User Profile



Male, 20, United States

Wed 3rd April, 2013

Recent Comments



evanescent_hero commented on Sonic Boom:

The designs are weird, but I'm looking forward to this, as it appears to be multiplayer. Man, when are Sonic and Mario gonna cross over in a platformer though?



evanescent_hero commented on Male Wii Fit Trainer Revealed as Latest Smash ...:

He's clearly an alternate costume.

Like...I don't know how anyone can think he's a different character or an Assist Trophy. They're the same character, just a different gender, and they're quite obviously doing the same move here.

This does give me hope for a female Villager and Pokémon Trainer though, as well as alternate costumes such as Outset Link or Doctor Mario.



evanescent_hero commented on Nintendo Comes Up Empty at the Golden Joystick...:

Ugh, GTA V getting GOTY. Last of Us definitely deserved it more.

And Liberation? Really? When this year alone we got Fire Emblem, New Leaf, Dark Moon, and Dream Team? Oh, and Pokémon X and Y? Urgh. Liberation was meh at best by all accounts.

And I can't get behind picking GOTY when the year's not even over yet. -_- I guess Golden Joystick starts the new year in September, considering Liberation CAME OUT LAST YEAR.

Not that I expect Nintendo to win anything because the press hates them these days, but still. You can't pick GOTY before the year is over.

Steam's not hardware, but it is a gaming platform, which is what the category was for.



evanescent_hero commented on Review: Zelda II: The Adventure of Link (Wii U...:

I actually like this game a lot, and significantly more than Zelda I. I remember the immense pride I felt upon beating it. And a couple of the songs in this game are among my favorites--the Temple theme for sure, plus the main battle theme. It's more like Castlevania than Zelda, but still a great game, in my opinion.



evanescent_hero commented on Weirdness: Zelda Answers Rejected on Jeopardy,...:

The franchise and the first game are known as "The Legend of Zelda." Zelda II is an anomaly; every single other Zelda game is known as The Legend of Zelda. The entire sentence is important. The princess herself didn't launch a bestselling franchise, the game named after her did. The question is not asking for the name of the princess if you read it; it's just saying that the game is named after her, and she's named after F. Scott Fitzgerald's wife Zelda.

If the question was asking for "Super Mario Bros.," would "Mario" be accepted? If it was asking for "Buffy the Vampire Slayer," would "Buffy" be accepted? I don't think shorthands like that would be okay, so why should "Zelda" be accepted when the answer was "The Legend of Zelda"?



evanescent_hero commented on Soapbox: Why We Should Expect More From The Le...:

Boo hoo.

It's a remake. Not a director's cut, not a reimagining, a remake. Would I have liked the old dungeons? Yes, but I'm not going to demand they make new ones if they already used the ones they had to cut. Would I mind a new way to control the wind? No, but the old way is fine and it's already been streamlined. (Looks like it doesn't play the jingle and cutscene every time anymore, plus you're highly exaggerating how often you legitimately need to change the direction.) Besides, the speedier boat more than makes up for the time it takes to play the Wind's Requiem.

And the combat system? The combat system is fine. The points you make about Twilight Princess are null to anyone who never got those skills (remember that every single thing besides the Ending Blow was one hundred percent optional!) and if you're gonna compare the combat system to anything, how about Skyward Sword?

Man, you must have absolutely hated OoT3D, because it has every "problem" you're complaining about here. Where are the dungeons that were cut from the original? Why does it have the same outdated, crappy combat system? Why do I still have to play a song to summon Epona?

We don't know every change to the game yet, so don't act like we do. You also neglected to mention gyro controls for aiming and looking around. Plus we know the inventory is on the GamePad screen at all times, meaning you can swap it around without pausing the game. Plus, while sailing, things like your grappling hook and your cannon are always equipped, so you can still have three items equipped without having to swap when you want treasure. AND there will undoubtedly be more changes; if nothing else, I kinda expect a Master Quest mode.

I agree about the music, which is also the biggest problem I had with OoT3D. But this is a remake, a side project, and simply something to hold us over until we get the new Wii U Zelda. No one ever said this was a new Zelda game, so stop judging it like they did.



evanescent_hero commented on Darkness Falls Early For Shadow Of The Eternals:

I was unaware it was debunked, my apologies.

Nevertheless, I see no reason to believe Dyack himself. Of course he won't admit to being crazy or any allegations of games being bad because of his involvement.

And if Nintendo's so supportive of it, why aren't they funding it themselves? A spiritual successor to a game they own the rights to, which they've renewed many times? Perhaps that's what happened here, I dunno.

Also, comparing a governmental lie about worldwide issues to some dude who makes bad games? Good one. Real nice comparison there.

I'm done. Reply if you want; I don't really care. But we're not convincing each other of anything so there's no point in continuing the discussion.



evanescent_hero commented on Darkness Falls Early For Shadow Of The Eternals:

"Before Silicon Knights cut ties with Japanese powerhouse Nintendo following the 2004 release of Twin Snakes, the studio had crucial outside help for game quality, design and process. "This is the reason for the extremely high quality games that SK built a reputation on," says one source. "Nintendo was going to put their name on the game, so it had to be 'Nintendo quality.'""

(Next quote is about Too Human and X-Men Destiny.)
"Denis believed that SK was finally out from under the oppressive nature of Nintendo as a publisher. Once Denis was given more freedom, things started to fall apart."

The article goes on to talk at great length about how Dyack refused to work with publishers, refused to change his vision at all, and was essentially a dictator. He also used about half the people who were meant to be working on XMD for a proof-of-concept demo of Eternal Darkness 2 (which, by the way, never got anywhere). He took former employers' names out of the credits of games they worked on before quitting. And he didn't seem to take making the game seriously at all. The info comes from former employees of Silicon Knights.

Give it a read; it's pretty interesting.



evanescent_hero commented on Darkness Falls Early For Shadow Of The Eternals:

Nintendo stepped in during production to make changes so the game was playable and not awful. Dyack called them oppressive, but Nintendo's involvement is quite literally what made the game any good.

The other games he's been involved with have, by all accounts, been atrocious.



evanescent_hero commented on Review: The Legend of Zelda: Oracle of Ages (3...:

I consider these two to be one game (that's how they're meant to be played), and that game is my fourth-favorite Zelda and my absolute favorite top-down Zelda.

Personally I like Ages more.

Also, the CD-i games don't count. Stop arguing about them. They're not official Zelda games, Nintendo never discusses them, and we all wish they never existed.
These are the first real third-party Zeldas.



evanescent_hero commented on Review: Kirby's Dream Land 3 (Wii U eShop / Su...:

Superstar is a terrific game, but I actually like Kirby's Return to Dream Land on the Wii the best. It plays a lot like Superstar, but with four-player co-op and more levels. Plus once you beat it you can play through it again with about half your health if you want a challenge!



evanescent_hero commented on Microsoft: If You're Backwards Compatible, You...:

And early PS3s. And the Wii U. And literally every single one of Nintendo's handhelds (save the DSi). One of the biggest selling points of BC for me, and for many others, is that you can trade in your previous console, which makes the new console a bit cheaper and saves room under your TV. I dunno about you, but I don't wanna swap out my Wii for my GameCube every time I wanna play Wind Waker or Prime, nor do I want to have a GameBoy Color, GameBoy Advance, a DS, and a 3DS to play all my handheld games. Nevermind that BC allows for such things as Pokémon data to be shared from one generation to the next, the Advance Shop in the Zelda Oracle games, or Wii games having a GameCube controller as an option.

I know people who skipped the Wii but bought the Wii U. I was grateful for the GBA's backwards compatibility; it meant I could play GBC games without needing a big clunky GBC, much less needing to actually find one. I traded in my GCN for my Wii because the Wii could play GCN games. You may never use BC, but you're the minority. It is a selling point to many people, and it is important to many people.



evanescent_hero commented on Feature: Nintendo Direct on 17th May - The Big...:

Other M doesn't count as a Metroid game. =I

This was a little ND, which makes sense considering they're going to have a huge one in less than a month. It's good to see some things finally dated, such as NSLU (and I was surprised to hear that it would be getting a boxed release too). Also, playable E3 demos for the general public? Uh, yes please! Hopefully my local Best Buy is one of the ones they choose, 'cause I don't wanna miss the chance to play MKU!

Hopefully we get some good info on Zelda 3DS, WWHD, and maybe some concept art (or even a trailer, if we're lucky!) of Zelda U! I'm also really looking forward to Retro's secret project. Would love for it to be Prime 4, but I'd also be down with them doing Star Fox! I've never much liked F-Zero, but perhaps they can change my opinion of that too.

This E3 oughta be good!



evanescent_hero commented on Did Sumo Digital Just Tease A Sonic Racing And...:

Heh, they'd probably go the Square Enix route and call themselves Nintendo SEGA or something. Don't wanna risk brand confusion.

I would love to see Sonic in MKU. I've always thought he should be in (but run, not drive). I'd also love to see Nintendo Kart, with the big Nintendo characters racing instead of fighting. Link on Epona or a Loftwing, Samus in her ship, Captain Falcon in the Blue Falcon...yes please!

Either way, I'm down for a crossover, as long as it plays more like Mario Kart. (I seem to be one of the few who actually LIKED MKWii and MK7, and both of them more than S&ASRT.)



evanescent_hero commented on Senior EA Employee Caught Out Criticising Wii ...:

The Wii U, PS4, and Nextbox are all part of the eighth generation of home video game consoles. This man referring to this generation as Gen 4 makes him sound like an idiot. Even if you want to ignore the two generations before Nintendo entered the console business, this would be the sixth generation; however, this is Gen 8. Were EA making games for Gen 4, they'd be working on some SNES titles. Actually, probably not, since EA doesn't like Nintendo; they'd be working on SEGA's console.



evanescent_hero commented on Zelda Oracle Titles To Have an Initial Discoun...:

Nope. If it's a truly good game, how old it is doesn't matter. The Oracle games have held up very well. They could've been published yesterday (though people would likely whine that they were too hard). Super Metroid is still a good game and could easily be sold for twenty bucks. Chrono Trigger is still great, as is ALttP, or Secret of Mana, or Super Mario World, or Donkey Kong Country. Games drop in price over time, but a quality experience remains a quality experience regardless of when it came out, and a truly good game will always be worth its price. Saying that twenty bucks is too much simply because a game is old is ridiculous, especially when the game has held up very well.



evanescent_hero commented on Zelda Oracle Titles To Have an Initial Discoun...:

If you like top-down Zelda games, if you like Link's Awakening, do yourself a favor and pick these up. Both of them. If you have to pick one, I recommend Ages, but that's just personal preference; they're both amazing. But if you can get both, do it. Linking them together is awesome and is the only way to get the true experience. Easily my favorite top-down Zelda.

Why not?
Legitimately, why not? They're long games with more dungeons, items, content, and challenge than many retail games today. Especially when you play both to link them together and unlock the true final act of the game. These are both easily worth twenty dollars or more alone, and five (or six) bucks is an unbelievable deal. Unless graphis are how you judge a game's worth, like so many people today.

Same system. You get a code when you finish one and put it in when you start the next game.

These are very similar games to Link's Awakening, using the same graphics and many of the same items (but none of the same dungeons). I personally like them a little more than Link's Awakening.



evanescent_hero commented on Nintendo Confirms Smash Bros., 3D Mario and Ma...:

Am I the only one who thought Brawl sucked comparatively? Melee was much better as a fighting game, much quicker as opposed to Brawl's slow, floaty crap, and let's not forget that random tripping is the stupidest idea ever. I did like the characters though, and the addition of snapshots, extra taunts, and the Subspace Emissary. I hope Smash 4's physics are more like Melee's, but they keep the good additions they made to Brawl and keep the cast large. (There's a reason Project: M is my favorite Smash Bros. game. Look it up if you like Melee.)

As for newcomers, all I really want are Ridley, Mega Man, Paper Mario, Little Mac, and a Castlevania character. I also want Roy to come back.



evanescent_hero commented on Eternal Darkness Will "Definitely" Be Discusse...:

@hydeks How is it any worse than getting a big publisher to pay for it? At least with crowdfunding you can actually gauge the public's interest in your product. People who want to can directly support it, and the developers get to interact more with the community this way. In all honesty, I much prefer crowdfunding to meetings with investors behind closed doors.