User Profile

Kifa

Kifa

Poland

Joined:
Tue 7th April, 2009

Recent Comments

Kifa

#1

Kifa commented on Work in Progress Video Fires Up Shigeru Miyamo...:

Uhm... But... What? Let me just slap Miyamoto's name onto a random plaque and fasten it to a random chair in a random conference hall so we could ALL get excited! sigh There really is nothing to write about, is there? :/

Kifa

#2

Kifa commented on Monochroma For Wii U Scrapped Due To Technical...:

We see quite a few independent projects scrapped on Wii U due to "performance issues". And most of those are frankly quite simple 2D action/adventure games that should be able to run even on hardware of GameCube class easily. I'm guessing most of those developers are really poor programmers, or they are using readily available engines like Unity in a poor manner. This is really sad, because all the power of PS4 and XBO is wasted on poor development, and not used to enchance gameplay. Shame.

@SetupDisk XBox One has actually a more powerful CPU than PS4. It lacks a bit in terms of raw GPU power but not all that much. I'd say that both of those versions would run the same.

Kifa

#3

Kifa commented on Nintendo's E3 Focus to Reportedly be on Wii U ...:

Well, I think it was pretty much obvious that there would be no NX appearance this year. Mobile games are also never part of E3, so all that's left are Nintendo's existing platforms. What worries me is that they might focus too much on stuff that is already out. Aside from "Devil's Third" and possibly that new StarFox game I really can't think of much else new to show. Maybe that secret project Next Level Games is working on, but otherwise I wouldn't expect much, sadly, not in terms of higher profile releases.

@Grumblevolcano Yeah, but that "new" DLC will be two months old by the time E3 starts. Not exactly a good reason to show us MK8 again, unless they release something actually new in Los Angeles...

Kifa

#6

Kifa commented on Video: Here Is The Trailer For The Delayed Wii...:

The art style is interesting, I might check it out unless it's also on PC (in which case I'll probably test it there due to better framerate and resolution), but the trailer is not done well. It's not about what it shows, but about the audio - music is far to loud and "aggressive", it gets in the way of listening to the narrator. This is always off-putting for me, but hey - that's just random rant. ;]

Kifa

#7

Kifa commented on WayForward is Flipping the Tables With a Migh...:

Nothing that can come close to Smash Bros Theme #2 (the white one) in terms of overall aesthetic. Still I imagine that many people will like that, so why not grab a little cash while the art team has some downtime? ;)

Kifa

#8

Kifa commented on Poll: With Races Won and Cups Collected, How D...:

I simply love "Wild Forest", "Ribbon Road" and "Big Blue" tracks, and "Baby Park" is a cute little chunk of 'shroom insanity if you know what I mean. ;) Other courses... I don't know, nothing special to me, with "Cheese Land" being an exception - it's probably the most frustrating track in any Mario Kart game I have ever played. 200cc is probably not my cup of tea, and new characters are kind of meh.

All that said - I wonder if we'll see more DLC like that in the future?

Kifa

#9

Kifa commented on Xenoblade Chronicles X Paid-DLC Details Emerge...:

I guess there's no escaping the reality and even on Nintendo platforms we'll now have stuff like that. I rarely buy DLC for any game, and this is a prime example of additional content I'd never get UNLESS I was a huge, huge fan of a game. In fact I did only ONCE... For Mass Effect 2... Anyway, those things don't look like they are in any way needed to enjoy Xenoblade Chronicles X, so skipping them would be the logical thing to do.

Kifa

#12

Kifa commented on Review: Bubble Gum Popper (Wii U eShop):

And I'll say this looks like 99% of mobile poop infesting Google Play, iTunes and probably all other services like that. It would be a waste of money there, and to think that this was released on a home console - a device that is inherently supposed to deliver us quality entertainment - is actually pretty scary. Here's to hoping that gamers will vote with their wallets AND brains, and not support this game. Ever.

Kifa

#13

Kifa commented on The Mechs of Xenoblade Chronicles X Are Named ...:

The word sounded right in my head until I came accross the comment that explained it's meaning (not a native speaker, and I admittedly never heart it before). I don't know... Sound is right, but I feel that they could have named them in a number of different ways that would also be right, but without the unintended awkward/comical element. Still - much better for western audiences than "Dolls", that was just awkward IMHO.

Kifa

#14

Kifa commented on Video: New Xenoblade Chronicles X Video Goes B...:

I like the trailer, though I will still say that character face design is horrific - even in first Xenoblade they were less "anime nonsense" and more realistic, or at least more western in design. Oh well - head gear will be enabled at all times... ;P

Kifa

#15

Kifa commented on Gallery: Feast Your Eyes On FullBlast, An Old ...:

It's a mobile port, nothing special. Design is generic, backgrounds tend to get in the way of spotting threats from what is visible on screenshots. I think I'll stick to classics in terms of this genre. ;)

Kifa

#17

Kifa commented on Angry Video Game Nerd Adventures on 3DS is "Al...:

I'd much rather have it on my 3DS than Wii U - games like that are better when you can take them everywhere with you, and though I never really planned on picking up the home console version, I might take a look at this if the price is right.

Kifa

#18

Kifa commented on Hacked Passcodes Leaked For 3DS eShop Microtra...:

Well, the whole system leaning on having all the codes already stored in local game database is simply broken. They have online connectivity in game, they should tie it all to their servers. Things like that wouldn't happen then. Personally I don't think I'll punch them in though - Nintendo might want to issue a patch that could, for example, block anyone who used those from accessing game's online features, and that does not sit right with me. ;]

Kifa

#19

Kifa commented on ​New FAST Racing Neo Footage is Set to be Re...:

Shin'En is just 3 people, at least as far as I remember, so no wonder it takes time for them to release anything. With Nano Assault done for PS4 they can focus on FAST, though as @Mandalore said, it wouldn't be surprising if the game got released on both platforms at the same time.

Kifa

#20

Kifa commented on Unity on New Nintendo 3DS Will Utilise Latest ...:

@CrimSkies97 How exactly three cores of simple ARM11 at 266 mhz are "stronger" than a PPC750 core at 730 mhz? Even not counting any vector units the stationary CPU trumps the ARM. Not sure about the GPU (because there's frankly no data about it to analyze), but even so - I don't know what are you building your assumptions on, and no games so far support what you said.

Kifa

#21

Kifa commented on Unity on New Nintendo 3DS Will Utilise Latest ...:

It could potentially boost the amount of games ported over, because the engine is familiar to a lot of developers, but still - New 3DS is not a powerful machine, it's even slower than the Wii, so I doubt that porting anything over will be that easy. Still - anything that makes the console more appealing to developers should be welcome. :]

Kifa

#22

Kifa commented on Guide: Improve Your Wii U's External Hard Driv...:

Most powered external hard drives do not enter sleep unless Wii U is entirely powered off, so that option does not affect them. The only ones that would seem to benefit from disabling this would be a) low-power 3,5" drives in powered enclosures (because those automatically park themselves after a short period of inactivity) and/or b) all 2,5" drives in powered and unpowered enclosures, because they all tend to park themselves to save power. Also this would not apply at all to SSD's and USB flash drives.

That said - disabling sleep state is potentially beneficial to the HDD lifespan. Wear from continous operation is a much smaller problem compared to wear from constantly spinning the platters up and down. I honestly don't know why isn't sleep mode disabled by default?

Also - don't expect that option to improve framerates. Outside of the situation when the HDD spun down and Wii U is waiting for it to restart and give data, this has no effect on anything whatsoever. ;]

Kifa

#24

Kifa commented on Guitar Hero Live Won't Work With Your Old Gear...:

Well, it was kind of obvious to everybody using their brain that old DLCs and instruments won't work - the gameplay bits alone showed that the mechanics are quite a bit different than previously. It would be impossible to just plug the existing content into that, and porting it all again is probably not possible due to licensing and/or financial constraints.

As a side note - I will not get this game. Something about that live-action presentation is creepy, up to the point of being borderline horryfying to me. Thanks but no thanks...

Kifa

#25

Kifa commented on Xenoblade Chronicles X Will Use Downloadable D...:

@liveswired Well thank you for stating the obvious. I am just wondering why the data could not be copied of the disc since they are there already. It's not related to being or not being able to stream from two sources at once.

@Sir_JBizzle That would actually make sense, at least logically. Still other systems have no trouble doing that (both PS4 and XB One install games to their hard drives), so it would mean that Nintendo simply designed their system poorly. Also - some Wii U games create extra data, for which you have to have a sort of template to copy over. Because I really doubt that Wii U requires devs to create all such structures manually inside the code, that would be ridiculous. O.o

Kifa

#27

Kifa commented on Xenoblade Chronicles X Will Use Downloadable D...:

@rsanchez1 I don't think that is possible yet, not with Flash anyway. Maybe with large mask roms, but that would still be far more expensive than producing optical discs. Look at the prices of reasonably fast thumb drives - they sometimes approach the price of game itself. Releasing everything on large capacity cartridges while maintaining profitability and prices is just not possible in the nearest future.

Kifa

#28

Kifa commented on Xenoblade Chronicles X Will Use Downloadable D...:

@Ryno Emm. Those data packs duplicate the data that is already on the disc. that is the point. The game wouldn't run at all if they werent. So my question is - if those files are already there (because they have to), why not just copy them over to HDD instead of downloading?

Kifa

#30

Kifa commented on Xenoblade Chronicles X Will Use Downloadable D...:

One has to wonder - why not make an option to just copy the data off the disc? Partial installations are a thing since approximately late middle ages, and it would probably be faster than downloading all this, considering how slow Nintendo's network infrastructure can be at times.

Kifa

#31

Kifa commented on Analyst Thinks Nintendo Is Already Winding Dow...:

So Xenoblade, Splatoon, Devil's Third and StarFox are signs of "winding the console down"? Okay, then all those remasters released on PS4 and XBO must be the sign of that too. Seriously - this looks like a move to stop Nintendo shares from gaining value any more so that someone can make profit.

Until I see NX with my own eyes I am not declaring Wii U dead. Full stop.

Kifa

#32

Kifa commented on Minecraft Tribute Cube Creator 3D Shows Off It...:

@geekdadfr Of course I am. Point being? I can't imagine anybody not owning any other platform that Minecraft is on. Even the computer you use to write comments here on Nintendolife can run it, so why do we need the same game on another platform? How would that be beneficial to anybody?

Kifa

#34

Kifa commented on Digital Foundry Puts Splatoon's 60fps Promise ...:

Shame that again there is no AA employed - I wonder if a simple FXAA solution would hurt performance much? Anyway - seeing how games on PS4 and XBOne often cant even maintain 30 frames per second (Bloodborne, Tomb Raider on XBO, even Alien Isolation) it's good to hear that Nintendo is still putting gaming comfort before anything else.

I will certainly get the Inkling amiibo bundle when it releases. ;]

Kifa

#35

Kifa commented on Review: Dot Arcade (Wii U eShop):

Hmm... This actually has enough personality for me to consider getting it, should they ever bring it to Europe that is. Quite an interesting release... O_o

Kifa

#37

Kifa commented on Two Tribes’ Toki Tori Remake is Coming to th...:

I always thought this belonged more on 3DS than it did on the Wii U, but nevertheless it's a fun game that made me want to snap my Gamepad in half out of frustration a few times. Still haven't completed it, and I don't think I'll be double-dipping here.

Kifa

#38

Kifa commented on Review: PENTAPUZZLE (Wii U eShop):

Another mobile-quality game released on a home console for some unconcievable reason. Stuff like this makes eShop look bad, and while I think that opening the platform up to almost everyone is a good idea in itself, Nintendo should also excert more control over quality of titles put up for sale. I agree with @zool here - this is not something that belongs on a home console at all. Where is that Nintendo Seal of Quality when you need it...?

Kifa

#39

Kifa commented on Review: Super Destronaut (Wii U eShop):

I must admit that when I first saw this game in one of the indie reels earlier this year I dismissed it as a cheap cash-in on Invaders formula. Reading the review did little to prove otherwise, and though it is surely functional and probalby author's first ever attempt at a Wii U game, I think I'll skip it for sure should it ever appear in EU eShop. Games like this belong on a handheld or a smart device, not on a home console...

Kifa

#40

Kifa commented on The Legend of Zelda for Wii U No Longer Set fo...:

I guess we all saw it coming - from what they've shown us last year the game looked like some thing that just begun to take shape. I wager that they actually started any development on it well into 2014, which would make it impossible to launch it in 2015. Keep in mind how long it took for Xenoblade Chronicles X to release, and that is being made by a team far more experienced in open world games than Nintendo is.

Lack of any appearance at E3 is disappointing though. After one and a half (provided I'm right, that is) year in development you'd think they had something to show us. They might have not figured out the specifics for open world Legend of Zelda game yet, and that is why they are holding back... Still - they have Xenoblade (why is it not a "big release", @MasterBlaster?), Devil's Third and StarFox. Splatoon is looking very strong too, and I'm really hoping that something actually new pops up during E3. It has to.

Also - doubtful if they will drag this on waiting for NX. I'm still convinced that it will be handheld system, and keep in mind that they are going to announce it on E3 2016, which means it won't get released until 2017, just as was the case with 3DS. Wii U needs that Zelda game badly and they know it.

Kifa

#41

Kifa commented on Video: What If Super Metroid Was A 3D Classic?:

@Bolt_Strike Yes, layout is roughly the same. But they also made new sprites, new background, new terrain tiles, remade all the music and sound effects from scratch, not to mention that the game runs on a new engine (Metroid Fusion engine, to be exact), so that means that game mechanics also needed to be coded from scratch. If that is not, in reality, a new game, then I don't know what is nor what you are driving at.

When I say that Metroid II deserves to be remade, I mean just that - make a new game recreating that setting. That is a remake. Anything less isn't.

Kifa

#43

Kifa commented on Video: What If Super Metroid Was A 3D Classic?:

@rushiosan Again - I am talking about a complete remake all the time. And yes, it was terrible in level design aspect, though I guess it's mainly because it was limited by the hardware it ran on. GameBoy was not exactly a powerful machine, even by old standards. Or simply they wanted an experience less frustrating than the original Metroid was and thought making it more linear was the right way to go.

Kifa

#44

Kifa commented on Video: What If Super Metroid Was A 3D Classic?:

@Bolt_Strike Zero Mission was made from ground up on GBA. It does not use anything from the original code. They only used existing maps as a reference. Still - "drastic" is what I like to see in remakes. Don't just up the resolution and swap sprites and/or models, make something new based on the old. This is what a "remake" is. I still stand by my point - Super Metroid is popular, but Metroid II deserves the remake more.

Kifa

#45

Kifa commented on Video: What If Super Metroid Was A 3D Classic?:

@Bolt_Strike That's what I was saying - Zero Mission changed a lot in the original map, and so should Metroid II remake if it's ever done oficially. Frankly - I think that they could do almos everything with it, thanks to how limited the original was, because there is all that much more to do. Remake is not only about the graphics, it's also about fixing aged and sometimes poor gameplay design. I refuse to accept a remake that only changes the "skin" of the game - it has little point.

@Kaze_Memaryu I've seen this a while ago, but somehow never managed to sit down and play the thing. Might as well give it a shot this afternoon. Thanks for reminding! :D

Kifa

#46

Kifa commented on Video: What If Super Metroid Was A 3D Classic?:

@LeeGarbutt Just to clarify - by no means I've intended to say that this video has no value, nor that 3D/HD remakes are without right to be, and if I did by accident, I am sorry. All those "three-dimensionified" videos are interesting, and you should keep putting them up.

Indeed - Zero Mission is a perfect example of a true remake done right. Original Metroid is, by all standards, an archaic game with stiff mechanics and confusing world design. Zero reimagines the entire game in a form that can rival Super Metroid in terms of production qualities and accessibility. Other example would be Resident Evil Remake for Gamecube (the recent "remaster" doesn't count, as it just upped the resolution and changed a few models).

Super Metroid 3D would still be a great game, however my point was simply that there are others who need the treatment more, and could yield better results. :)

Kifa

#47

Kifa commented on Video: What If Super Metroid Was A 3D Classic?:

I think that Metroid II is in a more dire need of remake than Super Metroid. The SNES entry is still very serviceable, looks great, plays great and is available both on Wii U and Wii Virtual Console. Metroid II is available on 3DS in it's original, emulated form, but it did not age half that well.

Why I think that? There is a lot that could be done with open world formula that the GameBoy game tried to implement, maybe even to the point of throwing the sequence away altogether and giving the player multiple options to traverse the game world. Metroid evolutions could change dynamically based on player's actions too, and most importantly gameplay could be modernised to accomodate a 2,5D convention, which would make sense in conjunction with stereoscopic 3D graphics.

Releasing Super Metroid again, just with layers of background separated in third dimension, gives us absolutely nothing in my opinion. Then again - I am a person who does not find "HD remakes" appealing in general (because I fail to see how improved visuals alone make the game better), so I might be missing the point here too. ;]

Kifa

#48

Kifa commented on Canned Shooter Dune: Ornithopter Assault Could...:

Wow. Just wow. Voxel engine running on a GBA... Goes to show how developers tended to squeeze every last cycle from gaming consoles back in the day. To think that this would run on a 16 mhz ARM9 CPU with 384kb of RAM combined is almost insane, and yet it does. The game itself does not look like anything special, aside from the Dune setting, but technically it is impressive.

Kifa

#49

Kifa commented on Minecraft Tribute Cube Creator 3D Shows Off It...:

@Xilef I guess that calling it a "rip-off" would immediately result in rampage DMCA takedowns on any game related material, as is often the case lately... I'm gonna repeat myself here and say that in my opinion those Minecraft clones are completely unnecessary, irrelevant, and I can't fathom a reason for them to exist in a world when official Minecraft (which is what people want, apparently) works on every device around, probably not excluding printers and microwave ovens.

Kifa

#50

Kifa commented on Nintendo’s Free-To-Play Experiment Pokémon ...:

I have downloaded it, I keep playing it from time to time when I have a few spare minutes to pass, but I don't intend to spend any money on it. Games like that never "worked" on me, and never will.

Also the download number figure is utterly meaningless. More interesting would be a total amount of money from in-game sales, or the amount of indivitual transactions at least. Or a relative number of users who ever spent a penny on this. Download figures mean nothing for titles that are free and have no ad revenue options. But I guess Nitendo will never publish any other data on this...