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EarthboundBenjy
United Kingdom
- Joined:
- Fri 16th April, 2010










#1
EarthboundBenjy commented on SEGA Teases Sonic Lost World Characters:
One thing's for sure, these guys will be better villains than Mephiles.
#2
EarthboundBenjy commented on SEGA Promises New Gameplay, Enemies and Potent...:
The small Catan-esque planet seen in the screenshot reminds me of Sonic CD's Little Planet. Probably has nothing to do with much, but maybe some crazy Sonic CD-style environments could be seen here.
#3
EarthboundBenjy commented on SEGA Promises New Gameplay, Enemies and Potent...:
This news makes me more excited. I'm always glad when Sega DOESN'T listen to their whining fanbase. Sonic 06 and Sonic 4 Ep 1 were products of Sega doing just that, and they're not the greatest of titles in the series.
I love all of Sonic's new gameplay elements. Shadow the Hedgehog is one of my favourite games in the series. I liked the Werehog, I liked finding emerald shards with Knuckles and Rouge. I loved the six characters sharing an intertwined story in Adventure 1. I pretty much like every Sonic game.
I have no doubt Sega will deliver more exciting goodness.
#4
EarthboundBenjy commented on Sega Files Trademark For Sonic Lost World:
I like all of Sonic's friends. Even the ones others find annoying like Big or Cream or Silver... I like 'em all. Certainly like them better than the millions of nondescript human characters included in games like Unleashed. I don't get the aversion to including lots of Sonic's friends, it makes it seem like people don't trust Sega to make a worthwhile game with them.
#5
EarthboundBenjy commented on Sega Files Trademark For Sonic Lost World:
Everybody hates it when Sonic games have extra "gimmicks" such as fishing with Big the Cat or turning into a Werehog... I don't hate those so much. so I'm gonna say that I hope Sega put as MANY gimmicks in this new game as they possibly can. Mmmhm.
#6
EarthboundBenjy commented on Four New Pokémon Make CoroCoro Appearance for...:
@MrMario02 and you could also argue that Yancham's name is actually "Yanchamu", too. Point is, Japanese names have a lot of variability in the possible romanisation, so it doesn't mean much until we hear the English names anyway.
#7
EarthboundBenjy commented on Rumour: Next Sonic Game Will Go Back To His Ro...:
As much as I love the old games, I'm hoping for a bit more substance here. I loved Generations, but it was a quite short with only a nine levels (and five small missions for each level). On the other hand, Sonic Adventure 2 Battle had like a bajillion levels AS WELL AS five missions for each level, and it was awesomesauce amazing.
I don't like it when I hear news of Sega making an old-style Sonic game. Sonic 4 was just really weird. It looked weird, like all the environments were made of plastic or something, and it controlled really awkwardly to the point I just couldn't stand it. Just make something new and great and stop listening to the fans so much.
#8
EarthboundBenjy commented on Shantae Set For 3DS Virtual Console This Summer:
I was also wondering about GBA mode in regards to Season and Ages whenever they come out. I guess I forgot that this game also had GBA features. I sure hope it does. I remember that playing these games on the GameCube did in fact count as a GBA, which was cool.
#9
EarthboundBenjy commented on Shantae Set For 3DS Virtual Console This Summer:
Played this on the GBC, and the cartridge was really expensive. I recommend this game.
#10
EarthboundBenjy commented on Tales Of Symphonia Is The Most "Successful" Se...:
It's also a shame that some of the best games don't get translated in the first place. I've been playing Tales of Destiny PS2 version, and it's just a shame that no-one in this country can really get to play it. Same with games like Tales of Rebirth and Tales of Innocence and of course the PS3 Vesperia. But then, the astoundingly rubbish games in the series like Legendia, the first Radiant Mythology and ToS:Ratatosk DO get translated. So what does that mean?
Since Symphonia was the first to be released in all regions, it was the first to be the most successful. Why can't Namco realise this and just release all games everywhere?
#11
EarthboundBenjy commented on Tales Of Symphonia Is The Most "Successful" Se...:
Vesperia should have been more popular. It's just the problem that it was on the Xbox 360.
Vesperia is probably the best, or at least largest and most polished entry in the series, with Abyss not far behind. Abyss's main problem was that it was never released in Europe until the 3DS, and I bet the 3DS version didn't sell much, huh? It's kind of the exact same issue with Eternia, only being released on the PSP here.
Symphonia was the first game to reach all three markets, and it being on Nintendo's Cube definitely had some factor to play in its success.
#12
EarthboundBenjy commented on Nintendo to Pull the Plug on Several Online Wi...:
I have a question about something I don't really know anything about, but may be helpful in predicting the future for this kind of thing: How are old online things handled for Dreamcast games?
I know that some games like Phantasy Star Online are somehow still being played, but I also know that there are some games like Skies of Arcadia and Sonic Adventure 2 that had DLC... is it currently impossible to download DLC to a Dreamcast game in any way?
...If so, then I can see a problem for the future of this era's games.
#13
EarthboundBenjy commented on Nintendo to Pull the Plug on Several Online Wi...:
...If it really will make Metroid Prime 3's friend credit thing stop working, then that just makes me think even worse about that game's inclusion of such a pointless unlockable system. I already thought it was a stupid idea to begin with, but never really considered that it would be able to be made impossible just by time flowing forward.
I wonder if it's possible for Wii hobbyists to simulate a friend credit transmission for that game, even with Wiiconnect24 dead.
...This makes me wonder about the future fate of things like Xbox Live. You can't support online things forever, yet still people will want to play old games for the foreseeable future.
#14
EarthboundBenjy commented on Video: Latest Miiverse Update Continues to Imp...:
All I need is Japanese keyboard support. Why give us access to Japanese boards if we can't type in them?
#15
EarthboundBenjy commented on Access Miiverse On Your Smartphone And PC By T...:
If the iPhone version allows us to use the phone's kana keyboard, I will be happy. I don't know why they give us access to the Japanese Miiverse if we can't even friggin' type in Japanese using a PAL WII U. That made me so annoyed.
#16
EarthboundBenjy commented on Rumour: Wii Mini on the Way to Europe:
Lack of component cable support kills this thing in my mind. I'm the sort of person who bought the expensive and rare Japanese component cable for the GameCube, and I use an old CRT television for anything N64 or older. I just can't stand it when my games look like crap.
#17
EarthboundBenjy commented on Pikmin 3 Will Allow For GamePad-Only Play:
The timer in the first Pikmin was the only thing that made it as good as it was. The sense of a restriction and the potential of optimising around it was what made it so full of strategy and replayability. Pikmin 2 got so repetitive, I never even bothered to finish the second playthrough when I got the new-play control version. It's not a bad game, it's just.... an okay game, and nowhere near as enthralling as Pikmin 1.
I am so excited for Pikmin 3. From the sounds of everything, it's going to turn out to be the most perfect thing. The day I get a Wii U will be the day Pikmin is released.
#18
EarthboundBenjy commented on Oliver and Spike: Dimension Jumpers Pencilled ...:
At first glance I thought that was a screenshot of the character you play is in Pokémon XD. Then I actually looked at it and it was an entirely different thing indeed.
Don't know how this is relevant. Oh well.
#19
EarthboundBenjy commented on Pokémon Video Game Winter Regional Championsh...:
People name Pokémon anything they want. Though some strategies are only possible due to some items, and if you want to utilise a specific strategy effectively, you have to raise the Pokémon so that it's entirely devoted to that strategy... so why not give it a name that fits for its purpose?
If I had one of those level 1 Aron with Endeavor, Sturdy, a Shell Bell and sandstorm support, I would definitely name it something different to one I was going to evolve into an Aggron. I would name it something like "immortal obnoxious tiny dinosaur thing that kills most things unprepared for it", except condenced into 10 characters. Mmm hm.
#20
EarthboundBenjy commented on Pokémon Video Game Winter Regional Championsh...:
Heh, those moves on Cloyster aren't rare. It's just utilising a good strategy, using Icicle Spear and Rock Blast in combination with its (assumed) Skill Link ability. Though getting the perfect type and strength on Hidden Power is always a pain, so if the prize is accurate to the original Cloyster, it's a pretty good one.
#21
EarthboundBenjy commented on Game Freak: The Pokémon World Will Be Evolvin...:
I don't really care how Pokémon evolves, but I know that Game Freak are going to keep to the tried and true battle system, with all its intricacies and competitive potential. I know pretty much for certain that there isn't going to be a huge change in terms of the battle system. All I can expect is general usability and accessibility changes, such as the infinitely reusable TMs from Gen V. Maybe it will become less of a chore to get competitively viable Pokémon on your team. I remember in Gen III where the move tutors only taught one move once ever, and it was ridiculous. I love the direction Black and White have moved in, and I just hope we get closer to the ideal Pokémon game.
Currently my most wanted thing to come out right now is a Battle Revolution game for Gen V. If it had an online matchup mode, the ability to enforce rules and clauses, flat-battling at either lvl 50 or lvl 100 as the default, fast gameplay that isn't as slow-paced as Colosseum and XD, animations that don't look silly (like when bird Pokés are standing in mid-air on the airborne turn of Fly), a Poké storage functionality where you can dump boxfuls of Pokés to the Wii memory (as apposed to the limited 1-on-1 trading like Colosseum and XD had), and some other general things like the ability to win rare-ish items that you need in order to create teams such as evolution stones, the Electirizer/Magmarizer and other awesome things like the Focus Sash... if it's a completely fully-featured online Poké battle game for the Wii or WiiU, then I'll be completely satisfied with whatever comes out, even if there isn't any sort of story adventure mode like in Colosseum and XD.
#22
EarthboundBenjy commented on Namco Bandai Impressed By Western Interest In ...:
I don't know what this game is, but I see Yuri Lowell up there and as a huge Tales fan, this has got me interested.
#23
EarthboundBenjy commented on The Legend of Zelda is Now 25 in The U.S.:
@Tsuchinoko I'm pretty sure that a lot of Chinese restaurants would be aware that many Western people just aren't all that knowledgeable about the differences between East Asian languages, and so that if they were asked "what does ebi mean?", they'd just nod and say "shrimp" without making a whole issue about it. I would presume that ebi sushi is well-known enough for Chinese restaurant staff to know that ebi means shrimp in Japanese.
#24
EarthboundBenjy commented on The Legend of Zelda is Now 25 in The U.S.:
@Klyo
That's precisely what I was getting at.
Ebi sushi is sushi with ebi on it.
As you can see in the image, the title has エビ in it. "エ" is just "e", and "ビ" is just "bi". So, this says "ebi".
Ebi is the Japanese word for prawns or shrimp.
"シールド" is pretty much just the English word "shield" all spelled out. it's pronounced sort of like "shiirudo" in Japanese.
So therefore, the title is "shrimp shield".
Hmm. I wonder if I can explain myself better than this. Though this WAS pretty tedious an explanation! it'll have to do.
#25
EarthboundBenjy commented on The Legend of Zelda is Now 25 in The U.S.:
エビシールド = Ebi Shield. .... uhh, okay. I'll stick with my ebi sushi.
#26
EarthboundBenjy commented on New Super Mario Bros. 2 Typo Isn't So Golden:
Hehe. It's not too bad because it's not like it's a screen you can see more than once.
I would laugh more if something more important, such as GAME OVER was misspelled.....but actually, I don't think that a single person has seen the game over screen yet.... waaayy to many 1=ups.
#27
EarthboundBenjy commented on Super Smash Bros. 3DS and Wii U Powers Up with...:
Tales characters already play kind of like SSB characters in their own games.
Neutral B - DEMON FANG
Up B - TIGER BLADE
etc. etc.
I can totally see it happening.
#28
EarthboundBenjy commented on Talking Point: Reviewing Nintendo's E3 Press C...:
They spent way too long demonstrating that Luigi's Mansion-based minigame with the ghost. I got the gist of it from the first few moments.
#29
EarthboundBenjy commented on Review: Sonic Labyrinth (3DS eShop / Game Gear):
Oh, this one is much worse than Sonic 3D.
#30
EarthboundBenjy commented on Wii U Designed to Do The Impossible:
Do the impossible, see the invisible. Row! Row! Fight the power!
#31
EarthboundBenjy commented on Take On Kid Icarus Multiplayer Masters at HMV ...:
I went today. Wow, it was like... wait in line for half an hour, play one game against this one guy, lose, and from then on. I can't play any more because I already tried once.
They did give me a sweet poster though.
#32
EarthboundBenjy commented on Does Ocarina of Time Look Better with Link to ...:
I like how it looks, but they didn't take into account some potential gameplay issues. Like in Zora's River, there doesn't seem to be any way to jump accross the river like you need to in order ot get past the bean guy.
...Yeah, as if this was actually gonna be playable. Heh. It looks great though, really!
EDIT: On second inspection, actually there is! It's just a different method than what's used in the real Ocarina of Time. Interesting...
#33
EarthboundBenjy commented on Adventure Time is Coming to DS:
On another note, I hope it's not just some generic platformer. I have a Spongebob game on the GBA that's pretty much a generic platformer, and that kind of stuff always feels like a cash-in for fans of the show.
This game needs to be an ACTION-ADVENTURE! With Dungeons! Chambers! Evil creatures! Treasure chests! Doorways! Traps! I'd be in my elemeeent!
Also needs minigames you can play on Beemo.
#34
EarthboundBenjy commented on Adventure Time is Coming to DS:
Come on and grab your friends! We'll go to very distant lands!
Games based on cartoons tend to be kind of terrible. But I'm gonna be optimistic about this one, because there's just something special about Adventure Time that seems like it'd make a great game.
#35
EarthboundBenjy commented on Gon Paku Paku Paku Paku Adventure Announced fo...:
Also, in the title there, those パク (paku) look more like バク (baku) to me. Two dots next to the ハ instead of the circle means a B rather than a P... (though I don't know whether to see those dinosaur footsteps as dots or not, there certainly are two of them).
According to the Japanese dictionary, "pakupaku" is the motion of a mouth flapping open and closing (ie, a chomping dinosaur... or a Pac-man), while "bakubaku" is a heart-thumping sound.
#36
EarthboundBenjy commented on Gon Paku Paku Paku Paku Adventure Announced fo...:
The writing on the right says "Eat! Search! Sleep! Action!"
#37
EarthboundBenjy commented on Review: Box Pusher (DSiWare):
So this is just sokoban.
#38
EarthboundBenjy commented on Talking Point: The Future of Pokémon:
Hoenn's secret bases would work wonderfully well with Streetpass! I could hardly ever get any of the base spots on the map filled up with people, they'd all just be multiple copies of me from the three different versions I had.
#39
EarthboundBenjy commented on Review: Prince of Persia (Wii Virtual Console ...:
This game makes me feel like I'm controlling someone who does not know how their limbs work. I can't stand it.
#40
EarthboundBenjy commented on Rumour: Two Zelda Titles in Development:
Shouldn't it be using の instead of を in the title there...
#41
EarthboundBenjy commented on Review: Kirby & The Amazing Mirror (3DS Virtua...:
@37 100% completion is definitely possible with one player. I've definitely done it.
Also, about the review, I really can't stand it when factually incorrect information is used as against a game. I think this is a lovely game.
On another note, why would you complain about an instant warp feature anyway? They even went to the trouble of putting a delay into the action, so you wouldn't accidentally warp when you didn't want to.
#42
EarthboundBenjy commented on Review: Tales of the Abyss (3DS):
I felt like the voice acting was pretty good in this game, though I don't really watch anime all that much so I can't compare.
With the main cast, I especially like how Jade was voiced - the snide and sarcastic touches in his voice were perfect for his character. Guy's voice is fine, Luke sounds suitably whiny, Natalia sounds suitably haughty. I really don't get what's wrong.
#43
EarthboundBenjy commented on Review: Tales of the Abyss (3DS):
As far as I can tell, this game is identical to the PS2 version, except that it lacks multiplayer control during battles, and only allows four save files. Definitely get the PS2 version if you want every single tiny feature like that.
Conversely, you should definitely get the 3DS version if you aren't willing to get an difficult-to-find American or Japanese version of the game, and also the means to play it if you live outside America or Japan.
And portability, too.
And I believe the huge loading times the original suffered from are toned down a bit on the 3DS, which is always a plus, because the original PS2 game had some of the longest and most frequent loading times I've seen.
Conclusion: Both are awesome, get the one most convenient to you and your tastes.
#44
EarthboundBenjy commented on Review: Metroid II: Return of Samus (3DS Virtu...:
Play the Game Boy cartridge an GBC or a GBA, and you get colour! Samus is orange, environments are blue, and missile doors are red. If you have access to the cartridge, it's a much nicer experience that way.
#45
EarthboundBenjy commented on Feature: How Japanese Folklore Inspired Mario...:
Same with "Jugem's cloud" and the "NokNok shell".
Lakitu is Jugemu and Koopa Troopa is Nokonoko in Japanese.
#46
EarthboundBenjy commented on The 3DS Circle Pad Expansion Comes in This Box:
I can't really read Kanji, but the Katakana スライドパッド on the box definitely says "Slider Pad".
#47
EarthboundBenjy commented on Feature: Remembering the Super Game Boy:
I was super excited when I got my GCN's GB Player.... I was giddy with excitement looking at Castlevania GBA on the BIG SCREEN!
Later on I got a Super Game Boy just for curiosity's sake. It doesn't really do anything worthwhile that the GB Player doesn't already do. In fact - the PAL version squishes the Game Boy game's image slightly, which is a bit annoying.
#48
EarthboundBenjy commented on Pokedex 3D Update Unlocks Content For You:
Pokédex doesn't do StreetPass. You need to actively send data to someone else, while the recipient selects "receive data" in the Pokédex. And they lock you out on the other Deerling and monkies just so you're forced to use this feature.
#49
EarthboundBenjy commented on Pokedex 3D Update Unlocks Content For You:
I can't get the last few Deerling and elemental monkies because I only have one 3DS and I don't know anyone with Pokédex 3D, and even if I did, I don't know if they'd have the monsters I need. ....Completion will have to wait until I get another 3DS in the way way future, I guess.
#50
EarthboundBenjy commented on Review: Super Mario Land 2: 6 Golden Coins (3D...:
This game ain't really that long. I would say, just as SML1 is like a mini version of SMB for the NES, SML2 is like a mini version of SMW for the SNES.
For comparison, the file select screen in SMW maxes out at around 98 levels played, while the file select screen in SML2 maxes out at around 32.