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eza

eza

Rest of the World

Joined:
Thu 13th June, 2013

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eza

#1

eza commented on Nintendo Renews Patent On Multi-Platform Game ...:

@SethNintendo well they can be used to make new games :-) although that's very rare, and your estimate of 95% is probably fairly accurate.
what about the people who already own a legal copy of copyrighted material, who have been denied their legal right to create a backup copy? why doesn't nintendo sell a usb card reader so that i can exercise my legal rights to software interoperability? it's because nintendo are the "cheap bastards", who want to resell me something that i already bought from them.

not that it matters, because EU law is quite clear on this point (the law allowing reverse engineering and emulation was amended a few years ago to explicitly prohibit devices whose sole purpose is to enable piracy, ie: modchips) that existing copyright laws are sufficient to protect roms.
there are strong economic reasons behind the law being this way.

eza

#2

eza commented on Nintendo Renews Patent On Multi-Platform Game ...:

"there are numerous Game Boy emulators available on Android already, none of which have Nintendo's blessing"

none of which need nintendo's blessing, because emulation is not illegal, at least not in the EU.
unauthorised distribution of copyrighted material is not the same thing as emulation, even though nintendo's propaganda would have you believe they are one and the same.

eza

#3

eza commented on Ninterview: Tom Bramwell On Nintendo and 15 Ye...:

@FritzFrapp i think that "growing older" is just incidental, not the reason. the reason is probably nintendo's decreasing relevance, and the existence of more devices to play games on as he's got older.
back in the day it was just NES, master system, ZX spectrum or C64; then SNES, megadrive, amiga, ST or PC; since then we've got playstations, xboxes and smartphones, all vying for our gaming time. it's only natural that nintendo gets less time devoted to it nowadays than it used to.

eza

#4

eza commented on Learn With Pokémon: Typing Adventure Now Cost...:

@Kawaiipikachu @llamareborn thanks for the info! i was wondering how a wireless keyboard worked with the bluetoothless DS, and that makes perfect sense.
thet could have great homebrew applications: wireless audio streaming over bluetooth, or remote control apps such as a bluetooth trackpad/mouse... though it's far too niche to ever happen

eza

#5

eza commented on Amazon UK Offers Bargain Prices to Shift Its W...:

yeah the premium edition was only worth it for the steady stream of €5 eshop codes.
i foolishly bought a 2TB HD, expecting to fill it up with games over the years, just like my 2TB Steam games drive, but it looks like a cheap 250GB disk would have sufficed.

it's the last time i buy a console at launch: the amount of gaming time i've got out of it hasn't been worth the money i've spent, not compared to the Wii or the DS.

eza

#6

eza commented on Weirdness: This Back To The Future-Style VR Ho...:

you can connect your balance board to your PC and use it in games.
two common uses: as brake and accelerator pedals in driving games, and mapped to WASD keys for movement in FPS games.

other good uses are for people with limited arm or hand dexterity but with use of their legs: they can use the balance board to click the left and right mouse buttons, and face tracking to control mouse movement.

does anyone else have any good alternative uses for the balance board?

eza

#8

eza commented on Reggie Fils-Aime Emphasizes the Nintendo Diffe...:

was a decent enough interview, once you'd got past the obvious fluff (eg. "how confident are you?" not going to answer negatively to that) and it's good to see he realises that most people play on many platforms, but i would liked to have seen deeper questions, such as:
steam's pricing, game sharing, general added value that nintendo don't currently offer
oculus rift...surely he's had a go on one by now, and does he think it'll disrupt the industry or not

from his answers, it sounds like nintendo are content to do "just ok" for this generation, but then what choice do they have at this point? short of implementing a real account system, opening up development to people who can't afford to spend thousands on devkits, dropping region-locking, make game prices more competitive, etc... basically do what steam's doing, because it seems to work wonders.

eza

#9

eza commented on NINJHAX Exploit Is All About Nintendo 3DS Home...:

@BensonUii i live in europe and european law states:
"A person having a right to use a computer program should not be prevented from performing acts necessary to observe, study or test the functioning of the program, provided that those acts do not infringe the copyright in the program."
"The authorisation of the rightholder shall not be required where reproduction of the code and translation of its form are indispensable to obtain the information necessary to achieve the interoperability of an independently created computer program with other programs"
http://eur-lex.europa.eu/legal-content/EN/TXT/?qid=1416340060887&uri=CELEX:32009L0024

eza

#10

eza commented on Review: Super Smash Bros. for Wii U (Wii U):

@zool i agree. i played a lot of the 3ds version for a week or two, and can't justify buying another new smash bros so soon.
it made me dig out my old melee disc though :-)

this'll get a 9. it'd get a 10 if the online experience is lag-free, but who really expects that to happen on launch day?

eza

#11

eza commented on Cubic Ninja Sales Spike Following Announcement...:

@Kaze_Memaryu again, not true. just because homebrew on completely different systems has enabled piracy doesn't guarantee the same outcome on the 3ds.
it's a bit like the difference between windows xp and windows 7:
on win xp all processes have admin rights to do what they want. exploit a process and become admin.
on win7 only specific processes get admin rights. exploit a non-admin process and don't get anywhere.

older consoles are a bit like win xp, and hacking in gets you full admin control over everything.
the 3ds is more like win7, where hacking a non-privileged process will only get you limited access, and the core system is still protected.

look, i know where you're coming from: you don't want to see rampant piracy on the 3ds, of course you don't, and that's admirable. but you've taken those fears and drawn a conclusion based on the history of other systems, while at the same time ignoring the facts of this specific situation.
you're unwilling to concede the possibility that homebrew can exist without allowing privacy.
your point comes down to "let's stifle creativity and prevent learning because pirates (who have been able to run roms for ages now) will take this exploit and (in a way that you don't explain) magically change it to access parts of the system that it cannot access. because it has happened before and therefore will happen again."
you're generalising and overly simplifying, and it's not helpful. your other option is to go and read about these issues in detail and educate yourself.

eza

#12

eza commented on Cubic Ninja Sales Spike Following Announcement...:

@Kaze_Memaryu i wasn't justifying anything, i was pointing the many ways in which you're wrong.
your point never stood and never will, because it's based on fallacies.

piracy has existed on the 3ds for quite some time now.
homebrew is not piracy.
pirates will see how smealum's hack works and will have no way to use it to run roms. they'll just carry on pirating with their gateway cards.

you're wrong, have no point, and you have no wish to educate yourself :-(

eza

#13

eza commented on Cubic Ninja Sales Spike Following Announcement...:

@Kaze_Memaryu i'm sorry, but you're simply wrong.
you're wrong about this exploit being able to lead to piracy.
smea didn't lock his exploit. nintendo locked their hardware.

you're wrong when you say it doesn't matter whether it's legal or illegal.

you're wrong when you say it's pathetic.

laws exist to specifically allow for reverse engineering. this is to encourage creativity and competition, and therefore to stimulate the economy, creating wealth.

without it, creativity is stifled, because creativity would become property of a company.

also, regarding piracy: the solution already exists and has been used to great effect by steam on the pc. if nintendo really wanted to stop piracy then they'd adopt valve's model: http://gamepolitics.com/2010/09/16/valve-piracy-rates-and-how-steam-keeps-them-low
"Once you create service value for customers, ongoing service value, piracy seems to disappear, right? It’s like “Oh, you’re still doing something for me? I don’t mind the fact that I paid for this.” Once you actually localise your product in Russia and ship it on the same day that you ship your English language versions, this theoretical hotbed of piracy becomes your second largest [market]" - gabe newell

eza

#14

eza commented on Cubic Ninja Sales Spike Following Announcement...:

@Kaze_Memaryu but EULAs are not legally binding contracts. nothing is signed or agreed to. search google for "are EULAs legally binding?" if you don't believe me.
it's a list of things that nintendo want you to abide by, but the law (at least in the EU and USA) says that once you purchase something then you own it.
the most that nintendo can do is to deny you access to their services, which they're obviously perfectly entitled to do.

but if you paid money for a physical product then the law says that you own that product, and can do what you like with it.

would you like to live in a world where companies can dictate how you can use their products? can take you to court if you use their product in a manner not intended?
or does it only apply when it's nintendo?

eza

#15

eza commented on Cubic Ninja Sales Spike Following Announcement...:

@Kaze_Memaryu no the logic behind homebrew is nothing like the logic behind gun ownership, and if you don't see that then you could do with some logical thinking of your own.
the logic behind homebrew is "this is a cool device which i purchased and therefore own. i wonder what else i can get it to do?"
and what's wrong with that?

eza

#16

eza commented on Cubic Ninja Sales Spike Following Announcement...:

@Sforzando heh, i believe that it's legally wrong (unauthorised duplication and distribution of copyrighted material) but morally right (unethical anticonsumerist creation of virtual barriers)
but morals are obviously personal, so it's for you to decide.
also just because something is legal doesn't mean that it is right - the law is tested and changes.

@9th_Sage my pleasure :-)

eza

#17

eza commented on Cubic Ninja Sales Spike Following Announcement...:

@zip you make a very good point there: i can't imagine there'd be any incentive to buy a new VC game if you've already got a rom and can emulate the system :-(
personally, i still have my gameboy and GBA, and haven't rebought any VC games which i already own, because i find that most haven't aged well and i'd rather play newer games.
(i of course bought earthbound and some other classics which i missed the first time around)

the VC games which have really shone for me have been the ones that are impossible to emulate: the 3d classics, sega's especially.
hopefullly a silver lining to the cloud of reduced VC sales could be an increase in 3d remakes?

eza

#18

eza commented on Cubic Ninja Sales Spike Following Announcement...:

@TrueWiiMaster @TeeJay again, this exploit cannot lead to piracy. a new different exploit will need to be found.
there's no way that an exploit which leads to user-mode access can be used to gain the kernel-level access which would be required to run roms.
this is due to the security measures put in place by nintendo, similar to UAC on windows, where only specific processes get to have root or administrator access to the system.

this is why NL are reporting this, but have never mentioned the gateway card, which is used for piracy by most of its owners.

eza

#19

eza commented on 3DS Homebrew Exploit Set to be Launched on 22n...:

@BensonUii region locking has affected me personally: between buying my 3ds and wii u, i moved to another country within the same region (europe).
this was fine to begin with: both consoles were linked to the same club nintendo email address and were in the same region, but my 3ds' eshop was in english and my wii u's in spanish. all was good.
then nintendo implemented NNID on 3ds, and with it also came country locking.
now i'm in the situation where i've been told by nintendo support that if i link my 3ds to my wii u's NNID then i'll lose all of my eshop games on my 3ds.
and if i link my 3ds to a UK NNID then it can't be linked to my club nintendo account.

it's a mess of a situation which only exists because nintendo want to prioritise their profits over customer satisfaction.
i still don't understand why a portable console should be region locked, especially when it wasn't necessary for the immensely successful DS (for which i imported many great games)

eza

#20

eza commented on 3DS Homebrew Exploit Set to be Launched on 22n...:

@BensonUii the thing is, this exploit only gives a limited level of access to the 3DS's internal workings.
to be able to be used for piracy, a new exploit would need to be found, an exploit like the one which is used by the gateway card and which was fixed by nintendo from firmware version 5.

and this is the reason that NL are reporting this exploit, but they've never mentioned gateway: smea's exploit sits in a remarkably clear legal situation where he's enabling you to exercise your consumer rights and tinker with an object which you paid for and own, while stopping you from downloading and running roms.

eza

#22

eza commented on Talking Point: The amiibo Range Grows, Yet Key...:

i think that it won't be long after amiibo launches until apps come out for nfc-capable mobile phones which will emulate amiibo's functionality - allowing people to back up and restore amiibo data.
i imagine unlocking amiibo content in games will be as simple as going to a toy shop and scanning a display model with your phone...

eza

#23

eza commented on Review: The Swapper (Wii U eShop):

yeah great game, but most people will have already got it on pc via humble bundle, so not sure who's going to pay full price for this.
same goes for all the other great indie games on wii u that have been available for a while on pc for less money - yeah they're great, but i'm not going to buy the same game twice, and if given the option then i'll buy the cheaper version, which always happens to be the pc version, with the added benefit of being able to play it on any pc, not just the one i bought it from.
so why buy the wii u version of anything that's not a wii u exclusive?

eza

#24

eza commented on Talking Point: The amiibo Range Grows, Yet Key...:

@ThomasBW84 "albeit likely including less figures" shoukd be "including fewer figures"

@article - good points, well made.
i can't see anyone buying amiibo who isn't either quite young or a die-hard collector. nintendo have placed themselves in an awkward position again.
it's a pretty transparent attempt to make money, and other developers are happily jumping on board: the recent announcement of 2012's ace combat being rereleased as a new game but with amiibo skins being the only new content is a glimpse of this brave new world.

waiting for @Kobeskillz to turn up and tell everyone to not buy it and just stop complaining...

eza

#25

eza commented on Bandai Namco Announces Ace Combat: Assault Hor...:

@Kobeskillz people who don't own it can buy the original game for less money, or much less if they buy second hand.
People with more money than sense (which, right now, includes anyone thinking about buying into amiibo) can buy exactly the same game.
If you play AC 'properly' you play in cockpit view and never touch the auto-maneuvre button, so would only see the skins when watching a replay.

And it "pertains to" me because I've been looking forward to a new AC game for 3DS, and this is not a new game.

I can't believe people are cheering on this transparent money-grabbing scheme. It seems to me that a lot of the commenters just try to adopt the same tone as the article so that they don't actually have to think for themselves.

How is it a good thing that development time and money is being spent creating features that you won't see unless you pay more money to the publisher?
I would rather that time and money were better spent: for instance on creating new games, new stories... but no - you'd rather buy a piece of plastic which cost pennies to produce at a massive mark-up instead.
What's happened to gamers these days?

eza

#26

eza commented on Bandai Namco Announces Ace Combat: Assault Hor...:

the ultimate in lazy game development: add some new skins and rerelease the same game. great.
i enjoyed the original 3DS ace combat, coming close to getting all of the achievements, but i'm not an idiot, so won't be buying the same game again but with the option to spend more money to unlock skins.

eza

#27

eza commented on SEGA Confirms Second Batch of 3D Classics for ...:

loved these 3D remakes, bought four of them and will get afterburner and outrun.
i really like the CRT display mode option - feels authentic and nostalgic.
i was thinking only last week how i'd like to see more sega remakes from M2 so this is great news :-)

eza

#28

eza commented on Region-Locking May Be a Thing of the Past Soon...:

i'm not buying another console if it's region locked.
nowadays, for me, the 'nintendo difference' doesn't outweigh the extra expense and inconvenience.
also, now they've country-locked the eshop, i'm in an even worse position than when i was only region-locked.

i'm happier buying games for five euros each in steam sales and playing them on any computer i want to, regardless where it was made or which country i'm in.
i have over 500 games in my steam library, and it's no coincidence that i have a tenth of that number of games for nintendo systems, because they cost ten times as much.

their anti-competitive business practices have contributed to their irrelevance lately.
you just need to look at steam to see how it's done properly.

eza

#30

eza commented on Wii U Owner Proves That Rejecting The End-User...:

@Sakura - Respectfully, I would argue that what you have described is exactly what a good journalist should do: to research the subject matter properly and to speak to experts in relevant fields, in order to report the news in a responsible manner.
I agree that the topic is a legal minefield, but all lawyers love to see their names in print, and to get a definitive legal standpoint for the jurisdictions most representative of the NL readership and report on it shouldn't be difficult.

eza

#31

eza commented on Wii U Owner Proves That Rejecting The End-User...:

@ZenTurtle sadly i think you're absolutely right.

amusingly, this comment i just read over on the linked techdirt article says:
"IN the European Union because there is no way to disagree with the EULA and to continue using the product REQUIRES acceptance, this renders the entire EULA null and void as no party may compel a change to a contract or terms without the compliance of the other party. (i.e. you can't FORCE people to accept changes or the person being forced is legally allowed to treat the contract as though it didn't exist in its entirety.)."
"ANd the fact that the EULA is identical doesn't change the EU situation. Because there is no way to DECLINE the EULA, the entire thing basically doesn't legally exist anymore...people are free to mod their consoles!"

which would be amusing!

eza

#32

eza commented on Wii U Owner Proves That Rejecting The End-User...:

such colossal levels of ignorance from a lot of the commenters here, it's quite sad to see.
"it's ok because i trust nintendo"
"violating an EULA is against the law"
"anyone who disagrees with an EULA is a pirate"
"homebrew is the same thing as piracy"
you make these statements as if they were true, and they simply aren't.

and to be completely blunt, @ThomasBW84 and the rest of the NL staff are fostering this attitude in their reporting of these issues. constantly footing around the issue, ostensibly to be seen as 'impartial' and 'opening the topic to debate', but it doesn't help to describe homebrew as a 'morally grey area' in a recent article, but neglect to inform readers of the actual legal realities.

how about an article on exactly that topic, @NLTeam, don't you feel that it would be helpful to inform your readers of the actual legal rights they have, even if the legal truth is inconvenient to Nintendo?

eza

#33

eza commented on Mighty No. 9 Studio Comcept Facing Fan Backlas...:

@bobbypaycheque I really don't see how you've made that particular mental leap.
I say "No one's asking for every game protagonist to be female - because that would be ridiculous"
And you tell me "You are trying to force an artist to design his games around a very narrow design philosophy that caters to your perceived entitlement to be able to choose gender when playing a game"

Nowhere have I said that. All I'm saying is to open your mind, rather than close it.

When I suggested a Princess Peach game, I wasn't suggesting a specific case, but giving an example to paint a general picture.

Here's another example: the remake of Battlestar Galactica. A central character, Starbuck, who was male in the original series, was female in the remake.
With a bit of imagination, the script writers made it work.

I wasn't even speaking specifically about this woman getting the community manager job, but speaking generally about sexism.
However I fail to see what qualifications one needs to be a community manager, apart from good literacy.
The job of community manager is to post press release on the forums and forward on the community's thoughts and requests. I can't imagine many people would be underqualified to do that job. A lot of companies make an intern do it, so their staff can focus on the real work instead of having to deal with insufferable drivel on forums.

eza

#34

eza commented on Mighty No. 9 Studio Comcept Facing Fan Backlas...:

@bobbypaycheque why couldn't Lara Croft be male?
It's an 3rd person action game.

"Lawrence Croft in a new action adventure! Shooting arrows and making things explode! Has a back-story that's all explained from the perspective of him being a man! Coming Summer 2014."
Why not?
Just the same as Metal Gear Solid (or seriously whatever as >80% of 3rd-person action games have male leads) could have a female main character.

All it takes is a tiny small iota of imagination of the part of the script writers. That's all. A really really tiny step.
All this "oh noes they'll have to change all the artwork and story and everything!" is complete bollox. All they have to do it work it in from the start.

No one's asking for every game protagonist to be female - because that would be ridiculous, and to suggest that that's the case is just as ridiculous.

All they really want is fair representation. They're not saying "don't make another Mario unless Peach is the main character", but more like "Hey as well as Mario, why don't you also make a game where Peach really shows what she's made of, using her Smash Bros moves, cos that would be really cool?!"

eza

#35

eza commented on Mighty No. 9 Studio Comcept Facing Fan Backlas...:

@HugoSmits oh I forgot to say, please read this from a couple of weeks ago: http://www.polygon.com/features/2013/12/2/5143856/no-girls-allowed
It tells a story of the history of marketing in games over time, and how originally there was no focused marketing: games were for everyone; and then describes how this changed over time.
It's a good read, and opens with a link to this video http://www.youtube.com/watch?v=-CU040Hqbas of a little girl in a toy shop who is asking WTF is this different toys for boys and girls all about?!
This 4 year old makes a great point that girls and boys want both things - they don't always want to have to play with the dolls, or with the action figures - that's just something borne out of conditioning, just like you've been conditioned to think this way.

Sometimes, boys want to play with dolls and girls want to play with action figures.
Shocking, isn't it? But get over it, and cater to it.

eza

#36

eza commented on Mighty No. 9 Studio Comcept Facing Fan Backlas...:

I see @theblackdragon has everything covered admirably, and I'd previously assumed he was just a SwearBot ;-)
So all I really have to add (whilst dodging the blatant trolls) is:
@HugoSmits I genuinely think that you're coming at this all wrong. What you said is quite telling "Getting good feedback is extremely hard because the tone of most discussions seems to be ‘men are wrong. You can either agree with us or you hate women’.
This is really unfortunate.
The general feeling that I get from all these discussions is that most feminist aim to make me feel guilty for being a man rather then find a sensible solution."

I think that this is the sort of reaction that someone encounters when they are stubborn and closed-minded.
As @Ren said earlier "Anyone talking about this weird made up junk like "feminazis" or "sexist feminists who hate men" is seriously lacking in basic knowledge about how the world works."

The only time you'll experience the reactions that you stated, is when you go in there with the attitude of "i'm a man, therefore my experience is that of a man. what d'you want me to do? slap lipstick on my character?"

That's aggressive, abrasive, and closed-minded. Surely you can analyse what you've said and see that?

Instead of "my experience is that of a man", what about "my experience is that of a person"?
Are you really unable to identify with a another human's experience at all?
If that's the case, then there's no wonder you can only think of male characters. Do all characters that you imagine just contain fantasy ideals of yourself? What you would like to be?

Because it doesn't have to be like that. You don't have to think that way, and it's damaging to think that way.
Look at all the energy you expend as hate on this subject (and not just you, there are others in this thread who are doing the same) that you don't need to waste. You could be thinking positively instead.

Because isn't that what you do when you make games? You're thinking up stories, imagining people, situations, and so on.
Isn't it a little bit restrictive as a creator of stories to only imagine male characters in stereotypically male situations?
Think of the world's the greatest authors: they didn't restrict themselves in this way. Why do you?

Also your comment of "And although woman do ask men out, it’s only a small percentage." is subject to regional bias. You're in the Netherlands. I used to live in the UK. All I can suggest is that you move south to warmer climes... I can attest that Spain has no such problems :-)

eza

#37

eza commented on Mighty No. 9 Studio Comcept Facing Fan Backlas...:

@wombatkidd I had a similar situation myself once in the past. It was a very rude awakening!
But it was sort of funny really, to me anyway, because I told myself afterwards that I was "probably asking for it" by putting myself in the situation, which is weird because I would never think that of a woman in the same situation I was in.
However I believe that the act of rape, without going into detail, and with the disclaimer that I believe it's the most heinous crime that can be committed, is far more serious when committed by a man (upon a woman or a man) than by a woman (upon a man) because of the nature of the act.
(Unless your unfortunate friend was being internally violated, of course, in which case my previous statement does not stand)

That's not to say than woman-on-man rape is not a serious matter, but I believe that man-on-woman rape is by far the bigger problem. Especially when you take a global view.
(I really don't intend to diminish your friend's experience by saying this - it's horrible regardless of the gender of the victim)

eza

#38

eza commented on Feature: Why I Love Import Gaming:

@LittleIrves hi, I couldn't find the guides that I used to refer to. NTSC-UK is no more - their domain is up for sale and their forums have switched to a different provider. Their forums are still around though, but on a different domain now.
I did find this, which is similar to the guides I used to read: http://www.playstationlifestyle.net/2012/02/05/how-to-play-japanese-games-and-rule-at-it/
However, the guy writing it does sound like he's pretty good with languages. Better than I am, at least. The best I can do in Japanese is to read "Nintendo" (or "ni - n - te - n - do" - check the characters that make up their name on their .co.jp website -you'll see the "n" character repeated)
I did try to learn a bit of Japanese, especially the writing, when I spent a little time there - but it really is a script that 'if you don't use it, you'll lose it'.
(Found this with the Chinese Kanji characters and the Hiragana and Katakana)

But ignore all that - all you need to know is "yes/no", and to stay away from RPGs because they're all about the text!
(Oh and another interesting thing about Japanese: I would often ask a Japanese friend of mine to translate what my games said for me, but he would rarely be able to look at something and translate it straight off: he'd always ask me for the context first. This made me think that it would be a very very difficult language to learn properly without actually living there and being immersed in it)

Anyway, as I mentioned, NTSC-UK have moved since I last looked at the site, but their 'first play' forum is now located here: http://www.bordersdown.net/forums/102-Import-Video-Games
(oops wrong link - that's the import games forum, but go up a level and you'll see the 'first play' one)

eza

#39

eza commented on SpillPass-Pi Could be a Clever Workaround for ...:

I enjoy these occasional articles - without them NL might just seem to be nothing more than a mouthpiece for Nintendo.
Anything that could be defined by Nintendo as an "unauthorised technical modification" always piques my interest :-)

Thanks for the info - I don't have a Pi but do plan to get one when I have some spare time to tinker.

eza

#40

eza commented on Mighty No. 9 Studio Comcept Facing Fan Backlas...:

@Subie98 if I unfairly grouped you with the others then I apologise.
All I saw was:
"MrSRArter said: @Zael Don't get feminist confused with feminazi."
"MrSRArter said: @Zael Okay, Stop. We get it."
and then:
"Subie98 said: @MrSRArter oh be quiet. Women are in cod as playable characters."
"Subie98 said: @Romeo I agree with you and zael."

Maybe I missed a comment in between that was edited/deleted.

eza

#41

eza commented on Mighty No. 9 Studio Comcept Facing Fan Backlas...:

@Subie98 yeah I see you're not denying any women rights. After all, you can now play as a woman in Call of Duty, so that's pretty much the sexism in video games argument done and dusted, right?
(Yeah it was that comment along with agreeing with Zael and Romeo that did it)

I'm glad to hear that you don't see your wife as below you, but I would recommend reading the everyday sexism site. Not all of the accounts on it, obviously, because that would take all week, and maybe ask the women in your life if they've ever experienced situations similar to those described.
I think hearing about it from women that you know will shock and anger you, and maybe hopefully make you think that more should be done about it...

eza

#42

eza commented on Mighty No. 9 Studio Comcept Facing Fan Backlas...:

@HyperSonicEXE it has been a very political and abrasive comment thread, with people stating their viewpoints as if they are facts.
Your link to a third-rate tabloid article which is promoting one single person's point of view is worthless. It also reads like an advertorial for the guy's book.

The everyday sexism site that I linked to shows that sexism is a problem, and is a problem experienced by both men and women, but far more by women.
It's a problem that needs to be addressed by men and women.
Views like "it doesn't exist any more", "it makes me uncomfortable so people shouldn't discuss it", and "oh look a man somewhere felt discriminated against one time!" do not help.

"Because I don't know any of you, none of you may have ever done these horrible things, and this is a freaking video game site"
No one's accusing anyone on this site of doing horrible things.
But by denying that sexism exists, or saying it shouldn't be spoken about, you're becoming part of the problem and not the solution.

Computer games are part entertainment and part art - and like other works of entertainment and art there can be debate over them that extends beyond their function as video games.

eza

#44

eza commented on Mighty No. 9 Studio Comcept Facing Fan Backlas...:

...aaand regarding Kickstarter: if you donate to a Kickstarter project then you're helping to fund it, and your involvement ends right there.
Don't like it? Don't fund it.
And don't start whingeing, moaning, complaining about company decisions. Your $20 or whatever doesn't give you that right.

eza

#46

eza commented on Feature: Why I Love Import Gaming:

Nice article.
I was always a PC gamer until the Gamecube, so region-locking didn't exist for me back then.
I started with the DS. I stumbled across online recommendations, and eventually to the NTSC-UK 'First play' forums. The people posting there were very helpful: buying games the first day they could get hold of them and giving impressions of them from an importer's perspective.

I wouldn't bother with anything text-heavy because I don't speak Japanese.
But with games where the story isn't important, or is told mainly in pictures (like Osu! Tatakae! Ouendan!) then you only really need to learn two words of written Japanese: yes and no, and the 'no' is the word that has two repeating symbols.
After a couple of times you recognise yes and no in Japanese, and then there's a little bit of trial and error. For instance, you press a button within what looks like an options screen, get asked to press yes or no. Press yes, and another yes/no box comes up, but this one's in red? Press no, because this is likely to be the 'are you really sure you want to delete your game?' prompt :-)

I think my first import was Nintendogs, from the gone, if-not-forgotten, Lik-Sang.
After Lik-Sang got closed down by a Sony lawsuit, I got my imports from Play-Asia.
I have the Japanese release of Electroplankton, with the bundled blue headphones that I've never used.
Daigasso! Band Bros I bought immediately as I'd been following the developer's video updates and thought it was the most amazing idea for a game that I had ever seen. Then the expansion song GBA cart for it and Band Bros DX.
Osu! Tatakae! Ouendan! and its sequel. (I Also later bought Elite Beat Agents but the songs weren't as good as the Japanese ones).
A great crazy drumming game, which came with two plastic drumstick-style styli to use with it.
And more, too many to list (or remember).

I still play them today, though some of my older and more-played games are starting to not work well: I think over-use has worn down the contacts on the cartridge; and I don't know how I can fix them.

Nintendo released a Japanese<->English dictionary for the DS, which saved me when I was in Japan and had to ask for directions!

I bought a Japanese DSi. My experience with the DS showed me that all the really cool quirky games would get released in Japan months or years before they would come out in Europe, if they would at all.
If I had to be region-locked, then I wanted that region to be Japan. And I knew all my old DS games would work.

But then my importing was brought to an abrupt stop with the 3DS :-(

I really miss it, and have been thinking of getting a Japanese model when Nintendo do a hardware refresh of the 3DS.
However given their recent direction towards country-locking with the NNID, I'm feeling pushed towards using an "unauthorised technical modification" to enable region-free.

eza

#47

eza commented on Guide: Using Miiverse And The Nintendo Network...:

@ted-k I wholeheartedly agree. In fact, I said as much in an email to Nintendo. I wrote:
"In a world where international travel has never been faster or cheaper,
this policy is a step backwards which fails to recognise changes in
peoples’ travel habits.
I can just about understand country restrictions being placed on a home
console, but not on a portable one. My original DS never had such
restrictions: I travelled extensively with it, and happily bought and
played games from different regions in which I travelled."

I received a "We are sorry to hear you are disappointed with our region restrictions." email back :-(

When travelling the world with my DS, I knew that any airport electronics shop would sell games that would work in my DS.
Now it's bordering on false advertising on Nintendo's part.
How is it possible that I can buy a Nintendo 3DS game and have it not work on my Nintendo 3DS?

If they're going to use region locking then they should rebrand for each region so as not to confuse and mislead consumers.

Imagine buying a CD and it not playing because your CD player isn't from a certain country. It's ridiculous...

eza

#48

eza commented on Guide: Using Miiverse And The Nintendo Network...:

@tripunktoj yeah, that's what I'm worried about. If I do that then I'll lose my downloaded 3DS games :-(
I have a second NNID on my Wii U with the country set to UK, which in theory would be the correct one to link my 3DS to, but I'm holding off from updating for a while until the dust clears and there are no more "I lost all my games" threads on http://techforums.nintendo.com/community/3ds

And regarding changing the country on an NNID; last month I asked Nintendo if it was possible and they replied with: "In regards to your query, I can confirm you will be able to change the country for you NNID by contacting customer support team. Please bare in mind by changing the country setting this will wipe your eShop purchases that you may have on the console"

eza

#49

eza commented on Soapbox: Nintendo's Appearance at VGX Underwhe...:

Best bits were:
Broken Age, No Man's Sky, the short film about a Donkey Kong championship (featuring a bodybuilder with a massive chip on his shoulder and a strange narcissistic arrogance), and the concert wasn't bad.
I was looking forward to some rapping after the horrible presenting, and the fact that it was billed as a GTA V concert meant the content came as no surprise to me.

Worst bits: every time that 'comedian' guy opened his mouth.
He came out with some seriously weird jokes. I did wonder whether that's the American sense of humour though?
The awkward moments when the concert's presenters had been told to fill time (probably while the presenters went to the toilet) and didn't really know what to say.

Mediocre bits: the shouty guys making jokes about stereotypes. I got what they were trying to do, but they weren't exactly subtle about it.
Nintendo's appearance: I felt really sorry for the poor developer who wasn't introduced. I would have rather the camera focused on him and let him speak, while the other three went off to do their fake jokey act somewhere else.

eza

#50

eza commented on 3DS System Update Adds Nintendo Network ID, Mi...:

@ikki5 I thought that Steam only did that for games where the developers had signed exclusive publishing deals for a particular region?
Out of interest, do you know if your European friends would be able to see those games that are hidden to them in your library if you added them to Family Sharing? (Or maybe these games aren't compatible with it)
Or whether if you buy a game that's only available in your region, you'd be able to gift it or trade it with someone from another region?

And yes, my 3DS has always connected to the UK eShop no matter where I'm located, in the same way my DSi always connects to the Japanese shop.

One reason Nintendo can get away with it and Valve can't is that the PC is an open platform. If Steam started adding these sorts of restrictions then there's nothing to stop people from buying their games from other places.

I started off disliking Steam, and didn't play Half Life 2 for years because of the requirement, but I changed my tune because they've made it so convenient.
In my mind it's the best form of DRM that exists right now.