User Profile



United States

Sat 23rd April, 2011

Recent Comments



BalrogtheMaster commented on Review: Bit Boy!! ARCADE (3DS eShop):

I bought the game at launch as well, and I completely agree with this review. Geiblinger's accent was also hard to understand, unfortunately.

I'll be sure to wait to buy until your reviews next time :D



BalrogtheMaster commented on Talking Point: An Unplanned Flash Sale Looked ...:

For consumers, it's great. But for Nintendo, it's a horrible idea. If they started doing flash sales like these sometimes, people will hold off buying the game in anticipation of one. And on top of that, consumers who bought the game at 5x the price would feel betrayed.

I know there's the whole digital vs. physical argument too, but I'm pretty sure most people would go digital if they could get their game at a fraction of the cost.



BalrogtheMaster commented on Cave Story eShop Release Date Confirmed:

I'll be honest, I'm kind of upset with what Nicalis did.

First off, I bought the DSi version for $10, and that was good fun. (Actually bought it twice because I traded in my DSi for a 3DS)
Then, I got Cave Story 3D, which I did like, but spent $40 for a pretty much inferior version.
And NOW this version comes out. I've already spent $60 on Cave Story, why can't this be a free DSi update? Or least cheaper for people who have that version? :(



BalrogtheMaster commented on Review: Fractured Soul (3DS eShop):

Just bought the game, and I'm instantly hooked. Yes, it may look generic and there's no 3D, but the platforming is spot-on and incredibly fun. Imagine Megaman mixed with Chronos Twins and a Halo setting.

I'd actually give it a 9 :D



BalrogtheMaster commented on pitchWinPLAY Competition Cancelled:

Neat idea, but:

-There was a $20 fee.
-The form was extremely intricate and took tons of time.
-You had to be 18.
-You had to be a fan of Renegade Kid.

I knew this wouldn't work from the beginning. Sad, because it seems like a neat alternative to Kickstarters. :(



BalrogtheMaster commented on Talking Point: Should Zelda Go Episodic?:

Well Nintendo tried this a long time ago with BS Zelda on the Satellaview (A broadcasted Zelda game through the Super Famicom), and it worked very well.

The way it worked is that the player would have 2 hours (The time you could play a day, there was a set broadcasting time) to complete the goals for that day. There for 4 episodes, with about 8 hours of gameplay, and it's a cult favorite among fans.

So I think it could work well :)