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Sat 2nd Feb 2013

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bloodycelt commented on Chris Pranger From Nintendo Treehouse Discusse...:

Part of the problem is no major company wants to be the ones to have the court decide if 1000 year old half-naked lolis getting spanked is considered child porn.

So, if they can they censor the game, but sometimes the small fan base wants the game so they can spank 1000 yr old lolis.

Hence sometimes thats why a game is not brought over, not worth the negative publicity.

Do remember, Japan already considers video games as porn, which is why they get away with more than the we do. OTOH, because Americans consider video games as toys, some things are just never going to be allowed, and could even make a company blacklisted.

Also, some Voice Actress companies don't want their idol's image tarnished by having filthy gaijin hear her voice. (Which is more shameful than voicing a video game).

The best option IMHO would be is architect the next gen's game API so that people (fans) or companies can easily just put in a text file containing translations similar to how you can designate a text file for subtitles in dvd and blu ray.



bloodycelt commented on Fire Emblem Fates Releases In North America On...:

Final Fantasy Tactics sold for $50 in 1998 (I think) is $73 today.

Sometimes I think part of the reason quality in games or length or depth has gone down is that... cost to make a game rises, but cost to sell a game hasn't gone up with inflation all that much.

Popular games can offset that by selling lots of games. But there is a reason niche genres feel like they have stayed behind.

Heck I would pay $100 for an HD Fire Emblem on the WiiU.



bloodycelt commented on The Legend of Zelda: Twilight Princess Is Rece...:

I think one problem is that the outdoor textures don't look better. I could tell the indoor textures and the characters looked clearer. But then the outdoor ones of the grass which are flat... did not look that different.

Even so, if they add WiiU controller support like they did for WW, thats still valuable.



bloodycelt commented on More North American Women Own A Games Console ...:

@Yorumi Right or wrong doesn't matter here.

Its like crossing the street, if everyone followed the rules and did the right thing, you should be able to just walk across a crosswalk without looking.

But guess what, irregardless if the driver is in the wrong... you still look both ways, because you can't trust other people to do the right thing. The only person's behavior you have control over is yourself.



bloodycelt commented on More North American Women Own A Games Console ...:

@yorumi @russellohh Enough women get that treatment. At least enough that its a very high possibility for a woman hanging out by herself in a Bioshock T-shirt is going to have her hackles rise if a gamer approaches her. It also means enough women (and some men) are reluctant to admit to being a gamer.

Its guys like that which caused me to hide my hobby. I almost never tell women that I play video games, even if they do. For man my age playing video games is like porn, it is something you hide under the bed, and don't mention in polite company. ( And at the office you're supposed to pretend that you like the Red Sox, the Patriots, and Sam Addams, anything else could possibly offend someone so you can't mention it.)

Granted, because of the 10 out of 1,000 its generally better and nicer to just give a woman exactly what a man gets... A ride on the T without a single person noticing or talking to you. The ability to just walk into barnes and noble and buy that Sailor Moon manga you say is "for your niece", without anyone interrupting you and making you late, because its rude to just say "Sorry, I have to go now."



bloodycelt commented on More North American Women Own A Games Console ...:

@russellohh, those poor sods haven't learned that just because a girl plays games doesn't mean they have any extra chance at picking her up. I blame ROM/COMs that encourage the idea of making a connection based on a niche interest. That and families/schools not instructing young men to just leave women alone.

As someone who is in his mid thirties, what I have noticed is that while... men and women my age (gamer or not) still view gaming as a nerd thing.

Men and Women in their early twenties I have noticed don't have the same viewpoint, gaming is just a thing now.



bloodycelt commented on Nintendo Is Making Female Characters Cover Up ...:

@Darknyht in the US there is no difference legally between a 13 yo and a 15 yo. So I think the aging was foolish.

I do find it disturbing that polygonal bathing suits are considered adult now (yes the design is very risque). Child Porn laws were intended to protect children from being exploited, and while they don't require nudity, (and in theory if you are famous enough... you can get away with nude photos of children).

AFAIK, these costumes were fan-service optional unlocks with no sexual context. I think NOJ would have been wiser to have made these suits at least more appropriate to each wearer (and personality). (Momo from Xenosaga had for instance a more normal suit IIRC)

But, by censoring these... and Bravely Default, etc. Its setting a dangerous president that non sexual bathing suits are porn.

Not only that, but there is no harm here, most of us can just choose not to put said girl in said costume. And even if there is someone with a box of kleenex for said girl... so what? She's polygons. Not that I think its a good idea to make material specifically for that purpose. At the same time... this could lead to people thinking kids swimsuits in a K-Mart flyer is child porn.

This is why people need to speak up, enabling the president of censoring non harmful content... simply because it might be offensive allows for further censorship.



bloodycelt commented on Nintendo Is Making Female Characters Cover Up ...:

o.0 Why not just give her a more standard bathing suit o.0 The bikini over armor is just really stupid looking.

As for increasing age from 13 to 15 why? Anything under 18 is dangerous in the US. If her dialog and actions reflect a 13 year old, making her 15 would be really, really dumb.

As for sexualization: If you put a 13 or 15 year old girl in a game, she will be sexualized even if she's wearing a frumpy sweater and sweat pants.



bloodycelt commented on Poll: The Tricky Issue of Retail Games as Down...:

I prefer physical. I tend to play games I've had for decades. What happens when the WiiU eShop is gone? There's no way to back up a WiiU AFAIK. Hard Drives do fail, and CD/DVD's tend to last longer.

Of course Sony has a good system with the Vita since they let you backup your vita to a computer, and restore from it selectively.



bloodycelt commented on Aonuma Talks the Legend of Zelda's 30th Annive...:

Having a dual platform NX/Wii U Zelda might be good for the NX launch.

OTOH, if NX was WiiU compatible... then it might not be as important as say... a Metroid title at NX launch.

Of course... they also need smash bros and mario kart at NX launch.

And if they can get dragon quest, and the latest shooter games for battlefield and COD at launch that might be good.



bloodycelt commented on Talking Point: Five Key Challenges Nintendo Fa...:

@maukenboost, nope as other people have pointed out. By and large Nintendo is the worst platform for third party games. Irregardless of compatibility and power, the mere presence of their first party games reduces sales of third party games.

Its in their best interest to force Nintendo out of the industry. (Not our best interest mind you)



bloodycelt commented on Talking Point: Five Key Challenges Nintendo Fa...:

@maukenboost Exactly, markets favor a coke/pepsi system. Nintendo is never going to get 3rd party support. Not unless they managed to make a system that got 2nd or 1st place by a large enough margin; AND had better specs AND was easy to port to AND used a normal controller AND more importantly NINTENDO STOPPED MAKING THIER FIRST PARTY GAMES.

Nintendo is better off making a high spec system for a high price but placing it in the sharper image crowd. And then with one system they can focus on making high quality games for it. They won't get third parties, casuals and kids will never play their systems ever again.

They have two choices: (1) Focus on their core supporters. (2) Make pachinko machines. They will never get 3rd party support, and even if they beat M$ and Sony... they'll just be counted as their own unique market.



bloodycelt commented on Talking Point: Five Key Challenges Nintendo Fa...:

1. Again x86 would actually hurt them I think. Nintendo can't afford to break backwards compatibility with at least the 3DS. The only issue between x86, ARM and PPC is endian-ness which is only important when you need to compare binary data from different machines on different architectures. Very few games use assembly anymore, its all C++.

2. The game industry (3rd parties included) benefit more from Sony/Microsoft dominating the console race. a.) They don't like competing with Nintendo games. b.) Nintendo is harder to work with then Sony/M$, c.) Hence, I doubt 3rd parties will really support a Nintendo console no matter what they do, its in their best interests for Nintendo to fail.



bloodycelt commented on Yes, Fatal Frame's Lingerie Outfits Have Been ...:

@BakaKnight Removing the costumes from the game doesn't make the game less sexist, the creators added them in the original, which reflects their sexism. NoA removes them reflecting their own variant of sexism.

The right thing would have been to not create the alternate costumes in the first place.



bloodycelt commented on Yes, Fatal Frame's Lingerie Outfits Have Been ...:

@ralizah Metroid is science fiction, Fatal Frame is a ghost story. Putting in random science fiction elements into a ghost story usually makes no sense especially as a random costume unlock.

Just stop for a moment and reflect... isolate the fan-boy emotions relating to Metroid... and imagine if this were a movie where samus randomly shows up out of nowhere with no explanation in a ghost story. Once you've done that... it sounds ridiculous right?

Now think about a ghost story where the leading lady ends up randomly just wearing her underwear... sure there's the fanservice alert going off, and it leaves a bad taste as bad writing... but I'm sure you've seen a movie that's done that.

Imagine if Sixth Sense ended with Samus just randomly opening the door and zapping Bruce Willis.



bloodycelt commented on Yes, Fatal Frame's Lingerie Outfits Have Been ...:

@SamirMalik o.0 vulnerability is a huge part of horror. The best horror is all about empathy. Not saying this costume adds anything to this particular game. But... underwear is a horror trope, so its at least thematic... samus and zelda are not, Samus fought aliens, is a bounty hunter, is all about empowerment; completely at odds with a horror game. (This is why Resident Evil has failed in recent games).

@Donutman It depends on the reason. If someone values the principal of anti-censorship no matter the content, then I respect them for not compromising. I really doubt anyone in the states buying this would buy it just for the underwear costume. But I could see some not buying hoping a LOT of people refused to buy it as an anti-censorship protest.

Of course, those people assume NOA is intelligent, in reality what will happen if anything is NOA will just not bring over ANYTHING if it required censoring.

( And if for some far-fetched reason people just outright boycotted Nintendo until they brought games over to the US... NOJ would just shrug... and shut NOA down and not really care. Do remember Japanese companies don't really care about anything outside of Japan).



bloodycelt commented on Yes, Fatal Frame's Lingerie Outfits Have Been ...:

@SamirMalik, the zero suit looks utterly ridiculous, which is fine. I have nothing against an optional ridiculous suit.

But seriously, have you not watched horror films? A very common theme is a woman waking up in underwear, walking to the window or trying to turn the light on, and BOOM killed by the slasher, or forced to run away. Gothic fiction which is the forerunner of horror was very clear to its audience of the sexual danger that the heroine was in.

And again considering this is a game for Adults, and the outfit was an option, all Nintendo is doing is making themselves look more foolish than the Japanese team that added the option in the first place.



bloodycelt commented on Yes, Fatal Frame's Lingerie Outfits Have Been ...:

Actually, its more thematic to horror and gothic horror to have the heroine in underwear than... samus/zelda suits.

While it does have an erotic undertone, the other aspect is... underwear increases the sense of vulnerability.

Considering this is a M game, I'm not angry, but more of "Really?"



bloodycelt commented on Parent Trap: ​Does The Wii U Still Make Sens...:

Because, when kids get old enough to have input they want what the adults are playing. And Parents usually don't want to spend the money... so until they get old enough to squawk about what they want... whatever system is lying around is good enough to keep the kid occupied.

I also think the video game audience is shrinking, kids have other entertainments they find more compelling.



bloodycelt commented on Sources Suggest Nintendo NX Is A Fusion Of Hom...:

Considering how M$ is trying to get people back to XB1 with BC, I can't imagine Nintendo not offering it, at least for the handheld version (ARM is still the leading portable chip... heck iPhones use a variant of ARM IIRC).

As for the Wii/WiiU compatibility, I hope they put that in. It would let them sell their existing WiiU games for the NX.

I mean... ease of development isn't about processor architecture, nobody programs in assembly anymore, its all about libraries and engines. The Wii and WiiU were difficult because they used a different control scheme. (Remember Xbox 360 was the easiest of last gen to port PC games to... and it used a PPC chip).

If they have the same OS for both, and it compiles to a FAT binary (like the universal apps on OSX did), they could use ARM for the handheld and PPC for the main machine and achieve their goals.



bloodycelt commented on Talking Point: The Legend of Zelda: Twilight P...:

You can still make it like the 3ds, the WiiU Shop Wii titles prove that Nintendo can wrap a Wii game in a Wii-Mode launcher.

Also, had they instead wrapped each wii app you imported from the wii into a sandboxed self-contained launcher; you wouldn't be able to use homebrew inside wii-mode.



bloodycelt commented on Talking Point: The Legend of Zelda: Twilight P...:

It makes sense remaking zelda on the wiiu, if any game/franchise really has a use for the controller its Zelda. Windwaker is amazing on WiiU. I'd love to see Twilight Princess updated for WiiU.

Granted, I'd love to see them fix the Wii-Mode so we can just launch Wii games directly from the WiiU menu and return back to the WiiU menu like the 3DS.



bloodycelt commented on Review: Sin and Punishment (Wii U eShop / N64):

Actually Ebert reviews movies based on whether a person who likes that genre will like that movie.

I buy out-of-genre games if they are a 9 or a 10 using the 5-10 scaling most review sites/magazines employ. And if the contents of the review match what might interest me. (I have no plans on ever playing Skyrim for instance... just not my thing).

In genre games, I have to first hunt down a review by someone who IS rating the game for me, not for someone who won't buy the game, but someone who has played multiple genre games before and understands the conversation the game is having with player and with what came before it. And of those its usually 9 or higher. (I play JRPGs, and work as a programmer, so I lack the time to play anything but the best, and every new game competes with me just replaying an old one.)



bloodycelt commented on Review: Sin and Punishment (Wii U eShop / N64):

@BenBertoli My argument is the score shouldn't reflect how a mainstream gamer would like the game, but how satisfied someone interested in the genre would be with the game. Considering people not interested in the game irregardless of how good or bad it is causes a huge skew in the review and perception of the title. And... it sort of defeats the purpose. Someone that doesn't like shooters will not buy this game even if you gave it a 10/10. Whereas someone who does might not because most review sites/magazines: 7 means mediocre.



bloodycelt commented on Speculation Grows That AMD Will Provide the Ni...:

o.0 Xbox 360 was PPC, and was considered easy to develop for (due to DirectX). PS3 was also a derivative of PPC (CELL), but was not easy to develop for (Bad APIs, multi processor programming...)

Also, did you know none of the modern processors are actually x86? What people call x86 are AMD64 processors that have backwards compatibility to the old x86 architecture.



bloodycelt commented on The Square Enix Teases for Dragon Quest 3DS Lo...:

Just because they might release them in Europe does not mean they will get released in North America. Remember Pandora's Tower, Xenoblade, and Last Story almost did not make it, and Fatal Frame 2 for Wii never made it here.



bloodycelt commented on Nintendo Reportedly Pitched NX To Third Partie...:

@WindFish, it is underpowered compared to PS4 and XB1, especially with memory bandwidth, megatexture based games are popular now... and they do poorly on the WiiU. But it is more powerful than the Xbox 360, which they still port games to (until recently).

The main reason is it has a low install base. The console's lack of power compared to PS4 and Xbox One impacts customer's buying the system. So yes NX will hopefully have a lot more power to make it seem like a good buy and therefore get a large enough install base.

My original argument was that switching to x86 for the NX will have zero impact on 3rd party support either way. They simply need to make the NX worth buying via power and price, and good launch titles. And... not use something widely difficult to program for (Like PS3 or Saturn), which is doubtful since x86, PPC, and ARM are all easy to develop for, and are very popular, and I doubt Nintendo will go for something exotic.



bloodycelt commented on Nintendo Reportedly Pitched NX To Third Partie...:

@carlos82, @StarDust4Ever The NX is supposed to also succeed the DS family, so if BC has a shot, its most likely going to be with 3DS games. And Dual screen has worked for the DS/3DS titles rather well.

As for WiiU BC, they could as I said before recompile their digital titles and offer them for NX, even allowing people who purchased games digitally to transfer them.



bloodycelt commented on Nintendo Reportedly Pitched NX To Third Partie...:

@carlos82 any WiiU game that could be run with just the gamepad (many of them), could run on the NX should it keep BC, but forego a WiiU gamepad-like controller.

Considering both WiiU and 3DS have a sort of dual-screen setup, however I think the NX might also keep that given it is a successor to both.



bloodycelt commented on Nintendo Reportedly Pitched NX To Third Partie...:

@Mr_Zurkon if NX isn't BC with the WiiU, it would be a fast way to buff up its library. Though I would think it would be digital only, and more of a port. Similar to how Sony handled PSP titles with the Vita.

In fact that would be a smart thing to do... at launch or close to it, port as many of their eShop titles to work on the NX, and let people who bought on eShop transfer their licenses to the NX.



bloodycelt commented on Nintendo Reportedly Pitched NX To Third Partie...:


Xbox 360: 3.2 GHz PowerPC Tri-Core, 500 MHz ATI Xenos (Similar to Radeon X1800)
WiiU 1.24 GHz Tri-Core IBM PowerPC, 550 MHz AMD Radeon "Latte" (Similar to R700 )

Source: Wikipedia

The only recent system that had radically different architecture was the PS3 which requires developers to juggle its 7 processor units.

The only difficulty of PPC vs x86 is endian-ness, that is where the sign-bit is located for an integer. And that only comes up usually when decoding binary data from one system to the other (It was a pain for Mac/PC online gaming when mac had a PPC processor).

Architecture isn't the reason. Nor do I think having the NX use x86 architecture will have any impact on bringing third party support. The ONLY reason Microsoft has had compatibility benefits in the past is because they use DirectX the same API Windows games use, so yes... the Xbox One would require in theory only a recompile for a PC game to make the leap.

Dreamcast is the only non-M$ console AFAIK that had DirectX support. I suppose Nintendo could work something out with M$ to get DirectX on NX, but I could only see that happening if Microsoft wanted out of the console business (or at least reduce risk.)



bloodycelt commented on Nintendo Reportedly Pitched NX To Third Partie...:

@Souldin Sega mentioned sales of its games on the wii were adequate but that they tend to have a slower curve, less initial sales, but a steady amount over a long period of time. That's actually a problem for many AAA studios since they lack the cash to just sit there and wait for the revenue, ideally they want the bulk of sales in the first week, so they can recoup the cost of making the game.



bloodycelt commented on Nintendo Reportedly Pitched NX To Third Partie...:

@Souldin Actually, the Gamecube/Wii/WiiU all use PPC processors and AMD Video Cards. Xbox 360 uses the same architecture. The main reason the WiiU is 'difficult' is because they need to take the gamepad into consideration, and that is lacks the power of PS4/Xbox1 especially in memory bandwidth.

I don't think Nintendo is ever going to get large 3rd party support. Making a game on a nintendo console even if its popular (Like the Wii) means you have to compete against Nintendo franchises.



bloodycelt commented on Rumours Surface of Android Emulation On The Ni...:

Android OS, and the Android platform are two different things. Most Android Apps/Games use Java and run under a custom Virtual Machine called Davlik.

Android OS is a forked version of Linux with said VM, you can even make native applications for Android Phones outside of the VM if you jailbreak the phone.

Nintendo could very well port Dalvik to their NX OS. Or they might choose to run Linux and put Dalvik on it. PS2, PS3, and PS4 all run a custom linux kernel underneath AFAIK.

The biggest difference between and Android device and NX would be is that most games would be designed to run native, but if the NX had the Dalvik Virtual Machine to run Android games/apps on it... that is not really emulation.



bloodycelt commented on Square Enix Shuts Down Dragon Quest VII Fan Tr...:

@yorumi @manu0 Anybody can send a Cease and Desist Letter, the receiver must then decide if they want to contest it.

It depends on the medium of translation, it is perfectly legal for instance to translate movies and distribute the subtitles (or a translation text file), its also legal to translate a website (google translate does this for example).

The main reasoning in the above cases, is that neither approach interferes with the distribution of the original work, nor the ability of the seller to monetize it. (You still need to buy the movie to use the subtitles, you still see the ads for the google translated page).

OTOH, a book which is mainly consumed by reading the text would be considered infringement if you translated it.

While some would say story is important to a video game, the main medium of experiencing it is playing the video game. Hence distributing a translation patch, or just a FAQ explaining what is going on so you can play the game IS NOT ILLEGAL. The player must still purchase the japanese game, and must combine the translation with the game themselves.

However, SE can send a C&D even if the translation is legal. Just like you can send the police a noise complaint against a commune of mimes.



bloodycelt commented on Square Enix Shuts Down Dragon Quest VII Fan Tr...:

o.0 Unless Square Enix actually plans on releasing the game in the west, a fan-translation so long as it doesn't distribute the full game, and just provides a patch is legal.

A. Supplying a patch does not circumvent the need to buy the game.
B. Translating the game allows a non-japanese speaker to enjoy the game.

This is why shutting down a fan-translation is unusual, unless they were planning on distributing an actual patched game.

Of course a company with lawyers could send nintendolife a cease and desist if they wanted to for this comment, just because they didn't like it. The DMCA would protect the host so long as they just complied.