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BulbasaurusRex

BulbasaurusRex

Male, 30, United States

Joined:
Mon 21st January, 2008

Recent Comments

BulbasaurusRex

#2

BulbasaurusRex commented on Feature: The History of Super Smash Bros.:

@Rafie I agree. I always loved watching live action versions of Mario, Yoshi, Donkey Kong, and Pikachu holding hands and dancing in a meadow to a cheesy friendship song...only for one of them to accidently get tripped, and suddenly they're at each others throats with an agressive voice-over hyping up the game.

BulbasaurusRex

#5

BulbasaurusRex commented on That Shocking Pokémon Announcement Was Arcade...:

@Henmii Technically there were some attacks like Tackle, Flame Wheel, and Spark where the Pokémon made physical contact in "Pokémon Battle Revolution," Pikachu made physical contact with Quick Attack and Iron Tail in "PokéPark Wii," and the toy versions make plenty of physical contact with each other in the "Pokémon Rumble" sub-series; but you are correct that this would be the first title truly based around the idea.

BulbasaurusRex

#6

BulbasaurusRex commented on That Shocking Pokémon Announcement Was Arcade...:

Please tell me that this game won't require ridiculously strict timing with the combos like in "Tekken 3D: Prime Edition." I have to set most of the best combos to the touchscreen macros just to have a chance in that game!

(True, the timing is even stricter in "Super Street Fighter IV: 3D Edition," but the combat in that game is designed to focus on single attacks and special moves to the point that you can get away with not even using the melee combos.)

BulbasaurusRex

#8

BulbasaurusRex commented on Monopoly: Pokémon Kanto Edition is Bringing R...:

Other than replacing the plastic figures with metal ones (and swapping out Blastoise, Clefairy, and Mewtwo for Squirtle, Jigglypuff, and Eevee), how is this any different from the previous edition of Pokémon Monopoly? Does it still have the alternate bonus choices for when you roll doubles (rather than rolling again), such as being able to swipe a non-monopoly property from an opponent when rolling double 6's?

BulbasaurusRex

#9

BulbasaurusRex commented on Activision Confirms That Call of Duty: Advance...:

With the Wii's online shutdown negating a lot of the fun in "Conduit 2," "Goldeneye Wii," and "Water Warfare," the Wii U really needs a good online FPS, and I mean something with traditional deathmatches rather than the experimental "Splatoon."

Oh well, I'm not a fan of the "Call of Duty" series anyway. Hopefully somebody will come along to give Nintendo another good T rated online FPS, something that I've never seen appear on Sony's and Microsoft's consoles. Is it really so hard to cut out most of the blood to avoid an M rating?

BulbasaurusRex

#11

BulbasaurusRex commented on The Sega Genesis is Now 25 Years Old:

I had (and still have it) a Genesis as a kid. I basically got it for my 10th birthday in '94, and it remained my primary video game system (along with eventually the 32X add-on) until I got a GameCube in '02. I have a lot of great memories playing with that sleek black box.

Objectively, both the Genesis and SNES had their strengths over the other. The Genesis had a more powerful CPU (hence "blast processing"), while the SNES had superior graphics and sound cards. Games like "Sonic the Hedgehog" could've never run on the SNES, while games like "Donkey Kong Country" could've never been displayed on the Genesis.

BulbasaurusRex

#14

BulbasaurusRex commented on Review: Mega Man Battle Network (Wii U eShop /...:

As much as I like the Battle Network series, I actually prefer the GameCube spinoff "Mega Man: Network Transmission." It combines the world, storyline (taking place between BN1 & BN2) and Battle Chip system from the Battle Network series with the side-scrolling action platform genre (but at a less punishing difficulty level) of the main series.

BulbasaurusRex

#21

BulbasaurusRex commented on Hardware Review: AtGames Arcade Gamer Portable:

It would be more impressive if about half of these games didn't have superior Genesis versions, ones that are already available on the Wii VC at that. Heck, "Golden Axe" even has it's even better arcade version also available on the Wii VC.

BulbasaurusRex

#22

BulbasaurusRex commented on Review: Kirby: Nightmare in Dream Land (Wii U ...:

Personally, I think the best Kirby games are the ones that stick to the basics like the first Dream Land, Adventure, Super Star, Return to Dreamland, etc. They experiment too much with the Kirby series, and most of the experiments aren't very appealing to me.

BulbasaurusRex

#29

BulbasaurusRex commented on Sakurai Explains Why Chrom Didn't Make It Into...:

I had figured as much where Chrom was concerned.

Lucina is still too much of a clone for my tastes and still would've made more sense as an alternate costume, but at least she's different in one important way, and I do like the idea of a Marth who does uniform damage along the blade.

I hope this means that Sakurai is putting more effort into the alt. costumes this time around. We've had Daisy, Dark Samus, and Shadow Link as alt. costumes in previous games, but wouldn't be fun to have the shiny versions of the various Pokémon, Female Pikachu (with the heart-shaped tail), Dark Pit, Ocarina of Time/Twilight Princess/Skyward Sword Zelda, Metroid Fusion Samus, Evil Possessed Robin, the other playable Pikmin characters, and Shadow the Hedgehog as alternate costumes?

BulbasaurusRex

#31

BulbasaurusRex commented on Nintendo Download: 17th July (North America):

Darn it, no Sub Wars discount! If they had provided it this week, I would've gone for it to also get the Blue Marine. Now, I'll just forever stick to the free version.

Strike Force Foxx sounds very interesting, though. I look forward to reading its review.

BulbasaurusRex

#34

BulbasaurusRex commented on Captain Falcon, Lucina and Robin All Join The ...:

Nice! I really like how they're adding in so many female characters this time around.

While having Chrom would've been nice, he would've been too similar to Marth and Lucina and so fits much better as a Final Smash or Assist Trophy (whichever one he is).

Still hoping to see Shulk or some other Xenoblade character make the cut...

BulbasaurusRex

#35

BulbasaurusRex commented on Cave Story 3D to Arrive on 3DS eShop in North ...:

I couldn't care less. The graphical style is confusing and just plain ugly, and it's a lot more expensive to boot. Outside of the PC version of Cave Story+, the eShop version is the definitive version of the game (although I do wish it had the holiday theme cheats from the WiiWare version).

BulbasaurusRex

#39

BulbasaurusRex commented on Review: Wii Sports Club (Wii U):

@Blue-Thunder Well, it is a very nice lick of paint, and the MotionPlus and GamePad enhancements are also a major (and arguably the best in Golf, Tennis, and Baseball) new enhancement as well. I think the prices are reasonable.

Argghh, the term is "fly ball," darn it! "Air ball" is a basketball term.

BulbasaurusRex

#41

BulbasaurusRex commented on Review: AiRace Xeno (3DS eShop):

I don't really care for a simple time-attack game, and the demo of the last Ai Race game didn't impress me much. They really need to add some content before I'll buy one of these games.

BulbasaurusRex

#42

BulbasaurusRex commented on First Impressions: Going Portable With Super S...:

What's wrong with using L for grabbing? You've still got R to use for shielding, rolling, and air dodging, and using L for rolling would be very awkward. I suppose it would make more sense to use Y for grabbing rather than making it a duplicate of X as in all the other Smash Bros. games, but for those of us used to grabbing with Z, most of us (myself included) would probably prefer to keep it as a trigger command.

Personally, I never use those smash attack shortcuts, so I couldn't care less about the lack of a second stick, but for those who do I can understand why you'd want Circle Pad Pro support. Hopefully, Nintendo will allow you to use it as such.

BulbasaurusRex

#45

BulbasaurusRex commented on Review: European Conqueror 3D (3DS eShop):

@Kaze_Memaryu I took some notes on things the instruction manual either left out or didn't make clear over in the forum thread for "World Conqueror 3D."

While I enjoyed "World Conqueror 3D" somewhat, I don't see any reason to get this when the first game already covers the entire war (instead of just the first half of the European theater), while this "sequel" appears to have no upgrades whatsoever.

BulbasaurusRex

#47

BulbasaurusRex commented on Vblank Entertainment Provides Sales Threshold ...:

@KodyDawg I bought it on WiiWare when it first came out, but even if I hadn't I'd still get the WiiWare version instead of the 3DS version. What do I care about portability when I can play on a large TV screen instead of a tiny handheld screen? The improvements in the DX version aren't enough to justify it in my opinion.

BulbasaurusRex

#49

BulbasaurusRex commented on Review: Wii Sports Club: Baseball + Boxing (Wi...:

@rjejr It's still a budget title designed for casual players, and they did at least add a partial fielding component this time. This isn't meant to be a complicated sim-like experience. Besides, is it really worth choosing teams without an MLBPA license, and would you really want to completely exhaust yourself by swinging around the Wiimote like that for a full 9 innings?

BulbasaurusRex

#50

BulbasaurusRex commented on Review: POKER DICE SOLITAIRE FUTURE (Wii U eShop):

So it's basically a barebones electronic variation on single-player Yahtzee. If it had a real local leaderboard or a multiplayer mode, I'd consider it worth getting, but I'd rather just pull out a real Yahtzee game or my Windows 3.1 version of Yahtzee.