Latest News
Our Thoughts On Nintendo Direct - 17th May
Reaction / 35 minutes ago
Mega Man 5 Soundtrack Rocks Onto Capcom Store
News / 2 hours ago
Game & Wario Was Originally Intended As A Pre-Installed Wii U Title
News / 4 hours ago
Deadpool Could Be Heading To Wii U
Rumour / 5 hours ago
Silicon Studio Near "Maximum Performance" With Wii U, 3DS Hard...
News / 16 hours ago
Latest Reviews
Super Metroid (Wii U EShop / Super Nintendo)
Review / 4 hours ago
Dress To Play: Magic Bubbles! (3DS EShop)
Review / 19 hours ago
Star Wars Episode I: Racer (Nintendo 64)
Review / Yesterday
California Super Sports (DSiWare)
Review / Yesterday
Xevious (Wii U EShop / NES)
Review / Yesterday
User Profile

jtrencsenyi
Hungary
- Joined:
- Tue 7th October, 2008









#1
jtrencsenyi commented on 2D Boy's Ron Carmel Talks About Indie Game Dev...:
"Wait, they LOST money on World of Goo? Jeez. I hope they've made that $28,000 back..."
The estimated revenue only from the WiiWare version (60% from the overall revenues) is $2M+. Source: VGChartz.com
#2
jtrencsenyi commented on Artex Studios Developing for WiiWare:
Ricardo91: We are doing our best. We are making games for you and not for ourselves.
#3
jtrencsenyi commented on Artex Studios Developing for WiiWare:
PALgamer: you're right. But our tracks are bitmaps based and not tile layers, so we can't make a classic track editor. Sorry!
#4
jtrencsenyi commented on Artex Studios Developing for WiiWare:
OK! Let's summarize your needs and ideas for Str33t Racing!
#5
jtrencsenyi commented on Artex Studios Developing for WiiWare:
Street Spirit Hyper Speed Racer or only for your pleasure Str33t Sp1r1t Hyp4' Sp33d R@c3r
#6
jtrencsenyi commented on Artex Studios Developing for WiiWare:
ness: You can find more WiiWare sales data on vgchartz.com (currently down).
#7
jtrencsenyi commented on Artex Studios Developing for WiiWare:
Bass X0: our game play a little bit different. We haven't got any locked tile on the board.
#8
jtrencsenyi commented on Artex Studios Developing for WiiWare:
The graphics is not everything. A good example is Defend Your Castle for WiiWare. It has stylish but not so detailed 2D graphics, top notch game play and sell more than 250,000.
Much more important is spirit of the game play in my humble opinion.
#9
jtrencsenyi commented on Artex Studios Developing for WiiWare:
Shadx: Str33t Racing maybe is not a puzzle game. At least, I hope not....
#10
jtrencsenyi commented on Artex Studios Developing for WiiWare:
AlexSays: You are right! It's a bit too early to talk from the price, size, etc.
#11
jtrencsenyi commented on Artex Studios Developing for WiiWare:
Virus: We are doing our best.
#12
jtrencsenyi commented on Artex Studios Developing for WiiWare:
Tides of Chaos: thanks but I think it's natural. We make games for our customers (for you) and not only for ourselves. If We would like to make good games We need listen to your feedback! ...and we want.
#13
jtrencsenyi commented on Artex Studios Developing for WiiWare:
Tornado Man: we are in the early stage of development. I can not answer your questions now. We would like to sell our games from 400 to 800 Wii points. But you know, Nintendo has the last word.
#14
jtrencsenyi commented on Artex Studios Developing for WiiWare:
longtimegamer: maybe.
#15
jtrencsenyi commented on Artex Studios Developing for WiiWare:
longtimegamer: We will release the multiplayer version as a free update and not as a new game!
#16
jtrencsenyi commented on Artex Studios Developing for WiiWare:
longtimegamer: yes, of course. We would like to make different car categories, difficulty levels and car tuning/settings features in the game.
#17
jtrencsenyi commented on Artex Studios Developing for WiiWare:
Nintendork: I think the best control system for this game is the classic controller based. But we would like to make a game for "everybody". The default control will the classic nunchuck based (without motion) but you can change it on the settings.
#18
jtrencsenyi commented on Artex Studios Developing for WiiWare:
...and here comes the uncropped screenshots
Mahjong Zodiac:
http://www.CasualGameStore.com/mz_iphone_01.jpg
http://www.CasualGameStore.com/mz_iphone_02.jpg
http://www.CasualGameStore.com/mz_wii_01.jpg
http://www.CasualGameStore.com/mz_wii_02.jpg
Str33t Racing:
http://www.CasualGameStore.com/sr_iphone_01.jpg
http://www.CasualGameStore.com/sr_iphone_02.jpg
http://www.CasualGameStore.com/sr_wii_01.jpg
http://www.CasualGameStore.com/sr_wii_02.jpg
#19
jtrencsenyi commented on Artex Studios Developing for WiiWare:
Doogle: Str33t Racing is a working title. I will post an early video in the next month. I hope you will suggest a good name for our game!
We develop casual games since 2005. Mahjong Zodiac is our best casual PC game. It's a mix of 3-matching and mahjong games with a storyline.
Nintendork: We are big top-down racer fans here in Artex. Our personal favorits are the Super Cars II, Skidmarks and Roadkill on Amiga. We would like to make an uniqe 2D racing game. We will release a single player version at Q3 2009 and an enchanced multiplayer version Q4 2009 or Q1 2010.
#20
jtrencsenyi commented on Artex Studios Developing for WiiWare:
Hi guys!
My name is Jozsef Trencsenyi and I'm the CEO and lead programmer of Artex Studios. Thanks for your critics. We would like to listen to your perceptions.
#21
jtrencsenyi commented on Confusion Reigns over Mega Man 9 Sales:
6x% for developer, 3x% for Nintendo