User Profile

gregrout

gregrout

Male, 46, Canada

Joined:
Sun 1st September, 2013

Recent Comments

gregrout

#2

gregrout commented on Cube Creator 3D Bringing a Minecraft-Style Exp...:

Hopefully this game will follow in Minecraft's footsteps. The building and game mechanics are entertaining, but what really made minecraft a huge success was a development team that was committed to continuously update and reinvent the game. Redstone, pistons, horses, adventure mode... the list goes on... Unfortunately, so many developers are driven by suits looking for stellar reviews and immediate profits that they tend to always pull the plug way too early.

gregrout

#3

gregrout commented on Akihiro Hino on Why Fantasy Life 2 is Not Comi...:

@akaDv8R Well I did buy Fantasy Life and it's not a bad game. I managed to master everything except the mercenary class (which I intended to do; but couldn't muster the motivation - as it's VERY repetitive). The thing that really concerns me is this move towards premium-ware. Nintendo has been dabbling into it and it won't surprise me to see Fantasy Life 2 as pay as you go "game" on the 3DS if it succeeds in the smartphone/tablet market. I just hope this doesn't become the new normal for Nintendo titles. In my opinion if Nintendo goes premium-ware, they're going to lose out bigtime.

gregrout

#4

gregrout commented on Akihiro Hino on Why Fantasy Life 2 is Not Comi...:

So basically Fantasy Life 2 will be the last title in the series. The whole "adult" spin is just another way of saying Premiumware. They're utterly insane if they think I'm going to install this money sink on my smartphone and let my kids rack up hundreds on dollars of "in app purchases".

gregrout

#5

gregrout commented on Story of Seasons:

No review yet... I hope this is just because it's in progress. If it's because reviewers didn't get the game pre-release it's typically a bad sign... Fingers crossed, hopefully the real team behind the Harvest Moon IP will deliver another gem like Rune Factory 4.

gregrout

#6

gregrout commented on Talking Point: The Legend of Zelda on Wii U Ma...:

Based on game development cycles, from the size, scope and pure ambition of this Zelda title it's probably being reworked as a release title for the new NX platform. All huge AAA sandbox games of this magnitude take 3-5 years to develop (GTA V took 5 years alone for the PS3/XBOX360), If NX is going to be released in 2017-2018 that will give them 1 1/2 - 2 1/2 years (considering we're already half way through 2015), so they are going to have to start working on NX material now.

gregrout

#8

gregrout commented on Nintendo Working On New 'Dedicated Game Platfo...:

Dedication to "in-house" development and "serious gaming hardware" pretty much spells out the death of the Wii-U. Nintendo has been VERY clear in the past that they have NOT given up on the Wii-U. That announcement was noticeably absent this time around. Especially with the announcement of "NX and serious gaming hardware", if there was ever a time to put out the fires of the Wii-U being abandoned, that was the time to repeat Nintendo's commitment to the Wii-U. It never came, so it's time to face the music.

gregrout

#9

gregrout commented on Feature: Ten Upcoming Nindie eShop Games to Wa...:

I have Don't Starve for PC. It's a great game. They're working on a multiplayer version now (for PC) that includes the option to play as a female. The female character is the deal breaker for me. I have the PC version (so for me there's no real need to grab the Wii-U version), my daughters won't touch this game, especially the yougest one, unless they can play as the female character. Here's hoping...

gregrout

#12

gregrout commented on Nintendo Download: 23rd October (North America):

@KillScottKill It's NOT taxes. The price is actually drawn into the eShop bitmap (jpg file) for the Bayonetta deal. I highly doubt Nintendo would create a separate jpeg for every tax combination out there. There's one thing that did cross my mind; it's possible, that Nintendo has started using exchange rate pricing between Canada and the USA (They didn't do this in the past because the currencies were pretty much on par).

gregrout

#13

gregrout commented on Nintendo Download: 23rd October (North America):

I'm a bit surprised to see Nintendo renege on their Bayonetta 2 promotion. For the last month, Nintendo made the comment on numerous occasions that both games would sell for $59.99, they even stated that customers wouldn't pay more than $59.99. The day before release they jacked up the eShop price to $64.98 for both games.

gregrout

#14

gregrout commented on Bayonetta 2 in North America Comes With a Rath...:

@FritzFrapp I guess you're one of the confused people. Nintendo has stated that Bayonetta 2 will sell for $49.99 on the eShop. If you purchase the first game of the series as well, Nintendo will reduce the price of this game to match the $59.99 retail version of the game So holding up the retail version that costs $10 dollars more proves that you didn't read my post. "http://bayonetta2.nintendo.com/bayonetta/" "Buying either Bayonetta or Bayonetta 2 on Nintendo eShop will get you an automatic discount on the other game when you purchase it. You’ll end up paying just $59.98 total for both titles*. " - cut and pasted from the above link. " In stores: Bayonetta 2 will come with the original Bayonetta game included on a separate disc." - cut and pasted again. The retail price is $59.99 for the physical copy that contains both games. And here's the FAQ directly from Nintendo's website : http://en-americas-support.nintendo.com/app/answers/detail/a_id/12456/p/431 - note: "If you purchase Bayonetta 2 for its regular price of $49.99* on Nintendo eShop, then you'll get an automatic discount of $20.00 on the purchase of the original Bayonetta. With this discount, you will only pay $9.99* for the original Bayonetta."

gregrout

#15

gregrout commented on Bayonetta 2 in North America Comes With a Rath...:

I don't see where all the confusion is. No one is getting the first game for free. Nintendo has clearly stated that Bayonetta 2 is $49.99 (eShop). Their deal/promotion is that they will discount the original game (eShop) so the total cost for both will be $59.99, (basically $10 for the original game). The physical version is simply the $59.99 deal for both games. To my knowledge, there are no plans to release a $49.99 physical copy (Bayonetta 2 only) through retail channels in North America.

gregrout

#16

gregrout commented on Review: Bayonetta 2 (Wii U):

I was kind of hoping this wouldn't be as good as it is. I'm going to be sooooo poor with Smash, Pokemon, Persona Q, etc... on the way.

gregrout

#17

gregrout commented on Video: Début Footage of UCraft Aims to Show M...:

Yeah, a video that's 85% bad font and grunge metal and 15% of placing 4 doors, 90 degree turn with shampoo commercial effects. I almost lost it when they dug up 10 blocks of dirt. This looks amazing. They showed off the dirt block and the dirt block with grass on top. And it's going to be released in 2014! Nintendo needs to wake up here. There's a real risk of killing off your own electronic distribution business if you starting pursuing quantity over quality. Develop some quality control quickly or your eshop business will suffer. No respectable indie developer is going pour hours and thousands in development costs to produce Wii-U titles for an eshop that's become a dumping ground for shovelware.

gregrout

#18

gregrout commented on Rumour: Nintendo Removed Tharja From Super Sma...:

I'll never understand why this kind of idiocy exists. Your typical kid would see even less clothing during a trip to the beach (Of course I'm assuming body length capes aren't going to be the next fashion fad). But I degress, the important message here from the higher powers that regulate the industry is that it's perfectly OK for a kid to beat the living snot out of people so long as they do so exposing as little skin as possible.

gregrout

#19

gregrout commented on Review: Super Smash Bros. for Nintendo 3DS (3DS):

I'll wait for the Wii-U version. This title is tempting, but it's going to cost a small fortune to purchase 4 or more copies of the 3DS version just to play with your family. Buying the game only once for Wii-U will give me the fullscreen visuals that the 3DS can't because of it's smaller screen, better graphics and more gameplay variety.

gregrout

#20

gregrout commented on Looks Like You Can Only Install 300 Games And ...:

Ouch, I bought a 128GB flash card, it's good to know there's a limit. This will definitely alter my habit of "buying indie games on a whim". No more impulse buying for me. The 128GB card wasn't cheap, I'd rather fill that card up with AAA titles and stellar indie games. Anyone know if there's a cap on the Wii-U?

gregrout

#21

gregrout commented on Review: Comic Workshop (3DS eShop):

This is really annoying. Nintendo needs to move into the 1990s already. Disabling the main feature of the software kind of defeats the purpose. Late 90s and through the 00s, Valve was banning grieving idiots. Change your terms and conditions and then cut off all access to the Miiverse or better yet ban their Nintendo Network ID. If someone is going to lose online access or even the use of their eshop purchases, it would go a long way in curbing these idiots. It's so frustrating to see innocent customers get burned for something 99.9999.....% of Nintendo customers wouldn't do. It's not right.

gregrout

#22

gregrout commented on Feature: Where Are The Super Nintendo 3D Class...:

I really think this is a bad idea overall. I have very fond memories playing on my SNES, heck even my Colecovision. These remakes are "nice to have"s for the converted. I can state that Virtual Console was NEVER a consideration when I bought the 3DS/3DS XL/Wii/Wii-U. Once you start lining up developers and spending most your resources on emulators and remakes you're throwing in the towel. I'm not going to drop $399 on a PS4 with a Colecovision emulator. No one in there right mind is going to drop $349.99 on a Wii-U to play NES Remix. It's the new games, especially the exclusives that sell systems.

gregrout

#27

gregrout commented on Site News: Check Out Nintendo Life's eShop Pic...:

I don't know how Chasing Aurora and Little Inferno made the Wii-U list. I found those two game pretty boring. I would swap them out for Child Of Light and Unepic. The 3DS list isn't too bad. I'd add Rune Factory 4 (get it while you can as the developer has folded).

gregrout

#30

gregrout commented on Mario Golf: World Tour’s DLC Isn't Locked Aw...:

This title feels like Premium-ware. I wish I had read the reviews before I plunged in. I was stunned to see the game credits when I completed the third course. I bought the season's pass when I purchased the game and I have to say I'm hugely disappointed. The available DLC download surrounding Princess Peach isn't even a full course. It's only 9 holes which is hugely misleading. For the DLC cost you'd at least expect a full course.

gregrout

#31

gregrout commented on Review: Mario Golf: World Tour (3DS):

I had fun while it lasted. I was utterly disappointed to find out this $40.00 3DS game only had 3 courses. Completing the 3rd course in first place (getting the third crown) and seeing the game credits scroll across the screen was shocking. For another $20.00 I could buy a season pass, which consists of half a course (9-holes), so far... For $40.00, I'd expect a minimum of 6 courses. This game is fun, but I'm convinced this "game" (more of a demo) is going out the door as premium-ware. We barely have a full game with gateway to a lot of DLC content. Get your wallets out...

gregrout

#32

gregrout commented on Download Developer Hits a "Brick Wall" When Tr...:

I think the issue here is intent. If your approach towards Nintendo is as a developer, you'll be supported. If your approach as in this case, is tabloid journalist then you should be denied. Nothing was going to stop Brandon Sheffield from writing his "dire-Nintendo" click bait piece. The fact that Sheffield is linked to game development is a coincident to his interview request. There's no title or mention of any potential Wii-U / 3DS title remotely linked to Necrosoft. Nintendo saw this as what it was and gave Sheffield the cold shoulder he deserves.

gregrout

#33

gregrout commented on Rising Star Games Confirms Hometown Story Euro...:

I don't think I'll be touching this ever or anything else this company develops. This company has some serious issues. They released a garbage game with a grossly overpriced $49.99 price tag. They've "fixed" their game for the UK using NA gamers input but they left all their North American customers up the creek without a paddle. This should be a free update for North American purchasers especially if this company used their input to make a better product but they didn't bother. On the other side of the spectrum we have Vblank Entertainment that's been releasing update after update for Retro City Rampage. Now that is a real developer that stands behind their game. This developer doesn't deserve your business.

gregrout

#36

gregrout commented on Industry Veteran Peter Molyneux Warns The Indi...:

I think Pete's missed the bus on this one. Indie developers will continue to come out with new games. What's completely missing from Peter's diagnosis is the huge factor mobile games have on the industry. No AAA developer has been able to develop a huge smartphone hit. Indie developers own this industry. We're seeing a lot of these hits being ported to the PC/Console. There's no sign that this is going to change anytime soon.

gregrout

#41

gregrout commented on Just 2% of Ubisoft's Q3 Sales Were for Wii U:

@faint You're not alone when it comes to being upset about these sales numbers. We have supported 3rd party developers but we're the minority here. The generalization you don't like fits the majority of Wii-U owners. The numbers don't lie. Cheaper Wii games accounted for 10% of 3rd quarter earnings while the more expensive Wii-U only accounted for 2% of sales. That's beyond eye opening. Just Dance for Wii outsold everything in Ubisoft's Wii-U catalog five times over. Let that sink in.

gregrout

#42

gregrout commented on Just 2% of Ubisoft's Q3 Sales Were for Wii U:

@Captain_Gonru I think if someone really wanted AC 4 they'd find a way. For myself I downloaded it from eshop. But I do see where you're coming from but I'm not sure if this is a developer, Nintendo or Target chain issue. I think it's important to keep in mind that a number of retailers put up conditions before carrying a product. Walmart for example is notorious for demanding a grossly reduced cost from suppliers before it will carry their product. Maybe Target made a demanded the developer didn't agree with. There's a lot of variables when you focus on the retail market.

gregrout

#43

gregrout commented on Just 2% of Ubisoft's Q3 Sales Were for Wii U:

What you say makes sense. I've kind of figured as much. It seems that Wii-U owners have perfected the art of whining about a lack of 3rd party titles. When it comes to actually putting their money where their mouths are, they're no where to be found. I've bought a lot of games for Wii-U that I already owned on PC, Black OPS II, Mass Effect 3, Batman AC, AC III & 4, Scribblenauts Unlimited, Walking Dead, Need for Speed, Deus Ex, Splintercell, Unepic, Darksiders, Lego Batman, Bit.trip, Trine 2, Toki, Inferno, Edge, Rush... add up everything together (Nintendo, VC and 3rd party games) and I have about 110 titles for the Wii-U. I've sunk more than enough money into this console and I have to say that I'm done doing any more of this. It's quite clear that the install base is the real problem here. So I think I'm going to stick with Nintendo exclusives and go back to PC gaming. There just no point in throwing good money after bad.

gregrout

#44

gregrout commented on Just 2% of Ubisoft's Q3 Sales Were for Wii U:

The numbers don't really translate into much by themselves. We don't know if the issue is a lack of Wii-U consoles sold to date (market penetration), the Wii-U player base skipping over Ubisoft titles, strong sales but a small profit margin (especially if Wii-U titles are more resource intensive / costly to produce), etc.

gregrout

#46

gregrout commented on Talking Point: Nintendo's 3DS and Wii U Strate...:

Some of the hardware design issues are heavily influenced by cultures and lifestyles. North America is geographically huge compared to Japan. Features that would be ideal for crowded cities like Tokyo (where living space is at a premium), benefit from off-TV play and street pass. These features tend to be underutilized in North America. While there's not much that can be done for the off-TV feature as most Americans have multiple TVs, the Street Pass features could be better served through internet updates.

gregrout

#48

gregrout commented on Talking Point: Is There A Future For The Wii U...:

@Mahe That's an excellent post. Fair enough. I went all out when I got the Wii-U so I had two pro-controllers going in. There are times when you have to scramble for the Gamepad, and I do find that annoying at times, especially when it's touchscreen filler that doesn't add much to the gameplay. I think Nintendo would have been worse off without the gamepad though. Without the gamepad, I think the Wii-U would have been thoroughly dismissed as a last gen console without the 360/PS3 library. At least with the gamepad you could passably argue that Nintendo sacrificed raw power for innovation.

gregrout

#50

gregrout commented on Talking Point: Is There A Future For The Wii U...:

The people that want the gamepad dumped are PS4/XBox One owners that want access to Nintendo's library. It's the same crowd that wants Nintendo to become the "NEW" Sega and/or jump into the smartphone market. While this article does point out some gaming short-comings (so far), it fails to mention the things the Gamepad can do outside of gaming. A virtual keyboard, off-TV play, built-in sensor bar, TVii, streaming media on demand, to name a few. No other next gen controller comes close to that level of diversity. And that's only what we've seen in the first year. The problem isn't the gamepad, the problem is informing the general public about all the features built into the gamepad. I'm seeing Microsoft and Sony jumping off the console bandwagon and trying to up-sell their consoles as entertainment systems. Nintendo appears to have missed that bus.