User Profile

DamoAdmin

Damo

The boy who never grew up.

Male, United Kingdom

Hobbit-like Editorial Director of Nintendo Life, Push Square and Pure Xbox by day, freelance word wizard by night. You may have shaken your head in disgust at my work on Eurogamer, CNET UK, Pocket Gamer and elsewhere.

Joined:
Sun 20th January, 2008
Website:
http://www.nlife.com

Recent Comments

DamoAdmin

#7

Damo commented on Video: Did You Know That Gunstar Heroes Shippe...:

@Kirk Treasure developed it but Sega is the publisher, and I assume they own the publishing rights to the series. They published Gunstar Super Heroes on the GBA and republished the original game on the Wii Virtual Console.

DamoAdmin

#15

Damo commented on Hardware Classics: Sega Mega CD:

@SCAR392 If you can point me in the direction of any reliable source which states the Saturn was better at handling 3D graphics than the PlayStation, then I'd love to see it. I know I can reference many sources which state the exact opposite.

DamoAdmin

#17

Damo commented on Hardware Classics: Sega Mega CD:

@SCAR392 No it wasn't. It had more RAM and was better at handling 2D games (the purpose for which it was originally designed, in fact) but it wasn't more powerful.

DamoAdmin

#21

Damo commented on Hardware Classics: Sega Mega CD:

@minotaurgamer I actually mentioned that in the piece. The PC Engine CD was certainly the early rival, but by the time the Mega CD was launched, the SNES was on the market and Sega was clearly competing against that, rather than the PC Engine / TurboGrafx - which had faded in North America by that point.

DamoAdmin

#22

Damo commented on We Have World War II To Thank For This Insanel...:

@ueI Stats and item drops yes, but he also put in a lot of stuff relating to when characters levelled up on his own playthrough. On a purely personal level, this is an awesome thing to find, as a grandchild.

Plus, you know, he wrote it himself.

DamoAdmin

#29

Damo commented on Sega's Digital Restructure Means 300 Staff Wil...:

@DiscoGentleman @BLPs Exactly. We have nothing against Sonic fans here at Nintendo Life - heck, I was there day one with the Japanese import version of the Mega Drive original, and loved it to bits - but the fact remains that Sonic games aren't as good as they once were and Sonic Boom's dismal reception and commercial performance will have had an impact on Sega's current fortunes, and this news in general.

If you honestly think we're giving Sonic games bad reviews purely because we don't like Sonic fans, then I'd suggest you switch off your computer, leave the house and get some fresh air.

DamoAdmin

#30

Damo commented on Sega's Digital Restructure Means 300 Staff Wil...:

@Squid I'd say the poor quality - and subsequent low sales - of Sonic Boom are directly related to a story about Sega's struggles. And as I've said until I'm blue in the face (quite apt when it comes to a story about Sega and Sonic), we're not JUST a news site. We're quite entitled to pull in other relevant content when we feel it's suitable, just as we often link to reviews we've published in relevant news stories.

DamoAdmin

#33

Damo commented on Video: YouTube's Gaming Historian Takes Offens...:

@TeeJay I think it's still a very interesting topic to look at. I find it interesting that perceptions of what is acceptable have changed over the past 25 years.

It is perfectly possible to discuss such topics without people assuming there's some kind of agenda.