User Profile

emayer

emayer

United States

Joined:
Fri 17th July, 2009

Recent Comments

emayer

#3

emayer commented on 1001 Spikes Hitting 3DS and Wii U on 3rd June:

$15 for an 8-bit 2D platformer is too much, but $15 for a "remix" of a bunch of 8-bit games is perfectly fine...?

The glitches are concerning, though. Hopefully the patch will work those issues out quickly.

emayer

#5

emayer commented on Soapbox: Nintendo Soundtracks - Where Are They?:

Nintendo is really missing out here. I and many others would gladly pay good money for an official soundtrack for Tropical Freeze, but if there isn't one, we're still going to find a way to access the music. There's already a nearly complete rip of the soundtrack on Youtube! It just seems like something that would take little effort on Nintendo's part and would only serve to make them money.

emayer

#7

emayer commented on Preview: Donkey Kong Country: Tropical Freeze:

@Bolt_Strike Mangroves, European Mountains, Savannahs, Underwater, Snow — none of these broad world themes were in DKCR. And the levels within these worlds contain tons of variety, even moreso than in DKCR from the looks of it.

With as solid a gameplay base as DKCR had, they didn't have to reinvent the wheel. They've expanded on it with new helper Kongs with unique abilities, added swimming into the mix, and replaced one of DKCR's less exciting features (blowing) with something a bit more practical (pulling/throwing). I would've liked to see some new Animal Buddies as well, so that's kind of a bummer, but with how interesting all the locales look, I can't complain too much.

emayer

#8

emayer commented on Preview: Donkey Kong Country: Tropical Freeze:

@Bolt_Strike I'm not seeing how this game looks safe or lazy or anything like that. Every single level they've shown so far has been completely unique from the next. They're all individually crafted, fully detailed 3D worlds. There's virtually no crossover at all in terms of archetypes from DKCR. This isn't something like NSMBU, which used the same exact level themes from the previous three games in its series.

There's a reason this game has been in development for 3 years...

emayer

#9

emayer commented on Preview: Donkey Kong Country: Tropical Freeze:

Am I the only one who's glad that Retro isn't shoehorning in some unnecessary Gamepad-specific functionality just because it's there? The Gamepad should be a tool that's there for the developers if they want to use it. It shouldn't be something that every developer feels obligated to integrate. That's the mode of thinking that gave us waggle controls in so many games on the Wii.

There's off-TV play. That's really all Retro needed to do when it comes to the Gamepad.

emayer

#14

emayer commented on Review: Wheel of Fortune (Wii U):

I have the Wii version that came out a couple years ago (and is largely identical to this version, judging from this review), and it's a well-made, faithful adaptation that can be quite a bit of fun if you're a fan of the show. It's not a brilliant gaming experience, but it's certainly not shovelware.

emayer

#18

emayer commented on Review: NightSky (3DS eShop):

This game is so good. I think most people who say it lacks gameplay depth have only played through Normal Mode, which is advertised as being good for casual gamers. Alternate Mode is where the meat of this game's creativity and challenge resides.

emayer

#19

emayer commented on Review: NightSky (3DS eShop):

Can't wait to get this game on my 3DS. It's a fantastic game!

What's the bottom screen used for? From the screenshots, it just looks like pretty scenery.

emayer

#22

emayer commented on Review: Mario Kart Super Circuit (3DS Virtual ...:

A lot of the negative comments I've been seeing about the game now concern the controls. I think a problem people are having is that Mario Kart has had essentially the same controls/physics since Mario Kart DS, meaning that they're really used to them. Just because this game controls radically differently does not make it bad. It just takes some getting used to (but it seems like people aren't willing to put in the necessary amount of time when they have Mario Kart 7 to go to).

emayer

#23

emayer commented on Review: Mario Kart Super Circuit (3DS Virtual ...:

This is one of my favorite Mario Kart games, if not my favorite. The game may not be as accessible for multiplayer as other entries, but it more than makes up for it with a robust single player offering. Trying to get star rankings in every cup on every engine size is incredibly challenging, something I never managed to do on the original cartridge. And this game existed before the era of complete item chaos that Double Dash started, making the game more skill-based than future entries.

emayer

#24

emayer commented on Review: Metroid Fusion (3DS Virtual Console / ...:

This is my favorite 2D Metroid, and my favorite game on the GBA. And the review is spot on: I've played through this game countless times on the original cartridge, so I thought one playthrough on the 3DS would be sufficient for now. But I almost immediately started up a new file after completing my first one the other day, and finished it in one sitting! For me, this game is the definition of addicting. The action is fast-paced, and the bosses are just amazing.

emayer

#25

emayer commented on Review: The Legend of Zelda: The Minish Cap ( ...:

The Minish Cap is a really fun game, but I think it pales in comparison to Link's Awakening and the Oracle games. The overworld design is superb, and I absolutely loved the idea of Kinstone fusion, but the dungeons are, for the most part, not that memorable, and the story does nothing compelling at all.

emayer

#26

emayer commented on First Impressions: Cave Story (3DS):

The video from GDC looked very incomplete and stiff, particularly with character animations, so I'm glad to hear it's looking good now. It's a shame no one could get any E3 video.

emayer

#29

emayer commented on Talking Point: Nintendo Arcade Games on Virtua...:

I don't get it. There are what? 4, 5 versions of Street Fighter II on the VC? What's the big deal releasing the Arcade Donkey Kong next to the NES one? I'd download the Arcade version in a second, but I haven't bothered with, nor will I bother with the NES one.

emayer

#33

emayer commented on Nintendo Rep: Virtual Console Being Toned Down:

Maybe VC sales wouldn't be down if they released more than one killer app VC title every four months. Nintendo has plenty of games left in its back catalogue that could inject some more energy in the service. This is frustrating news, if true.