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bloodycelt

bloodycelt

United States

Joined:
Sat 2nd February, 2013

Recent Comments

bloodycelt

#1

bloodycelt commented on Nintendo Begins Takedown Proceedings on Super ...:

Actually its considered fair use IF there is proof that the violation does no harm to the copyright holder. (Not the same as non-commercial).

Given that he just made a simple demo, if he had the money for a lawyer, they could argue that.

bloodycelt

#2

bloodycelt commented on Head Teachers in the UK Issue Warning to Paren...:

@Quorthon
My quote should be appended: The needs of the community outweigh the selfish needs of the parent. Improper raising of children is like dumping lead paint into the river, it affects everyone for years later, and costs quite a bit to cleanup.

Unlike 1984, people would still have the choice as to whether they wish to become a parent.

Fascist, hitler youth like societies were not the only governments that handled the raising of children.

Tribal societies often raised children as a community, this is because once the child is an adult, its the community that pays the price for the poor care.

bloodycelt

#3

bloodycelt commented on Head Teachers in the UK Issue Warning to Paren...:

@Quorthon,

The needs of the many outweigh the needs of the few. In this day and age, having a TV in the home with children can lead to a reasonable assumption that parents are letting the Internet and Cable babysit their children.

Considering IT DOES NO HARM to restrict a minor's access to media in the form of school and the library, I generally would be in favor of a law barring households with children access to television, smart phones, tablets and computers period. Let children play outside, and force parents to play with them.

bloodycelt

#4

bloodycelt commented on Feature: Tales From the Front Line of amiibo C...:

I got most of mine from amazon, I don't have all of them; but I preorder when I can (especially the zelda ones); and for others just wait until I see one for close to MSRP.

Japan seems to have plenty in supply, which I find raises the cost to around $30, and since most of it is going to shipping costs... not as sour as paying a scalper.

bloodycelt

#5

bloodycelt commented on Sonic Boom Sales Struggle to Explode as Sega C...:

Sega actually was at its best when they spun off the development teams into their own companies (Dreamcast era).

They should try that again, if anything allow the Sakura Wars/Skies of Arcadia/Valkyria Chronicles folks to be their own company under Index (Like Atlus). Same with Creative Assembly, and the Football Manager people.

Work with Nintendo/Camelot to make a Shining Force IV.
Work with Sumo to make a new Racing Game.

Then assemble a decent Sonic Team and give them 2-3 years to make a GOOD sonic game.

Cover costs by making sure all their classic IPs are available on Virtual Console, Xbox Live Marketplace, iOS, etc.

bloodycelt

#6

bloodycelt commented on Nintendo Pitched For The Media Rights To Harry...:

I think if Nintendo WANTED to make a Harry Potter game right now, I doubt Warner Bros. and Rowling would turn them down. After all despite the lack of success with the WiiU, Nintendo still has a reputation for making quality games. It would prob. have to be a joint venture between Nintendo and WB Interactive, but it could happen.

bloodycelt

#7

bloodycelt commented on Satoru Iwata Reiterates Plans for Quality of L...:

Nintendo is going to exit gaming. They exited hanafuda cards when the time was right; they largely exited arcade games; and now they will exit gaming. This is business. By the time they do this, all their core customers will be in their 40s and 50s; the age group companies care about: 14-40 will have grown up on call of duty; halo; gta; and minecraft.

Microsoft will have exited console gaming by that point as well; and just sell windows pc set top boxes (which is funny since early PC's like the IBM PC, and Comodore 64 hooked up to TVs).

And I think Sony will have moved to a subscription model if thats successful, and have multiple devices that can stream it to a TV or PC.

bloodycelt

#8

bloodycelt commented on Details For The New Langrisser Title On 3DS Em...:

@ZenTurtle Because in the 90s Langrisser was a hardcore strategy game, therefore they had to sell it and make money off the advertising scantily clad women. (In Japan Otaku will buy games they won't even play, just for the box art).

Now in Japan, the only games that sell at all are those that appeal to 30 year old men who haven't seen a real woman since high school. This is why JRPGs have been going downhill; the market changed, women who used to buy Dragon Quest and Earthbound don't play video games anymore; in fact they won't date men that play video games. And in the US, majority of players prefer action games.

Since Langrisser's fanbase is too small for developing a new game; they have to use scantily clad women to trick people into buying the game. I doubt it will see a US release mind you; last I heard the Langrisser license is very expensive; and Americans are far more uncomfortable about buying games with scantily clad 2D women that look underage.

bloodycelt

#10

bloodycelt commented on Details For The New Langrisser Title On 3DS Em...:

For those that never played Langrisser, what made it unique was that you control not only 10 or so characters but also their troops (which in Warsong are around 10 units per character, Der Langrisser and IV has it at 4-6 per character)

But, I don't think this game will make it over to the US.

bloodycelt

#11

bloodycelt commented on Not Everyone is Thrilled That Metroid Prime Tr...:

@Einherjar
Its actually rare that one makes a large profit from collecting video games. I bought Metroid Prime Trilogy as a preorder, same with Panzer Dragoon Saga. If I had sold MPT for $299 or so... that could be profit, but consider the 300+ other games I also bought on preorder at $60 or so.

While I am sure a few people might be disappointed, but those would be the ones that bought MPT for $200+ recently.

Scalpers are not the same as collectors; outside of a game's launch window it is usually impossible to predict its value on the second-hand market. The only predictability would be that niche titles like JRPGs tend to keep or be just below their sale value.

bloodycelt

#13

bloodycelt commented on Wii Disc Software Heading to the Wii U eShop:

@Quorthon

The major pain point of porting x86 to ppc code is endianess, that is how negative numbers are treated. However, this is usually only a problem when PPC Mac games needed to interact with Windows x86 games.

Last generation the xbox 360 had a PPC processor, and developers had no problems porting to the 360 from windows due to the API.

I would actually say from a development perspective... Microsoft has always had an advantage due to superior tools. Nintendo would be better off in the future to continue with their current architecture, and just increase the power. The problem they have with this generation was a.) A crippling bottleneck with data transfer, b.) A controller that while may be interesting, means developers have to spend time adding that functionality in order to sell the game, vs. if the WiiU was packed with a normal controller.

Hence Nintendo should just increase the power for their next console, keep the screen controller, and the wiiMote/proController support. This allows for reusing tools/techniques developed over the 4-5 years of the console life.

bloodycelt

#14

bloodycelt commented on Little Mac's amiibo Appears to Have Actually B...:

Nintendo has the problem of a.) They did not make enough for the initial wave, and b.) They have to use their current manufacturing capacity to make the third wave. Add this to retailer reluctance to stock a large variety, I can see where they might only keep a handful of the core characters in stock.

I could see them releasing another shipment of characters AFTER wave 3. But its a bad situation; they would lose too much money to out-manufacture the scalpers; since a lot of this 'rarity' is caused by scalpers.

On a darker note, variable rarity is a sure way to get every initial shipment sold out; since scalpers will rush to get as many as they can until interest dies out. Hence they can keep interest in amibo well into March/April after Smash is old news itself.

bloodycelt

#15

bloodycelt commented on Talking Point: What's Next For amiibo?:

Though an even simpler, and very useful one is: Tie your nintendo account to it, and let you carry over your scores/states/etc to a friends place to play multiplayer games like nintendoland, etc. And the amibo lets you costume your mii (like mario kart) but on the wii u console as a whole.

bloodycelt

#16

bloodycelt commented on Talking Point: What's Next For amiibo?:

Maybe a puzzle platformer that lets you play as the amiibo and save progress to it, so you can then bring it to a friend's place and play with them, with unlocked abilities (stuff earned via xp) tied to it.

Or something like NintendoLand.

bloodycelt

#18

bloodycelt commented on Demand For amiibo Continues As Pre-Orders For ...:

The amiibo speculation bubble will crash; right now I think people are just buying up whatever stock they can to sell on ebay. But either a.) Nintendo makes more amiibos to meet demand, or b.) They don't and most people give up bothering with them, things will balance out.

bloodycelt

#19

bloodycelt commented on Soapbox: Sonic, It's Time to Talk:

I don't think SEGA cares; they see an IP as just something to keep throwing until it brings a loss; and then they kill it. The reason they used to do well is because they had some of the most talented programmers that could do crazy things with weird hardware. (Multi-processor programming in assembly for instance). But they have pretty much let most of them go.

SEGA will just retire Sonic and complain that people just don't like platformers; much like how they complain people don't like tactical rpgs to cover for the fact that they sent the Shining Series into the ground.

bloodycelt

#20

bloodycelt commented on The Nintendo Wii U Is Better Value For Money T...:

@Yorumi
3DS sells because of pokemon, because pokemon is cool with elementary school kids. And parents are more likely to buy a 3DS for their kid to get him/her to shut up, then a console just for the kid that takes up time away from mom and dad fragging time.

And I'm also a old school gamer. This entire decade has been like watching your childhood friends shoot up and kill themselves in the slowest manner possible.

bloodycelt

#21

bloodycelt commented on The Nintendo Wii U Is Better Value For Money T...:

@Yorumi
That's the point, even if they had killer games that would still not help them. It didn't help Sega or NEC. It didn't even help Nintendo during the N64 and Gamecube eras. (I do think Mario 3D World is a killer game however).

The WiiU would not have succeeded if it was the most powerful of the three.
It would not have succeeded if Nintendo actually marketed it.
It would not have succeeded if it still had 3rd part support.

Nothing Nintendo could have done or can do will make this console succeed.

Barring, making a subsidiary like Touchstone, and releasing their console under a new brand.

I'm not trolling here, I'm quite fond of Nintendo games, and am satisfied with the WiiU. But I'm well aware or reality. Among "hardcore" gamers, your console choice is how your status is determined, its about brand, just like clothing, just like music.

bloodycelt

#22

bloodycelt commented on The Nintendo Wii U Is Better Value For Money T...:

@Yorumi @WWammy
o.0 I should point out, the good JRPGs are still being released on the PS3, so its not much incentive to get either a PS4 or WiiU. (Though after the $200 for the cart, adapters, working SNES it may be cheaper to get a WiiU to play Earthbound then to get the SNES cart, unless you already have some or all the required assembly).

Right now PS4 and XBONE are good buys for FPS gamers, and the choice depends on the network your friends are on.

Everyone else are hanging on to their PS3s, and getting a WiiU if the like platformers, Smashies, and Mario Kart. Though I suspect the Zelda and Metroid crowd are still hanging on to their Wiis waiting on Nintendo.

While I don't expect them to, if Nintendo managed to make a Bioshock/Last of Us caliber plot for a new HD FPS starring Samus Aran... that might help but here is a list to remind you that good games are not what gets a console sold.

Bonk
Ys I & II
R-Type
Soldier Blade
Ninja Spirit
Popfull Mail
Lunar
Sonic CD
Metal Slug
D
Bomberman
Street Fighter vs. X-Men
Die Hard Trilogy
Panzer Dragoon Saga
Burning Rangers
Nights
Guardian Heroes
Ikaruga
Shenmue
Skies of Arcadia
Soul Calibur
Chu Chu Rocket
Crazy Taxi
Space Channel 5
NFL 2K2
Resident Evil: Code Veronica

bloodycelt

#23

bloodycelt commented on The Nintendo Wii U Is Better Value For Money T...:

@Quorthon
I suppose I don't notice Zelda as much because if I need a platformer game and there is no new Mario, I usually have the choice of a few other titles that came out recently. Hence I feel oversaturated by Mario games.

Zelda on the other hand, if you ignore the side games and remakes, you get 1-2 games per console. And for someone that doesn't like the portable zeldas, I generally have to wait 3 years for the next Zelda, with almost nothing out there like it in-between.

And yes they need new franchises, for genres they are weak in, probably just need to buy a few more american studios. And they need to bring over Fatal Frame.

bloodycelt

#24

bloodycelt commented on The Nintendo Wii U Is Better Value For Money T...:

@Quorthon actually, the only franchise Nintendo is generally guilty of overexposure is Mario. I'll agree, as much as I like Mario Wii U, it probably would have been better to just have released Mario 3D World as a launch title.

More often then not, Nintendo is much more guilty of releasing a single game in a franchise on their console. And yes like other franchises, they rarely deviate from the main line.

I don't think its the same argument of COD vs. Nintendo of sameness, fact-is: Nintendo's whole thing is basically classic style gaming, bright colors, minor plot, and usually a focus on 1-2 mechanics.

COD just happens to be a flag bearer for a GENRE that has overwhelmed an entire console generation. Nothing unique, it happens; the AAA industry has always preferred going with a formula then anything new. And you have smaller indie developers that experiment.

Remember, DOOM started as a shareware game... which was indie at the time.

bloodycelt

#25

bloodycelt commented on Konami Demands That Hardcore Gaming 101 Presen...:

A company can send a cease and desist to anyone, for anything. The defendant if the have a lawyer can object to it, and then it goes to court. Sometimes a judge will throw the cease and desist out. But if he doesn't then lawyer fees alone can bankrupt him even if he wins the case.

bloodycelt

#26

bloodycelt commented on Nintendo Outlines Confusing amiibo Save Data L...:

I think its no problem for say someone the just buys their favorite character, they get a CPU buddy they can train and bring over someone else's house to beat their CPU buddy, sort of like pokemon.

As a bonus, you get tiny extras in other games. I don't think Nintendo's marketing and sales expect people to buy amiibos for the bonuses. I think they expect people to buy them for the Smash Bros. functionality.

bloodycelt

#27

bloodycelt commented on Review: Pier Solar and the Great Architects (W...:

In some ways I think the reviewer is in a lose-lose situation. Pier Solar is NOT a game for someone that doesn't know what the fuss is about an old school RPG game. I enjoy Pier Solar a lot; but I would still point a noob to Chronotrigger. So the reviewer can either score it for people that have waited too long for Phantasy Star V or Lunar 3, or he can score it for someone that has never even heard of either series.

bloodycelt

#29

bloodycelt commented on Talking Point: Nintendo's Ability to Charm You...:

@Vash_Visionz the difference between a casual player and a hardcore player is generally simple: How much of your life is dedicated to gaming? A Hardcore gamer is someone that dedicates their life to gaming and puts it above a spouse, children, even their job. A Hardcore game could be considered one that requires dedication. The two are not mutually exclusive.

I don't consider myself a hardcore gamer, but I do play quite a few hardcore games (Crusader Kings 2 for example).

bloodycelt

#30

bloodycelt commented on Talking Point: Nintendo's Ability to Charm You...:

Preteens and teenagers are more interested in being 'grown up' so they want something 'unsafe', 'hardcore', and 'mature'. Hence why over the top sexual and violent video games are popular. Not that some of them lack good gameplay, its just that gameplay is less of a concern with this crowd. Nintendo trailers need a deep ominous bass in their trailers to inform the viewers that something dark and edgy is happening otherwise its just not interesting to a 12 year old boy that wants to shock his mother.

The you have women, they potentially could be courted more. Nintendo just needs to use their female protagonists more, a solid Metroid game (like Prime or Fusion) for instance.

I think @zool has a point, its not children, its adult parents that buy the wiiu for their children. And guess what parents of children do? They get by with whatever, getting a new expensive system is usually not on a parent's todo list. They might buy an old wii system, which doesn't help nintendo.

bloodycelt

#31

bloodycelt commented on Koei Tecmo Europe All But Confirms Fatal Frame...:

They probably consider the localization costs to be too high, its why most of the Fire Emblem games did not make it stateside. And AFAIK this title has voice acting, which is another cost, since Nintendo would not consider releasing this without voice acting. (Even keeping the existing japanese voices might cost more since they might require re-negotiation for a US or Europe release).

You also have to remember, NOJ doesn't care about the US or European markets. Most japanese companies only care about Japan.

bloodycelt

#32

bloodycelt commented on Mother 4 Is On The Way, But It's Not Being Mad...:

Why can't they just change the name? Nintendo can't stop someone making a game with the feeling of Mother/Earthbound.

Granted, I'm not sure if Nintendo even has a Trademark for Mother in the US, so I suppose they could call it Mother in the US so long as it never released in Japan.

bloodycelt

#33

bloodycelt commented on Developer Profile: Masahiro Sakurai:

@R_Champ They used to, in fact it was Electronics Arts that pioneered it in the 80's (before Trip Hawkins was ousted), their games were sold like record albums, with profiles on the developer.

Plenty of people know of Lord British (Ultima), Sid Meir (Civilization), Will Wright (Sim City, The Sims), Carmack/Romero (Doom, Quake)

bloodycelt

#35

bloodycelt commented on Mario Kart 8's Hackers Open Up Over Their Plan...:

There is nothing wrong with tinkering with something you pay for. I never liked the term 'hacking' for something that we have had in the language for eons: 'Breaking and Entering', you get into a site and grab a bunch of email addresses, that might involve hacking; but the crime is 'Breaking and Entering'.

(Then again I always considered Software Piracy to be more akin to trespassing then stealing. Pirating a game denies the company $$$, not their ability to use it; just like sneaking into an amusement park without paying; its trespass not theft.)

Many of the technologies and the security we do have in the internet is made possible by the freedom of information. If you find an exploit, if anything the company running the game should know; and if they don't do anything about it; it should be shared. Why? Because a game exploit can lead to other exploits that can be more dangerous. A responsible company accepts submissions of this nature. While I think these mods are cool, I also think the exploit should be disclosed to Nintendo.

bloodycelt

#36

bloodycelt commented on Capcom Is Remastering The GameCube Resident Ev...:

It would be easy to port it to WiiU, easier than making the PS3 version. After all the Gamecube/Wii has a very similar architecture to the WiiU.

If the WiiU picks up enough sales, capcom will prob. release the REmake for WiiU, but at a later date; since who here would buy it if it did not have second screen support?

bloodycelt

#37

bloodycelt commented on New Japanese Law Bans Child Abuse Images, Yet ...:

From this article it seems as though it just brings their law in line with other countries... before it was illegal to just produce such images, now possession is also illegal.

I don't think thats a particularly good idea, it should have been made illegal to distribute, however possession brings about some unusual problems such as:

1. Such images are needed by Law Enforcement to find and prosecute the perp.
2. It silences discussion, possession means you cannot admit to even seen such an image, which dissuades people from reporting abuse. It also prevents/hinders any third party investigation into such crimes.
3. Harm is only done by production, and distribution.
4. It can be abused by prosecutors looking to enforce morality on minors.
5. It has not deterred abuse in other countries.

I hope it does not impact fictional depicitions, as that would for instance ban possession of Ranma and Dragon Ball.

bloodycelt

#38

bloodycelt commented on Talking Point: Nintendo's System Updates Bring...:

@vonseux, why not? There were plenty of games released right when 3D began that never reached their potential due to horrible controls, and horrible 3D. And many of the 16-bit era games are highly polished and playable games that have accessibility issues because not everyone has a CRT television and the original console and cartridge.

For me to even want to play a new game, it would have to be better than the classics. The entire reason I and others I know bought a Wii was so we could replay the classics without pirating ROMS.

I never see people complain about remastering 2001 Space Odyssey or Citizen Kane, why shouldn't the classic video games be remastered and presented to a new audience?

bloodycelt

#40

bloodycelt commented on New Version Of Petit Computer Will Allow For S...:

I actually think for a beginner, BASIC is good choice. It may be limited, but its rather harsh to force un-trained programmers to be mindful of pointers (C), understand OOP (Java, C#), or deal with white-spacing, and an opinionated community (Python).
The only other choice I would see is Scheme/Racket, since like BASIC its a simple little language, that is still rather powerful.

bloodycelt

#42

bloodycelt commented on Retro Studios Talks Up Wii U And Has Been Work...:

I want it to be Metroid, but I don't think it will be. Nintendo needs this to sell well in Japan, and Metroid never sells well in Japan. Its probably another Donkey Kong title. I actually think the Metroid franchise died with Other M.

bloodycelt

#45

bloodycelt commented on Feature: The Big Nintendo Direct Summary - 13t...:

@Gerbwmu,
I do agree turn-based gamers are a minority, but I think a sizable minority. Pokemon, and Civilization both do very well in terms of sales. I hear Child of Light is turn-based and inspired by Grandia's battle system.

And yeah... they could fill the drought via high profile VC releases, I am surprised they haven't put up N64, or gotten Genesis/Neo-Geo back on there.
I wish I knew how much it really cost to put a VC title on the WiiU, because it seems like that should be their short term strategy... explode on that in between retail titles.

bloodycelt

#46

bloodycelt commented on Feature: The Big Nintendo Direct Summary - 13t...:

Sort of disappointed that X was going to use the Xenoblade gameplay... I'm sure it has its fans out there, so good for them. But that means I have to hope that a more traditional turn based rpg comes to Wii U. (How many I wonder were hoping for X to be more like Xenogears/Xenosaga? ) Then again, if X was like Xenosaga... there would be people in my position... disappointed that it wasn't Real Time. (Why can't Monolith be awesome and do what Fallout 3 did... allow for both.)
Maybe we could get a Golden Sun or Radiant Historia on WiiU ?

bloodycelt

#47

bloodycelt commented on Intriguing Data Helps Explain Nintendo's Smart...:

@unrandomsam
Yup and that is why Sega is doing horribly.

SNK on the other hand has brand recognition from the Arcades market, while they did not advertise, I assure you that they did marketing with the owners of the arcades, as that was their core business during the Neo-Geo days.

Now if SEGA had not destroyed their cred with rushed/craptastic sonic games, alien colonial marines, and other garbage. AND they sized down to something closer to SNK's size... they could get away with making a handful of really good games each generation, with no marketing. (Yes NIS, Aksys, Atlus, Xseed all get away with little advertisment due to catering to a niche, even so... they all set up booths at PAX, they all put a few ads in Game Magazines. )

However, that would suggest Nintendo needs to trim down to around 30 employees, and then make a single game every 3-4 years, and keep their system alive for another 20+.

bloodycelt

#48

bloodycelt commented on Intriguing Data Helps Explain Nintendo's Smart...:

@unrandomsam, @IceRod: Nothing wrong with a eurocentric site, however at least other ones I visit such as El Reg... have a .co.uk as a dead giveaway.

People's perception of a product and company are a necessary requirement for success... nobody will buy your console or games even if they are the best on the planet... if they don't know that. On the otherhand... the product had better match the expectations marketing has given the customer... or it backfires.

A large reason why some great games like Valkyria Chronicles will no longer bring ports over is... Sega seems to think that gamers will automatically know a game is good. But... IF YOU DONT PUT OUT A FEW ADS... EVERYONE WILL JUST THINK ITS THE USUAL TRASH YOU PUT OUT!

The only way you can sell a game with no marketing is if your brand is THAT recognizable with the target audience.

Nintendo has Disney's problem... everyone knows they put out good product. But they're also associated with children... and so once a kid needs to prove they are an adult... they don't want to be seen with a nintendo product. If they wanted to go after hardcore gamers... they may have been better off making a new brand like Disney did with Touchstone.

(Maybe call it Cod box, trick both call of duty fans... and fishermen).

bloodycelt

#49

bloodycelt commented on Satoru Iwata Outlines Belief that Continuing w...:

@HyperSonicEXE
Last generation PS3 owned the JRPG/Adventure game market (well non-handheld consoles anyway). Just saying Nintendo should buy 1-2 of the smaller RPG devs in Japan and try to become THE system for this niche as well.

Also, Dragon's Crown is part of an old genre that includes such games like Odin's Sphere, Valkyrie Profile, Guardian Heroes (a very rare Saturn game), Faxanadu, and Zelda II.

bloodycelt

#50

bloodycelt commented on Satoru Iwata Outlines Belief that Continuing w...:

@TheRealThanos, @HyperSonicEXE
Don't knock them too much, after all The Last of Us is prob. one of the best games of last generation. Deathsmiles, Atelier Toutori, Valkyria Chronicles are amazing games in their own right and I have no problem with them sitting next to Skyward Sword, Smash Bros, or Pandora's Tower.

As for the article... that conversation is degenerating into a need to prove that yes the WiiU CAN do 3D graphics... not the point. A traditional AAA shooter like CoD will not differentiate the WiiU, and since those games go with the platform the crowds play.

On the other hand, Adventure games benefit highly from a touch screen (Return to Monkey Island is amazing on the iPad), and turn based RPG games would also heavily benefit from a second screen, (example Chronotrigger DS or FF IV DS). And, unlike the shooters which may/may not get ported to WiiU, whatever system the Adventure games/RPG games pick will become the exclusive system for that genre pretty much as its rather niche. If Nintendo got that market, it would benefit the WiiU.