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Einherjar

Einherjar

Male, 26, Germany

Joined:
Mon 11th April, 2011

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Einherjar

#1

Einherjar commented on Weirdness: Sonic Boom Writer Jokes About Knuck...:

So, to get this straight: The cartoon itself just showed Knuckles flying off into space and the writer made a snarky remark regarding the jump glitch in the game ?

As much as i hate that broken mess of a game, but at least these guys have an ounce of humor. Then again, that doesnt account for selling garbage data on a disc at full price.

Einherjar

#2

Einherjar commented on New Pokkén Tournament Controller and Gameplay...:

That looks awkwardly similar to CyberConnect2s Fighting game series.
Then again, this is basically what i wished pokemon would be like since, well, forever.
Dream Version:
RPG, every pokemon, this battle system.
That game would need to come on its own HDD :P

Einherjar

#3

Einherjar commented on Video: Eiji Aonuma Shows Off Gyroscope Aiming ...:

@BensonUii Metroid Prime Trilogy doesnt use the gyro sensor though, it uses the the sensor bar / pointer. Thats exactly the pet peeve i had with Skyward sword.
Example:
In Metroid, pointing at the center of the screen is, well, always the center of the screen.
In SW though, it uses the gyro sensor. What that means is, if you aim outside of the screen decenters your aim. Man, this is hard to explain.
say, your pointing half your screen length away from your TV. Your crosshair is still on the edge of your screen. So to center it, you basically had to aim at the outer rim.
I hope that many any sense :P

Einherjar

#4

Einherjar commented on Video: Eiji Aonuma Shows Off Gyroscope Aiming ...:

I really like Gyroscope aiming to be honest, well, at least when its done by moving the screen around, and not like it was done in Skyward Sword, you get the idea.
Aim in the general direction with the stick and finetune you aim quickly via gyroscope.

Einherjar

#5

Einherjar commented on Talking Point: Club Nintendo's Closure Is An E...:

To any german people on here:
Are you guys able to log in at Nintendo.de ?
I wanted to redeem the last few stars i have on that account (and do we have this coin thingy ? never heard of that) but the log in dialog doesnt let me log in.
I type in my email and password, hit log in and...well, nithing happens

Einherjar

#6

Einherjar commented on Club Nintendo to Close, With Replacement Loyal...:

@2Sang Well, like many other things, sometimes, they need to come to an end.
If this is truely a dumb decision can best be judged if we actually know what will replace it. If the Service is just canned because it is replaced with a far more advanced and streamlined one, more power to them, really.

Seeing that the Club Nintendo thing was Nintendos main corner stone for many many promotions as of late, leading to quite a lot of extra sales that might not have happened otherwise, i highly doubt that this will just vanish and not be replaced by anything similar or even superior.

Lets just wait and see.

Einherjar

#7

Einherjar commented on Flipnote Studio 3D Free Download Details Point...:

@Drobotic @torotoid64 No wonder that i never heard of it, since i completely skipped the DSi and merely got a handfull of titles from it via the 3DS eShop.
It was just weird having so much demand for something, that looked so..."mundane" from an outside viewpoint.
I guess its the fact that i wasnt part of said community efforts.
But many thanks for clearing that up :)

@Mus1cLov3r What does that have to do with anything ?
I just didnt understand all the hype for an "animation scribble pad" thingy, that looked, like i stated above, rather mundane for someone, who wasnt involved in its community.
So dont jump to conclusions here ;)

Einherjar

#10

Einherjar commented on Club Nintendo to Close, With Replacement Loyal...:

@2Sang Well, to be fair "not buying anything ever again" might be a bit overshooting the whole affair here.
I mean, how often do you plan on loosing your device or frying it during a thunder storm while youre transfering stuff over to another system.

The chance of loosing your stuff is there, but its rather small. And i have to say, Nintendo always did a really good job when i send in my systems for repairs, and always took care of my purchased licenses.

Im more concerned about their backup plan *should" something go south now, that is all really.

Einherjar

#11

Einherjar commented on Club Nintendo to Close, With Replacement Loyal...:

So, since Club Nintendo acted as some sort of "middle man" to register all your digital purchases (some even reported that Nintendo could restore them that way), what does that say about digital purchases in the future ?

Even without a dedicated account system, purchases have to be tracked somehow. Is it really save enough to solely bank on the "bound to System ID" system ? Whyt if a system transfer fails due to a power outage ?

Lets all hope that Nintendos replacement program might just be Nintendos answer to a dedicated, global account system.

And lets speculate even further:
With the N3DS on the doorstep, a more powerful system capable of running software beyond the capabilities of teh regular 3DS, this also could mean that there will be more shared games due to this. But this is *highly speculative

Einherjar

#12

Einherjar commented on Rumour: Could Xenosaga's KOS-MOS Be Appearing ...:

@CanisWolfred The free to play part was a gloryfied demo, yes.
Though i guess by Nintendos rules, a demo couldnt have ended up with purchase options, so theyve probably gone this route instead.

Like i said, i quite liked the concept. i got the rather fun and simplistic, arcady single player campaign for relatively cheap which i would otherwise never have bothered to buy.

Convoluted and confusing ? Absolutely. But a bad idea in general ? I really dont think so.
If fleshed out and streamlined a little more, i think many games and gamers alike could benefit from something like that.
Lets say: You buy a shooter, but never really play online. Well, leave out all multiplayer content and save money and disc space.
Which would obviously just work with games that have dedicated modes for each. Games like Mario Kart wouldnt really benefit from it, as it would just block one menu option, but i think you get the idea.

Id really welcome a "pay for what you want" option, as long as the full package ends up at the regular retail price.
Anything more, and we would just have ended up at EAs DLC policy.

Einherjar

#15

Einherjar commented on Sonic Boom Gets a Whopping 1GB+ Update in Euro...:

@BensonUii If you want to show him the games represented in Smash, there is no way around Lost Worlds, as the Stage in smash is taken from there.
And the story is entertaining and not even half bad :)

And i recently got that Pacman Ghost thingy game since it was on sale for a 10er (the first one)
Its a decent, if mediocre platformer. Nothing to write home about really. But you can spend 10 (30 if you buy both) bucks on worse games really :)

Though to be fair, many of Pacmans moves are direct references to his classic games, so there is no way around the fact, that you have to show him the classic Pacman and probably bore him to tears with it :P

And like i said, you cant really go wrong with Transformed in any way. Its a fantastic game in and of itself and also serves as a means to introduce him to even more classic franchise of teh Sega flavor ;)

Einherjar

#16

Einherjar commented on Sonic Boom Gets a Whopping 1GB+ Update in Euro...:

@BensonUii To be honest, i thought Lost Worlds was a blast to play.
It was a proper platformer, although its bossfights could have used a bit more work.
The same goes for Allstar Racing Transformed. In my opinion, the only Mario Kart knockoff who is on par, and maybe even better in certain regards than the original. It does have much more single player content for sure.
This should be a definite buy ;)

Boom on the other hand is a generic brawler with some platforming sprinkled in. To be honest, as generic as it can get.
I personally wouldnt really recommend it. I had much more fun with Lost Worlds

Einherjar

#18

Einherjar commented on Rumour: Could Xenosaga's KOS-MOS Be Appearing ...:

@SamirMalik Not necessarily. Guild Wars handled it the same way. The hub towns were the only parts where players could interact with others. Once you left them, everything was instanced for you and your party.

Its the perfect system for story oriented games, since you wont have other random players interfere with boss encounters and such.

Einherjar

#19

Einherjar commented on Rumour: Could Xenosaga's KOS-MOS Be Appearing ...:

@CanisWolfred As far as im aware, both version (if you assamble all the digital parts) are one and the same.
Though i have to say, it was a pretty interesting idea they had there.
I got the game way cheaper this way, since i could just leave out the multoplayer portion that was severely lackluster.
Thus, i only payed for the content i really wanted.

And at the time of its release, all digital parts of the game together cost the same as the retail version (At least over here in germany)

So i dont really think that you can compare these things, as Tank³ was more of a "pay what you want" kinda deal instead of "pay to stay competetive" like Ace Combat infinity is handled.

Einherjar

#20

Einherjar commented on Rumour: Could Xenosaga's KOS-MOS Be Appearing ...:

@R-L-A-George I sure hope so. Nintendos own F2P endevours have been rather fair as of yet. Even the very "smartphone esque" pokemon game thats comming soon has several options for you to continue playing besides flat out buying more gametime.

@MaverickHunterX Wait...what ? What made you think its Xenosaga ?
And i highly doubt that this will be a fully fledged MMORPG

Einherjar

#21

Einherjar commented on Capcom Outlines Monster Hunter 4 Ultimate Loca...:

@CanisWolfred Im kinda glad that you cant give a damn about it, as your speachs are pretty unbearable and shallow.

Again, if your eimpatient enough not to care about a tutorial chapter, you also dont care about a completely irrelevant story.
Thus, skipping the whole thing is far from "not making sense".
There are quite a lot of people from teh "i just want to play already" camp out there.
But a butchered, abridged tutorial wont help anyone. Either all, or nothing.

Einherjar

#22

Einherjar commented on Rumour: Could Xenosaga's KOS-MOS Be Appearing ...:

@Quorthon Yeah, i know that feeling.
And a buddy of mine was idiotic enough, to drop several hundret € into it, just to get a certain plane...
And for those who dont know how this game works:
You can play 3 stages (fuel) every 12 hours. There is only a very very basic "single player" (which also costs fuel) and only one multiplayer mode, which is an 8 player (two squads of 4) Co-Op score attack,
New ships and parts have to be grinded first (every stage grants a certain amount of research exp) and once unlocked, costs a ludacris amount of in game money.
The kicker: Special planes handed out in events can only be gotten, when you reach the top 200 of the GLOBAL leader boards.
These ships grossly overshadow the regular planes, making score attacks unfair and at the end of the day unwinable.
And even worse: With certain updates, normal planes get buffs, rendering the special planes weaker than the regular ones...
Thus, rendering your efforts and money spend pointless.

Its really one of the worst manages F2P games out there, and it shows, as its user base plummitted pretty hard.

I sure hope that Nintendo prevents them using such rip-off tactics again, and infuses the project with their own, fresh ideas shown in their own F2P titles, where purchases with real money are really the last resort action.

Einherjar

#23

Einherjar commented on Rumour: Could Xenosaga's KOS-MOS Be Appearing ...:

If its anything like their Ace Combat PS3 MMO, dont even bother to check it out.
Their interpretation of "Free2Play" has to be one of the worst ever created.
I sure hope that Nintendo will intervene to make it a tad more barable.

@Topic
Looking at the screencap, the cheek guard is pretty obvious. And Xenosaga being a project by Namco and Monolith, her appearing in a WiiU exclusive title wouldnt be all that unrealistic.

Einherjar

#24

Einherjar commented on Video: Does Super Mario Galaxy 2 On Wii U Offe...:

@vitalemrecords For me, the main benefit of all this will come with games supporting the classic controller.
Not having to hook up the WiiMote combo for this is a nice comfortability bonus.

Everything is else just conveniance of having the games always around on your HDD. Which is nice, but i wouldnt necessarily double dip for it.

Einherjar

#25

Einherjar commented on Xenoblade Chronicles X Hits Japan on 29th April:

@Tsurii897 I cant disagree with you more on the german dub :P
Honestly, i just adored Xenoblades thick cockney accented voice actors and i wouldnt want it any other way ;)
German dubs are always a huge hit and miss thing, and i rather not want them to try their luck.
It also costs a Shirtton of money. Im just glad that this game comes over here. Thats all i could ever wish for ;)

Einherjar

#26

Einherjar commented on Xenoblade Chronicles X Hits Japan on 29th April:

Yup, Oktober / November sounds about right.
After what had happened with teh original and its Project Rainfall support explosion, i guess they are working on the localization simultaniously this time.

But in any case (and please dont stone me for this):
Take as much time as you need. Id much rather wait a bit longer for a high quality product than to rush it out and end up with a translation of the TES Oblivion variety.

In any case, those are two games im really really looking forward too.
Though i have to say, id really wished the 3DS port of Xenoblade would have gotten the same treatment Majoras Mask got, meaning an overhauled Quest Log.
Its a real pain to find every little side quest at the proper time, since they are not marked on the map and devided between day and night.

Einherjar

#27

Einherjar commented on Video: Does Super Mario Galaxy 2 On Wii U Offe...:

I didnt expect anything other then conveniance and Gamepad support for certain titles, which is a definite plus in my book, as it gets rid of the awkward WiiMote+Controller bundle.
Personally, i just hope that the 3DS re-release of Xenoblade doesnt hurt its re-release on the, well, lets call it "WiiU VC" because truth be told, nothing would beat the Wii version played solely on the gamepad in a comfy bed :P

Ill probably get all games that go for a 10er at launch, you cant really go wrong with that.

@vitalemrecords Which would still be upscaled. Trust me, ive played Xenoblade on two identical TVs back to back, one copy via Wii, one via WiiU and the picture quality is extremely different.

@Tsurii897 Games were always bound to your systems internal ID number. If youve entered your Club Nintendo ID, it was also bound to that.
In case of your NNID, its main function is your user profile for online activities. But since its also connected to your CN profile, you can do the math.

Einherjar

#28

Einherjar commented on Weirdness: The Secret History of Princess Zelda:

Captain Falcons true identity revealed: Its Princess Zelda !
After everyone knew about her Shiek disguise, she had to get a new one, partook in intergalactic racing and invaded the gerudo tribe during lunch break.

Einherjar

#29

Einherjar commented on Atlus Announces Launch Week Discounts for Citi...:

@Ralek85 You misunderstood the point i tried to make with teh PS+ thing. I was refering to Sonys net intake regarding their services.
One gen prior, these services have been free, so i assume that sony was very well in the black with cost/income on their servers.
Thus, turning the service into a subscription based one sound to me like a total net win (im aware that it isnt)
The number wasnt to showcase how "costly" it is for the consumer, but rather to show how much money goes down the drain for a service that barely works.

And thats where our preferences differ. For you, communication aspects are what you feel are the core aspects, i on the other hand think that a server connection is quite vital :P
In all seriousness though, i had so much negative experience with the PSN, it isnt funny anymore. And im not even talking about the network, once the game has been started.
For insance, i bought Drive Club at launch and untill now, wast able to connect to the server once, not a single time.
Which is awesoome, considering its a "semi MMO" with most of its content locked away by online unlocks.

But to be fair, we probably will never come to terms with this argument, because our preferences are so different to start with.
I perfectly understand your points, and youre absolutely right, but i personally think that these are non issues. At least they have been for me.

So, instead of arguing in circles over and over, lets leave it at that you are perfectly right and made valid points, just that these points are things i simply dont care about.
I dont care about voice chat on consoles, since i much prefer a more flexible way over skype and co. The friend lobby worked perfectly for me and i recieved more free games i care about form Nintendos promotions than i did fro other services (PSN offers more, granted, but not more that i care about. Purely subjective here, no valid point)

Einherjar

#30

Einherjar commented on Atlus Announces Launch Week Discounts for Citi...:

@Ralek85 WItch "vanishing games" i didnt meant games pulled from the service, but payed games somehoiw loosing the "bought" tag.
I contacted customer service 4 times, each time for about 1 hour, discussing the fact that my account ballance page lists these games as purchased, yet, the databank didnt flag it properly.
And what did customer service say ? "We have no idea why this happened"....and did nothing....
I have evidence of my purchase at hand, with all of my personal data visable and they are still unable to say "well, here ya go, we flagged it manualy"
And this happened not just once. Its every time the system goes into "maintainance mode" which feels like its doing every 5 minutes.

And i still have no clue why people have such an issue with with the friendlist service, let alone external chats.
Granted, the chat thing is a personal choice, but ive never used a single in-game /in- system chat across all platforms for a simple reason:
Conveniance.
Why is it not conveniant to use a setup on hand ?
Well, on PS3 for instance, its game based, so everytime youre changing the game, there is no voice chat. So if im playing with friends, i just open up a skype group call and have them around no matter what game / system were using. Not to mention that the call quality isnt dependant on the network stability of said system.

And i have yet to see a game where i cant simply join a friends game. It works in Mario Kart, it works in Smash, it works in Monster Hunter.
But again, personal preference, not an argument.

The fact remains, that the NintendoNetwork, a free service, works overall far better than a payed service does, which is pretty sad in my opinion.

And one last thing about the network stability:
Lets only go by PS4 sales. 13,50 million people own that system. Lets pretend everyone of them is a PS+ member (not counting PS3/Vita users)
13,50mio users * 49,99$ a year (only counting yearly subscription costs) = 674,865,000$ a year for networking costs.
Call me a hypocrit, but with numbers like that, i expect a little more security, than constant credit card thefts, security breaches (leaks etc), DDOS attacks etc.
DDOS protection alone is no wizardry these days.

Dont get me wrong, im fully aware that there cant be a perfect protection against these things, and im not accusing them of sitting on their lazy bum, but im rather disappointed that this sort of problem comes up constantly.
That they release deice after device using said network, but seem unable to properly fix it first hand.
Especially with their PS4, the network experience is equal to that, we had on the DS ! Most of the time it doesnt work, and if it does, you wish it didnt.

Sorry in advance for my rant, i hope you didnt take this as a "personal attack / rant". That was not intendet. Im just so fed up with Sony and simply cant understand where all the flak towards the Nintendo Network comes from, a system that worked flawlessly for me since it started.

Einherjar

#31

Einherjar commented on Atlus Announces Launch Week Discounts for Citi...:

@Ralek85 Yup, they should at least be up to par with Sony, have the occasional security breach, constant down times, having my purchased products vanish or simply not work at all, or how about rendering them unavailable on the system they are for, thus making it necessary to download them via PC.
Sorry, but i take no cross buy benefits over a completely non working infrastructure that caused me more money loss and frustration any day.

Nintendo might not offer all that pampering its competitors do, but at least its working.

Einherjar

#32

Einherjar commented on Capcom Outlines Monster Hunter 4 Ultimate Loca...:

@CanisWolfred Well, youre talking to this "saint among men" at the moment.
Your bloated words and ridiculous attitude aside, i have absolutely no problem having a game teach me the ropes.
If im in a hurry, i simply skip through textboxes. Whats the big deal ?
And believe it or not, with a game library that probably cracked the 10000 mark, and not being the person to never play a game again because its old, i tend to mix up and / or forget certain details about games.
Having a summary of "how-tos" in a game is pretty welcome.

And again, why not make it optional ? Whats the problem with "skipping the first act" if youre not going to read the games dialogue anyways ?
Give the player the option of working his way through the tutorial chaper or do a certain arena match. If he beats it, its established that he knows the ropes and thus, is able to skip the preachy stuff.

Einherjar

#33

Einherjar commented on Gallery: Imagining What Banjo-Kazooie Might Lo...:

@Moon They are probably credited for Diddies Rocketpack and silly stuff like that, since they were the ones who designed that.
Other than that, im not aware that Smash features anything Rare made.

And as far as im informed, the DK 64 situation is stalemate, as both partys hold enough rights to hinder the other one of releasing it.

Einherjar

#34

Einherjar commented on Capcom Outlines Monster Hunter 4 Ultimate Loca...:

@Tsurii897 Very very good points there.
The "Woohoo! Victory #1!" was enough for me to realize, that its not about making the game better, but to push through THEIR vision of the game.

If anything, there should be a checkbox during character creation that disables any tutorial flavour text regarding standard mechanics and leave the new stuff in untouched.
If people have a problem with "want to hear that again?" there might be bigger issues than a curser defaulting on "yes"

Maybe your audience youre catering to "rofl lolz, that cat looks like that blue robot guy roflmao" might not be up to par anyways.
Monster Hunter requires one specific atribute more than anything else: patience.
If a handfull of flavour text textboxes ticks you off, get a different game.

@Taikasieni There is no WiiU version

Einherjar

#35

Einherjar commented on Nintendo Download: 15th January (Europe):

@ThomasBW84 Small correction: Its Demons Crest, not Quest ;) The one you probably thought of was Gargoyles Quest, its predcessor.

Well, ill chime in on the Angry Birds thing. 60€ for that game is just ridiculous beyond believe...
Demons Crest and Axelay are a given for me and maybe...maybe those pacman platformers. I know that they are not all that spectacular but i still like me some platformers :/
But thats a giant maybe.

Einherjar

#36

Einherjar commented on Review: F-Zero: GP Legend (Wii U eShop / Game ...:

@Jazzer94 Youre by far not the only one ;)
Even Maximum Velocity stated it in the manual.
The same goes for landing jumps too. 90% of people complain about the fact, that the NPC keep their topspeed after landing, while you take damage AND lose speed.
The trick: hold down on the D-Pad. Your thrusters will feather the fall, preventing you from taking damage AND maintaining your speed.

Or The original F-Zero, where you could hold down to jump higher, making it the only possible option for a certain white land course.
Even to this day, people complain about it :P

Einherjar

#37

Einherjar commented on Review: F-Zero: GP Legend (Wii U eShop / Game ...:

@Dpishere Not for that ;)
But yeah, its a fun game with plenty of unlockables too.
Also, pro tip: No every ship has the same "start boost" timing ! So you have to learn each boost timing seperately. Also one thing many people think is a bug the first time around

@EatMyMoney SPOILER ALERT! You DO realize that this "made-up red head with Phillip J. Fry" IS Captain Falcon, do you ?
Captain Falcon isnt a person, its a title passed on from person to person. And it always has been like that.

Its not even known if the former C.Falcons have been the same person.

@DaveCook Yup, a weird but logical mechanic at first. But even that doesnt save your bacon everytime. You still need to learn how to properly take corners, brakepoints etc.
So even though its considered "cheap" by many, its no game breaker as it doesnt result in an instant perfect course. I really like it.

Einherjar

#39

Einherjar commented on Review: F-Zero: GP Legend (Wii U eShop / Game ...:

@Omenapoika Which would put even more strain on the system. But youre definitly right, it would be perfect for it.
The thing is, the system would need to run 2 completely seperate emulations, keep them perfectly in synch and pretend they are connected via link cable.

The real deal breaker here is the link up. Like i said, the PC emulation scene worked on it for years and it never really reached "perfect stability"
Linking up two GBA IRL was iffy enough, but the emulation timing has to be so darn accurate, that every litte hicup crashes the whole thing.
Its just the way the hardware was designed. That portion of code coule be rewritten by Nintendo to run nativelly, instead of emulating the linkk cable port through the GBAs bios, but not for 7 bucks a game. Its simply not worth it.

@Dpishere The story mode is pretty easy. It has some annoying missions here and there (mostly assassination missions during a regular race) but its manageable. The higher level cups and the Zero Tests (think license tests in Gran Turismo) on the other hand can be downright mean.
Some of the tracks have some really nasty curves, that are hard, but never unfair.
Especially not after reading the manual and realizing, that "mashing A while taking corners" isnt a bug, but an intendet feature (the acceleration of your jet engine offsets the momentum)

Einherjar

#40

Einherjar commented on Nintendo and GungHo Online Entertainment Annou...:

@AVahne Na, its ok :) Thank you anyways, this is actually a good idea.
The point is, that is such a "cheap game" title, that comes up all the time and people speak pretty highly off it.
I just wanted to know what this is all about, but the APK might be an idea.

Einherjar

#42

Einherjar commented on Review: F-Zero: GP Legend (Wii U eShop / Game ...:

@AlexOlney Even if you could do that, which is pretty tricky in and of itself, emulating the link cable is a real "treat"
It took the scene years before it properly worked and even now, its not the most relyable setup.
Its iffy at best.
Judging by my knowledge about GBA emulation: Its near impossible to do so on a single console.

Online multiplayer on the other hand might be possible, but the slightest desynch and the whole thing topples like a house of cards.
Youd need to seriously alter emulation timing for it to work, at which point it simply stops being a reasonable cost/effort = result situation.

Einherjar

#44

Einherjar commented on Nintendo Europe Shipping Ambassador Edition Ne...:

@Grumblevolcano Sure, and i already contacted Nintendo (germany) about it, voicing the same concerns.
The result: Even they dont know exactly whats going on at the moment.
No one has any intel on release dates or at least the release window of said consoles.
And our german branch usually is very customer friendly. Even if they cant hand out details, they try to get info across in a roundabout way.

As it stands, no one knows when the system arrives and if both versions hit the market at the same time this time around.

This promotion is targeted at new adopters and yet, its exclusive to a select few hardcore fans. Most of them dont want to downgrade in screensize, me included, as im still heavily on the fence of getting the ambassador deal...

Again, its Nintendos usual communications problem.
With an estimated release date (even early, mid, late this year) would have given fans more incentive to get this promotional headstart, but not for roughly a month and a system that no one really wanted, since pretty much everyone i know of has their eyes set on the XL, as usual.

Einherjar

#45

Einherjar commented on Nintendo Europe Shipping Ambassador Edition Ne...:

@cfgk24 Nah, i really dont want to backpaddel in screen sice here.
To be honest, the promotion is pretty bad overall.
Its directed at a handfull of dedicated "hardcore" fans, maybe even handpicked. And im pretty sure that those are also the people who already got an XL out of brand loyality and interest in these system.
Why exactly they only offer the small N3DS is beyond me.
An option for an XL would have made the deal perfect for me.

Now, i sadly have to pass. I save that money for launch day, to get myself the N3DS XL i wanted from the beginning

Einherjar

#46

Einherjar commented on Nintendo Europe Shipping Ambassador Edition Ne...:

@cfgk24 So, IF NA/EU dates are the same, this would give people a a little over a month headstart with a system, that nobody really wants because pretty much everyone shoots for an XL ?
Thats basically what i feared. Im so on the edge of buying my Ambassador offer, but thats 200€ and another 250€ a month later for the system i initially wanted...
To be fair, collectors item or not, the larger screen is, at least for me, much more important and not worth additional 200€ for an exclusive dust collector afterwards,
Because lets be honest, you wont get anything fancy out of the system until it launches properly, since no game that takes advantage of it will be released and its still in the dark if the now build in second stick can act as a CPP on older games.
Thus, limiting the "new" experience to download speed (which i cant test because of the systems purchase), Video player and the new 3D technology, which is nice, but the old one works just fine for me.

Einherjar

#47

Einherjar commented on Nintendo Europe Shipping Ambassador Edition Ne...:

Like many others, im torn on this.
Sure, as a collector, such an exclusive edition is highly irresistable.
But im pretty much set on a new XL. This however, is a regular N3DS.

It all comes down to when exactly the N3DS XL will arrive. If it comes later than the original version, ill go for it, if both arrive simultaniously, ill wait for the official release and go for a XL.
There is no point in paying 200€ and 250€ later for the device i actually wanted if there are only a handfull of months in between.

Einherjar

#49

Einherjar commented on Weirdness: Japanese Rock Legend Gackt Has Fina...:

@rtr0GMR1 You DO realize that you are the one complaining about people not doing what YOU want them to (post "actual" news), right ?
If thats ok in your book, its also ok for me to complain about you not doing what everyone else has already done on here:
Read the freaking site title. Its neither news nor official press releases that matter. Its live like in livestyle
Thus, featuring any kind of article that might be interesting to geek culture and that does have to do with gaming in general.

Again, if thats too much for you to stomach, either try nintendos newsfeed and / or go to dedicated review sites, that get payed handsomely to just review games by playing said games for half an hour, look at their paycheks and saying "thats enough for a 9/10"

Einherjar

#50

Einherjar commented on Shigeru Miyamoto Confirms Playable Star Fox fo...:

I wonder what that "right controller" might be.
Since his E3 demo games, we know that Miyamoto is fully immersed into "weird, unusual and unique ways to play games"
What this says to me is, that he might have a concept of how to "revolutionize" F-Zero, but doesnt have the right tools for it yet.
That, coupled with Nintendos policy of not announcing games untill they are 100% greenlit, it coul mean basically anything, from "might happen in a few gens" to "may not speak of it yet, its not finished"

An idea: A table mounted holder for the gamepad. The gamepads back even has a little screw thread.
But instead of one dimensional turning, the mount could also be able to be pushed and pulled, so that you can adjust your racer during jumps.

That way, such a thing wont cost hundrets of dollars and will add quite a bit to the gameplay. That said, it would also need the long planned update to support a second gamepad.

As for acceleration and braking, why not be cracy and use the ballance board ? That way, it will finally have a use outside of some minigames and due to its pretty accurate pressure calculations, would be quite fitting.
And even more crazy: Pedals to mount onto the ballance board !

In theory, it will cut costs immensly compared to other racing wheel combos, IF you own the board that is.

But oh well, im quite happy that its back on the consideration table. Maybe they realised what a gem it is that they have never properly used.

Adendum (not for the faint of heart, meaning the purists):
How about a somewhat crossover with StarFox ? Both take place in the same universe. Have the vehicles be able to turn into full flight mode for certain parts of the track, ala Sonic Allstars. Not only would it mak esense lore wise (considering the G-Defuser technology also poweres the Arwings) it would also be a pretty nice experience, having a high speed obstacle course to fly through.