User Profile



United States

Sun 20th Jan 2008

Recent Comments



Josh commented on US VC Releases - Christmas Eve - Donkey Kong C...:

Guys. Quit being such negative nellies. Donkey Kong Country THREE. One of the most excellent SNES games ever. Also, Shmoe, I played through SUper Mario RPG just a few weeks ago. Loved every minute of it. Of course, I've got nostalgia on my side, so your milage may vary.

On occasional weeks, whining is warrented. If Nintendo releases three horrible, crappy games, I want to vent too! Certainly not this week. To summarize, please guys, keep your pants on. You're getting repetitive, just complaining about Mario and Earthbound and Kirby. The Wii will have about a five-year lifespan, and Nintendo doesn't wanna blow their load all at once.

*Flashbacks into fuzzy memories of when the VC was first announced, and everyone naively hoped it would have every game ever, for free* Ah, 2005, we hardly knew ye.



Josh commented on Hardware Focus - Nintendo 64:

Nice article. But!

After being dubbed the Ultra 64, the console was finally introduced in late '95 in Japan as the Nintendo 64 (often shortened to N64) due to licensing issues with the Ultra name, though the North American release did not happen until September 1996, and the PAL release even later, in March '97."

Wrong-o. The N64 was released on June 23, 1996 in Japan.



Josh commented on Sonic the Hedgehog:

The Mega Collection defaults to the Japanese version, which featured improved parralex scrolling, graphical underwater effects, and the level select in the correct zone order. For example, in Green Hill Zone, the clouds would quickly move from right to left. A few codes could also let you play the original US version without these upgrades, as well as a second revision of the Japanese version which fixed the spike bug.



Josh commented on Sonic the Hedgehog 3:

In spite of my rediculous worshipping of the blue hedgehog, I've got to agree with the four-star review, but for different reasons. First of all though, the level design and gameplay here is much better than Sonic 2's. The levels are many times larger, the gameplay has some variation with the different shields, the graphics are beautiful, and the design gives Tails some character-specific paths. There are two or three ways to go through every level, and the Jacko-inspired music is some of the best in the series.

My gripe with this game is simply that it was released incomplete. Sega needed to release Sonic 3, but the memory needed for the game would have made it one expensive cartridge, and the game needed more time. So Sega took what they had (two playable characters and six zones), and split the cost between two games. This turned out to work out fine for us, as in addition to being the second part of the game, Sonic & Knuckles added Super Emeralds, Hyper forms, and the ability to play as Knuckles in Sonic 2.

But to release this half-game on the Virtual Console concerns me. Nonetheless, Sonic 3 is a very solid, very fun game in it's own right. Adding the second half, though, would make it one of the most excellent, awesome games on the VC. Are you listening, Nintendo? ^_~



Josh commented on Mario Kart 64:

Many say this game hasn't aged well, but what it lacks in longevity, it more than makes up for in personal nostalgia. I got this game on the N64 for my 9th birthday, and having got the Wii for my 19th, I wasted no time in downloading this game.

In my opinion, it's second only to Mario Kart DS. There's a certain... click to the items and boosts in this game, aided by the animation and sound effects, that just makes nailing someone with a shell sweet. And there's nothing like barreling down a course with a Starman, flinging your opponents around and hopefully knocking 'em off the course.

When I was young, I used to go around screaming the character's phrases. I played multiplayer constantly. I knew the giant Rainbow Road shortcut. And then, as now, this game warrants five stars.

Yeah, ha ha ha!



Josh commented on Donkey Kong Country 2: Diddy's Kong Quest:

I called Nintendo of America to complain about this game, and they offered me a $10 discount on a classic controller. Then I pretended like my son had lost a finger and it was hard for him to play, and they sent it to me for free! It's a bit of a rude thing to do, but I agree, the DKC series is all about flow, and in the later levels, it is damn near impossible to play while holding the GCN controller like that. They need to put a warning for this. But! Free classic controller, and I'm loving it. This is an amazing, awesome game, and IMO the best platformer on the SNES.