User Profile

day

day

United States

Joined:
Sun 8th December, 2013

Recent Comments

day

#1

day commented on Interview: Nintendo and Nd Cube on Bowser, ami...:

@Shirma_Akayaku I think you make a good point, and it makes me wonder if the level of complexity that many people want contradicts what ND is actually trying to achieve here. The MP8 and earlier crowd (so far 7 has been my most enjoyable experience) also really seemed to thrive from the independence and the distinct adventure experience each path on the same board provided, and I can't help but think that it's this mechanic that binds those same people to the enjoyment of a slightly more complex game. Basically, those that enjoy the independence are also the same folks that enjoy the complexity.

But... The direction this most recent installment has taken the game has clearly shown that they're not actually trying to make this much of a omni-generational series (I mean that in the purest sense of the "word")... It's really more bi-generational then anything, and I believe it achieves that aim spectacularly: grandparents and their grandchildren will truly delight in this playful wandering.

day

#3

day commented on Iwata: Nintendo NX Will Surprise People And Ch...:

Wow, what a fire storm.

You know, most folks may not realize this, but Nintendo is the one company with all of the necessary hardware for a well thought out integrated VR console being tested publicly in the market place, and they've done so a full generation ahead of the rest.

Seriously. Low latency HD streaming video? Check. Integrated tactile and gyroscopic controls? Check. An active indie community fostered to develop multi-screen, multi-dimensional, and asynchronous type gaming? Check. A series of past upsets that indicate a public game of feints and jabs on a globally industrial stage? Check. Personality? Check. Peripherals in more homes world wide than any other integrated media system? Check. A known user base for a center of gravity peripheral? Check. A desire to provide more for the experience of game culture than caution might suggest? Check. みやもとさん? Check.

Face it. Their poised for a slam dunk the likes fans may have only had in their dreams, and Nintendo's made enough mistakes recently that it's absolutely ludicrous to believe the're nuts and haven't thought very carefully about their most recent (and grandiose imo) statements. You have to see that the fact is this: it's not beyond them to make mistakes on purpose for feint (really? No gyroscopically controlled FPS on the gamepad? REALLY?), and what's more: they can absolutely afford to!

Look, my final point is this: Nintendo has a history of building dreams out of their "mistakes". And yes, a tall order it may be, but just look around the world to see what they've already managed to have gleaned.

day

#6

day commented on Reggie Fils-Aime Confirms Playable Cranky Kong...:

I'd like to point out: when asked about Metroid, Reggie slipped up and almost said "of course."

Nintendo knows what their fans want, but it's their "hardcore" fans they're catering to (the ones that can stick with them through the good times AND the bad). I think there's two things they don't really care about: money-over-virtue and SonySoft minions.

day

#7

day commented on Reggie Fils-Aime Confirms Playable Cranky Kong...:

There's something that a lot of people here haven't realized: Nintendo just shrugged VGx, and I don't put it past them to have done it on purpose.

Look, Nintendo is a moral company; one that operates on a very clear set of values. The indulgent attitudes of this award show go completely contrary to everything they stand for. Think about it: would Nintendo court a crowd who's primary addictions involve more blood, higher-res guts, sex, and a mindless empty aherence to the filth that draws so many generations astray? I'd say not.

Nintendo will survive and they'll do it with clean hands and a pure ethic. Simply put, Nintendo's Good and that's what scares those desperately seeking to justify their own Bad.