User Profile

JaxonH

JaxonH

Jesus is Lord

Male, 31, United States

I love everything Nintendo, but also enjoy gaming on other consoles. My first game was Mega Man 3, and my all time favorite is MH4U. Also a HUGE fan of DKC and Fire Emblem. I own a Wii U, PS4, X1, 3DS and Vita. And of course, a Gamecube and Wii.

Joined:
Fri 15th February, 2013

Recent Comments

JaxonH

#1

JaxonH commented on Kerbal Space Program On Wii U Is The “Defini...:

This looks really fun.

I do think this is one of those rare instances where I would have appreciated some better assets and realism though. A game like this would be a DREAM to play if it were realistic. I'm sure it'll still be fun nonetheless and I'll probably buy day one

JaxonH

#3

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@Action51
"if this Amiibo never existed, you wouldn't think for one second that the game lacked anything (in fact we'd still be praising it), but now that they offer some bonus content, people are crying about a rip-off."

That's a very good summarization of my thoughts on the matter. One of the biggest fallacies is that "co-op should be free". No such thing. When you get co-op in a game, it's because you paid for it with the price of the game. It wasn't free- none of the game's content was "free". You paid real money for that mode. Content doesn't make itself, and it's definitely not free. So if you pay for co-op in every other game that has it, why should people NOT pay for it now? But then they say "Oh well it should be included for the price". If that's how they really felt they would've been saying that when the game released, not now- some 18 months later. Up til now, everyone has agreed it's been a full game. So if that's true, how can one then demand more content, beyond a full game, for free? It's not like they just flip a switch and "Presto!" Game now has 2-player. Not how it works. There's real, actual work and development that goes into creating co-op modes. Characters, stage layout tweaking, difficulty, balancing, bug-testing.. Should an honest studio not get paid for their work?

JaxonH

#4

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@Morpheel
I'm perfectly calm- that message was from early morning hours. But hey, he wanted to start blindsiding me with insults and name calling out of nowhere, all I did was give the man a lecture in response.

No one ever says anything when I get called names and insulted, but boy the minute I answer all of a sudden NOW the mods want to step in. Would've been useful to step in beforehand, seeing as his comment was made last night sometime. Just sayin, I'm not the one throwing around insults, I'm just defending my integrity here

JaxonH

#5

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@TwilightAngel
Excuse me? Let's get one thing straight- I don't damage control anything. I'm going to break it down exactly how it happens here on this site.

You've got a bunch of relentless, hateful members who do nothing but come on the site and complain about EVERY LITTLE THING. Complain when Nintendo won't publish a game. Then turn around and complain when they do. You complain about not finding amiibo, but when I point out most everything is in stock on multiple occasions now, no one actually wants to buy them. Why? Because you're not really upset, you just wanted to complain about something.

No, it's not damage controlling because there's no damage to control- save the imaginary damage you've artificially constructed in your mind- but even if there was that's not the reason I would ever dispute something with someone like you. I speak from the heart about how I really feel and that's the ONLY reason I need- but that's the problem with people like you- you will make the most ridiculous and outrageous complaints and manufacture anger about every single little thing, but when normal people who are here just to enjoy the hobby say something to you and call you out as being unreasonable then you want to label them as a fanboy or damage controlling. Yet you do everything in your power to come here and make Nintendo look as bad as possible, to make it seem as if everything is such a horrible problem. You will nitpick every single little thing you possibly can- if you can even find a remote reason to complain about it you do exactly that. And you may not do it with intentional hostility toward Nintendo, but you're certainly not this way on the other sites.

So please, don't sit here and call me names and make insults toward me to other members. The reason I am always on the opposite end of the argument from people like you is because your claims are almost always unreasonable, manufactured, and always, ALWAYS negative. People are sick of hearing it. I'm sick of hearing it. If you want to have a discussion, I'm always available. But to just start blindsiding me with insults? Not only is that uncalled for, it lends itself to my characterization of you as being constantly miserable about everything.

calm down. -Morpheel

JaxonH

#6

JaxonH commented on Netflix Update Goes Live on Wii U:

Netflix Wii U is my main hub for all my TV viewing, well, and PS4. Depends which input my TV happens to be on at the time.

I'll roll with this, sounds like an improvement

JaxonH

#8

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@Syrek
Well thank you! I'm glad someone enjoys reading my comments anyways lol.

But I have to say, you pretty much nailed it yourself. So much time spent complaining over every single little thing that can even remotely be argued as a negative. Even things that most people see as a good thing- people find a reason to complain about.

I totally agree. Why even bother gaming if you hate it so much you're complaining about something different every day. Might as well pick up a more relaxing hobby, like collecting stamps. Or something, Idk lol...

That's not to say no one should ever complain about anything. But there's a difference between once in a while, and every day- every article. I got pretty pissed off with NoA chinsing us on LE's. EVERY OTHER REGION is getting (or already got) a Mario Maker amiibo bundle, an original New 3DS, a physical copy of Fatal Frame, etc and I genuinely was upset about that. It happens, sometimes you just get frustrated. But man, this is SO beyond that. I can't read a single article on NintendoLife anymore without seeing a cluster**** of complaints in the comment section. Just an unGodly amount of complaining.

JaxonH

#9

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@Neko_Rukiafan
I was born poor as dirt, and earn every penny I have.

You don't need amiibo to get everything out of your games anymore than you need to spend $150 on costumes, skins and weapon packs to get the most put of [insert AAA game here].

You're already getting your full game for what you pay. Amiibo has nothing to do with that. If they were stripping out levels from Mario Bros, giving you 4 worlds with the game and 4 with amiibo, THEN you would need amiibo to get the most out of your games.

But as it stands, you're getting as much out of your games as you have been for the last 20 years. The amiibo content is ABOVE AND BEYOND that.

If you don't want to buy dozens upon dozens of amiibo, then don't. You're not missing anything out of the game you paid for. All you're missing is additional content above and beyond the game you paid for.

It's like buying a console and then saying, well unless I buy the power charger, the TV remote, the docking hub, a 1TB hard drive, an entertainment center to put it on, etc, I'm not getting everything out of my console. Well, yes you are, those are just additional, optional purchases that while yes, they certainly enhance your experience, they are not needed to get everything out of the console you paid for.

JaxonH

#10

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@wariowarewolf
Nintendo said they didn't wanna do a lot of things that they now realize they must do to stay in business. Like mobile games. They didn't want to, but now they realize they need to. They should be commended for their reluctance when most companies were paving the way, head first no questions asked. At least Nintendo only gave in as a last resort, not because they wanted to.

But about being the worst thing ever and entire game modes being locked. Everything is locked. A game is locked on a disc you don't own until you buy it. Digital games are "locked" on the eShop until you purchase them. Everything in the economy is locked until you pay for ownership. Amiibo content is no different. Like the game itself, it's locked away- you have no access- until you pay for it.

I'm all for entire game modes being locked behind amiibo. Because that means I get to UNlock entire game modes for $12.99. And as stated previously, as long as those game modes weren't part of the original vision for the game, it's all extra.

So yes, lock more and more and more! PLEASE lock away as much as possible- hopefully one day I can get entire GAMES unlocked through amiibo! As long as it wasn't removed from a fully realized vision of the game, it's all extra and the more that's locked, the better the value

JaxonH

#12

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@Yorumi
Ya true that, I also value the game over having it on my shelf. I guess having in the collection is just a nice added oomph. I still buy digital games if they're good, but I find myself being a little more picky than with physical. Like Fatal Frame. I can't believe we're the ONLY region not getting a physical release in at least some capacity, but, I weighed it and decided to buy anyways. Had it been physical though it would have been no questions asked.

StarFox is a good example of short but epic. I don't regret buying the 3DS remake, and I'll be grabbing SF Zero this November, but it's an exceptionally fun game in a genre that is all too rare and even when done, is rarely done right.

JaxonH

#13

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@Yorumi
Maybe the difference between us is I value having a physical collection of highly rates games, so when I buy a game I feel like a book lover adding a masterpiece to his collection. Whereas you on the other hand, are solely looking for the gaming experience. So you see no value in paying MSRP for a game that won't last but 10-20 hours when you could buy a game that lasts 60-100 hours, while I also see value in owning that prized game forever as a piece of a collection of top-tier games. And again, the GCU discount helps ease the pain of purchase

JaxonH

#14

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@Yorumi
Hmm... I guess I don't really disagree, I just see things from a different perspective is all.

As a person who enjoys gaming, I don't think too much about how much value a game has. I'm generally ok with most everything, as long as the game is fun. I may wait on a sale every now and then for some indies, but that's about it.

Basically, I take the approach of buying all platforms, cherry picking the best and ripest of each, and just having fun with it. What you say may indeed be true, but I love games and as long as I feel they're still worth buying, I dont think too much of it. It helps being a GCU member at BB where I can pre order $60 for $47.99 and. $40 games for $31.99. Now, if the price was like $100 a game I might be a little more considerate of value. I guess at this point, I just think nothing of it.

JaxonH

#15

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@Yorumi
I see what you're saying, most definitely.

I guess the thought that comes to my mind is, is it feasible to keep increasing content and scope indefinitely? Honest question. Maybe it is, Idk? Then again, maybe we've hit a plateau where the returns don't justify the investment.

I always saw the HD era as the end of an age. From this point on, I expect to see marginal steps forward.

JaxonH

#16

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@MoonKnight7
I used to just display on a normal shelf but then I found a seller on Etsy.com who makes custom shelves.

Lol lol your cat schemes and ponders to head ram your shelf and knock all your amiibo over

So you know all the Splatoon amiibo are available right now if you need them.

Inkling Girl @Amazon
Inkling Boy @Amazon
Splatoon 3-pack @Target
Wave 6 + 10 rare restocks @Target (some probably sold out by now)

I know a lot of people wanted those Splatoon amiibo, and now is their chance

@rjejr
Read my above comment. You wanted Splatoon amiibo, no? Well go go go go go!

JaxonH

#17

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@Yorumi
I thought we could try starting fresh, keeping things civil. Provided that's ok with you of course.

I don't disagree with much of what you said, particularly about Shovel Knight costs and Nintendo's power.

But the co-op I think comes down to context, context, context. Was it a game that removed co-op for the sake of selling it, or if they just straight up started charging $15 for co-op on the eShop, I'd be inclined to agree. But neither of those hold true. Co-op wasn't part of the vision, it was only added because they needed something to throw in with the amiibo. And it's more like $12.99 for a collectible figure, which also happens to toss in a co-op mode, as well as customization, as well as upgrades, as well as 3DS challenges. So the co-op is a very small part of that $12.99, and only as a little knick knack toss in feature, which would have never otherwise seen the light of day as a game feature.

Looking at it in that context, I see no issue.

JaxonH

#18

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@Yorumi
I've never complained about other 3rd party games, nor have I complained about Nintedo. When I bought Killzone Shadowfall with my PS4, I didn't complain about a lack of co-op. Nor did I complain when they started charging $20 for co-op as DLC. Even though it's a game that traditionally has co-op, yet removed it to sell for $20 a few months after release.

I'm not complaining about the $40 season pass for Arkham Knight, not am I complaining about the $100+ in weapons you can buy for Gears Ultimate. So I certainly am not going to complain about Smash Bros, which to my knowledge has even more modes, more characters, and more content than any previous game. Neither am I going to complain about Shovel Knight, a game whose creative vision was fully realized a year and a half ago and has 3 free expansions releasing, if they want to toss in a co-op mode for the amiibo. Some retro games have co-op, but this one didn't.

I realize that development costs aren't what they used to be. I realize that game cost has only risen by $10 in 30 years, and that games should be costing much more accounting for inflation. Developers are getting paid less nowadays for exponentially higher development costs. I recognize the old ways had to give way sooner or later.

Does that mean I'm ok with incomplete games? No. But I don't see Shovel Knight as incomplete. I don't see Smash as incomplete. I don't see Mario Kart as incomplete- although I was upset about the lame battle mode. I see full games, complete games, and I see additional content being sold because that old formula of $50/60 a game isn't enough to cut it nowadays. And I'm ok with that- I accept that.

JaxonH

#19

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@MoonKnight7
Ya no problem. You're the only one I'm aware of that actually went and ordered an amiibo from that update. So many people complaining they can't find amiibo, yet when you tell them they're all in stock, no one buys them.

Makes me think most people have no intention of actually buying amiibo, just complaining they can't find them.

JaxonH

#22

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@TwilightAngel
It's been under control for the most part since the Jiggly restocks. And you can get almost any amiibo from Amazon for the $20 range if nothing else.

Btw, you want amiibo there's about 20 different ones that just went live on Targets desktop website (see above post). The shortages are a thing of the past, and restocks are here.

Go get whatever amiibo you want right now, while they're available. And retro 3 pack is also still up at GameStop website. Has been for a month. And Splatoon Boy and Girl on Amazon.

Amiibo are everywhere

JaxonH

#24

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@ikki5
If it was removed from the game's original vision I would agree. But as long as it wasn't, then it shouldn't matter how big or elaborate or basic the content is- extra is extra.

For a game that traditionally includes MP, sure, again I could understand. But this game did not. Hence why it was never included.

It shouldn't matter if you get an entire game mode for amiibo- that's a GOOD thing! More value to the customer who buys amiibo! But you will say to me "at the expense of value to those who bought the game". But that is not so- if it's extra, it's extra. Entire game mode or not. Is your eye so jealous that you would envy the value bestowed on amiibo customers? Are you not still getting a fully realized game? How much content is unlocked by amiibo, as long as it's extra, detracts zero value from the original game

JaxonH

#25

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@ikki5
No, I didn't.

You think gamers are entitled, under any circumstance, to certain modes and features, simply because those modes/features are basic.

This is not a MP game. They never thought to include it, nor did a single gamer say anything about it should having had included MP until now. Why? Cause it's just not a feature that fits with the game, and the game's full vision had already been realized.

So amiibo come along, and they have to add sonething, and now you're complaining because you believe we are entitled to this mode simply because of what it is. We are not.

The game was fully realized at release. Anything, and I do mean anything they add beyond that is extra, and does not have to come free of charge. Is it not enough they're giving away like 3 expansions free? That you must complain about a dinky co-op mode that was never originally intended to be included?

There is only ONE rule to amiibo. It should be content not originally planned for the game. If you can ask that one question about the content and say "no it wasn't originally planned" then there is nothing to complain about. How big, small, basic or complex the amiibo content is, is irrelevant. Only this one thing matters- is it extra, or was it stripped. This is extra.

JaxonH

#26

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@ikki5
I agree. It absolutely WOULD be garbage if Smash or Mario Kart did this. Funny thing is, this isn't Smash or Mario Kart. It's a retro platformer designed for the single player experience (hence no MP to begin with). You're comparing apples to oranges.

JaxonH

#27

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@DarthNocturnal
No no no. The TYPE of content isn't new (well some is), but the content itself is content that never would have been developed or included otherwise. Just because Game A has a certain feature doesn't mean Game B automatically has to include it free. Otherwise every game on the planet would have to include every feature every other game has ever included. It's not feasible. Not only that, games are different. What may be standard for one game may not be for another. Game A has Feature X but charges for Y. Game B has Feature Y but charges for X. Different games have different designs. What is common for one game may be completely extra for another.

@ikki5
What does being a "basic function" have to do with anything? A lot of amiibo content is basic. In fact people complain when it's not. There is nothing special about a Wii U co-op mode that says it should be included free.

The mode was NOT included when the game released, which was before amiibo was even a thing. So now they are making an amiibo and need to come up with ideas for content. Should they NOT make a co-op mode then? Just make no platforms have access to a co-op mode just because it's basic? That's ridiculous. They needed ideas for extra content- this is as good as any. It's not a requisite mode of all video games. Shovel Knight was never meant to have co-op. So if they wanna toss it in with amiibo functionality, what do you care? It was never part of the game, and people had zero complaints up until now. But now that an amiibo is offering it, NOW you wanna complain about not having the mode for free? You are not entitled to a co-op mode for this game, because it was never originally part OF the game. It's just a nifty extra they're tossing in. You were fine without it before, you will be fine without it now.

JaxonH

#28

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@arnoldlayne83
I think the issue is, people will complain no matter what. It's the same thing repeatedly with certain members- Nintendo is always wrong. Every amiibo is locking content.

No matter what they do, no matter what kind of content they create for amiibos, people make the same accusations every time. "It should have been in the game for free". Not all extra content should be free. That's great that some PS4 games give free content. I got all 16 of those little packs, I know good and well some games give free content. Nintendo gives free content too. They almost always give the first batch of DLC away free- whether it be NSMB2, Fire Emblem Awakening, Pikmin 3, etc. lots of games get extremely low priced DLC too. On the other side, most PS4/X1 games are reeking with micro transactions and $7 skins, multiplayer modes used as a ploy to charge for in game currency and the like.

The point is, amiibo content is undoubtedly content that never would have seen the light of day if amiibos didn't exist. The whole function and point of amiibo is interactive figures that unlock content, so people need to start accepting that any time there's an amiibo made, there's going to be content developed for it too.

If it was content being removed from a game and sectioned off it would e one thing, but that's never, not once been the case. It's always, from day one, been content that would have never been included otherwise. This Shovel Knight amiibo is further proof of that. Amiibo weren't even a thing when the game released. Yet here we are, and people accusing the amiibo content of having "should have been included for free" based on one thing alone- the fact it was created for amiibo. It's discrimination at it's purest form.

Nintendo games still get free content too, and fair-priced DLC and add ons. They're still releasing Splatoon maps and weapons to date, stuff beyond what was originally announced for the August update.

No matter where you go, there is extra content for sale for games. You can spend $150 on weapons in Gears Ultimate, or $200 in cars in Drive Club. You can blow an easy $50-75 extra in Resident Evil 2, or $100 in Dragon Age Inquisition. You can blow money on content for Nintendo games too- you could have spent $35 on a 3-pack for Splatoon, or in an extreme case, over $500 for every amiibo in Smash. You could drop a good $50 on amiibo for Code Name STEAM, etc.

What I'm getting at, is every platform has games that sell extra content. In fact it's the norm nowadays. You really have to search high and low just to cherry pick examples of games that DON'T sell extra content. Nintendo just happens to sell their extra content in the form of interactive figures. They still have plenty of games that give away free content, as there are plenty of examples on PS4 too.

All platforms have games with free content, and all platforms have games selling extra content up the yin yang.

JaxonH

#29

JaxonH commented on Shovel Knight amiibo Confirms "Evolving" Relat...:

@RainbowGazelle
That's not fair. No other version of Shovel Knight has co-op and had it not been for this amiibo l, no version would ever have it.

It's a feature that was never meant to be in the game, and isn't in the game on any platform. The game is been out for a long time, and multiple expansions are coming for absolutely no cost.

To sit here and say this should have been in the game for free- well, if you were going to complain about lack of co-op you should've done it before they announced the amiibo. The fact you weren't complaining about it before tells me you actually don't care that it's missing co-op.

This sort of thing comes across as yet another example of people labeling anything as "having should have been in the game already" just because it's amiibo.

JaxonH

#31

JaxonH commented on Nintendo of America Provides an Update on Thre...:

@SmoochyTea
You need Charizard and can't find anywhere.

Look right here.
http://www.amazon.com/Charizard-amiibo-Super-nintendo-wii-u/dp/B00V86BJX2/ref=sr_1_7?ie=UTF8&qid=1440736954&sr=8-7&keywords=Amiibo

And Peach (SMB)
http://www.amazon.com/Peach-amiibo-Super-Mario-Wii-U/dp/B00S7O6QWM/ref=sr_1_1?ie=UTF8&qid=1440737427&sr=8-1&keywords=Amiibo+peach

You guys really got to start looking a little better.

As for everyone else...

Let me just make this easy for everyone. Don't bother checking any websites- I've done all the work for you, for all you people who can't find any amiibo anywhere and want to complain about limited quantity, even though these have all been up the entire duration of the day and have still not sold out.

Inkling Boy @Amazon
http://www.amazon.com/gp/offer-listing/B00VHWMKEY/ref=dp_olp_all_mbc?ie=UTF8&condition=all

Inkling Girl @Amazon
http://www.amazon.com/gp/offer-listing/B00VHWMJWC/ref=olp_twister_child?ie=UTF8&mv_color_name=1&mv_edition=1

Charizard @Amazon
http://www.amazon.com/Charizard-amiibo-Super-nintendo-wii-u/dp/B00V86BJX2/ref=sr_1_7?ie=UTF8&qid=1440736954&sr=8-7&keywords=Amiibo

JaxonH

#33

JaxonH commented on Nintendo of America Provides an Update on Thre...:

Gosh dang people of course its limited quantities. Everything has a limit.

If you spent half as much time investigating these restocks as you do complaining about "limited quantity" you'd find Splatoon Amiibo were live on Amazon most of the day today, and in fact are still live right now.

Links below.

JaxonH

#35

JaxonH commented on Rumour: XSEED Less Than Happy With Nintendo's ...:

I KNOW people aren't seriously gonna sit here and mock NoA for publishing this after that wild crap storm of temper tantrums when people thought they WEREN'T gonna publish it, that would be just too much.

If you were slamming them when the rumor was they weren't publishing, you have NO right to slam them now.

If you want something to complain about NoA, there are plenty other legit things to choose from (lack of LE Mario Maker, lack of Fatal Frame physical, etc). But to criticize them for this? You lose your credibility instantly.

JaxonH

#38

JaxonH commented on Minecraft: Story Mode is Heading to Wii U:

@TheWPCTraveler
"[Fire Emblem] isn't necessarily heavy on story"

They're making a story based Telltale game for Minecraft, of all games. I don't think Fire Emblem would have ANY problem whatsoever making the transition. After all the franchise is actually heavily story based going all the way back to its roots. They've never been exceptionally intriguing stories but the games are steeped in story nonetheless.

I'm wrapping up the end of Fire Emblem (GBA) right now and one of the plot twists had me pausing the game, jumping in the air and cheering... If the game has enough story that it can provoke that kind of response out of you I don't think it'll have any problem whatsoever as a Telltale game. Furthermore, The series has deeper story now than ever before, even bringing on a special writer this time with regard to Fire Emblem Fates

JaxonH

#39

JaxonH commented on Review: Devil's Third (Wii U):

I've gone from a day one buy to cancelling my preorder to a day one buy again.

Japanese reviews were pretty good, even Japanese user reviews. And I tend to agree with that demographic more so than the west.

JaxonH

#40

JaxonH commented on Rumour: Fresh Sources Suggest Shovel Knight Is...:

But the Yacht Club Games made an official statement declaring the amiibo fake.

Unless it was a ploy to throw people off for now, or maybe this IS true, but that particular picture was indeed fake. Who knows.

@rjejr
"That's why his name is grumble volcano and not MrHappySunshine"

Funniest comment I've read in a while

JaxonH

#44

JaxonH commented on Teyon's First Wii U Game Combines Real Time St...:

@Zebetite
Just because a gaming site posts an article doesn't mean people are starved for content, nor does it mean they're interested in this game.

Me, I've got plenty backlog on Wii U. Enough to last me a long, LONG time. And plenty other games on the way shortly I plan on picking up.

JaxonH

#45

JaxonH commented on Capcom's North American eShop Sale Has Some Te...:

@BulbasaurusRex
Not entirely true, since they did exactly that for all the other Mega Man and Mega Man X games. If they are willing to bring all the others to Wii U VC, there's no reason to not bring those 2 games as well.

And the sad fact is nobody likes playing Wii shop games because you have to play with a Classic Controller Pro linked to a Wiimote with an umbilical cord. And everyone likes playing VC games on the gamepad anyways. I'm fairly confident the near-nonexistent current WiiShop sales say that loud and clear to Capcom.

JaxonH

#46

JaxonH commented on Nintendo Confirms Super Mario Maker Console Bu...:

@rjejr
Medicoms are just another line of figures- there's a lot, but that's been going on since before the rise of amiibo.

They also make 3 Links- one old school NES Link, a Windwaker Link and a Skyward Sword Link. Those a lot of people buy. I just ordered a set for my friend since I was ordering from Amiami anyways (always cheaper to compile orders into one shipment when paying for shipping from Japan, then split the cost). I was tempted to get that very same Luigi and the Classic Mario but decided against it in favor of waiting for a more expensive, display-friendly Mario. Link I have up the yin-yang what with Figma, Windwaker Nendoroid and soon to be released Majoras Mask Nendoroid.

As for eBay- you'll at least be able to get what you paid- no problem, and probably sell within a few hours of listing. If you want to actually PROFIT, well, then it depends how greedy you are with your price. I can tell you what the full sealed 3 pack is going for but not loose individual figures, at least, not of that particular one since it's not really out yet and most listings are for full 3 pack.

I would advise selling for $19.99 shipped. It's a fair price to the one buying, and after eBay fees/shipping/PayPal fees you'll still make what you paid after tax (divided by 3 of course).

You figure $20 - 10% eBay fees = $18. Then $18 - (.30 + 2.9%) PayPal fees = $17.12. Then $17.12 - $3.12 shipping = $14 net profit.

If you print your own shipping label from PayPal.com/shipnow you will save a ton on your shipping fees, like 10%. But if you print directly from eBay you'll save 20%. After you make a sale, you'll get a notification in your notification tab on top right that says "Ship now". Just select it and it takes you to the page to purchase shipping label. It auto-imports their address and yours. All you have to do is weigh the package and round up to the nearest ounce. Keep it under 13oz and you can ship First Class for MUCH less than Priority. My número uno rule- ALWAYS ship under 13oz to go First Class. ALWAYS.

Reality is if you have a small box fitting an open amiibo, you'll be more or less around 6oz, and that's including packaging like bubble wrap and air packets. And shipping will be more along the lines of $2.50 if you ship through eBay. Just be sure to PACKAGE WELL. Nobody wants to get an amiibo that was poorly protected during shipment. Always expect the worst- like your package being stampeded by a 2 ton elephant and used as a picnic stool afterwards. So package and protect well- lots and lots of bubble wrap and air packets- just don't cram TOO many air packets in or it works against you- pack them too tightly and those air packets become as hard as bricks. If you don't have proper packaging materials I suggests using newspaper and recycling some bubble wrap from something you purchased.

JaxonH

#48

JaxonH commented on Nintendo of America Opts for 'Real World' Supe...:

Wow, had this been Wii U's launch game, and aired with this commercial plastered all over TV, Youtube, Facebook, etc. things might have turned out quite differently. This is the first game that has really, REALLY struck me as a game capable of selling the system singlehandedly.

JaxonH

#50

JaxonH commented on Nintendo Confirms Super Mario Maker Console Bu...:

@BrizzoUK
Thank you, it's nice knowing I'm not alone in seeing things the way I do. Many games in my life have I purchased and considered them not worth the price- but for every single one of them, that conclusion was based upon how fun the game was (or wasn't, rather), not how many hours it took completing it or whether or not it had online, or multiplayer, or replayability (although I would argue Starfox is meant to be played multiple times to take multiple paths anyways).

The only time I have ever felt a game was not worth the price was when the game flat out sucked. As long as the game is really good, I have never regretted buying it nor deemed it unworthy of the standard MSRP.

Sin & Punishment 2: Star Successor took me 6 or 7 hours to complete and I never touched it again. It had no online and only harder difficulty for replayability. It was worth the price.

Star Fox 64 took me 4 or 5 hours to complete and I never touched it again until the 3D remake, which only took me 3 1/2 hours to complete. It had no online. It had the exact same replayability as Star Fox Zero will have. It was worth the asking price.

Mario 64 (and DS remake) Took me less than a dozen hours to complete and I never touched it again. It had zero replayability save for getting extra stars which did not interest me. Neither did it have online. It was worth the asking price.

The Order 1886, DMC, Bayonetta... etc all had no online. And little replayability, yet all cost $60. MGS Ground Zero is another example of a game without online and wasn't exactly bursting at the seams with content either. Yet people wolfed down that $40 MSRP. Why? Because it was a good game.