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hosokawasamurai

hosokawasamurai

Brazil

Joined:
Wed 27th November, 2013

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hosokawasamurai

#2

hosokawasamurai commented on Capcom Is Suing Koei Tecmo For Patent Infringe...:

@Einherjar

Again, couldn't have said it better.

There were even some other issues they did, and, at least for me, they were just as bad:

First one, and the oldest I can think of, was the western version of the original Sengoku Basara, named Devil Kings. For the west release, there were a few gameplay changes, added difficulty and removal of japanese history references. All of this, in itself, wouldn't have been a problem if the "geniuses" as Capcom hadn't decided to cut the game's playable cast in half for no apparent reason. We basically got a gimped version in the west. An then they wondered why it didn't sell enough.

Then, we also have Resident Evil :the Mercenaries 3D fiasco. In one of their anti-consumer acts, they simply decided to remove the option to delete save data in an attempt to block used sales of the game, not to mention the game itself is more of a tech demo than anything. And, to make it worse, they add the option to delete saves years later only in the digital version of the game, which, obviously, cannot be resold, due to "user requests". Ooookay...

Then, we have Asura's Wrath. That game wouldn't have been that bad if it wasn't for the fact that you need to purchase the game's true ending as DLC. Any further commentary on this one would be unnecessary.

Then we have Resident Evil 6, the game that doesn't know if it's a survival horror or a dudebro cover-based shooter. Although, even if it was only one of those genres,thanks to the exagerrated amount of QTEs and, especially, the cheap level design, this games can be defined as nothing more than an exercise of frustration.

And we have Street Fighter X Tekken, a crossover between the two biggest fighters ever. It had everything to be great, so what happened? Simple: Capcom happened to be the publisher and decided to lock half of the game's roster as on-disc DLC. Fortunately for us, consumers saw it was a ripoff and simply ignores the game, making it bomb really hard.

Last but not least, the Ninja Theory DmC fiasco. If bad design choices and anti-consumer practices weren't enough, this time they went as far as not only making a "reboot" no one asked for, but also insulting everything about and everyone who liked the original series. DmC wasn't a reboot, wasn't a remake, wasn't a proper sequel. It was an insult from a publisher that thought they do no wrong and a mid-tier developer who thought they were the big deal. This scene basically sums what was wrong with this one:

After all of this, the only thing that surprises me is how a very few people still buy Capcom games to this day.

hosokawasamurai

#4

hosokawasamurai commented on Capcom Is Suing Koei Tecmo For Patent Infringe...:

Now Capcom is making EA look good in comparison.

Eurogamer: "The Street Fighter and Mega Man publisher's other peculiar patent that it's claiming Koei infringed upon is making a controller vibrate when enemies are near."

So C(r)apcom is suing Koei over a DualShock function? I thought Sony was the company that designed the DualShock.

hosokawasamurai

#7

hosokawasamurai commented on Capcom Cuts Profit Projections By Over 50%, De...:

Way to go, C(r)apcom!

  • Outsource Resident Evil ORC to a talentless dev
  • Turn Resident Evil into a Gears of War clone
  • Cannot delete save data on RE Mercenaries 3D to "block" used sales
  • Milk Street Fighter IV through an entire generation
  • Release "Ultimate" Marvel vs Capcom 3 about 6 months after the original without giving owners of the vanilla game the option to upgrade
  • Outsource Devil may Cry to another talentless dev who not only doesn't know the series, but also insults potential consumers,, while completely ruining the storyline in a "reboot" no one asked for
  • Lock half the roster of Street Fighter x Tekken as on-disc DLC
  • Cancel Mega Man Legends 3 and blames the fans for it
  • No phisical release of Phoenix Wright
  • Invest a crapton of money on Mobile for no returns

What's the next one, Capcom?

hosokawasamurai

#21

hosokawasamurai commented on Nintendo of America Issues Refunds After Warne...:

@hcfwesker Now that s correct.

This "Wii U owners need to support 3rd party and buy their games" is really utter BS. People aren't supposed to buy bad games so that MAYBE, and the key word here is MAYBE, the 3rd party in question releases a good game.

As for the case of Arkham Origins, the simple fact that the Wii U version was missing the online multiplayer already shows how much effort WB Games put into it.

Not to mention the game deserved to sell low, not only on the Nintendo system, but on all consoles. Most reviewers stated the game is broken and even the fans of the series acknowledge it is a cash-in. Unfortunately, it was able to sell on other systems relying on brand name alone.

hosokawasamurai

#28

hosokawasamurai commented on The Nikkei Reports Potential Nintendo Smartpho...:

@xevious While I do not think Virtual Console is a selling point, the rest is correct. The whole point of producing hardware is to get as many software as possible to drive sales. Nintendo should be thinking about "importing" games, not "exporting" them.

Releasing games on Android/iOS will just make Nintendo hardware less attractive. Every casula is going to think "Why buy a 3DS whem my phone can already play Mario?".

And, once again, I insist, Microsoft and Sony aren't doinng this. Want to play Gran Turismo? Buy a PlayStation. Want to play Halo? Buy an Xbox. It's simple as that.

And, to close the package, it doesn't resolve the Wii U's problem of having little to no support. Putting games on mobile won't bring Metal Gear, Castlevania,Silent Hill, Street Fighter, Devil May Cry, Grand Theft Auto, Bioshock, Fallout, Elder Scrolls, Dead or Alive, Dynasty Warriors, Need for Speed, Battlefield, FIFA, Madden, Destiny, Borderlands, Soul Calibur, Tomb Raider, Final Fantasy, Kingdom Hearts... All these games aren't on Wii U, but I'm 100% sure that the majorly hated Xbox One will be getting them all.

hosokawasamurai

#29

hosokawasamurai commented on The Nikkei Reports Potential Nintendo Smartpho...:

@Raptor78 Oh, they have Kinectimals there? That's cool. Gonna check it out later this week.:)

As for Xbox Smartglass, I know what it is, and it's not a game, but a quite useful app instead. It can use the device's screen to display extra info, maps, GPS... Basically most of the things the Wii U gamepad does, but with something you already have at home.

hosokawasamurai

#31

hosokawasamurai commented on The Nikkei Reports Potential Nintendo Smartpho...:

@vamkar I just think it has a pretty big chance of backfiring...

What if all those casuals think "I already got Super Mario on my phone. No need to put $170,00 on a 3DS.".

And the worst part is, if this actually happens, it's their handheld (their hardware that is doing well) that will suffer the most.

Nintendo should be trying to bring software to its platforms, not deliver software to someone else's.

Lest we forget, as far as I know, there isn't a single Sony or Microsoft game on iOS/Android.

hosokawasamurai

#33

hosokawasamurai commented on The Nikkei Reports Potential Nintendo Smartpho...:

I keep imagining the execs at Nintendo discussing this:

Guy 1 - Our hardware isn't selling as much as we wanted to. What do we do?

Guy 2 - Bring more software to our platforms?

Guy 1 - No, that's horrible! Why would that work?

Guy 3 - So let's release our software on other devices and give people even less reason to buy our hardware.

Guy 1 - Genius! Yes, that's it! Software on other devices! That will fix all of our hardware problems!

hosokawasamurai

#34

hosokawasamurai commented on Kickstarter Research Highlights Low Delivery R...:

I put Kickstarter and Season Passes on the same category: DIRT.

Definitely not into paying for something of unknown quality. In case the final product doesn't deliver what it promises there's no refund.

I'd rather go to Vegas and put some money on Blackjack. At least there's a chance of winning something there.

hosokawasamurai

#46

hosokawasamurai commented on Talking Point: Nintendo's Wii U Struggles Brin...:

@Laxeybobby Unlikely.

Watch_Dogs is pretty much done at this point. No reason to cancel a complete game. The money has already been invested anyway.

Project CARS was crowdfunded, so the projectt has already been financed, making it zero risk of losing money. Every development cost as already been paid at this point.

hosokawasamurai

#47

hosokawasamurai commented on Talking Point: Nintendo's Wii U Struggles Brin...:

@Peach64 More or less like that.

I just majorly dislike the idea of comparing any home console to the GameCube/PS2/Xbox gen because that scenario was very unique.

The main difference is, in that gen, the results were decided even before it stated. The moment games like Gran Turismo 3, Tekken Tag, Metal Gear Solid 2, Final Fantasy X and Devil May Cry were announced for the system's first year the "war" was already over for both the GCN and the Xbox. Every consumer knew which system to buy and and every developer knew which system consumers were going to buy: the PlayStation 2.