using glitches/bugs or tool assists.

A bit sad that it's SO hard just to find one nice video of someone legitimately playing through the game in the fastest time possible.

Kirk

#32

Kirk commented on Super Mario World Speedrun Record Is Broken:

This kind of stuff is just brilliant to watch.

What I really want to see with all these games however is the best ever speedrun without using any glitches, bugs or tool assists etc.

Might go look for that online now...

Edit: Does anyone know what the official world record is using zero glitches or tool assists and where I can actually find footage of it if there is any...?

Kirk

#33

Kirk commented on Meme Run is Coming to Troll Your Wii U Very Soon:

It's actually a pretty smart idea for a simple game like this. One I had myself as a general thought but never actually bothered to turn into a real game. Kudos to these guys for doing just that however because they're likely to make quite a few bucks for turning an idea like this into an actual commercial product.

Kirk

#38

Kirk commented on Nintendo Unveils Transparent 2DS Models and Po...:

Yes, yes, yes!

These systems look sweet and remind me of the glorious Funtastic series "watermelon" red N64 system I had back in the day, which was one of the most beautiful console systems I have ever owned.

http://37.media.tumblr.com/8bbb623b58704b3efe22b713bace5111/tumblr_mp7m9wYEfC1qg48rfo1_1280.jpg

http://www.videogamedudes.com/cyberswapmeet/n64_atomic_red/unit-pics.htm

It really was sooo nice, especially with the matching "watermelon" red controller and the glowing red power light the system had too.

Now; Nintendo just has to release the New 3DS systems in a similar range, because that's obviously the 3DS system many of us are now going to actually want, and indeed the Wii U imo (because ANYTHING that helps sell a few more Wii U consoles is good)...

Also, preinstalling the games is an all-round smart move on Nintendo's part imo because here's a situation where it can save the company a few bucks (which it's desperately trying to do in every which way it can) in a way that most consumers will actually accept without any major complaints in this day and age, because after the whole smartphone and digital revolution it's now what they're used to and it actually saves on having to cart the physical games around anyway (which is ideal for handhelds), so it just makes sense. Doing the same with Wii U would actually make sense for Nintendo too imo although if Nintendo does do that I think it should maybe include two free digital games, with at least one being an open choice where the customer can go online and choose from ANY of Nintendo's digital Wii U titles.

Imagine that...A "watermelon" red Wii U (console and controller) with 2 digital games, one of your choice from ANY of the Wii U's digital games, for the same standard Wii U price...possibly even with some other extras in there too, like the new 'improved battery' GamePad by default, maybe even a large hard drive (say 500GB) so it becomes practical to store all you games directly on the system (without the need for external storage), and on the service side finally a proper unified account system where you can even cross buy/play certain games, permanent cheaper prices for the Virtual Console prices across the board (let's say half the price) and MAYBE EVEN the simple OPTION to activate basic CD/DVD/MP3/MP4/AVI style playback (blu-Ray too if that's even possible on Wii U) for a small fee for those people who ACTUALLY WANT IT...

Kirk

#39

Kirk commented on Nintendo Region Locks Consoles To Get More Har...:

"Nintendo Region Locks Consoles To Get More Hardware Sales"

That's not the best way to go about getting those sales in the long term imo because it just leaves people frustrated with the company's needlessly restrictive decisions (from the customer's point of view).

In the long term giving the consumer the products and services that actually truly satisfy them is how you drive continued sales and loyalty.

Some people will continue to defend Nintendo's every decision and make excuses for them but I'm absolutely convinced that's basically the only real reason they are region locking these devices when everyone else now sees fit to make their devices region free and imo that's not actually the smartest decision in the long term.

Kirk

#40

Kirk commented on Mother 4 Is On The Way, But It's Not Being Mad...:

If this is of a high enough quality it's the kind of thing where if I were Nintendo I'd actually pay the developers a small amount just for actually making it in the first place and then secure it as an official first party title that I'd release on the eShop or whatever. If these back room devs are basically making sequels to some of your most beloved franchises, that really aren't being made otherwise, then why not actually embrace it and use it to your advantage where it makes sense. It's just like having another indie dev making an exclusive for your platform and it would likely cost peanuts to basically make it an official title. IF it's good enough.

Kirk

#43

Kirk commented on Animal Crossing Content Is Coming To Monster H...:

@JaxonH

It's not "sinister" but imo it's about doing it right by the consumer. The end users are the ones who have to live with it in the end. If you make those end consumers feel like you're just feeding them haphazardly implemented crap for the sake of a quick buck, or whatever benefit it's bringing (and let's be clear here; this is absolutely not happening for the sheer fun of it), then that's not exactly the best way to handle stuff like this. Nintendo just needs to be careful it does things right and right now it's just shoehorning it's characters into games, or letting other companies do so on it's behalf, where it doesn't really do the company any long term benefit imo.

Kirk

#44

Kirk commented on Animal Crossing Content Is Coming To Monster H...:

@JaxonH

They're simply desperate to make a few extra quick and easy bucks from licensing out their hugely popular characters and franchises because right now they're desperate to see a financial report that's in the black for the first time in ages. The shareholders aren't happy and Nintendo is getting a little desperate about it. That's why they're licensing out their characters to all these random games and putting in random licenses to their own games right now. That's all there is to it.

Oh and in some cases they also just want to try and increase sales of certain games on Wii U because again more sales goes to their quarterly and end of year financials and because any and all extra sales they can get on Wii U, however they get them, is a bonus at this stage.

This ain't no charity to Capcom in the slightest. It's all about Nintendo believing it's serving Nintendo's best interests.

Kirk

#45

Kirk commented on Nintendo 64x64: Pilotwings 64:

I remember this looking quite impressive for it's time but I've never really played the Pilotwings games. I still appreciate them however.

Kirk

#46

Kirk commented on Animal Crossing Content Is Coming To Monster H...:

@Psyclone

I think it is only coming out for the 3DS...currenlty...

I love the roster for Smash Bros 3DS/Wii U and in fact, that's one example of where the licensing and integration of other characters has actually been handled with great respect and has really been done exceptionally well imo (Sonic, Mega Man, Pac-Man).

Kirk

#47

Kirk commented on Animal Crossing Content Is Coming To Monster H...:

@Kaze_Memaryu

Exactly.

If Nintendo is going to license these characters out, I think it needs to do so with as much respect as possible. Put them in games where it really makes sense and actually makes them even cooler and more appealing, or at least put some effort into to make sure it all looks as polished and well integrated as possible, as opposed to just looking a bit cheap and desperate.

Not only does it's the recent licensing of its own characters look a bit cheap and haphazard but they way it also just shoehorned Mercedes content into Mario Kart 8 also screams of desperation.

Adding it's own beloved characters and franchises into Mario Kart 8 however; in a way that looks to be of a high quality...

Well imo that's just a potentially very smart move and especially if Mario Kart is going to evolve into more of a Nintendo Kart racer in the future, which it seems like it might and I for one would be all for personally. I'd loved to see some kind of Nintendo All-Stars Racing going forward that combines all the best parts of Mario Kart with the best parts of a seemingly ignored franchise like F-Zero and all the different characters from all it's awesome franchises. I particularly like the idea of putting more F-Zero type racing and stuff into future Mario Kart games IF that franchise isn't going to see any real love otherwise, as seems to be the case.

Nintendo just needs to do all the stuff RIGHT. That's all I ever really ask and expect of it.

Kirk

#48

Kirk commented on Animal Crossing Content Is Coming To Monster H...:

@Psyclone

They aren't "Nintendo based games" at all. They're random games with Nintendo characters shoehorned into them. Obviously Bayonetta 2 and Hyrule Warriors are NOW official Nintendo second-party games or exclusives because Nintendo has paid to have them so but outside of that these games have no specific connection to Nintendo at all. Monster Hunter 4 is a third-party game with a couple of totally random Nintendo characters haphazardly plonked in like cheap alternate skins.

It's just starting to cheapen these characters and brands ever so slightly imo which is exactly what Iwata said Nintendo didn't want to do with it's characters and brands in terms of just licensing them out to everyone willy-nilly a couple of years ago.

@Beetlejuice

Agreed.

Kirk

#49

Kirk commented on Animal Crossing Content Is Coming To Monster H...:

Nintendo's just selling out it's characters to everyone at this point.

A Nintendo character or skin haphazardly thrown in here...and here and here...a few extra bucks in the coffer to try and help the quarterly and yearly financial reports get back into the black there...

Desperate times.