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United States

Tue 28th December, 2010

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DarkKirby commented on UK Government Effectively Decriminalises Downl...:

What, and you thought S.O.P.A. was a brilliant and sensible idea too?

You want to stop piracy, make your product fair and more convenient to buy than to pirate. It's the success story of Steam.

If your product is fair (that means stopping crap like region locking and not having dual audio to save money) and as easy to purchase as possible, and somebody still pirates it, guess what, that person likely wouldn't have purchased the game in the 1st place.



DarkKirby commented on Nintendo 'Smashes' Into Comic-Con With Various...:


If Ubisoft even locked the PC version of Watchdogs from the higher graphical settings already in the game so it wouldn't outshine the console versions I don't think the Wii U will be any better than the versions of the game out right now.

Ubisoft's response was PR manure about performance drops with the better graphics on the PC, which is ridiculous considering PC settings have ALWAYS been about adjusting your settings to match what your PC can handle. That, and the game itself was poorly optimized to begin with.



DarkKirby commented on Nintendo 'Smashes' Into Comic-Con With Various...:

Uh, the ridiculous Free For All format again. The way people play isn't going to change. Realistically the best way to win a stock//time free for all is to just stay out of the battle.

At the very least I hope when it comes down to the 1 vs 1s, the match doesn't go to sudden death if the players are on the same stock but have different percentages and the person with the lower percentage just wins. To have the person losing run away and get an advantage out of it is ridiculous.



DarkKirby commented on Sakurai Explains Why Chrom Didn't Make It Into...:

I really hope Lucina isn't screwed competitively.

Lucina uses the same techniques as Marth, a fighter with whom I'm sure most of you are already familiar. I even went so far as to make their strength, speed, and special attacks almost identical.

Unless her sword damage and knock back is decently high when "balanced out" and her speed at least slightly higher, Marth will likely be better.

I find it sad because Lucina did have unique and stylized attack animations in Awakening. Her "being like Marth" in combat style isn't really actually possible, outside of the Assassin's Creed "memory through D.N.A." explanation Sakurai gave. On top of that Marth's move set was made up from scratch anyway for Smash, as the game he's from didn't have complex attack animations.



DarkKirby commented on Talking Point: Should Nintendo Be Promoting Th...:

Tablet killer? LOL.

Look, I'm the most anti tablet person around, I'll never pay hundreds for something my smartphone can already do, as all a tablet is is a smartphone with a larger screen, and likely no phone or data functionality (not including Wifi).

But to suggest the Wii U Gamepad could compete with a tablet is ridiculous.



DarkKirby commented on Talking Point: Nintendo Rewrote the E3 Ruleboo...:

There was a point in time when Nintendo didn't have a focus on children?
Seriously though, Nintendo has pushed a "family friendly" model even since they got out of the Love Hotel business and the started making video games, even to the point of massive censorship and communication restrictions being unliftable by older players rather than leave it to parents and parental controls like every other console system.

A Kid’s Corner initiative brought some hand-picked children into E3 to try out the new games and experience the thrills of the big video-game show. With parents and guardians in tow

The American president (any of them since this practice started) isn't brave for getting off a plane and being greeted and cheered for by a crowd of hand picked adults as Nintendo isn't brave or breaking new ground by interacting with hand picked children escorted by their parents. This was a publicity stunt, and there is nothing wrong with that, but it's not anything more than that.



DarkKirby commented on First impressions: HD Brawling with Super Smas...:

It’s nowhere near as complex as Super Smash Bros. Melee was and thankfully so, as there are plenty of regular players out there who will want to enjoy this too.

Competitive players really don't care that much about things like having to press buttons at precise times for things like wave dashing and L-canceling. I don't know why so many people have the misconception that they want the game to be hard to play for casuals.

All competitive players really want is a fast paced game that favors offense rather than defense. Slow movement and lots of lag on attacks favors defensive play in general when it comes to fighters (lots of recovery on attacks mean attacks are easily punishable), but Brawl went much further than that with multiple mechanics intentionally designed to discourage competitive play.

As to why less landing lag is important? Did you watch the Grand Finals at E3 2014? Kirby had a nearly impossible time approaching Zero Suit Samus despite clearly outplaying her (the players playing them that is). He couldn't approach safely from the air because of landing lag and of course the ground was taken up by Samus's whip. A game that favors not approaching and playing defensively like Brawl, is considered boring by many. It was what caused the original version of Street Fighter x Tekkan to be condemned, but they thankfully released a patch to mostly remedy the problem, but it was too late to really save the game from the success it might have been.

How many people hated Melee? Very few. Casuals and competitive players alike enjoyed it, even if they didn't play together. Compare that to Brawl, which has a following of casual fans, but is despised by many competitive players. How does focusing development on trying to restrict competitive play exactly even favor casual players? At the end of the day, casual players will never be close to even with practiced competitive players. It was that way even with Brawl.

Please do some research before labeling competitive players are elitists that want casuals to suffer, because frankly these days, I see FAR MORE casual elitists.



DarkKirby commented on First Impressions: Going Portable With Super S...:

Circle Pad Pro support? But according to Sakurai allowing control customization is cheating!

*Sarcasm but serious at the same time because Sakurai actually said that in response to control complaints in Kid Icarus: Uprising.



DarkKirby commented on Fi Confirmed For Hyrule Warriors Along With Sk...:

So apparently Fi could just move around and attack on her own like Ghirahim but didn't because she was lazy?

At any rate I'm okay with this. But if she's moving around does that mean nobody has the Master Sword or does Link have a Master Sword from another dimension?



DarkKirby commented on Fancy Pattern Vivillon Now Available as Pokém...:

Time to reset until I get a Timid one, not check the IVs because I don't care about Vivillon and that would be far too time consuming anyway, and never touch it again.

Well, maybe I will Sketch Hold Hand on a Smeargle for the lols.



DarkKirby commented on Controversy Arises at U.S. Pokémon Nationals ...:

I do not support the IV system. Of the many problems I have with the Pokemon mechanics system (despite loving Pokemon itself), the king of the mountain on top of everything else is IVs. I am simply explaining why it is considered unfair. And for people who choose not to hack, they are at a disadvantage at the very least, luck and time wise. Whether it be creating the Dittos in Gen 5 or creating the Pokemon itself.

Like I said earlier that's not how ball passing works. For any Aegislash to be in a Dream Ball, someone would have to catch a female Aegislash in a Dream Ball at some point, and that's not technically possible right now without hacking since you cannot acquire Dream Balls in X/Y.



DarkKirby commented on Controversy Arises at U.S. Pokémon Nationals ...:


The advantage being if you hacked your Pokemon you had a much easier time acquiring Pokemon with the correct IVs, and as I said earlier, this is especially difficult for Aegislash, who requires 6 perfect IVs to be at maximum potential, over the 5 Destiny Knot passes and the 5 most Pokemon are okay with. In reality, because of confusion damage, Foul Play, and possibly Hidden Power, Special Attacking and/or Stall Pokemon are only optimized with precise IVs anyway, which even with the Destiny Knot, is still very, very, very time consuming and almost entirely luck based grinding.

This is of course, as I said, "if" you care about hacking.

If you do, it's equivalent to saying it doesn't matter if anybody cheats in any sport if they didn't end up winning.


It would be more fair to say, it would matter a lot less, and people might care a lot less, if IVs didn't exist, as they are the number 1 reason hacking is done at all, that and event Pokemon. IVs do not add positively to the game mechanics in any way, all they provide is a lot of luck based grinding under the guise of being a simulation of DNA. What you're suggesting is it would be better if the game had less features and people less informed, which isn't really dealing with the issue as much as saying it's better if the issue still exists but it was less visible.



DarkKirby commented on Controversy Arises at U.S. Pokémon Nationals ...:


It's been said already, but Dittos cannot pass their ball.

There wouldn't be controversy if there was a legal way to get an Aegislash into a Dream Ball. The people complaining are the people who are aware of that. While it's been known that the winners in Pokemon tournaments almost always used hacked Pokemon, usually they are hacked well enough where you can't distinguish it from a "natural" Pokemon, even if the probability of 6 perfect IVs for 1, let alone 6 Pokemon, including legendaries that can't be bred, is astronomically low (especially before X/Y).

There was a top Japanese placer in the last Gen 5 tournament that openly admitted he used hacked Pokemon online after the tournament was over and he wasn't caught during it.



DarkKirby commented on Controversy Arises at U.S. Pokémon Nationals ...:


That's not entirely true.

If you care about if a Pokemon is hacked, then someone who hacked their Pokemon might have an advantage over someone who didn't and eliminate them from the bracket, even if they themselves didn't win.


That's not how ball passing works. The female in the breeding pair is the one who decides the species of the Pokemon and the ball it has. So for an Aegislash to be in a Dream Ball, you would have to catch an Aegislash in a Dream Ball, and Dream Balls don't exist in X/Y.



DarkKirby commented on Controversy Arises at U.S. Pokémon Nationals ...:


Dittos cannot pass their ball. His Aegislash was hacked one way or another.

The question is if you care if someone wins tournaments with Pokemon that he pretty much openly admits is hacked if the Pokemon doesn't have stats that are beyond what is possible. The GTS has no ball check, you can have female Blazikens with Speed Boost in a Dream Ball, which is also impossible, pass through it.

Aegislash, one of the best Pokemon in the entire game, is in a peculiar situation, as it's one of the few Pokemon that actually need 6 perfect IVs to be at their maximum potential rather than 5, which is what the Destiny Knot will allow passing, making them much harder to breed "perfectly" than most Pokemon.

You are entitled to your opinion, but it's not as if "esports" is tiny and obscure, and even if it was, as said, it's insignificance is still an opinion. There are plenty of people in America who think Soccer/Football is trash but it doesn't stop it from being the most popular sport on the planet. You're telling people who play professional Starcraft 2 and LoL, some who make hundreds of thousands, and are watched by over 32 million people around the planet, that their chosen competitive platform is manure and they shouldn't care if there is what could be considered cheating during tournaments, depending on what the actual written rules are, and in Starcraft 2 and LoL, the rules are written down for all the tournaments to specify what is legal and what isn't, because they should "go out, get a job and support the world economy".

You could just as easily tell any sports fan to go to hell because they are upset if there was blatant cheating in their favorite physical sport, like a team clearly paying off the ref to allow them to beat on the other team with no fouls, or a boxer paying his competitor to take a fall, because it doesn't matter, they should "go out, get a job and support the world economy".

No competitive anything starts out big, but if you want your competitive scene to grow, you need to ensure everything is fair. In Pokemon, this is complicated of course, by the fact that Game Freak designs the IV system to be mostly inherently unfair and arguably requires more time on luck based breeding than practicing and learning the game, which is why people hack in the 1st place.



DarkKirby commented on Nintendo Needs To Cut Wii U Cost To Capitalise...:

Ubisoft as a software developer, has nothing to lose and everything to gain from Nintendo dropping the Wii U's price. That said, I really don't think it will be enough to "save" the Wii U. Nintendo will continue to release games on the Wii U of course, and Mario Kart and Smash will encourage sales, but I don't see publishers suddenly pooling money into the Wii U when it will be much more profitable and easier to make games and ports for the PS4/Xbone/PC.



DarkKirby commented on New Japanese Law Bans Child Abuse Images, Yet ...:

Yet Anime and Games Still Allowed Suggestive Depictions

So clearly, you disagree with this decision?
Is not the supposed purpose of banning child pornography with real children so real life children will not be used in a way that they cannot actually comprehend because they are not intelligent enough at their age or be forced into it? Who is being hurt when animated depictions of an act are being portrayed? There are no real children involved in such a production.

To claim that people looking at a work of fiction will go out and seek to then do what they saw in fiction in real life is to claim violent video games will cause people to seek to do the same violent things they saw in the video games in real life. Most people do in fact, know the difference between reality and fiction.

To claim you want something censored, something that nobody was hurt in the production of, is to say you want to use censorship to adjust public perception based on your own opinion of what it should be.

And using censorship to hide that something exists has never and never will solve any problems in the 1st place even if you do disagree with fictitious works portraying things you disagree with in real life.



DarkKirby commented on Eiji Aonuma Vows to Reduce Hand-Holding in Fut...:


I don't think Link having a "partner" is the problem, it's just when the game shoves solutions at you, which can and is often done through the "partner".

I don't remember the extent to which solutions were given to you through Zelda in Spirit Tracks but Spirit Tracks is perhaps the only Zelda game where Zedla is a prominent character in the game and she made a great partner because she had a personality and made a comment about nearly everything. She really felt like a partner (to the extent someone can be a partner without physically being able to interact with anything most of the time) instead of someone that was just there.

You can take away the "partners", but it won't mean the hand holding is gone if they're going to zoom in on the solutions of the puzzles anyway.



DarkKirby commented on Eiji Aonuma Vows to Reduce Hand-Holding in Fut...:

As others have said tutorials are not so much the problem in Zelda, it's when the games blatantly shove the solution to puzzles and problems in your face if you didn't figure it out in 3 minutes, or sometimes even before you attempt to solve the puzzle at all. Sometimes through the use of Link's "partner" giving a "hint" (although I don't fault the "partners" for this as many do)", sometimes through an extreme zoom in on part of the room.

While originally annoying for many the addition of the zoom ins on the solutions in the Water Temple in Ocarnia Of Time on the 3DS ruined what made the Water Temple legendary in the 1st place and now it's something new players on the 3DS will never understand as to WHY the OoT Water Temple was legendary.

Also, as to the enemy difficulty, please don't make Zelda games where dying is literally a chore and dying is difficult to the point you have to go out of your way to do it like Wind Waker. And "Hero Mode" is not a solution, that's fake difficulty. Not that instant death by Phantoms in Phantom Hourglass and Spirit Tracks and such was better. Make the enemies have more interesting and less obvious attack patterns, faster, and not telegraph their attacks so obviously and for so long before attacking. It doesn't have to be super difficult but make combat more interesting and dying not actually difficult.

I don't know of this is intentional at this point but there are a few Zelda games at this point that feel the need to REINTRODUCE every item to you every time you turn om your console, within the same save file. I don't need Link to raise 20 Rupees above his head to tell me what it is EVERY SINGLE TIME I TURN ON MY GAME.



DarkKirby commented on E3 2014: No DLC In The Works For Content-Rich ...:

This was honestly the only game at E3 that made me crack a wide smile when watching it.

Sony was decent and Microsoft boring.

The Smash announcements were a snore (on the account only completely expected characters were "revealed" and only Palutena was interesting, and they are censoring the Miis online anyway), the tournament okay (free for all matches and a grand final was an undeserving victor because of broken rules about the loser getting the advantage out of a timer scam), but watching Bayonetta 2 made me really happy. I had low hopes for the game considering the lack of information on it previously.



DarkKirby commented on E3 2014: Nintendo Won't Bring Live Twitch Stre...:

If you think this is anything other than Nintendo continuing to enforce their policies which they've always had and continue to have on having an iron grip on their IPs you are very naive.

Where is that more widespread merchandising you promised Nintendo?



DarkKirby commented on E3 2014: Three Different Modes Detailed for St...:

At the stage the game seems to be it's winter 2015 the earliest IF they get help on it. Nintendo seems to be quite the penny pincher when it comes to game development compared to some American studios which plan to spend millions on development from the start.



DarkKirby commented on Reaction: Our Thoughts on Nintendo's Big Day a...:

Far, far too much Splatoon coverage. They even put on TWICE (which is more than any other game got). I don't know if Nintendo intends for Splatoon to be the "shooter of Nintendo" with the physical space and time they spent dedicated to it, but I don't think it's going to happen. Personal opinion, it looks like a for young kids Nickelodeon game to me. You win by just painting the environment more than the other team? They're going to need a lot more complex and skilled based objectives for it to be interesting.

Mii Fighters, Palutena, and Pac-man where 100% expected already. Of those, Palutena is the only one that I actually care about. And the Miis are CENSORED by disallowing them during fights with randoms? WHAT IS EVEN THE POINT THEN. Where is the next Greninja. Wii Fit Trainer, and Villager people did not wholly expect? Please at least have an Awakening character playable that ISN'T Chrom. My picks are Lucina, Tharja, and Nowi (Dragon Form). For my Pokemon pick it's Gardevoir, but that seems less likely than my Awakening picks.

I'm not in favor of the NFC figures. They are glorified DLC, that's in fact HARDER to buy than normal DLC. Little kids who don't know better grab them from stores to play their Disney MMO. I collect figures myself, but I demand high quality of the ones I purchase. I'd rather Nintendo license out the right to make Nintendo figurines to respected figurine companies so they can produce high quality ones instead this NFC glorified DLC.

Xenoblade and Hyrule Warriors looks okay. I'd be nice of they spent more time showing Zelda as she looked to most interesting to me. Midna was all hand splats.

There was barely any information on the new Zelda Wii U game and Star Fox.

The Smash Invitational was nice and the highlight on the day, although I disagree with the Free For All items on Stock/Time format being MOST of the tournament. You get what'd you expect, people staying out of the fight and spamming items that appear, because that's how you win Free For Alls with items.

Hungrybox was robbed, not because the Zero Suit Samus (ZSS) player was a scumbag, as some people claim. He was robbed because the rules didn't make sense. Tournaments have the rule that the player with more life wins (less percent/more stock) if time runs our for a reason, so the person losing doesn't benefit from running. It's rewarding a player for doing worse to have it at their benefit to run while losing to timer scam.

Hungrybox also clearly showed to be the better player than the ZSS player despite ZSS apparently having the tier advantage, but lost anyway because the rules rewarded the ZSS player for running while behind.



DarkKirby commented on Nintendo Revenue Claims on Mario Kart 8 YouTub...:

it can be argued that a policy of claiming ad revenues will encourage YouTube users — particularly those that make a living from the platform — to focus on games by companies that don't seek any of the advert money. Why devote attention on directing hundreds of thousands or millions of subscribers to Nintendo games if the big N is going to take a cut?

That's exactly the problem, as almost no other large well established game company seeks to claim and take ad revenue from let's plays EXCEPT Nintendo. Nintendo has always been very heavy handed in strictly controlling their IPs, even in heavily limiting merchandising in many cases, and going out of their way to sue what they deem to have the potential for piracy. Less people forget, Nintendo was am official supporter of SOPA (as most companies dealing with media were) before the public outcry against it.

Is it their legal right? Of course. But that doesn't make it a smart business decision. They have gotten nothing but negative PR for this. The general consensus on youtube is already that if you want to make money off of video game videos AVOID doing Nintendo games, and Nintendo has not only not tried to change this belief, they have in fact actively enforced it. All the youtubers without significant fame like the yogscast members who can have their voice heard and Nintendo would actually not completely ignore simply avoid Nintendo games altogether.