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Thu 24th Oct 2013

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gage_wolf commented on Review: Mario Tennis: Ultra Smash (Wii U):

I do not get their current strategy. Nintendo needs to be going above and beyond to restore faith with their current fan base, Wii U owners, to ensure we all jump on the NX. At this point, they've basically lost all potential new Wii U owners, and they are slowly killing off the current owners by basically delaying EVERYTHING... If they think I'm gonna jump on the NX in a year, simply because it's new, they are wrong.



gage_wolf commented on Hands On: Blast Ball Brings Crude Button Mashi...:

This thing that is starting to bug me about this E3 is that they are gambling with franchises that already don't bring in the masses like Mario and Zelda. So, if these weird / spin-off / janky versions of Metroid and Star Fox don't do very well they will use the franchise sales as an excuse, and then we won't see proper version for a long time (if ever). Blegh, we need some new management at the big N, me thinks.



gage_wolf commented on Feature: Five Key Moments from Nintendo's E3:

I just hope Nintendo pays attention to the feedback this year. Clearly this route they are currently on is not the right one.

First thing's first - get rid of Reggie. He is disingenuous and arrogant. You wanna earn back the fans' trust? Get rid of the dirty car salesman you have running NOA.



gage_wolf commented on Reggie Fils-Aime Attempts To Explain Why Zelda...:

"We just fundamentally don't believe in showing content at E3 that is going to be a long term proposition."

Riiiiight. That's why Xenoblade Chronicles X has been shown at EVERY E3 event since the system launched. The contrast of the fun loving puppets image vs. the vague & hypocritical "Business" speak of Reggie and Co. is a bit hard to swallow anymore.



gage_wolf commented on RCMADIAX Announces Three New Titles For The Wi...:

These cheap, quick, cash-in games are the death of the videogames industry and I won't be a part of it.

A lot of you claiming these bargain bin garbage games are harmless, think again. Look at Konami. They are abandoning full-blown games to make cheap little mobile games. Don't support this stuff.



gage_wolf commented on First Impressions: Tapping In With amiibo Tap:...:

Amiibos have been a joke all the way around. They are gimmicky, barely available (beyond the basic Mario, Pikachu, Luigi), and distract from the simplicity that I always associated with Nintendo. Ready for this fad to be over.



gage_wolf commented on Talking Point: Nintendo's Plans for DLC and Mi...:

this all just seems clumsy and desperate. Gimmicky toys that have little value in game, and random DLC. Nintendo needs to be careful not to overstretch their core franchises with all this extraneous crap- if an unlockable /buyable Link or Samus outfit becomes the norm for every title it's gonna take some shine off the actual franchise characters.



gage_wolf commented on Talking Point: It's Too Early to Write Off the...:

Welp, I think we can count 2015 as a bust most likely. I'm sure Ninty still has some cards up their sleeve, but nothing that's gonna make people go "WHOA I NEED ONE OF THOSE."

Xbone and Ps4 are starting to hit their stride, while the U is...well doing the same thing it's been doing since launch - releasing about 2-3 good games a year. And the VC is basically dead. I hope they are putting all their resources into the next thing, because being a Wii U owner has been pretty sad.



gage_wolf commented on Trashmania Trilogy Developer Unsure Of Wii U e...:


I'm not sure you understand how criticism works. If every person that ever criticized anything had to first make whatever it is they are criticizing we would have a whole lot less reviews and critics in the world. Must one first make a Flappy Bird clone before one can criticize a Flappy Bird clone? Don't think so.

"the right to criticize others who had the initiative and desire to work commercially on games"

Why are you so quick to give credit where there isn't evidence of it being due? He hasn't completed or released the games? Where's the initiative or desire you're speaking of? Just because he said "I'm going to make a game for the Wii U." He thus becomes a dev that we, as consumers, must all bow to and respect? (This argument has little to do with @Animan13, as he seems like a nice kid), this has more to do with the delusion that simply claiming you are X automatically makes you deserving of all the accolades of X.

What if I released a press statement tomorrow claiming "I am a doctor and I will cure the world of cancer through pizza." I'd probably catch a lot of flack. Are you gonna stick up for me and say "hey come on! He's a doctor! Show him some respect!"?



gage_wolf commented on Trashmania Trilogy Developer Unsure Of Wii U e...:


If NintendoLife was instead called "Keith's Homebrew Games Galore", well then I'd be saying constructive things like "Hey dude, looks good, maybe try to put a bit more polish here or there" or "Hey pal, maybe try to differentiate your game from the other lot of indie flashlight chase titles." But that's not the case - this is a site and forum for Nintendo systems and games, which in my mind should represent the highest order of quality around.

The Wii U is not an Ouya or an android phone, it is a premium console (for a reason). Allowing the eShop to get overrun with wannabe game devs who are releasing cheap, quick, cash-in titles is a lose-lose situation. Here's why:

Video games are business. The Wii U dev kit runs like $5000, so most people aren't picking one up just to soley mess around - they want to make their money back. It's a natural instinct to want to make it back quickly (and easily.) The thought process goes "I really want to make a great original game down the road, but in the meantime I'll make a quick and sloppy Flappy Bird Clone to make some dough and learn the ins and outs of a game engine. Maybe just maybe if I tweak the bird to be a dog (or fly, ahem) it will spark everyone's interest and I'll have a huge hit on my hands." The reality is most of the devs attempt this, but never get around to the "great original game", because those take a lot of time, energy, and resources.

Developing a video game should not be like panning for gold. Devs should not be encouraged to mine well worn territories for the next big, dumb surprise hit or to just toss a little unpolished / unfinished project they've been tinkering with out into the wild and call it a "game". The inclusion and success (no matter how minor) of these kind of games only encourage MORE people to do the same. Look at the Treefall situation - they are making like 5-6 small, quick, crappy games simultaneously and held a conference to show them off (which boiled down to one dude sitting on a couch talking about all the crappy games.) They should be making ONE good game instead, but that's not the trend anymore. In short - we lose because the games are crappy, and the devs lose because too many of them see video game development with a "get it while it's hot" mentality and never end up aspiring to make anything great.

The respect or privilege you speak of should be aimed at the devs, not me. Being a licensed developer for a Nintendo system is a privilege that should not be tossed around lightly. The developer here (who's 19 years-old btw) went from cancelling his game, to maybe not cancelling his game, to totally not cancelling his game in the matter of a day - and opted to post that all publicly via Twitter. And here we are reading about it on NL. These aren't professional game devs we are talking about here that have devoted their lives to video games - these are just dudes that have ponied up the 5 G's for the kit. They need to earn my respect first- they should make a decent game.



gage_wolf commented on Trashmania Trilogy Developer Unsure Of Wii U e...:


Respect for what? Talking about making a game, and then not actually making a game? Because that's all I see happening here (the fact that this is even newsworthy shows what a sad state Nintendo's 3rd party support is).

The skill to program a game is not what it used to be, and isn't inherently proven by some screenshots and a video. Good games require programming skills - bad ones do not. These days anyone with a computer can download a free version of Unity, follow a tutorial, and have a semi-functional "game" in a day.

You're right, I'm not a game dev. Do I have a thorough understanding of 3D modeling software and the Unity game engine? Yes. Do I unleash my tinkerings on the public as games? No.

If you've been around here long enough you'd know I'm not polite when it comes to obvious crap games hitting the eShop.



gage_wolf commented on YouTube Stars Aren't Happy With Nintendo's Rev...:

To be honest... I've never really been into watching people online play games unless it's Angry Video Game Nerd (which was years ago) or for review purposes. Watching dudes scream and yell stupid gibberish while they half-donkeyedly play games just doesn't appeal to me. BUT I understand a lot of people really cherish this type of stuff, so I think this is probably bad news for Nintendo. They just can't grab a hold of what gamers really want these days. This will probably F up all the Mario Maker vids they could / should dominate the web.



gage_wolf commented on Video: TreeFall Studios Releases Its First Eve...:

Wow. Between the terrible aesthetics, awkward concepts, insanely bad logo / title designs, and ridiculous character designs on display here I would almost accept this as a Tim & Eric sketch.

A balloon trying to save a rainbow? A guy made out of potted plants? A "game" where you can awkwardly scroll around someone's bad Deviantart comic. Seriously, who thinks this stuff is cool?



gage_wolf commented on Video: TreeFall Studios Releases Its First Eve...:

"Time to move on people, cause the "Nintendo eShop has quality issues" record is getting overplayed. This is the new normal, get used to it."

"Getting upset and carrying on pointless conversation that gets brought up in basically every article from an individual developer is getting old."

Just because you and other amateur devs continue to attempt to profit from this kind of trash doesn't mean we, as consumers, should all just accept it.

You're tired of seeing people complain about the lack of quality control on the eShop? We're tired of seeing crappy games released on the eShop. It goes both ways.

If you don't like the criticism that repeatedly takes place here - make a difference and put some effort and time into making a quality game, instead of another quick cash-in that makes the eShop look like a bargain bin dumping ground.



gage_wolf commented on Ninja Pig Studios Accused Of Stealing Pixel Ar...:

Oh another article about some exploitative trash budget title on the Wii U. I think Ninty needs to tighten up the grip on this stuff. I'm tired of the eShop being a testing ground for devs that just want to take advantage of the consumers.



gage_wolf commented on Update For Arrow Time U Improves Overall Game ...:

Ugh, what a state of gaming we are in. I have been watching X-files lately and the whole "Trust no one" mantra is becoming all too real. Indies, and major publishers are just shoving buggy, barely playable titles out the door with a sort of "we'll fix this later" philosophy, and absolutely no regard for the overall effect this has on the industry and the consumer.

I can dig simplicity, but this recent move, among indie e-shop titles, toward tossing art direction out the window for the most generic, clip-art-esque assets is just sad. Yes, a lot of the old NES titles were simplistic, but there was art direction there. That's why those sprites are ingrained in our memory - people spent a lot of time to create characters and worlds out of a bunch of squares. If you're going to make a game where you are just an arrow and you move the arrow through basic obstacles, well you better make damn sure that game plays well.

I used to enjoy spontaneously buying indie and budget games on eShop, but not any longer. I'm tiring of this "Our next game will be better, we've learned from our mistakes" excuse. Sorry, but I don't wanna pay for you to learn how to make games.



gage_wolf commented on Review: Maze (Wii U eShop):

Are we moving back in time? This feels like the Atari days again. The whole point of buying a premium console developed by a major company is to avoid crap like this. Yes, I understand I don't have to buy this or play this. But lately about 75% of the reviews on this site or for crap games like this. I don't blame NL, they gotta cover the games. It's just unfortunate that mostly means these rubbish "I'm learning how to be a game dev whilst making a game and trying to make some coin from it" titles.

Simply owning a computer and Unity should not = indie developer with a Nintendo license. I know Ninty is desperate for that "viral hit" that all the morons will go nuts for ala Flappy Bird, but it ain't gonna happen on the U.



gage_wolf commented on Bayonetta 2 Wins The Ablegamers' Accessible Ma...:


So how did I miss the charm of the game if I pointed out all things that you found charming? I didn't miss them, I just didn't like them. People have tried to tell me I didn't "get" Bayonetta 2, and thus I didn't enjoy it. Nope.

A lot of it has to do with what I consider to be Platinum's dated Japanese sensibilities: constantly making women into objects of lust, over-the-top cliche characters that are completely un-relatable, and this way of telling simple stories in the most clumsy, complicated way that ends up just pushing the narrative into this "aw who cares, it's just so ridiculous" realm.
W101 had a lot of the same problems in my opinion.

I just prefer game design with a little more restraint. Awkward sexuality, tribal tattoos, and the "oh you thought that was crazy, no this next thing is CRAZY" design philosophy just doesn't do it for me.



gage_wolf commented on Review: F-Zero: GP Legend (Wii U eShop / Game ...:

Give us F-Zero GX already! Seriously, you want me to pay attention to the VC again Nintendo? Bring the N64 and Cube titles. Because at this point I haven't bought a VC title in like a year, and I'm bored with these releases.



gage_wolf commented on Satoru Iwata Highlights Frustration at Missed ...:

I will most likely not be a day one buyer of their next system, like I was the Wii U. I love Nintendo's unpredictability just about as much as I loathe their random decision-making process. I think I'll wait and see what happens.



gage_wolf commented on RCMADIAX Confirms Two Wii U eShop Releases Thi...:

I've said it before, I'll say it again:

If you treasure the difference between console games and lame mobile / tablet games do not support this kind of crap. Let smartphone losers play this mindless garbage, don't give any incentive for more developers to bring this type of cheap crap to our Nintendo systems.