User Profile

Discostew

Discostew

United States

Joined:
Sun 30th September, 2012
Website:
http://lazerlight.x10.mx

Recent Comments

Discostew

#1

Discostew commented on Project CARS Studio Boss Admits to Problems Wi...:

Most 3rd-parties just want to take the quickest route when porting to Wii U, not taking care of what it requires to get the most out of it. This, imo, is why the Wii U suffers.

Just porting over code from PS3/360 is detrimental because they follow a different code design than Wii U does. Companies in the past have said the Wii U's CPU is weak, yet if they are testing code designed with how it's best done on PS3/360, then of course they'll get lackluster results. For instance, the Wii U's CPU has a 4-stage pipeline, making it great when handling branching instructions (jumping from one code segment to another). The PS3/360 CPUs are 32+ stage pipelines. Branching on those causes severe penalties (because instructions like branching flush the instruction queue, and filling it back up to full takes time), so the less branching done, the better. As it is, devs complained about the PS3/360 early in their lifetimes because of this design, as it differed from the previous generation, but since they were the "powerhouses", they continued on. Because these devs have been tinkering with the PS3/360 for 8+ years, they not only know those systems inside and out, but their whole mentality with making games revolves around getting the most out of those systems.

This doesn't even take into account that so many Wii U ports aren't even done by the original devs. They are outsourced, meaning the original devs don't even know what the Wii U is capable of.

Discostew

#3

Discostew commented on Project CARS Studio Boss Admits to Problems Wi...:

The moment they announced PS4/XB1 versions long ago was the moment everyone should have realized this was not going to turn out well. Other moments include dropping PS3/360 versions and delaying the Wii U version.

Discostew

#4

Discostew commented on Splatoon Global Testfire Suffers Major Problem...:

You know, what online-heavy games haven't had problems at launch, let alone their "test" sessions prior to them? Just be grateful that whatever the problem was got fixed, and that it will lead to a more stable launch.

Discostew

#6

Discostew commented on 3DS Hack Removes the Need for Flashcards to Pl...:

@AlexMurphy Actually, the DSi has an ARM7 in it, because DS/i games use the ARM7 for handling input, WiFi, audio, etc. If it were just for GBA games on the DS, then it wouldn't have been clocked at 33Mhz instead of the 16Mhz the GBA is set at.

Now, I'd imagine the 3DS doesn't have an ARM7 because, for my understanding, the ARM11 is capable of executing ARM7 code natively (which the ARM9, which is included in the 3DS, cannot).

Discostew

#8

Discostew commented on Nintendo of America Apologises for amiibo Shor...:

So how am I expected to get, say, a Rosalina Amiibo in NA without helping scalpers or importing if Target decides not to order more from a possible reprint? Exclusives aren't particularly bad if the company who has the exclusive deal makes sure it is well supplied, but this scenario.......

Discostew

#10

Discostew commented on Editorial: Nintendo's Problems With Trends and...:

@Sinister But an LP is not an LP without a game for the LPer to play. Heck, if it was all about the LPer, they would fill the entire screen with themselves with gameplay in a little box (or no game footage whatsoever), which is the exact opposite of what they are currently doing. Why not focus on the LPer? Because that is simply not as interesting, and the LPers know that.

Discostew

#11

Discostew commented on Editorial: Nintendo's Problems With Trends and...:

@Yorumi And that's likely why in YT's own policies, such forms like LPs are not protected by YT and that decisions regarding such copy-write content are default to the copy-write holders. If LPers feel they should be allowed to do what they do, then maybe they should combine themselves and front the bill to take Nintendo to court. Heck, PDP could probably fund it all himself with how much he makes.

Discostew

#13

Discostew commented on Editorial: Nintendo's Problems With Trends and...:

@Quorthon The difference between something like a review and an LP is that one tells about the game and giving opinions without spoiling, whereas the other does spoil it. One is based on snippets of sections. The other gives you the whole kit and caboodle.

I also think that those that stream various games are streaming more of the multi-player portions, that change based on the people playing. For me, I wouldn't watch a game that's running through the single-player portion. For example, a Twitcher I visit frequently for MK8 races (that I join in) began playing Shantae and the Pirate's Curse. I saw a little, and found it was something I wanted to play. However, I had to stop watching while he continued playing it because I ended up seeing far too much, and got a good gist of what to do and where to do it. Now if I do get the game, I won't be exploring what to do in those sections because now I already know what to do, ruining the experience at those points. Something like FNaF, however, while a single-player game, is also random in its execution. So, what you thought would happen at one point won't necessarily happen in the same order at the same time in previous runs.

Discostew

#15

Discostew commented on Editorial: Nintendo's Problems With Trends and...:

@ecco6t9 Hah, I got the reference.

Anyways, all this really boils down to is money. And no, not just greedy Nintendo, because it's their content being used. It's those like YTers who think that by spouting "free advertising" and "fair use", they can get away with anything they want. That's not how life works, especially once you attempt to make money. As it is, YT's own policies don't protect LPs or anything that utilizes copy-write content. People focus so much on Nintendo that they aren't willing to see that numerous other companies are also not letting them get away with what they do. Some aren't as bad, but some do even far worse. Nintendo is just under the spotlight for the moment.

So people think Nintendo taking 30-40% of ad revenue is too much? Are these people aware of how much that actually is? This is not from the overall. This is after YT takes their 55%, since everything goes to them before anything else. The 30-40% cut is taken after, so it's 30-40% from the 45% remaining. Not only that, but Nintendo's spot in this cut replaces whatever partnership is current set regarding just Nintendo-related content, not added. So it's not a 4-way split. It's still 3, and the uploader gets more than Nintendo gets.

I haven't read through all these comments, but I gotta ask. LPs can be a source for selling games, but which games are selling through this method? From my understanding, the only kind of games that are benefiting from this are indie games. Take Five Nights at Freddy's for example. The developer(s) don't have the money to promote it, and it's such an obscure title that most would have likely passed it by had someone not advertised it for them. Can you really say something like a Mario game would benefit like FNaF through LPs? Honestly, you'd have to have been living under a rock for the past couple of decades to not know a character that's more well known than even Mickey Mouse. Nintendo doesn't really advertise him because he basically advertises himself. Now, Splatoon is an example of a new IP that could use advertising, and what is Nintendo doing? Just that. I haven't seen Nintendo push as game for a long time as they have with that game. Could LPs help with that? Perhaps, but we can't say for sure.

As it is, people complain about Nintendo's policies because they can't get paid as much (or so they think) than what they could get if doing videos of other games. But the thing is, how many Nintendo videos have been taken down because of Nintendo? From what I understand, all that happens is that the video(s) get flagged, but not removed. If you cared so much about simply having the videos up to share, then money shouldn't even be a factor. But it is for most, and by law, you shouldn't even be able to do that in the first place. At the very least, Nintendo is generous enough to let you keep the videos up when others would have taken them down.

I'm not saying Nintendo has perfect policies or has perfectly executed them, but a lot of these problems seem to fall upon those that have some entitlement of doing what they want simply because it looked like an easy option.

Discostew

#17

Discostew commented on Xenoblade Chronicles X Will Use Downloadable D...:

So this has some "optional" installs. The only other game off the top of my head that had some sort of install was Watch Dogs at about 150MB. Are there any others? (Not including patches, DLC, etc, just installs for improvement from disc)

Discostew

#19

Discostew commented on Weirdness: Super Meat Boy Is Calling For Your ...:

The thing about all existing 3rd-party character in Smash is that they've all had some relationship with Nintendo platforms. Megaman, Pacman, Sonic, even Snake. It's this simple attribute that doesn't place Meat Boy as a valid candidate, nor is really wanted.

Discostew

#22

Discostew commented on Video: Super Mario 64 Leaps Onto Wii U Virtual...:

@StarDust4Ever Honestly, why 480p? They already jumped the hurdle of taking N64 games, most of which ran at only 240p, and had them running at 480p under emulation. At this point, the work is already done in handling the internal resolution scaling, so why not up it a notch to 720p or 1080p? Are they using just the Wii portion of the GPU, which is limited to 480p, for this rendering?

Discostew

#31

Discostew commented on Video: What If Super Mario World Was A 3D Clas...:

The cross-eye method doesn't work because the two parts are reversed, which in turn reverses the depth, making things that should be far away appear to have a depth as if they are closer than everything else. That's what is making people's eyes hurt.

Discostew

#32

Discostew commented on Video: Even the Glitches in Super Mario Galaxy...:

Out of all the glitches/exploits done here, only one has been identified as being able to crash the game. That is what I call quality, especially when you compare that to so many other games that crash simply by doing normal things.

Discostew

#33

Discostew commented on Card Format amiibo Confirmed to be Heading our...:

The only Amiibo figures I'm interested in is Rosalina, Fox, and maybe Lucario. Don't particularly care for the rest, but would like the perks that others grant in the various games, so cards would be a good option there.

Discostew

#36

Discostew commented on Nintendo YouTube Creators Program Update Clari...:

Here's the thing. What sort of message is PDP sending out for suggesting this is wrong of Nintendo, that it impedes on what people do, when he himself is guilty of such actions to the same people he's riling up against Nintendo? PDP benefits from people "lesser then himself" yet closes comments on all his videos because he feels it's within his right to do so.

Saying this affects everyone in a negative sense is a lie when far more people will benefit from it than those that won't. Them saying otherwise only shows that those that have a lot to lose will make up anything to insure that they keep what they have, insomuch as they're willing to lie about the circumstances. How many people do these LPs for a living? A couple hundred? A couple thousand? There are millions upon millions of people that frequent YT, and only a small group actually make up the channels, with an even far lesser number that make up these LP people.

Discostew

#37

Discostew commented on Nintendo YouTube Creators Program Update Clari...:

@Zombie_Barioth Bayonetta is not Nintendo's property, even if they published the games on Wii U, and Smash Bros (Brawl and SSB4) contain non-Nintendo characters. Even Pokemon, which Nintendo owns the majority of, is still not 100% Nintendo's property, so that can't apply either. Fire Emblem may not be on the list due to story-elements, which is something similar to why Naughty Dog doesn't allow their content on YT.

Discostew

#40

Discostew commented on Nintendo YouTube Creators Program Update Clari...:

@Quorthon They won't take any either, else they'd be in hot water from trying to profit off someone else's content. Sound familiar?

edit:

If you're referring to a channel that has other games in it other than Nintendo, then you can't register the "channel", else you'd have to remove the videos. You'd have to register video-by-video in that case. If you decline to remove them yourself from a registered channel, then the channel itself cannot be used for the program, and you'll have to re-register it at a later date.

Discostew

#42

Discostew commented on Nintendo YouTube Creators Program Update Clari...:

@AVahne Yet who has been making money off of Nintendo-related content on Youtube prior to this program? No one, except for those that were able to make a little before the Content ID matching system caught up to them (which reduced all profit from then on to 0%), and those that have been an affiliate with Nintendo through a different program, like various reviewers.

Discostew

#43

Discostew commented on Nintendo YouTube Creators Program Update Clari...:

The funny thing about this complaining about Nintendo taking 30/40% is that prior to this program, Nintendo took 100% away from the video creators via flagging or removal of videos via Content ID and whatnot.

This isn't going from 100% to 60/70%. It's going from 0% to 60/70%, in favor of those that make videos. The people complaining about Nintendo taking away from them aren't telling people they weren't making anything from Nintendo to begin with.

Discostew

#45

Discostew commented on Editorial: Nintendo's YouTube Creators Program...:

http://en.wikipedia.org/wiki/Harper_%26_Row_v._Nation_Enterprises
http://itlaw.wikia.com/wiki/Video_Pipeline_v._Buena_Vista_Home_Entertainment

The first involves review/criticism, in that the usage was too substantial to be considered fair-use. The second had a response by the Third Circuit Court of Appeals.

"It is useful to compare the clip previews with a movie review, which might also display two-minute segments copied from a film. The movie reviewer does not simply display a scene from the movie under review but as well provides his or her own commentary and criticism. In so doing, the critic may add to the copy sufficient 'new expression, message, or meaning' to render the use fair."

Regarding "free advertising"....

"Judge Simandle ruled in Buena Vista’s favor in connection with its trademark claim, finding that there was a likelihood that consumers would mistakenly believe that Buena Vista created or authorized Video Pipeline’s clip previews. And he granted Buena Vista’s summary judgment motion on its breach of contract, unfair competition, replevin and conversion claims as well. (The replevin and conversion claims asserted that Video Pipeline failed to return trailer materials BuenaVista had once given Video Pipeline.)"

This is why you need to sign up and be approved. A company holding copyright has EVERY RIGHT to control the advertisements of it products. It is not someone else's right to take something, call it advertising, and send it off if they don't own the content they are advertising.

Discostew

#48

Discostew commented on Target Won't Be Restocking Rosalina amiibo, Se...:

This is a problem I have with exclusiveness. Not only do I get a limited selection of places to get these particular items from, but once the seller decides "no", then it screws over everyone. It's one thing if it's been years after the release, but within days?

Well, seems one store near has a few of them left (at least that's what the inventory checker states). I'm tempted to get one, but due to my available funds, I dunno, plus I was thinking of MPT for $10 so I could store my CE version. Unless something wonderful happens soon, it may be one or the other (or neither). :(

Discostew

#49

Discostew commented on YouTube Stars Aren't Happy With Nintendo's Rev...:

@Joetherocker

1) There are some that don't care, and there are some that strictly prohibit any use of their material without proper licensing, which includes paying the content owners for their use. Break the rules, and you get nothing. This is Nintendo's method of giving people a license to use their content. Nintendo may be the first to do this, but they are not the first to restrict people that use their content.
2) It is not the LPer's money to keep if they are using someone else's content without permission. LP videos are not sanctified by fair-use, and people will warp the definition to make it sound like it is. People are complaining because the law is finally catching up to them. If they truly feel their rights are being violated or feel this is truly fair-use, then they should take Nintendo to court to determine whether this is. I'd imagine PDP and Notch have plenty of money to make this happen.
3) This actually allows more people likely to post videos regarding Nintendo content, because with permission, they don't limit themselves to what LPers do.

The problem is people using other people's content without permission, and expecting 100% of what they don't 100% own. When they don't get what they want, they complain. The complainers are the loudest of the bunch, and will look like the majority because the actual majority don't feel it will be negative to them or don't care. Nintendo would rather deal with bad PR now than to have this bite them later on because it's bad for IP protection.

Discostew

#50

Discostew commented on YouTube Stars Aren't Happy With Nintendo's Rev...:

How exactly does this make Nintendo out to be the bad guys when the program actually helps more people than it hurts? The ones that say it hurts them are the vocal ones. This program is not meant just for their demise. It allows anyone who had thought about posting Nintendo videos to be granted permission, all the while granting them an incentive. Prior to this, Nintendo would take all possible profits because it was within their right as it was their content being used. By letting their content be used freely without permission, they are risking the IP's security. When a developer pays these YTers, that in itself is being granted permission, as as was already explained, the developers that seemed to benefit from these YTers are those that didn't have a name until now. Nintendo could have instead shut down the videos, preventing the popularity of those channels from increasing as they have from their content, and/or have taken YT to court for allowing them in the first place (which would have resulted in the videos being taken down anyways). If it was not within Nintendo's right to do this, YT would not have agreed to the terms.

What Nintendo is doing is offering to share their content to those that request it. They are the ones sharing, not the LPers, who believe they should keep all 100% of that which isn't 100% theirs. This may provide bad PR for Nintendo right now, but that's a short-term problem that is more easily manageable than a long-term problem of increased abuse of their content and the risk of losing their property.