User Profile

JaxonH

JaxonH

Jesus is Lord

Male, 31, United States

I love everything Nintendo, but also enjoy gaming on other consoles. My first game was Mega Man 3, and my all time favorite is MH4U. Also a HUGE fan of DKC and Fire Emblem. I own a Wii U, PS4, X1, 3DS and Vita. And of course, a Gamecube and Wii.

Joined:
Fri 15th February, 2013

Recent Comments

JaxonH

#1

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

This is the problem with cliches and the simple minded gullibility that takes them at face value.

Additional content included on disc was only ever a POTENTIAL issue because of developers known for abusing it. It was just one INDICATOR that content MIGHT have been stripped from the game. Combined with other indicators like a short campaign and poor-value DLC, only THEN do we start to question whether the content was stripped. But using just one single indicator as sole, definitive, conclusive PROOF the content was stripped (despite all other evidence pointing to the contrary) not only insults the integrity of the developers and, by extension Nintendo, it's also ignorant.

Come release day if this game is half the size of Awakening I'll be the first to speak out against it (though I'll still buy it- even half a 100 hour campaign is still 4x what you get with most other games, and the quality of fun is second to none). But until then- until there's some tangible evidence to actually support this accusation, this is nothing more than conspiracy theory.

JaxonH

#2

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kaze_Memaryu
"Splitting this game in half"

You mean making a double size game and splitting it in half. There's a difference between making a normal size game and splitting into 2 halves with 50% content, and making 2 games worth and splitting it into a full game and an extra path as DLC.

Just cause you say it's half a game doesn't make it true.

This is why we can't have cool stuff or nice things or innovative design. If they were REALLY trying to sell half a game, they'd have already been doing it for years now. You don't need DLC to skimp a game's content and sell a short game to make more money. Use some sense here people.

Or if you insist on accusing them of scamming everyone, at least get some hard evidence first and actually wait til the game releases so you can say "See! The game has half as many maps as Awakening did!" But people don't wanna wait for evidence- they'd rather make baseless accusations simply because Intelligent Systems developed well more than a full game for us.

Ya know, it would be different maybe if the last 3 Fire Emblem games were only 12 hours long with $100 worth of DLC. But good grief people we're talking about a game that will likely take 100 hours and has a mere $15 of DLC. Get a grip...

JaxonH

#3

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@unrandomsam
I've heard of PowerSaves (Monster Hunter players using it). You really think Awakening broke the series? I loved Awakening. It did things a little differently but it wa still a heck of a lot of fun. Pairing got OP end game BUT they gave some incredibly tough Epilogue and DLC maps that basically required fully maxed out pairs. Idk- a lot of people had fun with the game and it saved the series from nonexistence so...

JaxonH

#4

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kaze_Memaryu
But the difference is, this has to release in conjunction otherwise you can't make the choice. That's why it's included and that's why the game isn't releasing until all the different path/storylines are finished.

It's a legitimate reason that we simply haven't encountered before because no developer has ever done what they're doing before.

JaxonH

#5

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kyranosaurus
No, I'm dead serious. If they explicitly state beforehand that you will get this content for your purchase and not that, then they can do whatever they want with the rest of the disc space. Doesn't make it yours. That's why it's locked- so you can't access what doesn't belong to you.

Including it is for the sake of convenience and maintaining a cohesive storyline. So it has a purpose being there even though you don't own it. It's there because you MIGHT own it if you choose that path. You can't choose a path that isn't on the cart, right?

EDIT: When you own a Windows 8 installation disc, you need a product key to UNLOCK the content. Simply owning the disc doesn't mean you own the content on the disc. Same principle.

JaxonH

#6

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kyranosaurus

What on earth are you talking about? Self destruct and buy another copy? Are you not following the notion that it's two games combined, you pick the one you get for your money and which one will be the DLC? I don't get what's so hard to grasp about this. If game is full game, ha same amount of content as previous games, there is no issue.

It's amazing the somersaults people will do to insist they're being ripped off even if the game has more content than the last one. On disc content DOES NOT = AUTOMATICLY ENTITLED TO BE YOURS. This is a bold new design choice where YOU pick what game you buy and what game is sold as DLC.

This ain't the 90's anymore. Get used to these awesome new design methods cause we're only gonna see them increase.

When the game comes out and it's half the length of Awakening, THEN you have a right to complain. Not before.

JaxonH

#7

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kyranosaurus
It's much cooler to make a choice that permanently affects the rest of the game. If they want to double the games content and lock half if it off after you choose, that's their right to do so. Doesn't change how much content you get for your $40.

An sure, Splatoon amiibos unlock costumes, but they are additional costumes above and beyond what you get in the the game. People throw wild accusations of stripping content without any forethought or consideration. Before accusing a company of selling half a game, I would hope one has more evidence than simply "other content exists and I want it for free".

Yes, business practices change. But business ethics do not. Just because they're embracing DLC (the right way- all amiibo content is above and beyond what would have been included had amiibos never existed, season passes are affordable with heaps of content, many games even get free content and free DLC) it doesn't mean the content wa stripped from a game.

Basically, using the logic on display I've seen in this thread, if IS wanted to develop a 2nd game's worth of content and sell as DLC instead of map packs, and wanted to do something cool with it like an in game choice where YOU CHOOSE which game's worth of content is yours with purchase and which is the extra that will be sold as DLC, they're basically screwed because people will just automatically accuse them of selling a short game, good ethics as morals for 20 years be da***ed.

Idk what else to say. Some are going to accuse any additional content as being stripped no matter how much content the game is bursting with. When this game releases, and the reviews come in that it's just a robust as Awakening, I wonder are people going to recant these outrageous accusations or even then continue to claim the game is short? I wonder...

JaxonH

#8

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kaze_Memaryu
Yes, they could have included on one cartridge and sold as one game. Just like Naughty Dog could have fit The Last of Us DLC on one disc on the PS3 and sold as one game. And Mario Kart could have had the season pass fit on the disc and sold as one game, and just about every other game that has ever sold additional content. Point is, just because something can feasibly fit onto the same cartridge and be sold as one game doesn't mean we're entitled to it. There has to be a line drawn in the sand for how much money these conmpanies make in return for their investment. That's why full retail releases only get X amount of content and after that you pay above and beyond. I assure you, we're gonna get every last crum for our money's worth in the $40 release. It will be no less a game than Awakening- mark my words.

JaxonH

#9

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kyranosaurus
But you don't make a choice. You get one path, period. There is no choosing. There is no 2nd half locked way after choice. You get the one half, like it or not. The other half is only available through separate purchase.

With that said, if Intelligent Systens decided to go the extra mile and include their 2nd game's worth of content on the cartridge and lock half of away after you choose, in the interest of allowing players to actually make a meaningful choice, who's to say that's wrong? Simply including it doesn't make it part of the $40 game.

I do think had the content released later, after release, we wouldn't be having this discussion. But that would mean no LE and (if by some chance you're right and they do include both on disc and lock the other choice off) it would mean no choice in the game. Including it from the get go is the only way to accomplish that. But just because other companies have set a poor precedent by releasing sectioned off game content, we shouldn't blame IS for the sins of EA, Capcom and Activision. Included content above and beyond the game is not inherently bad, it's simply become cliche is all, all that's affecting people's judgement.

Keep in mind, the day one content sectioned off by other companies was always things smaller and obviously absent from the main game. This is an entire game's worth of content we're dealing with here. I sincerely doubt if this was truly sectioned off, that they'd be able to pull a fast one and just sell half a game. I mean really? Do you really think they said "hey, let's just sell everyone half the game for full price!" From a company known for packing content? Or is it much more likely they had a cool idea for DLC this time instead of map packs, and decided to develop twice the game and allow a choice to play both sides of the fence? Context is key. We're talking about a developer an publisher known for ALWAYS selling full games.

I don't think this being a full game depends on anything other than whether or not it's a full game, as determined by decades of precedent. Otherwise anyone could say every game is short that has additional content, simply because there's additional content above and beyond the game.

I think people are not thinking clearly here. When have we ever not gotten a jam packed full Fire Emblem game? When have we ever been sold half a game by Nintendo? And since when is having the same content as every other Fire Emblem all of a sudden a problem (I'm gonna go out on a limb and make the bold assertion that this game has every bit as much content as Awakening).

It's like agreeing to work for 10 hours in exchange for $100. Then noticing your neighbor being offered that same $100 for just 5 hours work, and accusing your boss of short changing you. No, what your neighbor gets is irrelevant. You agreed to work for 10 hours because you seems it worth doing. How does someone else's pay nullify your pay and your agreement? It doesn't. Likewise, just because they want to add twice the content to give us a choice, doesn't nullify that we've always deemed Fire Emblem games with a single story and 50 maps as crammed full of content. This 2nd and 3rd path doesn't make the $40 release any less worth it than it has been for the last 20 years.

JaxonH

#10

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Kyranosaurus
I'm not being an apologist any more than you are hating without reason. I'm just trying to explain how I see things, logically. As I'm sure you are.

The problem is people automatically labeling it as part of the main game simply because they're including it on a special edition cart in Japan. Since when do these rules apply?

Last I checked, a full game is a full game regardless of any additional content sold or included. Either the $40 release is a full game worth $40 or it's not. The other paths are irrelevant. The only reason (I would assume) it's beig included on one cart is because it's a special edition, much like Bayonetta and Bayonetta 2 being included together, or LE that include a soundtrack (and let's not forget the art book that comes with it, and the cards). I just don't see how their decision to bundle it as an LE automatically means it's sectioned content.

If the game comes out, and there's half as many maps as Awakening had, then I'll say ok, you're right. But if we get a full game just like Awakening, there's no merit in labeling this as "belonging with the main game for free". They are still a business- their job is to sell us $40 worth of game for our $40. So a long as we get $40 worth of Fire Emblem, then what's the issue?

Granted, their presentation of the choice was misleading. HOWEVER, they promptly clarified well before release. It would be one thing if they showed that presentation and then said nothing, let everyone buy the game only to find out it's extra DLC after the fact. That would be one thing. But when they clarify a year before release exactly how it's structured, then there is no misleading.

JaxonH

#11

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@outburst
I'm not sure what those games are.

This should not be compared to any other game, because this isn't that game. The only game this should be compared to is previous Fire Emblem entries. And in 20 years, we have never, not once, been sold a short game.

People just jump on the hate bandwagon- slap a label on this that says "it's half a game because I say it is" without even knowing what's included in the $40 release. Nor do most seem to care- they could be getting twice as much game for their money in the $40 retail release, and it wouldn't make a difference because most made their minds up this was a short game without having any shred of evidence to support it.

Not to say I know for a fact it will be just as robust as previous entries- none of us know yet. BUT, there is 20 years of precedent to support evidence that it will be.

Anyone who is labeling this game as being "half a game" is simply making assertions based on emotions and not factual evidence.

JaxonH

#12

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Spoony_Tech
But people claim even amiibos are stripping content. Nintendo fans say anything is stripped content nowadays IMO. In Fire Emblem Awakening, how many maps and storyline a did we get for our $40? About 50 total maps and one storyline. And that was considered by most to be jam packed with content. Therefore, if we get 50 maps and one story for our $40 here, what's the problem?

I wish people would be a little more flexible with their preconceived notions of how a game should look, or be, or be sold. I think this is a great idea. We all knew we'd be getting DLC- but last time people complained it was incohesive piece meal maps. Well, what is better than the DLC actually being a separate storyline! That's the best kind of DLC I can think of! It's either this, or back to piece meal maps- and nobody boycotted the game for that...

JaxonH

#13

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Punished_Boss_84

How so? I see 100% of the game there, and an additional 200% on offer for those who want it. In 20 years I've never seen a Fire Emblem game that stripped away content and sold a partial game- don't know why anyone would think that's gonna change now.

Unless one is under the impression all DLC is bad, all additional content is bad and automatically stripped away from the game simply because.

Nintendo has an emasculate record in NOT selling 66% of a game. Idk why anyone would think this is Activision or EA. This is IS- that means you're getting 200% game for your $40, another 200% game for the DLC. Heck, you spend the full $80 you'll probably have 5 games worth for your money.

Does anyone doubt this? 100 hours in Fire Emblem Awakening- one play through?

JaxonH

#14

JaxonH commented on Fire Emblem: If Special Edition Bundle Sold Ou...:

@Spoony_Tech
You don't have to pay for this anymore than you have to pay $200 for Batman Arkham Knight limited edition. If money's an issue, just buy the normal $40 standard release and get a normal $40 game in return. Then, if you so desire, basically get an entire 2nd game as DLC for $15-20. We know this is above/beyond the full game- cause when has a Fire Emblem game ever skimped on content?

Me though, I'm buyin this 7 ways to Sunday. Limited Edition, Separate releases, digital copy- I want it all. I got $200 for Fire Emblem IF right here- I want this game digital on the go, I want it on the shelf, and I want all 3 paths. No prob!

JaxonH

#16

JaxonH commented on Nintendo Highlights Increased US Hardware Sale...:

Should do really well after E3. There's some heavy hitters dropping the second half of this year.

Not that I'm particularly hung up on sales. I'm more hung up on how bad I wanna play Yoshi's Wooly World, Xenoblade X and Star Fox!

JaxonH

#17

JaxonH commented on Hardware Classics: Sega Dreamcast:

I never owned a Dreamcast, but I played one every weekend for 6 months straight. When I was about 15 years old I was getting into trouble a lot, and got sent to an adolescent group home/behavioral treatment center. Every weekend we went to the reckroom with darts, pool, ping pong and, you guessed it- a Sega Dreamcast. My favorite was Ready to Rumble Boxing- man that game was a blast! Especially with a bunch of teenage friends all huddled around betting on who's gonna win lol...

Ahh, good times...

JaxonH

#18

JaxonH commented on Nintendo Download: 16th April (North America):

Time to bust out the dollar bills- DK64 has arrived!

Seems like I'm spending $10-30 a week, sometimes more, on VC and DLC for Wii U/3DS. Not that I'm complaining. More money spent means more great games in the collection.

JaxonH

#19

JaxonH commented on ​Vote Now and Decide Which Classic Mega Man ...:

@TwilightV
Falling behind what? PS4 has yet to get a single PS Classic and Xbox One doesn't get retro releases either. And the 3DS has a lackluster VC library compared to Wii U, so when you say Wii U is falling behind everyone else in VC, who is everyone else?

JaxonH

#24

JaxonH commented on Monster Hunter 4 Ultimate Devours 1 Million Pl...:

@AVahne
Oh please yes. They've been teasing the localization of their MMO Monster Hunter for years.

I'm not an MMO fan. In fact Im really not even into playing games online. Except for Monster Hunter. And that's one MMO I would subscribe to for life.

JaxonH

#25

JaxonH commented on Monster Hunter 4 Ultimate Devours 1 Million Pl...:

@OorWullie
Consider this- almost every single Monster Hunter fan there is today- I'd be willing to bet most had to actually play the game for a bit before they realized the magic. In fact, most people who are avid fans today (including myself) almost gave up on the game when we first tried it.

Just observe and acknowledge that trend. Vast majority turned off from bite size demo and beginning tutorial- overwhelming majority who buy the full game and play long enough to understand it swear it's the best game they ever played.

Trust me, buy MH4U and play for 5 hours. You'll be a fan for life.

JaxonH

#26

JaxonH commented on Monster Hunter 4 Ultimate Devours 1 Million Pl...:

@dkxcalibur
I almost crashed on the way to work this morning- I was so tired from staying up playing Monster Hunter last night.

@rjejr
Maybe not all 1 million, but I do own 5 copies of the game (3 collectors editions- 2 of which are still sealed, one copy from launch night, and a digital copy included with my LE MH4U New 3DS XL). Also imported a nice MH4U leather 3DS case from Japan- the exact same design as that new Zelda leather case that was up for pre order on Gamestop's website a few weeks ago.

This is what a game this good does to you.

JaxonH

#28

JaxonH commented on Reminder: Xenoblade Chronicles 3D Out Now for ...:

@Giygas_95
2.7gb is the official size. Plus DLC so I'd estimate 3gb just to be safe. I'd download it personally because you'll be eating access to the game 24/7, not only that but you won't really be playing much else for the next YEAR anyways lol, so that gives you plenty time to upgrade your SD card. If you don't own a new 3DS, I highly, highly, HIGHLY recommend securing a Circle Pad Pro, you can use the Digital D Pad but trust me it is not ideal. The CPP is so comfortable, and works great for this game. Best option of course is a new 3DS but, a CPP is a much cheaper alternative

JaxonH

#29

JaxonH commented on Capcom Announces Monster Hunter Stories for 3DS:

@Captain_Gonru
I know the MH team is very careful about making sure this franchise stays too-notch quality. I don't think they would allow anything less than stellar regarding this RPG.

And if you ever wanna hunt, let me know in the MH forum. Always down to help new hunters rank up and learn the game more thoroughly...

JaxonH

#30

JaxonH commented on Reminder: Xenoblade Chronicles 3D Out Now for ...:

@Giygas_95
Not sure how big it is, but I know it came pre installed on my MH4U new3DS, so it has to be less than 4 GB. I'm a physical cart guy myself, but, this is one game it would be good to have digital so that you have access to it wherever you go at all times.

I'm also not a huge online guy either- in fact I never really play online. I'm a single player gamer through and through. EXCEPT for Monster Hunter. This game really will change a lot of your preconceived notions and preferences. You'll go into it saying "I'll just play the single player" but by the time you're done you'll be a group hunter. It's a very unique game in that way. Besides, when you're crafting a full armor set and need a bunch of materials (and that one rare drop that every armor set requires) you're not gonna want to go hunt the monster solo half a dozen (or more) times. Its so much faster with a group for one, and for two it never gets boring hunting as a team.

But, you'll see for yourself. It's one thing for me to say you'll love hunting online, it's another for you to play the game yourself and see the appeal. And what makes it so great is not just how much faster you can rack up monster parts for armor sets and weapons, or how incredibly fun it is to hunt with a team where everyone specializes in their one weapon. It's the cinergy playing with the best community in all of gaming. Never have I met more caring, selfless people than in the MH community. Everyone is willing to help new players, it's great.

JaxonH

#31

JaxonH commented on Capcom Announces Monster Hunter Stories for 3DS:

@Captain_Gonru
If you're not a MH fan, I can understand that. Me though- I won't be needing a review. I'll enjoy it simply because I love MH so much!

Of course, MH is all about managing animation frames, combining/crafting, recognizing tells, maximizing damage output and exploiting weaknesses, activating skill sets and wearing the most fashionable armor you can craft. I'm guessing a lot if that will translate over, even if it is an RPG. Which is a very good thing.

JaxonH

#32

JaxonH commented on Reminder: Xenoblade Chronicles 3D Out Now for ...:

@Giygas_95
Definitely go with MH4U first. Don't get me wrong- MH3U is fantastic, but, it's a lot less noob-friendly, and it's a hard game to get into if it's your first MH game. And, MH4U is just a better game anyways. It looks better, there's all kinds of improvements like verticality and mounting, 2 new weapon types, less rare materials requires for crafting armor/weapons during low and high rank, there's a storyline and really good cinematics, more skills, more armor sets, and, the game does a really good job of explaining things if you're new.

I say go with MH4U, and when you're all done playing the game (which might be a while- you won't wanna stop playing the game even hundreds of hours in) THEN you can go back and play MH3U. Then you'll know what you're doing. But I really would recommend playing MH3U on Wii U rather than 3DS- it looks SO good in HD, and there's no online for the 3DS version. And MH is a game where you want to play online with a group. The Wii U version also has voice chat if you prefer using it.

So MH3U is worth getting on 3DS if you already have the Wii U version. Because then you can use the transfer tool to swap your save data back and forth. Great for playing while on the go, then sending data back to Wii U when you get home. And, I guess it's still worth getting without owning the Wii U version, it's just that you'll be missing out on hunting in a group which is half the fun. AND, G rank is really tough to solo unless you have G rank armor and weapons (which is hard to get without a group helping you!). G rank was meant to be played in a group.

So ya, I really feel MH4U is the way to go. And once you've learned the game and play it and finally put it down one day, you'll have MH3U waiting for you (I would even buy a Wii U just to play MH3U). But MH is all about the community so if you get the game, come on over to the MH forum thread and- that's where we organize hunts online together. You can also play with randoms, which is what a lot of us do when no one is available to hunt with us online.

JaxonH

#33

JaxonH commented on Capcom Announces Monster Hunter Stories for 3DS:

@Kirk
I actually think MH4U could have done it had they advertised it enough. The AAA-quality cinematics and cutscenes along with interesting and colorful characters, and even some self-targeting jokes cracking fun at the long gathering missions of prior entries (with characters making remarks like "gathering mushrooms isn't what you came here for") really set the game apart from its predecessors. Heck even my brother got into it and he just couldn't get into MH3U, despite trying his hardest after watching me sink 600 hours into the game.

If only people played it I think they would become fans for life. The game really does nail it (at least, as far as MH goes, the latest entry is about as good as it'll ever get as far as sucking you in). What got me hooked and playing for 100 hours was the incredibly precise and technical combat. What kept me playing for hundreds of hours after the fact was the never-ending lust for the next armor set, the next activated skill, finding a slightly better talisman, trying to squeeze just ooooonnne more skill into my armor set. It's a perpetual lust for fashionable armor with superior skillsets, forever chasing something "just a little better".

JaxonH

#34

JaxonH commented on Capcom Announces Monster Hunter Stories for 3DS:

@Kirk
Ya that's the only thing holding back MH from raging success in the west IMO. So many stop playing before actually taking the time to learn the game. That was MH3U's drawback.

But, MH4U was leaps and bounds better than 3U as far as trimming down the tutorial fat and showing players what they have to look forward to. Still have to learn to crawl before you can walk, and walk before you can fly, but MH4U at least gives you a taste of flight right from the get-go, and become loads more efficient with training and tutorials than 3U. And the story was a nice touch to keep people playing long enough to get hooked.

JaxonH

#35

JaxonH commented on Capcom Announces Monster Hunter Stories for 3DS:

@Kirk
No, not necessarily. While I agree the sooner the better, Monster Hunter is a game that one simply cannot grasp or even begin to comprehend before then. In fact, hundreds of hours in and people are still learning new things. It's just the nature of playing a game that is so in depth. It's not like most other games where you pick it up, learn what button does what and go at it.

But MH4U did a MUCH better job. It still takes hours to even begin to start grasping everything, but they at least made it more interesting during that time frame. MH3U wasn't that good at reeling new players in. But, the game is one of the best ever made in all of history. I guess it just takes faith on part of the gamer to trust that there's a reason so many people swear by it- all the ones who actually played long enough to understand the game.

EDIT: I also feel that while the amount of time needed to invest learning the game before fully enjoying it is longer than most other games, the rewards for doing so are so much more. You get what you pay for, so to speak. You pay a steep price learning the game, but what you get back is so much more than I ever imagined a game could offer.

JaxonH

#36

JaxonH commented on Capcom Announces Monster Hunter Stories for 3DS:

@ALinkttPresent
Region lock online in MH3U? It's not region locked. I'm play with guys in Europe all the time in that game, and I'm in North America. Only region that wasn't included was Japan. But now that MH is gaining traction they don't need to compile regions. I like it how they did with MH4U where you only play with people in your region, cause it would be a pain with people of different languages.

But this doesn't even look like an online game anyways. Probably a single player RPG

JaxonH

#37

JaxonH commented on Capcom Announces Monster Hunter Stories for 3DS:

@Josaku
A lot of people say it "feels like a chore" because of the tutorial quests in the previous entries. Trust me once you start hunting REAL monsters, nothing is a chore. It becomes the sweetest pleasure of a lifetime. People calling in to work just to keep playing the game is not unheard of (in fact I've done it).

It may sound monotonous, but the combat is so technical and intense that it never gets old. I could fight a monster 100 times and each hunt would play out differently, and be in different locales with different terrain, and other monsters crashing the party in the middle of a hunt.

MH4U does a MUCH better job of reeling you in and cuts the training quests down by a large margin. In fact, the game starts out with you hunting a monster. Action packed right from the get-go.

@FX102A
Well the appeal isn't in story, but the action of the hunt (even so, MH4U has a story with characters and names and all that). But it's not just "hunting animals rinse and repeat". It's boss battles of a lifetime with complex mechanics x1000. That is the fun of the game. Hunting monsters isn't just a means to an end, it is the end. That's where the fun of the game lies. That's what it's all about. Fighting a monster is a thrill like riding a roller coaster. Gathering and preparing for the hunt is the anticipating climb before the first big drop.

Not that everyone will like it, but I think over 90% of people who say they can't get into it, never played long enough to start hunting serious monsters and craft their first full armor set and weapon. I used to be one of those people actually. Gave up on MH3U after a few hours cause it just seemed "boring". I'm SO glad my friend convinced me to give it another go and hunt online with him. I couldn't have been more wrong about what the game was really like. The first 5 hours are not representative of the rest of the game, not even close.

JaxonH

#39

JaxonH commented on Feature: The Final Xenoblade Chronicles X Pres...:

@R_Champ
Exactly. Screw voice chat. Online isn't even the game's focus! Good grief we all like voice chat but um, this game is for the 300 hour SINGLE PLAYER campaign, and with online co-op for good measure.

And sure, voice chat would have been nice (it always is) but who in their right mind can't have fun and enjoy killing boss enemies and exploring this ginormous open world together online just because they can't blabber back and forth? Seriously. Voice chat is a luxury tack on. Not the source of fun and enjoyment itself.

And whoever it was saying no purchase over voice chat- are they for real? Good grief it's like winning a million bucks in the lottery then complaining the payout is a buck short so you don't want it.

JaxonH

#40

JaxonH commented on Poll: Is Splatoon a Blockbuster That'll Help R...:

@Kirk
Actually the development is being handled in-house, not by a 3rd party. Nintendo basically put together a team of younger, fresher blood and let them get creative from what I understand. Of course, Miamoto and others have guided their direction.

JaxonH

#42

JaxonH commented on Video: The Importance of Co-Op Gameplay in Mod...:

I love co-op. Thing is, you really do need online here in the west. While local may be more fun, it's also very hard to organize. So in many cases, and certainly for me, it's online co-op or no co-op, cause I have no one to play with in person.

JaxonH

#43

JaxonH commented on Analyst Thinks Nintendo Is Already Winding Dow...:

@IceClimbers
Exactly. I'm not against a more powerful system, or 3rd party games coming. I just know power will be, for the most part, wasted on 1st party games that would have looked just as good otherwise, an that NOTHING can ever bring 3rd part games to Nintendo home consoles. The market has shifted for too long. It's a situation where if you don't have ALL the 3rd party games, you may as well have none, and that's just not going to happen. It's theoretically possible a few games could come, sell well, so a few more come, and so on until 2-3 generations from now there's full 3rd part support. But A) that's not a short term solution and B) the games won't sell anyways so it's a moot point. It'll never happen.

Which means, you like 3rd party games, you have 2 consoles to choose from. You like Nintendo, you have a console and handheld to choose from, or buy both. You don't feel something is worth it don't buy it. But if you think about it, you can buy a Wii U AND new3DS for $500 (and that's withOUT being on sale). That's the price the Xbox One started at, yet that would net you combined libraries from both Wii U and 3DS. So really, that's the way to go. Cause I don't know anyone that plays so many games that the combined Wii U/3DS libraries isn't enough.

JaxonH

#45

JaxonH commented on Reminder: Xenoblade Chronicles 3D Out Now for ...:

@SirQuincealot
Have you never played a JRPG before? Not being smart I'm genuinely curious.

If you have, then I don't quite understand the question- if you haven't, then you really need to play for a dozen hours or so before you realize the game has sucked you in unlike any force the world has ever known. It's like a Final Fantasy- you level up by fighting increasingly harder enemies, collect rare equipment and upgrades, follow the story, and enjoy the ride. Once you're past the training wheel hours (usually the first 5 or so) you have to start thinking critically about how to win battles, particularly boss battles. You'll need to learn when to attack, which arts to use in which order to combo, enemy weaknesses, whether to level up before taking on a tough boss or winging it based on your top-notch strategy...

Ya, just play the game. By the time you finish it you'll be bragging about how you just got done playing one of the best games in your life.

JaxonH

#46

JaxonH commented on Analyst Thinks Nintendo Is Already Winding Dow...:

@IceClimbers @DefHalan

Gosh dang you guys have some of the most logical, well thought out arguments on this entire comment section. How anyone could read either of your last posts and not see reason is beyond me (but I'm sure it will whoosh right over the heads of plenty).

You are correct IceClimbers and Delfan. Releasing the next console early will only guarantee Nintendo's failure. Launching a new console will do NOTHING to solve the issues Nintendo has now. Their problems are trans-generational. Just because you make the console go away doesn't mean the problems go away with it. Because the problems were never power, or 3rd party support (the only people who care about multiplats are people who will play them on PS/MS regardless of whether they make it to Nintendo's platform or not).

No. People just see Sony's success and think "Nintendo needs to do THAT" and expect that all Nintendo's issues will magically disappear if they simply mirror Sony's moves. They won't. Nintendo has a different appeal. Different types of games. Different reputation. Different focus. And needs a different business model that just souping up the horsepower and praying 3rd parties dump a truckload of multiplats on the system (even though they won't) then hoping against hope they actually SELL so they keep coming (which they won't).

Every solution I've heard on fan sites are based around a problem that isn't really their problem in the first place. Thank God there's actual experts running the company and not a bunch of fan site gamers. I'm not claiming I know the solution for Nintendo to continue seeing long term success. I don't. But I knoe that if Nintendo pulls the plug on Wii U prematurely, they will forever damage consumer trust and there won't be a next generation for them, ever, because no one, and I do mean no one, is going to buy a console from a company who just pulled the plug on 10 million gamers. This is how Sony dug their own grave with the Vita- I don't trust buying another handheld from them, because if they pulled support on Vita in just 2 years over low sales, they'll do it again. Just on principal alone I refuse to buy another handheld from Sony unless it's been out a few years and has a proven library so I don't get duped. If Nintendo pulls support on the Wii U, I'll do the same thing with them. And I'm guessing if most Nintendo fans follow suit (sure they'll buy it, AFTER a decent library has amassed) then no one is going to buy it the first several years and it'll be selling worse than Wii U. And since Nintendo has shown itself to stop supporting platforms that aren't selling, they'll do the same thing again.

JaxonH

#47

JaxonH commented on Rumour: Call Of Duty: Black Ops 3 Teased For N...:

@BarryDunne
Ya I can as you, but truthfully I'm 250 hours into MH4U ad probably won't be playing anything else until fall- MH is my fave franchise of all time (probably tied with Fire Emblem) and I already know Ima sink 1,000 hours into it before I put it down

JaxonH

#48

JaxonH commented on Rumour: Call Of Duty: Black Ops 3 Teased For N...:

@BarryDunne
I don't wanna know actually lol. Honestly though Watch Dogs deserved to sell better. It's a pretty good game but people just looked for any excuse to skip it they could find. I guess that goes for a lot of games nowadays on Nintendo though. Heard a guy say he was gonna skip Xenoblade X because he didn't like the Japanese style character models, heard another guy say he was gonna skip Fire Emblem 14 cause it has DLC. People should be looking for reasons TO buy a game rather than looking for reasons to NOT buy a game. That's how I see it anyways