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Sun 20th Jan 2008

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Ike-Mike commented on Editorial: The eShop's Pricing Dilemma is the ...:

This makes the mentality of Nintendo, and Japan for that matter, to release their products at high prices and keep them high to evoke a high quality, look better in hindsight, doesn't it?

On the other hand, there are many parts of the world where it's the common perception that games are sold at a low price, like Latin America, most of mainland Asia and Eastern Europe. Before the internet, people just bought shabby pirated versions on the street for a converted $5, and after that, just pirated them outright, or got them from cheap sales and bundles because they were actually affordable.

Also looking at other digital storefronts, GOG is lead by people from those parts of the world and the shop and pricing policies seem to be mostly reactionary to the market conditions over there.

So maybe it's less about games lowering their pricing standards and more about readjusting them to the standards of poorer countries and today's market realities?

That Nintendo didn't put a dent in these countries aside from cheap pirate knock-offs should also be telling.

I agree though that people need to be educated more about the time and effort put behind creative projects, if not because to make them understand pricing decisions more, then because they've been repeatedly surprised that projects can change completely from their proposed concept in recent years. It's especially critical in those times when the line between creator and customer is increasingly blurred.



Ike-Mike commented on Aonuma: Prepare for Zelda Surprise Next Year:

At least both Aonuma and Miyamoto admit now that using the same ALttP formula again and again won't bring Zelda any further.

Then again didn't Aonuma say that PH had a different structure compared to the other Zeldas?



Ike-Mike commented on Nintendo: "Hard Drives Are For Geeks":

J.K., what I'm trying to say is that when you uninstalled PC games the savegames have been wiped off as well.
So at least be happy that your Wii savegames are seperate so you don't have to start your games all over again once you remove them.



Ike-Mike commented on Nintendo: "Hard Drives Are For Geeks":

J.K., good to see that I'm not the only one who sees the similiarities between this and how you had to remove your PC games to install new ones.
Except I use it as an example that it's less of a problem than it was with old PCs since you keep your savegames after removing the game, so you can resume your reinstalled games where you left off.



Ike-Mike commented on Nintendo: "Hard Drives Are For Geeks":

NoE's Laurent Fischer vs. Iwata's
"Statistically speaking, it is true that there are a small number of customers who feel that the flash memory is too small, while many others find that they have plenty of memory. However, because this small number of people are none other than the most avid players, we know we have to review the best possible solution to eliminate their inconvenience."
Who is more right?

Anyways, I've jumped on the "we need a storage solution" bandwagon when I had to delete Sonic 2 and SMB3 from my storage to make place for the Nintendo Channel.



Ike-Mike commented on WiiWare Launches In Europe:

Well RGVEDA, since you've found your way to the English-speaking WiiWare World I think you shouldn't have many problems playing FFCC in English.



Ike-Mike commented on WiiWare needs a storage solution NOW!:

I'm used to delete games to make up space for other ones since I had access to only 2GB on my computer until a year or so ago.

... except with the Wii, your savegames are actually intact after deleting the game.