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bloodycelt

bloodycelt

United States

Joined:
Sat 2nd February, 2013

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bloodycelt

#1

bloodycelt commented on Standard 3DS Consoles Will Have Limited Online...:

Anyone think this "new" 3DS which actually has boosted specs and a few games that only work on it, is also a test to see if they could do the same with the WiiU?

Imagine if next year they release a higher spec'ed WiiU ?

bloodycelt

#2

bloodycelt commented on Mario Kart 8's Hackers Open Up Over Their Plan...:

There is nothing wrong with tinkering with something you pay for. I never liked the term 'hacking' for something that we have had in the language for eons: 'Breaking and Entering', you get into a site and grab a bunch of email addresses, that might involve hacking; but the crime is 'Breaking and Entering'.

(Then again I always considered Software Piracy to be more akin to trespassing then stealing. Pirating a game denies the company $$$, not their ability to use it; just like sneaking into an amusement park without paying; its trespass not theft.)

Many of the technologies and the security we do have in the internet is made possible by the freedom of information. If you find an exploit, if anything the company running the game should know; and if they don't do anything about it; it should be shared. Why? Because a game exploit can lead to other exploits that can be more dangerous. A responsible company accepts submissions of this nature. While I think these mods are cool, I also think the exploit should be disclosed to Nintendo.

bloodycelt

#3

bloodycelt commented on Capcom Is Remastering The GameCube Resident Ev...:

It would be easy to port it to WiiU, easier than making the PS3 version. After all the Gamecube/Wii has a very similar architecture to the WiiU.

If the WiiU picks up enough sales, capcom will prob. release the REmake for WiiU, but at a later date; since who here would buy it if it did not have second screen support?

bloodycelt

#4

bloodycelt commented on New Japanese Law Bans Child Abuse Images, Yet ...:

From this article it seems as though it just brings their law in line with other countries... before it was illegal to just produce such images, now possession is also illegal.

I don't think thats a particularly good idea, it should have been made illegal to distribute, however possession brings about some unusual problems such as:

1. Such images are needed by Law Enforcement to find and prosecute the perp.
2. It silences discussion, possession means you cannot admit to even seen such an image, which dissuades people from reporting abuse. It also prevents/hinders any third party investigation into such crimes.
3. Harm is only done by production, and distribution.
4. It can be abused by prosecutors looking to enforce morality on minors.
5. It has not deterred abuse in other countries.

I hope it does not impact fictional depicitions, as that would for instance ban possession of Ranma and Dragon Ball.

bloodycelt

#5

bloodycelt commented on Talking Point: Nintendo's System Updates Bring...:

@vonseux, why not? There were plenty of games released right when 3D began that never reached their potential due to horrible controls, and horrible 3D. And many of the 16-bit era games are highly polished and playable games that have accessibility issues because not everyone has a CRT television and the original console and cartridge.

For me to even want to play a new game, it would have to be better than the classics. The entire reason I and others I know bought a Wii was so we could replay the classics without pirating ROMS.

I never see people complain about remastering 2001 Space Odyssey or Citizen Kane, why shouldn't the classic video games be remastered and presented to a new audience?

bloodycelt

#7

bloodycelt commented on New Version Of Petit Computer Will Allow For S...:

I actually think for a beginner, BASIC is good choice. It may be limited, but its rather harsh to force un-trained programmers to be mindful of pointers (C), understand OOP (Java, C#), or deal with white-spacing, and an opinionated community (Python).
The only other choice I would see is Scheme/Racket, since like BASIC its a simple little language, that is still rather powerful.

bloodycelt

#9

bloodycelt commented on Retro Studios Talks Up Wii U And Has Been Work...:

I want it to be Metroid, but I don't think it will be. Nintendo needs this to sell well in Japan, and Metroid never sells well in Japan. Its probably another Donkey Kong title. I actually think the Metroid franchise died with Other M.

bloodycelt

#12

bloodycelt commented on Feature: The Big Nintendo Direct Summary - 13t...:

@Gerbwmu,
I do agree turn-based gamers are a minority, but I think a sizable minority. Pokemon, and Civilization both do very well in terms of sales. I hear Child of Light is turn-based and inspired by Grandia's battle system.

And yeah... they could fill the drought via high profile VC releases, I am surprised they haven't put up N64, or gotten Genesis/Neo-Geo back on there.
I wish I knew how much it really cost to put a VC title on the WiiU, because it seems like that should be their short term strategy... explode on that in between retail titles.

bloodycelt

#13

bloodycelt commented on Feature: The Big Nintendo Direct Summary - 13t...:

Sort of disappointed that X was going to use the Xenoblade gameplay... I'm sure it has its fans out there, so good for them. But that means I have to hope that a more traditional turn based rpg comes to Wii U. (How many I wonder were hoping for X to be more like Xenogears/Xenosaga? ) Then again, if X was like Xenosaga... there would be people in my position... disappointed that it wasn't Real Time. (Why can't Monolith be awesome and do what Fallout 3 did... allow for both.)
Maybe we could get a Golden Sun or Radiant Historia on WiiU ?

bloodycelt

#14

bloodycelt commented on Intriguing Data Helps Explain Nintendo's Smart...:

@unrandomsam
Yup and that is why Sega is doing horribly.

SNK on the other hand has brand recognition from the Arcades market, while they did not advertise, I assure you that they did marketing with the owners of the arcades, as that was their core business during the Neo-Geo days.

Now if SEGA had not destroyed their cred with rushed/craptastic sonic games, alien colonial marines, and other garbage. AND they sized down to something closer to SNK's size... they could get away with making a handful of really good games each generation, with no marketing. (Yes NIS, Aksys, Atlus, Xseed all get away with little advertisment due to catering to a niche, even so... they all set up booths at PAX, they all put a few ads in Game Magazines. )

However, that would suggest Nintendo needs to trim down to around 30 employees, and then make a single game every 3-4 years, and keep their system alive for another 20+.

bloodycelt

#15

bloodycelt commented on Intriguing Data Helps Explain Nintendo's Smart...:

@unrandomsam, @IceRod: Nothing wrong with a eurocentric site, however at least other ones I visit such as El Reg... have a .co.uk as a dead giveaway.

People's perception of a product and company are a necessary requirement for success... nobody will buy your console or games even if they are the best on the planet... if they don't know that. On the otherhand... the product had better match the expectations marketing has given the customer... or it backfires.

A large reason why some great games like Valkyria Chronicles will no longer bring ports over is... Sega seems to think that gamers will automatically know a game is good. But... IF YOU DONT PUT OUT A FEW ADS... EVERYONE WILL JUST THINK ITS THE USUAL TRASH YOU PUT OUT!

The only way you can sell a game with no marketing is if your brand is THAT recognizable with the target audience.

Nintendo has Disney's problem... everyone knows they put out good product. But they're also associated with children... and so once a kid needs to prove they are an adult... they don't want to be seen with a nintendo product. If they wanted to go after hardcore gamers... they may have been better off making a new brand like Disney did with Touchstone.

(Maybe call it Cod box, trick both call of duty fans... and fishermen).

bloodycelt

#16

bloodycelt commented on Satoru Iwata Outlines Belief that Continuing w...:

@HyperSonicEXE
Last generation PS3 owned the JRPG/Adventure game market (well non-handheld consoles anyway). Just saying Nintendo should buy 1-2 of the smaller RPG devs in Japan and try to become THE system for this niche as well.

Also, Dragon's Crown is part of an old genre that includes such games like Odin's Sphere, Valkyrie Profile, Guardian Heroes (a very rare Saturn game), Faxanadu, and Zelda II.

bloodycelt

#17

bloodycelt commented on Satoru Iwata Outlines Belief that Continuing w...:

@TheRealThanos, @HyperSonicEXE
Don't knock them too much, after all The Last of Us is prob. one of the best games of last generation. Deathsmiles, Atelier Toutori, Valkyria Chronicles are amazing games in their own right and I have no problem with them sitting next to Skyward Sword, Smash Bros, or Pandora's Tower.

As for the article... that conversation is degenerating into a need to prove that yes the WiiU CAN do 3D graphics... not the point. A traditional AAA shooter like CoD will not differentiate the WiiU, and since those games go with the platform the crowds play.

On the other hand, Adventure games benefit highly from a touch screen (Return to Monkey Island is amazing on the iPad), and turn based RPG games would also heavily benefit from a second screen, (example Chronotrigger DS or FF IV DS). And, unlike the shooters which may/may not get ported to WiiU, whatever system the Adventure games/RPG games pick will become the exclusive system for that genre pretty much as its rather niche. If Nintendo got that market, it would benefit the WiiU.

bloodycelt

#18

bloodycelt commented on Nintendo Completes Share Buyback, Including So...:

Actually, I do think Nintendo should buy some eastern developers, namely ones that would round out their short-comings, Gust for instance has proven to be a solid developer for traditional JRPGs that would work well with the WiiU. Treasure or Irem could round them out with solid shooters (imagine a treasure made star fox?). At the same time they should get a western developer to shore up Retro. One that can either free Retro up to make another Metroid, or make one themselves (And maybe Mario Paintball). Another option is to create a company to collect veterans of LucasArts, as old-school adventure games also would work well with a touch screen. They can't rely on third party support, and must strategize for being the sole publisher on WiiU.

bloodycelt

#19

bloodycelt commented on Satoru Iwata Outlines Belief that Continuing w...:

@TheRealThanos Here, this is my source: http://www.notenoughshaders.com/2013/01/17/wiiu-memory-story/
WiiU's bandwith is lower than 360 and PS3, not to mention PS4 and XB1... this limits the speed at which data is loaded into memory and sent to the CPU, irregardless if its the HD or Optical Drive. Its narrow enough that spartans could defend the chip against some angry persians.

And Yes, if we bring PC's into this... they are more powerful, but the WiiU has less to worry there. If anything the XB1 is almost as expensive as a PC that outperforms it, and with what valve is doing with Steam... hooking a PC to a TV with a controller may be a better experience then dealing with the installation/Microsoft is watching/XBox Live crap. Not to mention XSeed has been porting JRPGs to steam as well...

bloodycelt

#20

bloodycelt commented on Satoru Iwata Outlines Belief that Continuing w...:

@unrandomsam, this was refuted in reviews of Assasin's Creed and a few other games played from the HD instead of Disc, the data problem is the Bus between CPU and Data, not to mention both the Optical drive, the USB port, and the Flash Memory of the console are slow. This isn't a death sentence, but it does mean that like the Saturn... the WiiU needs some skilled developers to eke out performance.

bloodycelt

#21

bloodycelt commented on Satoru Iwata Outlines Belief that Continuing w...:

@TheRealThanos
As demonstrated with the HD 3D AAA titles released so far, they rely on large textures that the WiiU struggles to move from data to GPU, so it has a disadvantage to the PS4, so the focus should be on less-demanding titles that can take advantage of a touchscreen controller, as a high-end GPU on the PS4 offers no advantage to a 2D game.

bloodycelt

#22

bloodycelt commented on Satoru Iwata Outlines Belief that Continuing w...:

@unrandomsam: Sega, Square-Enix, Konami, and Capcom are not doing well, they're trying the mobile platform along with everyone else, but again you don't make that much money off mobile games, at least not enough to support a company that large. The only path viable to mobile for Nintendo is if they downsized to a skeleton crew and ported their back catalog to mobile... and pretty much became an IP holding company.

Sun Microsystems lost everything because their industry completely imploded. When things went well, they gambled on the bubble continuing to expand, but when it crashed... all that hardware went to market for cheap. The demand for servers went to zilch.

But then nothing is permanent, my own forecast is Nintendo will branch out to that third pillar and strike it big there, and eventually leave the video game market. But then, so will Sony and Microsoft as they are losing money.

bloodycelt

#23

bloodycelt commented on Satoru Iwata Outlines Belief that Continuing w...:

Despite the fact that smartphone hardware sells well, and the total cumulative apps on the stores sell a lot, its not a lucrative market. Only a hand-full of mobile developers make a ton of money. Not only that, but the rapid hardware changes requires constant updates to this software for free... so any initial profit is eaten up by the maintenance cost.

I actually think Nintendo is smart to look into tapping the casual market outside the console system, treating it as a separate platform, after all... they made small devices before like Game and Watch.

The WiiU, they should play its strengths: It has the best motion control controllers, and a touchscreen controller. Its GPU is less powerfull, however cartooney, cell-shaded graphics look really good. This means focus on becoming THE system for: 2D games, Classic Adventure titles, The Atelier and Tales series, Persona, Treasure shooters, etc. But Nintendo needs to make deals with these companies and buy a few studios themselves in order to make this happen.

bloodycelt

#24

bloodycelt commented on Nintendo Has "Great Games" But Is Facing A "St...:

Mainstream gaming is going to smartphones and tablets, but then the companies that make money off that are the store owners, and small companies that make a hit (Angry Birds) and have low overhead.

Nintendo just has to realize (and I think they do) that they are now a niche market which will continue to shrink (as it will for Xbone, PS4) until it re-stabilizes.

Industry Analysts don't care about a company's longevity or their products. They just want to see the stock value always climbing... up to the point where their customers can sell at profit and move to the next victim.

bloodycelt

#25

bloodycelt commented on We Cannot Continue Without Winning, But It's N...:

To join the armchair CEOs...

1. Spend some money to buy interest in a few other good independent studios, both Japanese and Western. A good example is Platinum Games and High Voltage Software (Conduit).

2. Hire more development teams internally to fill in gaps. They need in addition to the the 2nd party companies, to produce at least 1-2 games in a genre (not IP) per year. So yes that means hunt the developers of Illusion of Gaia, Alundra, Landstalker, and Oasis to make some WiiU Action RPGs to tie us over in between Zelda games.

3. Don't expect third party companies to port to Wii-U, they have their systems (PC-Twins), they are the competition. Instead invest in talented independent developers to make the AAA titles needed by the WiiU.

bloodycelt

#27

bloodycelt commented on A Third-Party "Secret Developer" Gives an Insi...:

From looking at the various internet articles, the reason the WiiU is hard to port titles to is the limited data transfer. As far as I can tell, the bottleneck is getting the textures over to the GPU and CPU. This is why the developer mentioned leveraging shaders, because you could do some of the textures as code rather than loading them from disc.
When they realized this, they didn't have the time for their current project to try and leverage that.

They are correct, making a game on the WiiU is going to require optimization to get around this rather large flaw. This is not laziness, its trying to make your time efficient so you can make a profit, and continue making games.

I think Nintendo would be better off buying more development teams as 2nd party devs, to fill out what they are missing. If they can get systems sold, and a decent collection of games for each demographic, the WiiU will do well.

bloodycelt

#30

bloodycelt commented on Weirdness: Try Not To Squirm As This Doomed Mi...:

@ACK, @WiiLovePeace
Adults masquerading as children is illegal.
Children should not be allowed on the internet without direct adult supervision, they're too hormonal and stupid.
And 8th graders should be focusing on school work, not on dating, plenty of time for that AFTER college.
Hence why I hope those kids get grounded, or if they are adults, arrested.

bloodycelt

#32

bloodycelt commented on Nintendo Download: 9th January (North America):

Its probably politics, if they deferred konami's release of Gradius for their own title it would irritate Konami and they might decide not to release other VC titles.
Lets face it, any week SMB3 or ALTTP is released means no sales of anything else.

bloodycelt

#33

bloodycelt commented on Rumour: Mega Man Legends 3's Aero To Live On I...:

What we would consider good games do not make enough of a profit. The market dictates either cheap .99 iOS titles that took < 3 months to make, or a AAA title that MUST sell millions of copies.

The smart thing any big company can do now is cut out anything that doesn't sell as well as CoD/Battlefield/GTA. And if they can't produce a franchise that does, close the company and give the investors their money back.

Of course customers only win when companies are stupid, profit is mostly determined by the difference of intelligence between the two.

bloodycelt

#34

bloodycelt commented on Poll: Nintendo and the Wii U Fight For Your At...:

This season does matter, considering that a few retail managers I know are basing their decision on further stocking the WiiU at all based on christmas sales. They don't have room for xbox 360, ps3, wii, wiiU, ps4, xbone, 3ds. (They haven't carried the Vita since last year). Their main desire unless the District Managers overrule them is to only have 2 consoles in the store.

bloodycelt

#36

bloodycelt commented on Former Pikmin Director Currently Working On "O...:

@Beta
Not all games work well within a "E for Everyone". One of Nintendo's biggest vulnerabilities is they lack cinematic games that deal with mature topics. (Zelda which does have some storytelling often gets into the T rating for example). And I don't mean Call of Duty necessarily. There's a scene that I recall (censored in america) from Xenosaga that made more sense once I saw the Japanese one: in the aftermath of an attack you see a little girl awkwardly moving her hands near her mom's corpse... in the uncensored, she's trying to put her mom's blood back in. So sometimes violence and blood, and sex... enhance a story, when done in a mature fashion. I would actually prefer games that deal with violence to be disturbing, uncomfortable in a Grave of the Fireflies or Children of Men sort of way, and that would almost certainly earn a Mature rating.

bloodycelt

#37

bloodycelt commented on Nintendo Picks Up 10 Nominations for Spike VGX...:

3D world is not even released yet. I can say out of the other games The Last of Us blew my mind. Its also one of the few AAA Adventure titles out there these days.
Bioshock Infinite is a good game, but not GOTY material like the first Bioshock was. GTA I haven't played, so can't comment on it. However I would say out of the games TLoU gets points in my book because its fresh and new, and was a huge risk for the developer.

bloodycelt

#38

bloodycelt commented on Poll: As the PS4 Arrives, What Do You Think of...:

Hmm, given how expensive they are and how the gaming market is mostly shooters now, I actually see the PC coming back and taking that gaming segment with it.
I think Nintendo's problem is the majority of Casual Wii Owners will not buy another system ever again period. They are perfectly happy with Wii Sports.

So I imagine all of the next-gen systems are going to be below expectations. And without the shooters, the other games will be niche and not have the budget to fully take advantage of the XBone/PS4 power. No doubt Naughty Dog will craft an amazing couple of titles for the PS4, but I actually think Sony's winning strategy will be the Vita TV.

bloodycelt

#39

bloodycelt commented on System Update Will Allow You To Share eShop Ba...:

@JonSpangler
There is so much suffering in the world, that unless you happen to be at the right time and place to alleviate it, its pointless to dwell on it, or bring it up to make other people feel guilty for finding anything less critical to be irritating/annoying. In fact if you take that argument recursively, you will never find a situation where someone has a right to complain because there is always something worse or more horrible out there at any given moment.
On the other hand, you are in a position to alleviate some suffering by 1. not guilt tripping someone who can't really do anything about those disaster victims, and has no evidence of being serious about punching Iwata in the face or 2. briefly mentioning a charity organization where something small can be done about it (Redcross is usually a good one), and then moving on.

bloodycelt

#40

bloodycelt commented on Nintendo Disables Swapnote's SpotPass Service ...:

The most likely reason it was shut down was because they either can't fix the problem in a timely manner, or cannot at all. The problem being is one can truly be anonymous when sending the messages to a child, there is nothing AFAIK tying that 3DS to you. So imagine a child gets abducted, and the police realize the messages were sent from a source they cannot trace, AND its the DEFAULT for all 3DS?

bloodycelt

#42

bloodycelt commented on Atari Founder Nolan Bushnell Claims Nintendo "...:

Hmm, I think that casual gaming is going to mobile, but thats nothing new, it already did 10 years ago in Japan (or even earlier). However, AFAIK the Japanese market is all about handheld games. They live in cramped quarters, and take 1-2 hour commutes on trains, and... Japanese developers have struggled in the HD era, and so embraced the handheld market. Given that Americans drive more than commute, like FPS (which are better on consoles/pc), and have better living rooms... handhelds took off with tetris, and for the most part... are not as strong in US then Japan. And I could see a huge chunk of the market going to mobile phones, but... some core titles that do sell well over here (Pokemon, Layton) only run on a handheld, so that will keep sales up.

The post-launch season of Xbox One and PS4 will prove out if the Wii U flopped, or if the market has shrunk.

I do think in the long run Nintendo might want to consider taking the screen controller a step further, with their next console succeeding both the DS line and the Wii line.

bloodycelt

#43

bloodycelt commented on Interview: Ubisoft On Splinter Cell Blacklist,...:

The most likely reason they dropped local co-op is because they haven't figured out how to get the other control schemes to work correctly. Or perhaps there were issues when the system was handling two characters and two screens at once that they could not feasibly fix before release.

If this is a must have, get the PS3/Xbox version, if its not, then the Wii U's exclusive features seem like a better deal. Especially since, offiline co-op may be patched in after release.

I own a mac and have before bootcamp was an option, and know exactly what paying more money for a gimped release is really like. So seriously, you have two versions of the game with a slightly different set of features, one has offline co op, the other has dual screen functionality and off screen functions, weight the two and vote with your wallet, and quit wasting the bandwidth of this site with your whining.

bloodycelt

#44

bloodycelt commented on SEGA Reportedly Interested in Acquiring Atlus'...:

Hmm, if sega bought them, we would prob. no longer get any RPGs over here, (look at Shining Force). And if Gung-Ho bought them, after they completed their commitments, the developers would be tossed into maintaining their online services (remember Game Arts).

Again, it would be better if a investment firm bought them, otherwise Atlus would get too much oversight, considering that they operate in a niche market, a buyer would be interested in having them grow into the mainstream market (meaning no more RPGs).

bloodycelt

#45

bloodycelt commented on Rumour: Nintendo Is Shaping Up To Acquire Trou...:

@Erikdayo
There's a huge Fatal Frame fanbase, but NoA has no plans on ever bringing that series over here again (despite the developer wanting Fatal Frame IV over here). NoA will not bring any Persona game over to the US. They don't want to deal with idiot mothers that buy a "nintendo" game for their 4 year old kid, and get shocked when said kid is fighting a pink muscle man. Eternal Darkness may have been mature, but it's not controversial.

bloodycelt

#46

bloodycelt commented on Rumour: Nintendo Is Shaping Up To Acquire Trou...:

I'm sorry, but I hope Nintendo does not buy Atlus, I hope someone does buy them, but hopefully just some investment firm that will let them run as they have been running.

Here's a few good reasons:

1. It will really, really screw up the ability to acquire many of their past classics either made or published by Atlus USA, most have been on Playstation One and PS2. (Growlanser, Persona, and I think they published some early Nippon Icchi games). We currently can buy all 4 persona games on the vita, whomever buys atlus could jeopardize that.

2. The same thing that happened to Fatal Frame can happen to Persona - Japan only releases because a US release was good enough for Atlus, it will not ship enough for Nintendo to bother, and NoA has always been hesitant about Mature releases, and Persona is very controversial in America.

3. Nintendo already has one of the best renowned names in the RPG genre (Mother), and look at what they did with that.

I like Nintendo and all, but I just think such a merger would benefit anyone outside Japan.

bloodycelt

#47

bloodycelt commented on Mario Kart, Wii Sports And Animal Crossing Nam...:

I should point out: Stomping someone to death in Mario is violent, it may not be realistic, but any game that presents the solution to the problem in the elimination of enemies is violent. To someone young enough without proper parenting, this can instill the belief that its easier to solve your problems by removing/defeating the obstacle. Compare this to a game like Sim City where the point of the game is to solve problems by building, or puzzle games like Tetris. ( I would however put MarioKart on the same scale as hockey and football, a physical sport... but still a sport, and I cannot comment on Animal Crossing. ) People seem to think that realistic violence incites violence, but all it really takes is for something/anything to instill the belief that hurting/killing others is how to achieve your goals.

bloodycelt

#48

bloodycelt commented on Ninterview: Heather "Miss Gamer Girl" Cascioli:

@Cabanela, Back in the days of IRC, it used to be common for 40 year old men to pretend they were girls to get attention or to lure young boys into giving their addresses away. So I do at least find it distasteful for a/s/l to be revealed or asked when its not relevant. Bear in mind I mostly play games that lack voice chat, so it still could be a 40 year old man behind that keyboard.

bloodycelt

#50

bloodycelt commented on Ninterview: Heather "Miss Gamer Girl" Cascioli:

@Damo
I've always been surprised when a girl like her gets harassed, you would think that considering many women hate male gamers, you should be nice to one that actually plays. Maybe she's not into you, but if you're a gentleman, perhaps she'll introduce you to a friend. And besides what's more important is convincing/pleading with her to help beat Sonic Racing in hard mode :-P (Priorities people).