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el_cabarto

el_cabarto

United States

Joined:
Fri 15th February, 2008

Recent Comments

el_cabarto

#3

el_cabarto commented on Hanabi Festival 3 Kicks Off:

Remake virtual boy games for wiiware? You've got to be crazy. There was only like one or two decent games for that abomination. If any 'portable' games were to be remade I'd say that some of the older and rarer Gameboy games would make great candidates. If capcom packaged the 5 Gameboy Megaman games in one wiiware program they could have my $10 right away.

el_cabarto

#4

el_cabarto commented on EU VC Releases: Super Mario RPG and Super Mari...:

It'd be nice if we got a few games before Europe. I don't begrudge them such a fine title to download but it's been a long time since the US did anything but play catch-up to the superior Europe line up. I'm not sure what happened but NOE grew a pair at some point and really started taking care of their customers. It'd be nice if NOA did the same. As it is, we'll have to wait as long for this one in NA as we did for Megaman after it's release in Europe, I predict.

el_cabarto

#7

el_cabarto commented on EU VC Update - Samurai Shodown II:

I take this as a good sign. Nintendo probably bumped SS2 to the front of Euro rotation as a way to save face with SNK. I'd be willing to bet the ranch that Megaman, Y's, and SS2 come out on Monday. Nintendo F'd up ; this is how they say 'our bad'.

el_cabarto

#8

el_cabarto commented on Publishers Remain Tight-Lipped On Black Monday...:

More like 'Brown Monday' because those releases were poop compared to what was supposed to come out.

I have a feeling that Nintendo will release Megaman, Y's, and Samurai Shodown this Monday. The odds of Nintendo blinking and admitting they screwed up are tiny but to not release these games now after public outcry (enough outcry that it warranted a response from big N) would be a blatant slight against 3 of the Wii's biggest 3rd party supporters.

el_cabarto

#9

el_cabarto commented on Mega Man Finally Out On Monday In USA:

@Adamant #34: You European types can't have Axelay or Tecmo Bowl yet. We're holding them hostage until we get Vectorman!

I guess it's great that a lot of people could enjoy the GCN Megaman Collection despite the reversed buttons. I tried and tried to get over that myself but to no avail. I've been playing Megaman for 20 years now, though. That's too much muscle memory to overcome.

el_cabarto

#14

el_cabarto commented on Samurai Shodown II Coming To North American VC...:

@NintendoBrad: Lot's of great games are confirmed for August. Just scroll down the front news page for the articles.

@All: Okay, August is looking to be about 3 times better than the last several months. Either someone awesome got hired by the VC office or someone retarded got fired. Either way, I'm psyched. This is the definitive Samurai Shodown and in my opinion that's what all the games on VC need to be: Definitive.

el_cabarto

#16

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

I am so far impressed with this game. I was a loyal nintendo fan till the 64/32 bit jump. Then my favorite company (capcom) jumped ship. I go where Megaman goes so I missed the entire 64 library. It wasn't until the gamecube era that I had enough disposable income to get back with Big N. Now, playing this for the 1st time, I feel I really missed out. One thing I love about Ocarina of time is the amount of foreshadowing in the dialogue so far (just got the master sword). Almost every zelda has some kind of mention already.

el_cabarto

#17

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

I've side lined Power Pros for now. I bought it, tried it, confirmed it was good, and am saving it for later. Right now I'm undertaking what I'm told is a religious experience as far as gaming goes: For the first time ever I am playing Zelda 64.

el_cabarto

#18

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

@SM: SM, you're a smart guy. Great control of the english language. Creative writer. Honestly I have been trying to have a normal debate with you. I'm not sure why it escalated the way it did. If you lay off bad-mouthing me I'd be glad to get back to discussing the games with you. We'll just leave 'Hard-Core' and E3 out of it.

BTW: Power Pros rocks but I can never get the Rangers to the series.

el_cabarto

#19

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

Post #84. It's the point I made and stuck to the entire time. Everything I've said to you is derived from that. You were the one that said that E3 was about 'shareholders and business men'. Then in post #94 that you revealed the identity of your 'business men' by quoting someone else. And who were these business men of yours? The video game press and 'Financial Analysts' (Also known as people interested in the retail of video games).

Edit: I had a lot more typed here but SM isn't worth the effort. Honestly I don't understand what his problem is or why he's so obsessed with me. And I'm tired of trying to understand. I'd rather just discuss the games, not deal with him. I can only be mis-quoted, hounded for semantic nonsense, and called names so many times before I draw conclusions about people. SM when you calm down enough to be rational and polite, feel free to engage me in conversation. Until then do everyone here a favor and drop it.

el_cabarto

#20

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

Haha, boy SM, you get worked up really easily! I'm almost taken aback at how fiercely you're arguing a point completely based on semantics. If you'd go so far as to actually read what I've said to you I think you'd realize you're arguing my point. I'll only go so far as to point out that I never mentioned anything about gamers being in attendance at the E3 in question, E3 2008 (press and retail representatives by invite, I said), that a press conference is still a press conference irregardless of an abbreviated, truncated, and conveniently alliterated name (ergo, E3), and that I haven't whined at all about the Wii's or any consoles upcoming line-up. I've just said that if it was like the good ol' days for Nintendo that things would be different. I'm going to leave you alone because you're getting angry for no reason and I'm starting to wonder what's wrong with you.

el_cabarto

#21

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

@SuperMario: I'd be interested to see where you derive this idea that only 'business men' (could you be more vague?) go to E3. I guess the overwhelming amount of news on the event from Gamespot, IGN, EGM, Nintendo Power, Kotaku, etc gave me the wrong impression. Or the fact that Nintendo, Microsoft, Sony, Capcom, etc all held 'Press Conferences' where members of the gaming press community were invited to ask questions. Could that be a misnomer? Also, take a look at Nintendos historic release schedules from the old NES and SNES era when they had the full (albeit slightly coerced) support of the game development community. That support was the reason the libraries for Nintendo's systems grew so fast back then. More support = more titles on tap. Less support = Gamecube and N64. If they had 90's style levels of 3rd party support coupled with the ease of developing for the Wii it'd be highly realistic to expect 50 decent titles in development.

@Kultist: Oh, I by no means think the Wii is in danger of dying. Nintendo has diversified so well in the Wii's infrastructure that they are solidly entrenched. I'm just talking about way third party developers have had their enthusiasm for Nintendo's recent consoles fade rapidly after the first couple years.

el_cabarto

#22

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

@Will: Sad but true. With the wii's install base being so utterly amazing Nintendo should have 50 A-list games on tap to release this year. The N64 era and it's alienating of every single 3rd party developer is constantly coming back to haunt big N. Gamecube was (arguably) the most capable system of the last generation but it had almost no games. It's looking like the Wii may end up in a similar (albeit more financially successful) situation if Capcom, Square, Konami, and the other big hitters don't line up behind it.

Also, I guess you're right. Miyamoto must be stinking, filthy, atrociously rich. I mean, the guy made Mario! But in every interview I've ever seen he just seems like some quiet guy who's just happy to be talking to people.

el_cabarto

#23

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

@SuperMario: Haha, E3 is about shareholders? No, that's called 'quarterly earnings reports' and 'annual shareholders meetings'. You know, those things where they tell investors about their investments? Nintendo isn't even publicly traded in the United States! Why would they do something for shareholders in California!? Here's a question: Who gets invited to E3? Retail officials and the video game press. Who do they sell stuff and report stuff too? Fans of video games. Nintendo had an empty E3 this year and Miyamoto apologized afterwards. It was a good call on his part because Nintendo is finally back in competition as a console developer and they can't afford to alienate anyone like they have so often in the recent past.

el_cabarto

#24

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

There was PLENTY wrong with Nintendo's E3 this year. See the difference between a good E3 and a bad E3 is this:

Good E3: We all cheerfully talk about how awesome Nintendo is.

This years E3: Miyamoto makes an apology on his company's behalf 3 days later.

el_cabarto

#25

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

@Rexy: You just gave me an interesting thought on the importance of perspective when determining nostalgia value for games. You mention that you like to curl up with your old games and provide pre-2004 as a reference. For me it'd be pre-1994. As the number of years that modern video games have been around grows it's going to be interesting to see how we come to define 'classic gaming'.

@Cally : the legal rights for Tetris have never actually been determined and there are lawsuits in place over almost all versions of Tetris released to date. Earthbound wasn't developed by Nintendo 'in-house'. It was a second party game produced by, I believe, the same studio that is responsible for that kirby game you mentioned. So there may be permissions or royalties involved that we don't know about. Also keep in mind that the publisher of a game and the developer of a game aren't always the same company but they still both would have certain rights when it comes to subsequent reproductions of the product. The level of transparency in VC publishing is nil. We don't know what transpires to get a game to show up in the shopping channel.

el_cabarto

#26

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

@Mega

It's licensing problems, pure and simple. Think about how many game companies have gone defunct or been bought up or just vanished in the interim time? Figuring out who owns the rights to collect any kind of income from these older titles has got to be like figuring out the Gordian's knot. Then there are royalties to pay out to artists, music composers, copyright holders. It's not as easy as 'hey, Super Mario RPG would be a great VC game. Let's throw it out there tomorrow!'. And that's not even taking into account the fact that Nintendo is probably dealing with a huge backlog of companies that have petitioned to have their games posted to VC. We're just getting these games today but who is to say they weren't submitted for VC a whole year ago? Like a lot of people have said, odds are there is a great game in the VC archive that you haven't finished yet. Tell the people who post to this site what you like and I bet you'll get some great suggestions. Anything that you haven't downloaded yet is new to you, right?

el_cabarto

#27

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

@Demon 212: I'm not trying to perform any public service and change people's lives. Just participating in the same debate as the rest of you. I thank you for bolstering one of my main points though, that being that there isn't an actual definition of 'Hard Core Video Gamer'. Also I haven't been an 'ass' to anyone and I haven't compared myself to anyone here. I don't have a clue about your personal lives.

@Super Mario: There is something we can agree upon. I don't understand the appeal of playing an hour of World of Warcraft much less the massive blocks of time some people throw at that game. I've seen marriages fail, people lose their jobs, security clearances get yanked, and children being neglected because of WoW. Last I checked, only Chu Chu Rocket was a game worthy of ruining your life over.

el_cabarto

#29

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

@SuperMario: Before you try to have an 'Ahaa!' moment read the rest of what I said. The bit about 'There is no unified definition'. That means that chic annoying made up terms like 'Hard Core Video Gamer' are open to interpretation. Seriously, the last week has had almost everyone on this site try to come up with an actual definition of the term and no one has said exactly the same thing as the next guy. I'd postulate that since there is little that is both 'hard core' and 'healthy and well advised' that being a 'Hard Core Gamer' could hardly be a compliment.

el_cabarto

#30

el_cabarto commented on USA VC Update: Chase HQ and Art of Fighting 2:

@SuperMario: Yep, it's still a made up term with no unified definition when it comes to video games. In my mind it implies a lonely addiction to video games and an eventual realization by the 'hard core' gamer that they will one day be 40 with no marketable skills and an impressive gut.

el_cabarto

#32

el_cabarto commented on RPG Action Comes to the US Next Month in Ys Bo...:

@Mickeymac: I got a cure for your problem. It's called diphenhydramine. You can find it in most OTC cough syrups. Does wonders to break up bouts of insomnia and get your sleep schedule back on track. Don't abuse it though.

Everyones conflicting definition of the 'hard core gamer' just makes me more confident in the accuracy of my own. I honestly don't see how anyone could appreciate being called a 'hard core gamer'. That term can't be a compliment.

el_cabarto

#33

el_cabarto commented on RPG Action Comes to the US Next Month in Ys Bo...:

@Mickeymac: The terms aren't ambiguous at all. 'Hardcore' is a term that jaded gamers who spend an unhealthy amount of their time playing video games came up with to help justify their eschewing the rest of the world and being generally pathetic. Also, don't judge ALL of Star Ocean by what you saw playing Till the End of Time. It was a poor offering compared to 'The Second Story'. I agree full heartedly with you about RPG's being too long these days. I gave 'em up a long time ago for that very reason.

el_cabarto

#35

el_cabarto commented on EU VC Update - International Karate +:

Midget wrestling is my favorite sport. There is this bar in the Philippines where I got to pay midgets to fight each other. The USD/Pesos exchange rate was rocking at the time so I practically had my own personal 3 foot tall cage match for like $20. It was awesome.

el_cabarto

#36

el_cabarto commented on EU VC Update - International Karate +:

I wouldn't envy them for getting three games this week. They aren't likely to get any next week meaning they'll be lucky to clear 6 VC games this month. Realistically we can expect 8 since we usually get at least 2 a week every week.

el_cabarto

#37

el_cabarto commented on EU VC Update - International Karate +:

I'm going to say that this is a disappointing update for the UK and Europe VC fans. These games just seem like an after-thought on NOE's part. Like, 'Blimey it's Thursday night and we've nothing to put on ye olde Virtual Console tomorrow! Quick, chap, grab three obscure games with defunct licenses!' It's like they aren't really putting these games out to appeal to anybody ; more that they're just trying to find titles to upload that won't be expensive / difficult to obtain licenses for. I'm not saying these games are bad, I just think that NOE should be doing more to obtain all those hundreds of classics that we Americans take for granted in our nostalgic moments but were never released in Europe. In the face of those games these just seem...'all right'.

el_cabarto

#39

el_cabarto commented on USA VC Update: Super Fantasy Zone and Gley Lancer:

@Mickeymac
Hope springs eternal but then reality sets in. The modern day Square-Enix is even worse than Nintendo about going back to the well for full priced re-releases. They'll compress the games, tack on one completely irrelevant dungeon, and sell it for $5 more than average for a DS title. Modern day Square kinda makes me sick. Still if they showed up on the VC I'd invite you all over for a party. 3 player Secret of Mana without having to get a clunky SNES 3rd player adapter to work? Pure awesome.

el_cabarto

#40

el_cabarto commented on USA VC Update: Super Fantasy Zone and Gley Lancer:

@Mickeymac
Nope, Secret of Mana (Seiken Densetsu 2) has never been remade. The original Seiken Densetsu (Released in the US as Final Fantasy Adventure because Square likes to release garbage under popular titles) was remade for the GBA as 'Sword of Mana'. It was pretty alright, actually. It didn't set the world on fire but it was a great time waster. Secret of Mana and its sequel Seiken Densetsu 3 are extremely popular and have, for some reason, been left virtually untouched. There's hope they'll be ported to the DS, though.

el_cabarto

#41

el_cabarto commented on USA VC Update: Super Fantasy Zone and Gley Lancer:

Now this is what I'm talking about! Two Genesis games, Two shooters, Two imports, Two classics, and Two NOT NEO-GEO downloads. It may not be all our Christmas's at once but this is the way a VC Monday is supposed to be. This is NA's best Monday in recent memory.

el_cabarto

#44

el_cabarto commented on US VC Releases - 14th July - Donkey Kong 3:

@Cally #184 "I feel like they can't really be blamed for appealing to the softcore audience, then."

What can I say? Nintendo understands that some of us aren't yet ready to move up to snuff films or videos about the crazy stuff you can get a Japanese school girl to do on camera. They understand this and they provide.

el_cabarto

#45

el_cabarto commented on US VC Releases - 14th July - Donkey Kong 3:

Stanley got drunk while on vacation in Hong Kong back in '86. Stumbled into a poorly lit, grungy Kowloon brothel and made a terrible choice. Research into HIV was still in its infancy at that time and although money was no issue (cousin Mario's pockets are deep) Stanley wasn't able to get the medication he needed to fight the infection.
R.I.P
Stanley Mario
"It was'a him, Stanley"

el_cabarto

#48

el_cabarto commented on EU VC Releases - 11th July - Neo Geo Duo:

@Rexy #160
And then we come right back to what so many of us have been saying. We can't try the games before we buy so we're naturally reticent to purchase games that we've never even HEARD about much less played ourselves or know someone else who has. Add this to the incredibly limited amount of releases we've had in the US lately and you have alienated customers. Nintendo's business model relies on nostalgia to drive sales. If they keep releasing shlop that no one is nostalgic for then...

el_cabarto

#49

el_cabarto commented on EU VC Releases - 11th July - Neo Geo Duo:

@Demon212
You shouldn't accuse someone of 'flame baiting' with an inflammatory post. Read post number 17 for the answer to your question. It's the best example and the one that set me off the most after all of Rexy's preaching about last Mondays NA releases.