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foodmetaphors

foodmetaphors

Lali-ho!

Male, 30, United States

Joined:
Sun 6th April, 2014

Recent Comments

foodmetaphors

#3

foodmetaphors commented on Poll: What Do You Want From Nintendo's NX Plat...:

Wii U Gamepad 2

It should actually be something of a cross between a 2DS and Wii U Gamepad, with user-expandable storage and access to all eShops, making it their ultimate portable. Also of course functions as a Gamepad, which frees Nintendo to sell a controller-free Wii U system.

foodmetaphors

#11

foodmetaphors commented on Review: Paper Mario (Wii U eShop / Nintendo 64):

i got this on wii vc as a cn reward so it was just $2 to upgrade to the wii u version. not sure how i feel so far tho, theres a lot of lag to the point where i have to play on the Gamepad and the TV might as well be turned off or something. i have the same issue with Mario 64 but it's probably actually worse on Paper Mario since "crits" and blocking are based on timing

foodmetaphors

#12

foodmetaphors commented on Hardware Review: REVO K101 Plus:

I really dont see the appeal in this since the emulation is crap, youre better off going with an SP or DS Lite for playing physical games or something like the dingoo if you want to emulate. "¯(ツ)/¯"

foodmetaphors

#14

foodmetaphors commented on Talking Point: Nintendo's Plans for DLC and Mi...:

"Our question here is simple - if it's Capcom, Ubisoft or EA releasing outfits or entirely cosmetic extras in one of their major releases, is the reaction different to how we perceive Nintendo's offering? We regularly see these aforementioned companies slammed for cheap extras like this, yet Nintendo's jumping right in with the same basic concept."

As a rule I avoid micro transactions, however this is the type I'm most comfortable with, essentially the TF2 way of doing it where the game is the same experience for everyone, but you can optionally purchase something that doesn't actually give any kind of advantage. It's the "wait 1 hour or pay real $$$" stuff and the pay-to-win model that I can't stand.

foodmetaphors

#21

foodmetaphors commented on Feature: Five Nintendo 64 Games We'd Love to P...:

The more I think about getting N64 games on VC, the less I care, it just seems that so many of the top games have issues (Rare being bought out by MSoft just eliminates some of the best) and first party games such as Smash and Kart have been done better since and are still easy to find and play, and besides the biggest selling point for many N64 games were the 4 player games and I feel it's not likely the 3DS would have multiplayer.

foodmetaphors

#23

foodmetaphors commented on Nintendo 64x64: WCW/nWo Revenge:

Revenge and No Mercy were the only two in this series I owned and were both fantastic, NM is my favorite N64 game, period. And I still find Revenge fun to come back to because of the weapon mechanics and it had some of my favorite wrestlers already built in. I don't care as much about No Mercy's roster, but CAW puts it above Revenge overall, not to mention the added depth in mechanics, career mode and play modes.