User Profile



Jesus is Lord

Male, 30, United States

I love everything Nintendo, but also enjoy gaming on other consoles. My first game was Mega Man 3, and some recent Ninty favorites include Pikmin 3, Fire Emblem Awakening, DKC Tropical Freeze and Zelda Link Between Worlds. I own a Wii U, PS4, 3DS XL and Vita.

Fri 15th February, 2013

Recent Comments



JaxonH commented on Game & Watch Gallery 3 Rated for 3DS Virtual C...:

This is nice, but I'm waiting on that Donkey Kong Land 1-3 (GB) for 3DS VC, and Donkey Kong Country 1-3 (SNES) for Wii U. And if we ever get GBA on 3DS, I'd gladly take the DKC ports as well. But, I am glad to see some better games heading our way now. Let's hope they keep it up.



JaxonH commented on Nintendo Shows Off New Courses for Mario Golf:...:


Not sure about the DLC, but I know I pre ordered my copy with Kirby Triple Deluxe for $29.99 each (well, $23.99 due to being a Best Buy Gamer's Club Unlocked member) as opposed to the traditional $39.99 MSRP. Although I've seen those games listed for both of those prices as well as $34.99. Guess it just depends on the retailer.



JaxonH commented on Talking Point: What Games Are You Playing This...:

Well, having finished my month long DKC Tropical Freeze binge, and having just beaten Zelda Link Between Worlds, MGSV GZ and Infamous Second Son, I'm now glued to Final Fantasy X on Vita, but I am jumping around from console to console and game to game, as I always do.

Wii U: Metroid Fusion.....Darksiders 2
PS4: Infamous DLC
3DS: Super Mario Bros 3.....Mario & Luigi Dream Team
Vita: Final Fantasy X HD.....Tactics Ogre
DS: Dragon Quest V
Wii: Super Smash Bros Brawl (Project M)
GC: Baten Kaitos Origins



JaxonH commented on Review: F-Zero Maximum Velocity (Wii U eShop /...:


F-Zero GX will.

I was always an F-Zero fan. I remember when F-Zero X released on the N64, and I was blown away by the first "real" 3D F-Zero. The tracks twisted and turned, you had inverted cylinders... it was amazing. Then the Gamecube released, and I distinctly remember my first thought: I wonder how great F-Zero will look on the new console. And to my expectations, it was mind-blowing. Even to this day, F-Zero GX holds up as one of the best looking games on Gamecube OR the Wii. I highly recommend you play GX, then judge.



JaxonH commented on NPD Results Bring Solid 3DS Numbers as Wii U S...:


How could 3DS doing 200k a month be horrible and yet PS4/X1 selling 300k a month is phenomenal? No, that doesn't add up.

I think you're mistaking the NPD for worldwide sales. This is just one country, the United States. 160,000 sales in the U.S. alone isn't shabby for the 3DS. Especially considering it raked another 100,000+ from Japan alone. That's not factoring Canada, UK, EU, AU, and every other country/region in the world that buys Nintendo. And 70,000 for Wii U is MUCH better than I was expecting. Remember when Wii U only sold 160,000 WORLDWIDE in 3 months? Wii U is outselling those numbers in the U.S. alone now, and in just two months.

So yeah. 3DS is not doing great, but it's not doing horrible. Wii U is bad, but it's doing better than last year. Oh well, time marches on and the games keep coming regardless.



JaxonH commented on Month Of Kirby: Kirby's Lost Levels:


Sometimes it's not that simple. Sometimes the game is just fundamentally, well, boring. If a few changes are all that's needed to make a game great, I'm sure that's the chosen course of action. But you know when a company like Nintendo scraps a game for low quality, it's for good reason. Most likely the game was completly unsalvageable.



JaxonH commented on Nintendo Download: 17th April (North America):

Lo and behold: hell hath frozen over.

As soon as the shock wears off from SMB3 finally arriving on the eShop, I'll be downloading it for both Wii U and 3DS, followed by Golden Sun and F-Zero.

My VC collection is actually starting to fill out nicely. In fact, I've only got one menu page left on my Wii U, and the only digital games I buy are Virtual Console and the occasional digital release like Castlestorm and NES Remix. That's a heck of a lot of VC games all things considered. But I'm going for broke this gen. I want the FULL BACKLOGGERY from past consoles, seeing as Wii U is shaping up to have the most diverse and robust VC offerings to date. From NES to GBA, N64 to DS... with Wii and Wii U playable by disc. If they add Gamecube VC down the line, the Wii U will be able to play games from every Nintendo gaming device ever made, barring the Virtual Boy and 3DS (speaking of which, Virtual Boy VC for 3DS anyone? No?)



JaxonH commented on Tengami Soundtrack by David Wise Hits iTunes a...:

This just makes me want an official Donkey Kong Country Tropical Freeze soundtrack even more. Why oh why didn't they include a limited edition with soundtrack? Just waiting on a release in Club Nintendo Japan, then I can score off eBay...



JaxonH commented on Nintendo Tees Up Mario Golf: World Tour Online...:

I really love Wii Sports Club Golf. It's easily the best golf I've ever played in video game land. And not just a cut above the rest, it stands head and shoulders above other golf games. With that said, I'm still really excited for Mario Golf, which looks like the most intricate and fully loaded Mario Golf I've ever seen. This is more crazy fun, while Wii Sports Club Golf is closer to a simulation experience. Both viable, each their own experience. Can't wait!

And nice to see a demo. I don't care about it but perhaps it will help serve to pacify those complaining about a lack of demos recently.



JaxonH commented on Nintendo Tees Up Mario Golf: World Tour Online...:


What are you talking about? There's online multiplayer. Did you not read the paragraph explaining private and public communities and custom conditions for play? The leaderboards are for hosted tournaments that everyone who owns the game can participate in and compete globally by stroke. That's ON TOP OF and IN ADDITION TO the full and complete online play, with communities both public and private, with full customization for conditions. It's got every which way of online a game can possibly have.



JaxonH commented on Nintendo Involved In Patent Dispute Over Wii U...:

This kind of stuff pisses me off.

First they say the DS and 3DS family handhelds infringe on their Personal Computer Display Method patent, which is, ya know, for Personal Computers, and when that doesn't work they go after the Wii U. AS IF they own a patent for using more than one screen or something. Well, you can't use buttons either cause we own a patent for buttons. BS... The technology used in DS/3DS second screen is completely different than the wireless technology used for Wii U. The fact they went after DS/3DS first should be Nintendo's saving grace. You can't sue anytime someone puts a screen on a device....



JaxonH commented on Talking Point: Amazon Fire TV is an Early Warn...:

To get the attention of a gamer, you have to have high quality games that are top-tier in terms of fun. Amazon doesn't have that. Neither does Ouya, or any other micro-console competition. The only other entity that could prove a powerhouse in the console market is Steam, and they decidedly kept their Steambox more PC than console. If, however, they do decide to go full-board console, things could start getting VERY interesting.



JaxonH commented on Yoshio Sakamoto Striving For "New Entertainmen...:


I also have never heard an argument that could convince me video games are not art. But even if they're not, that doesn't mean emotional story isn't a valid pillar of entertainment. Since the dawn of the 3rd generation, video games have been using story to bolster the entertainment value. Some do it better than others. But Metroid Other M, while not as good as some prior entries, was VERY MUCH over-reacted to. At the very least, it's still a great game and definitely in the top 20 for Wii. So the story was a little emo, so what? Since when does that ruin an entire game? A game with solid mechanics and conventional Metroid exploration?



JaxonH commented on Vita Overtakes 3DS in Tough Week for Japanese ...:


It's comparing apples and oranges. A 1.5Ghz proc from the present day will more times than not outperform a proc clocked at twice the speed from a decade ago. Wii U CPU is clocked low, however, it's much more efficient than CPU's from the mid-2000's. Furthermore, the architectures differ. All 7th gen consoles were CPU-centric, while all 8th gen consoles are GPU-centric. Comparison is futile ;)



JaxonH commented on Microsoft's Ken Lobb: Metroid Prime Wouldn't H...:

What's messed up about that though is when people complain about a lack of games they say indies don't count. They say they didn't buy a console for indies. But the second a 2D platformer releases from Nintendo, they use indie games (games they never bought or played) as reason of over saturation. Games that never mattered before all of a sudden count just as much as a full blown release when it fits their agenda



JaxonH commented on Microsoft's Ken Lobb: Metroid Prime Wouldn't H...:

@Hortencio @NathanVS
The biggest thing that gets me is the systematic discrimination of the 2D platformer by the Nintendo fan.

When DKC Tropical Freeze was close to release, I heard so many complaints about Wii U being "nothing but 2D platformers" and that Nintendo "only makes 2D platformers" and that "nobody wants 2D platformers nowadays". Never in my life have I witnessed such blatant prejudice toward a genre of game.

Before DKC Tropical Freeze released, we had ONE 2D platformer from Nintendo. One. Yes, it had DLC in the way of New Super Luigi U, but that's all that was- extra content. In fact, there were only two 2D platformers on the system total at that time between 1st and 3rd parties. What I don't get, is we had two stealth games, two FPS, two racers, two 3D platformers, two minigame collections, two survival-horror, two adventure games, two action beat-em-ups.... pretty much no matter WHAT game would have released in place of DKC, it would have made Game #3 for its given genre.

So why the fuss about 2D platformers? There were no more of them than any other genre on the system. Furthermore, you don't see 2D platformers anymore on the other consoles, so they're actually even a rarer genre than any other. You'd think people would be in favor of more games in the genre, given they're so rare nowadays (especially good ones). Strategy RPGs are a niche genre, but no one complains when we see a couple of those. And 2D platformers are no more niche than SRPGs- that I can assure you.

It all comes down to the inferiority argument. Some people actually hold the prejudice that 2D platformers are "lesser" games than other genres. Can you believe that? As if one type of game is superior to another. No one would DARE say such a thing about a strategy RPG, or a dungeon crawler, or a dating SIM, or even an RPG card game... even though many of those genres are much more simplistic than 2D platformers.

Furthermore, we really only got to see 2 generations of 2D games before they all but disappeared with the N64 and Playstation. I can understand all games being 3D when the technology first made them viable, but we've actually reached a point that 3D games are exhausting their possibilities, yet there's so much more that can be done with the 2D platformer. We've had 3D games for MUCH longer than we ever had 2D games, yet people get in a frenzy any time they catch so much as a whiff of a 2D platformer, regardless of how good it is or how few of them there are available on the high market nowadays. It's genre discrimination, and it's run rampant among Nintendo fans. I say, every genre is just as credible as the next. I say, there is no superior genre. I say, if people are gonna complain about getting a third 2D platformer, I better hear the same complaints when Mario Kart 8 releases, seeing as it's the third cart racer (Sonic and F1). I better hear those same complaints about Smash seeing as it's the third fighter. I better hear those same complaints about Bayonetta, seeing as it's the third action beat-em-up.



JaxonH commented on Microsoft's Ken Lobb: Metroid Prime Wouldn't H...:


That's not fair. No one ASKED for Metroid Prime. No one ASKED for Pikmin. No one ASKED for Wonderful 101. No one ASKED for DKC Returns, or Kid Icarus Uprising, or the Wii, or the Wii U, or the 3DS, or anything really. Just because fans don't ask for something doesn't mean it's not a good thing.

Fans asked for better VC, and specifically complained about VC games being titles already released on Wii. Nintendo answered that call with great VC games, and ones never before released on VC. How is that not something fans asked for? That IS what fans asked for. How could anyone NOT want great VC games on Wii U? They want great games, they want something new that's never been on VC before, but then when Nintendo does exactly that, GBA isn't good enough? GBA isn't what "fans asked for?". If no one asked for GBA on Wii U, it was only because it seemed like something too good to ever come true.

EDIT: Not to sound tempermental- I'm not upset at you or anything. I just very adamantly disapprove of the "we didn't ask for this" complaint. Because Nintendo isn't waiting tables. You wouldn't tell Picasso how to paint or what to paint- you let the master do his work and marvel at the result. Likewise, you don't order Nintendo around and cite specific demands- you let the masters do their work and marvel at the result. Every game in existence began as something fans never asked for. But every now and then Nintendo will do something to answer the complaints of fans. And fans were most certainly complaining about dull VC and re-releases from the Wii VC era. Now we get Metroid Fusion, Advance Wars, and the like, and people complain about that too, as if getting good, NEW games on Wii U VC is somehow a bad thing. It just boggles my mind. Perhaps people would rather go back the days of Volleyball NES VC?



JaxonH commented on Nintendo Announces a Charming New Princess Pea...:

My sentiments exactly. I'm obligated to buy this now, because as a completionist, I refuse to own only the Mario, Luigi and Zelda limited edition Wiimotes but not the Peach Wiimote. I feel like Nicolas Cage in Matchstick Men. Obsessive compulsive to the max...



JaxonH commented on Microsoft's Ken Lobb: Metroid Prime Wouldn't H...:


You can't reasonably expect a company, whose interest is fundamentally at odds with the consumer, to listen to the consumer concerning pricing. Neither can you reasonably expect a company's relationships with developers to be exactly what fans want. Obviously, Nintendo strives to have good relations with everyone. But realistically, wanting good relations and having good relations are two completely separate things.

As for retro IP management, again, all for-profit businesses are fundamentally opposed to the interests of the consumer. We want low prices. They want high prices. We want all the good VC games right away, they want to ensure they maximize profitability by allowing the lesser-known VC games to occupy digital real-estate.

When it comes down to it, there's a reason most companies do not base decisions off fan requests. If the desires of fans were always the clear cut way to go, then everyone would be doing it. Unfortunately, fans write alot of checks they can't cash. Everyone talks about how great THIS would be. Company A responds by doing THIS, and no one buys it.

For example. I want a new F-Zero. I'm sure you do as well, and probably half the people on this site. However, I'm not so sure the fanbase can cash that check, if you will. In fact, I'm fairly certain a new F-Zero would struggle to sell more than Pikmin 3, and it'd be lucky to do that well.

Another example- everyone complained about poor Wii U VC offerings every week. Lo and behold, not only do we get fantastic VC games this entire month, they're games that have never been on Virtual Console before, which makes them all the more desirable (fans complain about a repeat of Wii VC, well, we're getting games that were never on Wii VC, and really good ones at that). This is EXACTLY what fans were asking for. But, now fans are complaining about those very games (we've all heard the abundant negativity surrounding GBA games on Wii U). Case in point> Fans complain about something. Nintendo responds. Fans complain about getting what they asked for.



JaxonH commented on First Impressions: Tomodachi Life:


When they say "American accent", they mean a neutral American accent. Not the deep southern accent or the far northern accent, not the New Jersey accent, New York accent or any other "out of the ordinary" accent. Usually the type of accent you'd hear from a news anchor on a national news station. They try to pick anchors that have as neutral an accent as possible so as to not alienate anyone. Think midwest. That's traditionally the standard American accent.



JaxonH commented on Nintendo Titles Struggle for a Presence in UK ...:

Who. Cares.

I can't remember the exact date and time it happened, but sometime in the last 5 years being a Nintendo fan changed from "enjoying Nintendo's games" to "cheerleading Nintendo's sales like a spectator sport". Oh no people! Game A didn't make the top 20! What are we going to do! I know- let's collectively bash Nintendo for not keeping pace with the rival team! And of course, now I can't enjoy my Wii U or 3DS because my satisfaction as a Nintendo fan only exists to the extent they succeed in the marketplace. Blah!

People only hate the Wii U because it's not popular, and insecure gamers NEED to feel accepted by owning a popular gaming device. Case in point- everyone here who regularly bashes the Wii U, was doing the same exact thing when the 3DS was unpopular. Said the handheld was total garbage, they did. Once it started selling, all of a sudden it's "such a great handheld!". Popularity changed their opinion at the drop of a hat. Likewise, if Wii U were outselling the PS4, these same individuals would be praising the Wii U as "such a great console!"

Inferiority is the most irrelevant excuse for poor sales there is. 3DS is technically inferior to Vita. So why is it selling more? DS was inferior to PSP. Why did it sell more? PS2 was inferior to Gamecube/Xbox- why did it sell more? Wii was inferior to 360/PS3. Why did it sell more? Console inferiority only matters when the main appeal is multiplats that can be obtained on a, wait for it, SUPERIOR platform. When your main draw is exclusives, inferiority goes right out the window, because it's not superiority that matters, it's superiority for the GAMES YOU WANT TO PLAY. With Sony and MS, superiority matters, because they share the same libraries (with a few exceptions). With Nintendo, there IS NO ALTERNATIVE to play these games. It's like saying "Go buy a PS4 if you want voice chat". No, because I don't want VOICE CHAT. I want VOICE CHAT WITH MY NINTENDO GAMES. Voice chat in and of itself, is useless.

With that said, all people are for superior hardware. So why have 6 million people bought a Wii U and 45 million bought a 3DS? Because the superior hardware of PS4 and Vita is useless if it can't play the games those people want to play. Wii U offers Nintendo games in HD for the first time ever. Everyone loved Wii and Gamecube, so how can you not enjoy the Wii U, which is infinitely SUPERIOR to it's closest alternatives (Wii/Gamecube) in every way. I don't care what's "wrong" with the Wii U. It's better than the Wii, bar none. And considering I found great enjoyment with that console, how can I not find just as much, if not MORE enjoyment, from a superior HD console with higher quality games?

I laugh at those who claim Nintendo is doomed, the Wii U is the end for Nintendo, that Nintendo will be forced out of making home consoles, etc. Sounds slick, but in 20 years when I'm still playing home console Nintendo games, I want each and every one of you to remember your dire predictions and just how wrong they were.



JaxonH commented on Feature: Kickstarter's Wii U and 3DS Campaigns...:

The thing is, developers are taking note of how easy it is to take advantage of Kickstarter to fund their projects, and we're seeing a flood of new games asking for crowd funding. I was ok with it when it was just one game here and there, but I'm not willing to fund the entire indie community.

I backed Mighty No 9, Shantae Half Genie Hero and Earthlock Festival of Magic. Only the best of the best. I feel bad for those games that will never make it, but that's why publishers exist. If they believe the game is THAT good, partner with a publisher and bring it to market. If you're going to crowd fund, you better make sure it's a really good game, because there's a whole lot of mediocrity out there. I mean, it's hard enough convincing gamers to buy your game when it's a finished product on sale in the eShop, much less when it's concepts and promises.



JaxonH commented on Nintendo Shows Off Upcoming Golden Sun and F-Z...:


Source? Because from what Nintendo has stated, that's exactly the opposite of the truth. They're having problems with GBA games running fluently on 3DS. The Ambassador games had fluctuating frame rates, no virtual saves, no button config- basically just a dumped ROM that ran how they ran, some better some worse. VC games are not simple emulated ROMs- they have to ensure the framerate is solid on every single release, something that even PC emulators struggle to do.

Point is, the 3DS is not more than capable, however, Nintendo has stated they're working on solving the issues and are committed to bringing GBA games to the 3DS. These GBA games coming to Wii U is not a "marketing tool" to get you to buy a Wii U. It's just that Virtual Console is a function of Wii U, and they're releasing good games for it. NEW games, that weren't on the Wii VC. Which is something everyone's been moaning about since the VC launched. Now they do it, and people mock it? Come on...



JaxonH commented on Bravely Default Producer Says to Expect Info o...:

The DS was an RPG powerhouse. Multiple Dragon Quest games, multiple Final Fantasy remakes and spinoffs, The World Ends With You, Radiant Historia, Chrono Trigger, etc... most of which was accounted for by Square Enix. I'm REALLY hoping we can get a new, exclusive Dragon Quest on 3DS, and maybe a Final Fantasy remake or two like they did on the last couple handhelds. But my goodness, they really need to get with it on that Dragon Quest.



JaxonH commented on NES Remix 2 Features A Mode Which Mimics The 1...:

How many times will I buy the same retro games? As many times as they release them :) Hey, gotta upgrade with each passing generation! And this whole new "Remix" thing is a stroke of genius. Like a commenter above already stated, it's a good way to get a fix for that NES craving- quick mini-challenges keep the excitement going. Day one buy, without question.



JaxonH commented on RPG Earthlock: Festival of Magic Will Be Casti...:

I emailed the team at Snowcastle just giving them my support and re-assuring them I'd double my pledge if need be, and they actually emailed me back with a decent response. Awesome devs, and I'm so glad this game was funded- way to push at the tape people!



JaxonH commented on Super Smash Bros. Hitting 3DS This Summer, Wii...:


Did I miss the memo? When did we all of a sudden have summer expectations for Smash Bros Wii U? From what I recall, people were complaining about it probably being a 2015 release. But now all of a sudden people are disappointed it's not a summer release with Mario Kart 8? That doesn't make sense. People were not expecting this in summer. In fact, they complained about it on a daily basis that the game wouldn't even be out this year.



JaxonH commented on Nintendo Is Working On The Next Mario Game, Bu...:


It's a 2D platformer, not a vine simulator. Things aren't supposed to be realistic. The goal isn't to have realistic vine momentum, the goal is to have something that swings back and forth for you to grab and climb on. When you jump on a swinging vine, it stops its inertia and starts swinging the other way. That's about as realistic as it gets in a 2D platformer man.

And no, the SNES DKC games did not have customizable controls. Neither did they assign one button per action. In the SNES games, you used the same button to run and roll, AND to ground pound (only for ground pound, you also pressed down, which Tropical Freeze has eliminated the need to do). In Tropical Freeze, you have a SEPARATE button for run and roll/ground pound. So please, don't. It's by design. It's not bad physics- it means you can't perform a ground pound while moving, and you can't start a roll from a still position. Exactly like the original DKC games. Simple as that. And because one of these actions can only be executed while still and the other while moving, why have 2 different command buttons for the gamer to switch between, when it can be streamlined down to a single button that provides dual uses depending on context?

Also, the game is playable on the gamepad, so what is your complaint about not mirroring on the gamepad? If you want to view and play it on the gamepad, you can do so. If you'd rather play it on the TV, you can do so. You can do either one you choose. And you hated the bonus rooms? I'm surprised you like video games at all lol... It's a game man! The bonus rooms were 3 times as diverse as Returns, completely optional and 100% fun times. Yet this is one of your reasons for hating DKC?

And not equally creative? You're joking, please tell me you're joking. Tropical Freeze is about as creative as they come. I'm beginning to think you haven't played the game. Because nobody legit plays that game and says it's less creative than the originals, unless they're just jaded and looking to foster complaints. Have you forgotten what the originals were like? Couple wooden planks in a mine, maybe some hills with tree leaves in the background. That's it. It seems to me you're nitpicking anything you can to blast the game.

And btw, it's not because it's Nintendo. It's cause it's one of the best video games I've ever played.



JaxonH commented on Nintendo Is Working On The Next Mario Game, Bu...:


Really gotta disagree with you there. DKC's mechanics were by design. Tropical Freeze is the most perfectly flawless technical platformer I've ever played. Watch my time trial runs ranking 4th and 13th in the world and you'll see just how amazingly precise you can be in that game. It played exactly like Returns, which was unanimously hailed a technical masterpiece. Not sure what changed from Returns to Tropical Freeze, but you can't hate one and not the other. And TF blew Returns out the gate- no more forced motion controls, no more "blowing" mechanic. Added run mechanic. New characters and movesets for each. Idk, I don't think we're gonna agree on this one- cause Tropical Freeze was one of the finest video games I've ever played in my life.



JaxonH commented on Nintendo Is Working On The Next Mario Game, Bu...:


Yes, they do. Miamoto was recently interviewed and stated that he would like to get back to the Mario Galaxy series. And if there's one thing I've learned- what Miamoto wants, Miamoto gets. Remember the last time he said he'd like to see something? It was when he stated in an interview that he'd like to see a remake to Zelda Link to the Past. Couple months later, bam. Zelda Link Between Worlds announced.



JaxonH commented on Nintendo Is Working On The Next Mario Game, Bu...:


I'm not disagreeing with you on wanting other types of games. I want to see games like Metroid, Star Fox, F-Zero, Kid Icarus, Fire Emblem, Battalion Wars, Sin & Punishment and the like as much as the next guy. I've just been gaming Nintendo long enough to know that a ton of different games will most definitely be available once everything is said and done and the generation is over. I guess a simple way to put it is- I have faith, because they've never let me down once in the five generations prior.

You're right, it COULD be a NSMB sequel, but I don't think so. Tokyo EAD only does the 3D Mario games. Everyone knows that. Which means it's a 3D Mario game on Wii U or 3DS. I don't think it's on 3DS because the handheld is well into its 4th year on the market. By the time the game would release it would be the eve of the next-gen handheld launch.

I go by three years because that's how long typical 1st party games take to develop. DKC Tropical Freeze took a solid 3 years, and it was a 2D platformer. Same for DKC Returns. Same for Metroid and Zelda- they take 3 years. Even Mario Galaxy 1 and 2. So while it is an assumption, it's an educated one.

As for the diversity- to each their own as I always say, but personally I'm pretty happy with the charted course. I mean, we've seen a Kid Icarus reboot, a Luigi's Mansion sequel, a Donkey Kong Country sequel, a new Yoshi's Island, a Starfox classic remake, a brand new IP with Wonderful 101, a Pikmin sequel after 9 long years, with a Xenoblade sequel coming, a Fire Emblem/SMT crossover coming, a Zelda/Dynasty Warriors crossover coming, Bayonetta 2... and that's all just in the last year or two. Multiply that by the 6 years a console generation lasts, and you begin to understand the sheer breadth of diversity the Wii U and 3DS libraries will embrace by the time the sun sets on this generation.

And as for quality, again, that's opinion and will vary depending on the eye of the beholder. But me, I feel every single game that has come to 3DS or Wii U has completely outdone any standing predecessors on prior consoles. I've been saying this alot lately, but I feel like Nintendo has REALLY upped their game as far as quality goes. I'd rank the Gamecube and SNES as the highest quality libraries up until this point. But at the rate Nintendo's going, 3DS and Wii U will be reigning champs in just a few more years. That's just how I feel about it- Idk, Fire Emblem Awakening, Zelda Link Between Worlds, DKC Tropical Freeze, Pikmin 3, Mario Kart 8... these games just DOMINATE as far as quality goes.

It's cool though, I get what you're saying. I think if Nintendo wasn't so secretive about what they're working on, and we knew all the games they have in development for 2014, 2015 and 2016 release, you'd feel differently. Again, I just have faith.



JaxonH commented on Nintendo Is Working On The Next Mario Game, Bu...:


Mario more than Call of Duty? Not quite. Call of Duty gets a new release every single year, spanning 7 direct sequels in one generation on a single console. We get one 2D Mario per console per generation. We get one 3D Mario per console per generation. Not seeing it man, sorry. Last gen Nintendo made an exception and gave us two 3D Mario's on the Wii. But considering the DS only got a remake, it evens out.

So what if we get a second 3D Mario this gen? I mean, are you really gonna be upset that out of the 50-75 or so first party games that will be released on Wii U over the course of this gen, that two of them will be 3D Mario games instead of one? Idk man, that seems pretty rigid to me. I mean, we don't need a screenshot of Zelda U as a prerequisite to knowing about a game being in production. And there isn't four Mario games, there's just not. We have one 2D Mario on Wii U, and one 3D Mario. That's it. Same for 3DS. You cannot combine them because they are separate consoles. I mean, we'll have four Zeldas too if you use that logic.

All I'm saying is, we only get one Mario per gen per console per genre. We don't get a New Super Mario Bros sequel on Wii U every Christmas. We don't get a 3D Mario on Wii U every holiday season. There are going to be a TON of games between now and the 3 years it will take for this new game to release. By the time it does, you'll probably be complaining about not having a Mario game in 3 years. I know I will be. Personally, I'd be upset if they DIDN'T announce a second 3D Mario, cause I think I speak for everyone when I say I want to see a Galaxy 3 or equivalent. And I have a hunch that's exactly what this is, considering Miamoto's latest statement about the series.



JaxonH commented on Nintendo Is Working On The Next Mario Game, Bu...:


It's just one game man. One game that won't release for another 3 years. Do you realize how many games will have come out between now and then? Annual Call of Duty, annual Assassin's Creed, annual Madden, annual Fifa, annual everything nowadays. So we get a second 3D Mario game on Wii U this gen. Is this really the battle you want to pick a fight with when there's so many other games that get 6, 7, 8 releases per gen on a single console?



JaxonH commented on Nintendo Is Working On The Next Mario Game, Bu...:

Obviously it's coming to Wii U. There isn't enough life left in 3DS for another Mario game just starting development. The handheld is already over 3 years old, which means if this game were coming to the 3DS, then it would release during it's very last year before the new handheld. Wii U has much more life left in it- we won't be seeing the next home console until holiday season 2017 or 2018. Even with a 3 year dev cycle, this game would still release with a year or two left before 9th gen.



JaxonH commented on Feature: How A Team Of Dedicated Fans Is Fixin...:

So this is just like that Newer Super Mario Bros Wii mod then, huh... I might have to check it out. Nothing like a good fan mod to change things up and make them feel fresh again. I liked the NSMBWii mod- I thought they did a pretty good job building upon the original game.