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Dodger

Dodger

United States

Joined:
Tue 9th February, 2010

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Dodger

#1

Dodger commented on The Upcoming Okami Announcement Isn't For a Se...:

Well, that is kinda lame. 3DS or Wii U would be perfectly suited for Okami and to be honest, Okami is a franchise that would make me buy a Wii U. Maybe they are porting Okami HD to something else.

I don't think it would be an iOS port. If it was a 2D platformer then maybe but the controls are almost too complex for a Wii remote and nunchuck setup. There are so many different buttons needed that I can't see it being functional on an Iphone.

@Game0ver_Gavin Either has advantages. The Wii version looks fine and while the pointer controls may mess you up a few times, it isn't a hard game and they are a lot faster then using the control stick. The PSN version does look nice in HD though.

Dodger

#3

Dodger commented on Developer Interview: Ubisoft on the Expanding ...:

I really get why people are mad (I've already commented about this so I won't repeat myself) but I think supporting the developers who seem to really get how to make a good platformer and didn't make this decision should come above boycotting Ubisoft. Not by much, but the developers don't deserve to have their careers damaged over a delay.

Dodger

#4

Dodger commented on Iwata Asks Delves Into Animal Crossing: New Leaf:

I think Resetti is hilarious. Quite clever. That being said, making you type messages exactly right with capitalization and punctuation included before you move on is a bit much for little children who can't read quickly. That wasn't exactly smart. Make it a text option where you can choose to repeat it or say something else but don't confuse small children anymore then you have to.

Dodger

#5

Dodger commented on Animal Crossing: New Leaf Pricing Emerges On N...:

@Meety-cheeky I don't know about 1 (although I'm guessing unlimited times) but given that Nintendo let you transfer downloadable games from the DSi to the 3DS and from the Wii to the Wii U, I would be willing to bet they would consider that a priority in 5 or 6 years. I don't think that is your biggest worry with downloadable games. Your biggest worry is losing your system or your memory and having to rebuy it, but the same could be said of a cartridge, so I wouldn't worry too much.

Anyways, I'll be getting the downloadable version. I get downloadable versions when it is cheaper and/or when I know I'll want to play the game anytime and not want to sell it. I don't download adventure games like Luigi's Mansion 2 because sometimes I do want to sell them. Animal Crossing is not only one of my favorite franchises but a game I want to be able to play anywhere at anytime.

Dodger

#6

Dodger commented on Rayman Creator Michel Ancel "Wasn't Shocked" B...:

If it was just any old delay, it would be less frustrating. This was Ubisoft giving the finger to Nintendo. Nintendo was counting on this game. They made the (rather stupid) decision to make it the only demo on their demo kiosks. They really pushed it as an example (the example, even) of why the Wii U is worth your money. They wanted it to be a launch game. That didn't happen. Fine. Nintendo has pushed back launch titles too. So it is about to launch. One week till launch, wasn't it? They announce that it isn't a Wii U exclusive (meaning all the features about the game they hyped and said were only possible on the Wii U weren't important after all, they don't think the Wii U is going to make them enough money and they don't care about a partnership with Nintendo) and it isn't out until September. There goes the game that everyone who walked into a Gamestop, Best Buy or Walmart tried when they tried the Wii U for the first time. I can understand 30 levels not being enough to get over that kind of insult and that kind of wait.

Dodger

#7

Dodger commented on Talking Point: The Next-Gen Console War is Wii...:

@Reala I don't think it should be by the same amount as the PS3 either but I think a price cut would help.

There is a basic understanding in advertising of the way people process numbers. $299 feels cheaper then $300 and $350 feels like a lot. That's why you see so many things priced at X.99 when you go to the supermarket. People tend to round down without thinking. Placing your price in between 299 and 399 doesn't make much sense to me. Price it at $299 and count on what really makes you your profit, games.

Dodger

#8

Dodger commented on Talking Point: The Next-Gen Console War is Wii...:

@Sanquine I love Smash Bros, don't get me wrong. One of my favorite game series. But I'm trying to look at it through the eyes of a business. Galaxy sold about 10 mil, NSMBW sold about 30mil and Nintendo is making even the 3D Mario games since NSMBW more like NSMB which makes me think that Nintendo doesn't think Galaxy or SSB are in the system sellers brigade. They launched with a NSMB game, announced a Wii Fit game and have a Mario Kart and a Pokemon game in the works. I expect they see 3D Mario, Zelda and SSB as class 2 games at the moment. About 10 mil.

Of course, I could be wrong. Sales on Smash Bros. games have progressively gotten better which is surprising since the N64 game seemed to be the one that achieved the most popularity. The first one was about 5 mil, Melee was about 7 mil and Brawl was about 10 mil. (I have no idea how regularly the wikipedia article is updated on best selling games)

Of course, you can see how much more profitable the Wii was last gen by looking at sales. Microsoft has 2 games with 10 million or more sales and the PS3 has 0. I'm willing to bet that it will be a long time before any system achieves that level of popularity again, if ever.

Dodger

#9

Dodger commented on Talking Point: The Next-Gen Console War is Wii...:

@Waveboy Have you ever heard of Sturgeon's Law? I've actually found it to be a rather helpful thing to keep in mind when dealing with art in general. http://en.wikipedia.org/wiki/Sturgeon%27s_Law

It isn't really fair to knock gaming by saying that there are a lot of terrible games, especially if you've ever walked into a Barnes and Noble. Even indie games. Nobody can argue with the fact that there are many terrible indie games but there are a bunch of good ones. Braid, Bastion, Papa and Yo, the Unfinished Swan, Etc. The problem is the definition. Any Bob and Joe who make a flash platformer can now call themselves an indie developer. We can't change that, but it is rather easy to sift the flash platformers from the good stuff.

Dodger

#10

Dodger commented on Talking Point: The Next-Gen Console War is Wii...:

@Sanquine I like to think I am rather reasonable, so I'll reply. While I don't agree that nintendo fanboys would buy a box with wii painted on it (and you know that isn't true also. It was meant to be a below-the-belt jab but it is so overused that it just sounds silly, people use that to attack any group of fanboys they don't agree with), I do agree that the PS3 library is better then the Wii U library. There are a bunch of great games on the PS3. It is a bit hard to compare a system that has been around since 2006 or so to one that came out this Christmas. I would expect a Sony fan would sympathize with people saying a system is overpriced and has no games in the first couple years.

And I agree that SSB4 will probably not be a system seller. It sold about 10 mil on Wii and 7 mil on Gamecube. Great, but not incredible.

Dodger

#11

Dodger commented on Talking Point: The Next-Gen Console War is Wii...:

Games alone won't fix it. It isn't worth making games for the Wii U if they can't make a profit on the games because there aren't enough systems out there. There needs to be a balance. When they have a system seller (not pikmin 3, as much as I love the series, most people have no idea what the heck pikmin is) then also drop the price by $50 to $80.

It doesn't matter if they make a loss on the system because the system is a one time thing but they can expect at least 20 to 30 games that sell over 1 million and probably at least 10 that hit 10 million or higher, not counting third party. The Wii sold about 90 million units at a profit and I'm sure that helped but I'm willing to bet most of the profit came from the games. MKW and Wii Sports Resort were about 30mil, Wii Play, NSMBW and both Wii Fit games were above 20mil, Smash Bros and Mario Galaxy were about 10mil, I could go all the way down the list. What they don't want it to be is another gamecube (Melee at 7.09mil as the best selling game from what I can find). Gamecube had a whole bunch of great first party games but not enough people owned it. The Wii U won't be another Wii but if they release games and drop the price together then I think that will really help it not be a repeat of the Gamecube.

Dodger

#13

Dodger commented on Miyamoto: Game Development is Still About "Sta...:

Personally, I like games with a balance of story and gameplay. Gameplay is more important in that every game needs good gameplay but not every game needs a story however the games that stick with me most tend to have a memorable story in the background. A subtle story, but an interesting one. Games like Braid, Portal and Mario Galaxy 1.

I have a lot of respect for Miyamoto. He makes games right. I don't agree with his decisions on Mario Galaxy 2 (make a smaller hub world, add a completely uninteresting story that doesn't involve death or ancient protectors of the universe) or Paper Mario: The Sticker Star (add a completely uninteresting story that doesn't have any interesting or amusing characters or any really memorably moments, take focus away from the RPG battles), but those are two games.

Dodger

#14

Dodger commented on Club Nintendo Rewards Updated With Some Retro ...:

Nobody can complain about the quality of the rewards this month. The 3DS ones are rather lame, but Mario 64 and Super Metroid more then make up for it.

I have Mario 64 already so I'll pick up Super Metroid. That game has always been on my to buy list but always too low to actually get it.

Dodger

#16

Dodger commented on Inafune: Japanese Developers Are "Too Proud" A...:

Western and Japanese games can learn from each other, for sure. There are better western games then Call of Duty and better Japanese games than Final Fantasy. Learning from the good and the bad will only help.

Dodger

#18

Dodger commented on Ubisoft: Players Will Let Us Know When They've...:

If they continue to do yearly releases then the series will eventually be driven into the ground but it will survive for a bit longer. They could try not doing yearly releases and maybe keep it alive for another 20 years instead of another 5 years, but its a free country.

Dodger

#19

Dodger commented on Talking Point: What Games Are You Playing This...:

This weekend? Luigi's Mansion Dark Moon and Fire Emblem Awakening (still. My little sister and I combined are past 200 hours since launch day) mostly. Probably will watch my Dad play Twilight Princess (his first time) and maybe some Secret of Mana with my little sister. We just got it to play together after finishing NSMBW.

Dodger

#20

Dodger commented on GameStop: Wii U Marketing Strategy Has "Not Br...:

@SkywardLink98 Of course the people who pay money to buy the systems and then resell them for more in order to make a profit think it isn't selling enough when they aren't selling the systems they payed money for. I don't like using sarcasm to prove a point, but it isn't like Gamestop is getting these Wii U systems for free.

I don't think it helped that the only demo was for Rayman Legends for so long. Now there is a NSMBU demo, but still no others. Was Rayman Legends really the best game to show off the Wii U to the average gamer? Why not Nintendo Land or NSMBW from the getgo if Nintendo titles are what really sell Nintendo systems? Doesn't make sense to me.

Dodger

#21

Dodger commented on New Research Claims Wii U Success Hinges On A ...:

@Koto I'm not saying I don't believe you, but I would love to see that article. I'm curious.

First of all, I don't get why everyone is responding to anyone who says what they think would help the Wii U or what they think is keeping the Wii U from exciting the general public or even what might make the Wii U better by comparing them to people like Pachter (who often makes unintelligent, uninformed statements), assuming they think Nintendo is doomed and even attacking them for daring to think that they know better then Nintendo. Getting overly defensive isn't helpful to an honest discussion of what might help the Wii U appeal to not just the type of gamer who reads this site but the average person. I don't mind dismissing comments that Nintendo is doomed, but most of the comments about the Wii U (including that letter earlier) aren't saying that at all.

There is no one solution to making a good system. We are beyond the Gamecube/PS2/Xbox generation where nobody expected any features beyond playing games from a system. The Wii U has a decent feature set, but it could still get even better and it would only help. A partnership with Skype would rock, for example. I do think that the price is scaring away some customers. That may or may not be solved when prices are announced for the PS4/Nextbox. I still think Nintendo can count on the average Wii U owner buying many games, not just one or two. They need enough systems out there that a fraction of the people that own Wii U systems can buy a game and still have it be worth it for the developer, be it Nintendo or a third party. It is an annoying paradox, they need systems so people can play the games and games so people will buy the system. Lower the price so the system will be worth it for Nintendo Land and NSMB until there are more games. At least, that is what I would do. Use up some of the money from the Wii and DS to buy time.

Like I said, games are a huge thing. What worries me is that there aren't many games announced that seem like they will sell to all audiences. Wii Sports was fun for almost everyone. Nintendo Land isn't. My friend and I are huge Nintendo fans and have been for a long time but we weren't having any fun with Nintendo Land. We tried every game at least once for good measure and went back to playing Skyrim (because that is a good game, doesn't make me a nintendo hater). We played Wii Sports for 6 hours straight when he got a Wii.
There are some games that have sold well in the past coming to the Wii U in the next couple years, but I'm not completely convinced that it has a game that will sell systems until I see sales numbers.

Last point. I promise. I know this is a long post, but I've been saving thoughts I've had from all of these types of articles. When the 3DS was announced and over the next couple years, I didn't care much about the 3D. I was super excited because of the games. Animal Crossing, Fire Emblem, Mario Kart, Mario 3D Land, Kid Icarus, Zelda, Nintendogs, SSB4, Etc. Most of my favorite franchises were coming to 3DS and I wanted one. It took a while for it to get good, but it did. I have been treated to not only my favorite franchises but a bunch of new ones. Nothing about the Wii U excited me when it was announced and only a few games have excited me since (pikmin 3, the new Zelda, SSB4, Lego City Undercover and Scribblenauts Unlimited). Some of the features have excited me since (miiverse, google street view and the new way of doing VC, for example) but I still am not as happy about the Wii U as I am about the 3DS and I never was as excited about it as I was about the 3DS and I really wanted to be because I love Nintendo. I really want them to do well. They understand games in way no other company does.

Dodger

#22

Dodger commented on New Research Claims Wii U Success Hinges On A ...:

If the Wii U is selling at a loss but somebody buying a game makes up for it, I think they can afford to budget for everybody buying two nintendo games. I get wanting to make a profit on a system, but I don't think that is what really matters. Systems are sold once to each person but each person with a system buys a bunch of games and accessories. My family has probably spent several thousand dollars on Nintendo products over the years after buying one wii, one DSi and two 3DSes.

I don't think Microsoft is dumb. The next Xbox will likely not be as powerful as their fans hope and I doubt it will be that expensive. Sony will probably be dumb and sell the PS4 for $600 despite the fact that the Vita is struggling too. The Wii U might pick up some if it is the cheapest system.

Dodger

#24

Dodger commented on Feature: A Short History of Luigi:

I think my favorite game with Luigi in it is Bowser's Inside Story. From the moment where Luigi hops into the castle on one foot for no good reason and trips, you know you are in for something special. Luigi Galaxy was also great. I still remember when I managed to triple jump to the fountain before it was unlocked. I didn't get anything, but I spent so long trying to do that and I was quite proud. I often play as Luigi in SSBB (still a Mr. G&W main through).

I haven't played Luigi's Mansion, but I watched Chuggaaconroy's LP and I want to play it. I'm enjoying LM2 though.

Dodger

#26

Dodger commented on Review: Monster Hunter 3 Ultimate (3DS):

@DSishere OK, thanks. As the online play in the wii version is shutting down, I'll pick up the 3DS version sometime. This is a game I've wanted for a while. However, I doubt I will have anyone to play local with. Is the game worth it as an entirely single-player experience? :/

I don't get why you would do the Wii U cross play anyways. If you are willing to sit down in front of your TV to play online, why not get and play the Wii U version? It'll probably have more dedicated online anyways.

Dodger

#28

Dodger commented on Review: Monster Hunter 3 Ultimate (Wii U):

I'll wait for a 3DS version review as I don't have a Wii U. While I wish it had online, it still might be fun in single player. The demo was boring, but it seems everyone thought so and the entire game isn't like that. The Monster Hunter demo was still better then the pokemon mystery dungeon demo. Sit through what feels like two hours of poorly written dialog for 15 minutes of gameplay, ugh.

Dodger

#29

Dodger commented on Fire Emblem: Awakening's US Sales Are The Best...:

That's really cool. I hope it considers to sell. This isn't that bad especially since it wasn't around on launch day anywhere.

I downloaded it. I wanted it without having to switch game cards and it wasn't in any stores so I got it on launch day. I'm on my 6th playthrough now.

Dodger

#30

Dodger commented on GameStop: Wii U Will Need Great First Party Ti...:

Pikmin isn't going to be a system seller no matter how great it will be. Get SSB, get Wii Fit, get a 3D Mario and get a Zelda. Most of all, get a Wii Sports game. Nintendo Land isn't going to get people excited the way Wii Sports did.

Also, despite the fact that the system will be at a super loss, I think a price cut might help. Making a profit on the system doesn't matter or not if you don't have it in any houses. If getting good sales on a game requires selling it to pretty much every system owner then you are probably not going to make a profit.

Dodger

#32

Dodger commented on Launch of Professor Layton's Final Adventure F...:

I'm glad to see a series end gracefully for once. I like Professor Layton even though I've only played Unwound Future and Last Specter. Unwound Future would be on my list of best DS games, if not best games I've ever played. The story was incredible and there was so much to do. Last Specter was a bit underwhelming. It never got as hard as Unwound Future and ended just as it did get difficult. I'll probably pick up the entire series at some point.

Dodger

#33

Dodger commented on Talking Point: NFC and AR - Two Cool Extras Th...:

I don't see a point to either. AR isn't that useful for anything except toys, especially without good cameras. You need to have spotlights on your living room ceiling for it to see anything and if you move at all then it pauses. That kinda ruined it for me.

Same with NFC. I can't think of any way to use it ingame that isn't Skylanders and I don't want more games to be like Skylanders.

Dodger

#34

Dodger commented on Feature: Series Reboots That Have Divided Gamers:

M'kay, ones in this list that I've played.

New Super Mario Bros. DS
Same problem with this one that I had with the other NSMB games I've played. Nothing was memorable. When I call upon the photographic section of my memory, I can really only remember a few levels of this game in detail. It was mostly generic jumping. It also frustrated me that once you ran out of toad houses, you could only save by beating the final boss again. I wanted to go back and collect the other star coins because that was kind of fun (NSMBW started hiding them in impossible places, NSMBDS was OK in that aspect) but I couldn't.

7.5/10 in my book.

The Legend of Zelda: Skyward Sword

I have no problems with the combat controls. 99 percent of the time, it was my fault if I did something wrong. I would prefer 100 percent, but it was worth it for the complexity that it added to combat. I liked having to pay attention to combat. Ocarina of Time would have been the same game had you gotten rid of half of the enemies. Skyward Sword wouldn't have been. There were some problems. The harp was the saddest thing in all that is everything. No room to play your own music like the Ocarina. Just strum back and forth and it couldn't even get that right. The pointer controls were wacky sometimes too. Most of the time, I didn't even notice the motion controls though. I don't mean that I didn't enjoy them or think they were clever, they just felt natural. Like pressing the A button to jump or pressing start to pause. I've got it down.

Most of the game design was great. The dungeons and bosses are some of the best in the series. I love that they made the dungeons smaller, but filled them with puzzles. I'm tired of dungeons with too many filler rooms. I'm fine with 1 floor dungeons that are clever. The overworld was a bit too linear, but it made a good dungeon. There was really no way to get lost. I don't want Zelda copying Elder Scrolls too much, but it could stand to be a bit more open-world.

I would have given it a 10 out of 10 after finishing it the first time. The story is still just as good. I think I would downgrade it to a 9 out of 10 though. I still like it more then Twilight Princess and about the same amount as Ocarina of Time.

Kid Icarus: Uprising

I quite like it. The story is too short. I'll say that right away. I've gotten more then enough time out of it (about 75 hours, I think) but for the sake of the plot, it could have used about 10 more chapters. I had no problems with the controls whatsoever though. They made perfect sense almost right away. The level design is quite clever. The soundtrack is great and I want it on a CD. I like the multiplayer. The ability to choose your weapon and powers makes a million different strategies possible and I like how more powerful weapons are punished in team mode by hurting your team more when you die. Still, it could use a stage selection page.

9/10. My opinion of it hasn't gone up or down with time, and I still pull it out every once in a while.

Dodger

#35

Dodger commented on Rumour: Scribblenauts Unlimited UK Recall Due ...:

I suppose that makes sense. The game would probably have been playable before and patching would probably be a better option but it would be frustrating to have to change the way I spell things when a game is released in my country. If Brits were importing Scribblenauts Unlimited, I wouldn't care but they are marketing it as something they should buy at the local games store.

@3dbrains I might agree with you if the differences between the Queen's English and American style English had ever kept me from understanding anybody. In a game about spelling, it makes sense to add the versions of a word likely to be used in a country, but I'm pretty sure we are speaking the same language. Differences in a language don't have to make it another language. Anyways, given how much both countries have changed the language from old English, neither of us really have that much room to talk.

Dodger

#36

Dodger commented on Masahiro Sakurai: Stories in Video Games Can b...:

Video game stories certainly aren't as great as they could be. I'm don't think they should stay where they are. I just don't think the answer is to go backwards, dropping the story for even more block puzzles and battles against grunts. Even the best video games stories are still kinda clunky at times. Keep moving game stories forwards. Find new ways to tell a story that couldn't be done before.

Movies proved that they could do things theater couldn't using the camera and editing magic. Games have so much potential to prove they can do more then any other art form, if they have people who care about making something different making them. I hope Kickstarter will provide an opportunity for games that a publisher would never accept because they are different. Different doesn't always make money, but sometimes it does. I would point to Portal or Minecraft as examples.

I was pleased to see Bastion mentioned. The story isn't incredibly memorable, but at least it was attempting to tell a story in a different way (a goal in which it succeeded). I would love to see more games like that.

Dodger

#37

Dodger commented on 3DS eShop Sale is Underway in North America an...:

Get BitTrip Saga because you want the BitTrip games on a handheld, not because you want them in 3D. I've been playing them with the 3D off because the 3D is incredibly disappointing and distracting. Also really does mess with the frame rate in Runner. Other then that, not a bad collection.

Might get Fractured Soul. Not interested/already have (in) the other(s).

Dodger

#38

Dodger commented on Masahiro Sakurai: Stories in Video Games Can b...:

Hmm. I don't completely disagree with the part where he says game intros shouldn't take forever coughokamicough but I do see gaming as an art form because it is 1, created by humans for the sake of pleasure, not survival and 2, is capable of sending a message. I would say that settles it for me, if the Smithsonian saying it is art doesn't already. Not every game needs to send a message or tell a story, but if I didn't know better then it would sound like he was trying to knock games that do in favor of mindless fun.

I don't need every game to have a simple story. If I played games for the sake of escapism then maybe I would agree with him. I don't. I do enjoy relaxing, but I play games to see what the developers have made. The story they want to tell, the music they want me to hear and the world they want me to see, I like seeing that.

Nintendo fans often chant their motto, "Gameplay above graphics", to defend themselves from those that say that brown deserts and headshots in HD are better then anything pretty on a playstation 2 but it has been misused to defend ugly games from those that say that the game is ugly. That really takes away from a game while Okami, for example, is one of my favorite games because it is so unbelievably beautiful. One of the many reasons Galaxy is above the hordes of average, boring Super Mario games is because of the incredible soundtrack and the shiny, colorful graphics.

Since when are character deaths totally unreasonable, by the way? I can't even begin to comprehend that word choice. Sad, yes. Unreasonable, no. People die. In real life, in books, in movies and in games. Loss is such a huge part of life that I see no problem with a story representing it.

Kid Icarus had a good story. The plot never did get in the way but I don't need every game to be like that. After missing a line in Skyrim for the millionth time because everybody was talking at once and the captioning didn't pick it up, I'm fine with text based dialog again. Maybe it is just me, but I'm fine without voice acting because I apply my own voices without thinking. Maybe it is because I read books.

Dodger

#39

Dodger commented on Nintendo 3DS Direct Bringing the Love on 14th ...:

While a release date for Animal Crossing (preferably before I move in late June) would almost make me forget I have the flu, there are other things that would be nice. I only care about Miiverse on 3DS if it actually works with 3DS games. I would love for them to finally release an account system that works between all of your systems.

I don't expect it though. I'm not being a pessimist, I'm just guessing. They have a Nintendo Direct on Valentines Day. They probably are going to announce something cute. For the first time in the last two years, I would bet money on seeing Animal Crossing in one form or another. Bet we will see some Summer titles too, as they have pretty a pretty good Spring lineup, between Fire Emblem, Monster Hunter 3 and Luigi's Mansion.

Oh, and I'm guessing Flipnote Memo was canceled. I'm pretty sure they took that and turned it into Swapnote. If you want something to replace Hatena then Colors 3D is quite fun to browse, if you are willing to pay.

Dodger

#40

Dodger commented on Movie Review: Wreck-It Ralph:

Wreck-It-Ralph was great, and it sold quite well too. Was I the only one that felt that the girl from Hero's Duty was supposed to be a parody of Samus from Metroid: Other M?

Dodger

#43

Dodger commented on 3DS Has The Potential To Find You A Partner:

A bit strange to consider this news. As one who has spent a fair amount of time browsing Flipnote Studio and Colors 3D, these types of posts are incredibly common. Don't see why this one is any different.

Dodger

#44

Dodger commented on Paper Mario, Kirby Super Star and More Join Cl...:

Paper Mario is really great. Anyone who doesn't have it yet should get it. Better then Sticker Star or Super Paper Mario (haven't played the gamecube game, but I did watch Chuggaaconroy's LP of it and it looked decent).

Kirby Super Star is also great. The multiplayer is a blast, I beat it with my sister.

Working on unlocking Birds and Beans in WarioWare: Mega Microgames, so I see no reason to buy it. Don't want Metal Torrent. Good VC games this month, but I have both of them so nothing for me.

Dodger

#45

Dodger commented on Super Mario 3D Land Sales Outpacing Super Mari...:

Makes sense to me. Mario Galaxy is one of (if not my favorite) my favorite games ever and it had rather average sales, New Super Mario Bros is one of my least favorite game series (there are worse games but I expect some games to be bad, NSMB should be so good and just winds up being really boring) and it sold really well. Super Mario 3D Land plays like a 3D NSMB game (thankfully with some of the creative level design of the 2D levels in Galaxy 2, still nowhere near as good though as it is much shorter and I've seen most of the ideas in SM3DL in Galaxy or Galaxy 2) and it sells better then Galaxy but not as good as NSMB. The game that is in between what I like and what I don't like sells better then the game I like and not as well as the game I don't like.

Dodger

#47

Dodger commented on 3D Super Mario Title In Development For Wii U:

I love Galaxy, but I will be quite upset if it is Mario Galaxy 3. Time to either prove that Mario is still able to come up with something completely new and interesting or not. Mario Galaxy 3 is about the second safest thing they could do right now.

Dodger

#48

Dodger commented on Scribblenauts Is Doubling Up On Nintendo DS:

I didn't find the first one to be broken, but I still don't quite get the point. The first one had more action based puzzles and more focus on beating puzzles without going over the item par and that was fun, I do miss that (Unlimited had a couple like that). Super Scribblenauts had more boring puzzles but a better sandbox mode and a better level editor and that is what really matters.

Scribblenauts is still one of my favorite series on DS, if not on all systems combined.

Dodger

#49

Dodger commented on Talking Point: The Blurred Lines of "Collectab...:

@Bankai I might agree with you if the games that people expect to be $10 were the ones using DLC. Ignoring Steam Christmas sales, most of the games that really milk DLC are the ones that are on shelves for $50 to $60 a year later because they are big names. Assassin's Creed, Rock Band, Etc.

There are some games DLC is great for. The Hearthfire pack for Skyrim, new civilizations in Civ V, new songs in Rock Band/Dance Central, heck, even fighters for fighting games as long as they are new. I'm fine with paying for new content later on in the life cycle of the system. There is a point though where they should ditch DLC and make a full blown expansion pack.

Firaxis, for example, has always been good with this. They make at least one expansion pack for about every Civ game but they always add several major game mechanics, a bunch of new Civs, units and buildings, a lot of game balances, Etc. Civ V actually has DLC, but they still released an expansion pack. If more developers did DLC like Firaxis instead of Capcom, there wouldn't be a problem.

Dodger

#50

Dodger commented on Pokémon X and Pokémon Y Caught In Worldwide ...:

@JayceJa Admittedly, I think all games look pretty terrible at 3DS XL screen size though.

This could be the best game in the series yet. Not because the graphics will be incredible, but because they seem to be rebuilding a tired series that isn't terrible, but makes the same mistakes every time from the ground up.