User Profile



I slash with B and shield with R.

Male, Italy

Thu 3rd Jan 2013

Recent Comments



BakaKnight commented on Chief NES Designer Describes Nintendo as an In...:

No doubt Nintendo often have an indie approch in the creative process, they are still risking in these days and age to be innovative, give chances to individual/small group ideas and even with their solid series they like to experiement and shake things up a bit.
Sure, some time they hold back the creativity too and don't risk beyond certain limits, but then again us gamers are weird beasts that want new innovative never seen before games that are exactly like the ones already out that we played and loved, you gotta balance for satisfy such a "reasonable" customer XD;;;



BakaKnight commented on Story of Seasons Hits Europe on 8th January, A...:

Tempted to pick this up, I only played A Wonderful Life so far, but I remember I loved it and it's a while I wanted to play a new Harvest Moon game.
Still a shame about the name issue, not only the developers can't use anymore the name of their franchise in the west, but someone else have the "right" to use it. I know it's legally correct, but it will always feel super wrong to me ^_^;



BakaKnight commented on Review: Mario Tennis: Ultra Smash (Wii U):

Kinda agree with the review, althought I wouldn't turn down the game so heavily. Since i got it I can't stop playing it, I'm enjoying it a lot, even if I admit that what I always liked to do in Mario Tennis games was exibithion matches, even in single player, and in previous games I never gave much attention to tournaments and minigames, so I feel less a lack of those modes and I can't complain much here since Camelot did a great job with the tennis gameplay itself.

Indeed I have the feeling they recoded the whole thing from square one and surely they didn't reuse the phisics of Open. The game feel much better, with the matches realistically using the whole court, even the areas immediatly outside (in Open you were pretty much screwed after the ball left the court >.>; ) and Chance Shots are not so overpowered anymore, adding thrill without unbalancing the game.

By the way, I would avoid to keep calling this game "rushed", don't get me wrong, it's likely this game had a contenent cut, but that probably happened very early in development and Camelot focused greatly in making the best out of what was left in, with a crazy care for quality and details; I really don't recall other "rushed on the market" games that can be defined perfect on the core of the experience and rich of details, lacking only in contenent; if all rushed games were like this then we would have many more awesome games around with no glitches and very enjoyable in what (little) they deliver, for not mention all the great movie tie-in that would be on the market XD



BakaKnight commented on Review: The Peanuts Movie: Snoopy's Grand Adve...:

Gotta admit, I didn't expect this game to be good, glad I decided to check the review anyway.
Sounds like a too easy game for be a must buy for me, but I'll surely consider to buy it if I'll find it cheap or see it discounted on the eShop.



BakaKnight commented on Site News: A Brief Update on Our Mario Tennis:...:

Not sure how much a review is needed honestly XD

Everything has being said in the preview, indeed the only thing missing is the test of the servers and a score.
Maybe I'll be between the early adopters you'll random meet and challange this weekend, but gotta admit, between Nintendo showing little to no hype for this release and Rodea (Wii) getting my game attention, maybe I'll get this later on.



BakaKnight commented on RCMADIAX Announces Avoider, Due Out on the Wii...:

W..wait... That's it?!?!
Press on the screen for make the ship dodge the other ships? O.O;

I'm with @ikki5 here, ack, I did make programs in Unity about moving a target to a specific spot and about making objects move around, indeed it's a matter of hours even with no experience >.>;



BakaKnight commented on Review: Rodea the Sky Soldier (3DS):

Gotta join the "Wii version is better" group after finally managing to play both the Wii U and Wii version. Ironically some problems are the same everywhere, for example the camera simply isn't a strong point of Rodea XD

However the Wii version is simply so fun you easily stop noticing the problems and just enjoy the game. Simple control scheme based on few inputs, fast paced gameplay, it's with no doubt a work of Naka and it's plain obvious in all the right ways. I didn't have the chance to play Nights, but I could easily define Rodea the Red Flying Hedgehog!

A shame the Wii U and 3DS versions made everything overcomplicated, it's just make the game less fun while keeping even all the negatives of the Wii version (I mean, not managing to fix the camera with all the changes they did it's almost a sin >.>; ). It's still a fun playable game even in those "ports", just not as fun as the original concept.

And a note to the reviewer, Ion is not annoying! Am I the only one loving those over-chatting helping girls like Navi? ^_^;



BakaKnight commented on Editorial: Linkle May be a Clunky Introduction...:

Nothing again gender selection in future Zelda, but it would feel so weird to have a Zelda game with a fully customizable character, and not something more recognizable ^_^; But an approch like Pokemon, with only a gender selection? Sounds cool to me, girls deserve to have a proper "link" to the game as much as we boys had for almost 30 years.

Still I wonder what Linkle story will be in Hyrule Warriors, I'm kinda hoping she's gonna be Link's younger sister, which however would mean they have parents with an incredibly low imagination for names XD



BakaKnight commented on Nintendo Download: 19th November (Europe):

The Mario Tennis combo sounds pretty nice to me, I'm totally considering to get them digital, I'm just super annoyed at how they showed Ultra Smash at the direct "Oh right, we gonna release that too next week", it felt like Nintendo itself couldn't care less -.-;



BakaKnight commented on Hands On: Getting Pinned Down By Nintendo Badg...:

I'm playing it on both my 3DS and I start to think there is no "randomness" in the free plays. Both plays I did had the same machines and the same free plays prizes (if there are any) on the same fake stamps for two days in a row (then again noone ever said it's random, but it's just something that feels natural to think with a setting like this IMO ^^; ).
I'm not sure if it's a good or a bad thing... Sure, randomness is picky and some people could never win cause of it, but if they choose everything then they can keep the free tries as low as they wish (which they are totally doing, there was no free plays to win in today machine EU).

Anyway I'm totally loving this little game, if the prices were different or if there were some offers making the cost more tempting I wouldn't resist in putting in it some euros ^_^;



BakaKnight commented on Take a Look at Nintendo's Game Awards 2015 Nom...:

Are they stll putting togheter Mobile Gaming and Handheld? I know they are both played on the go, but that's the only thing in common they have in an ocean of differences.

Anyway I hope Nintendo will get some awards, if anything Splatoon got my attention for so many hours of fun that it definitely deserve an award in my opinion ^_^



BakaKnight commented on Video: Check Out a Graphical Comparison for Th...:

Kinda tempting, if anything I could have a chance to play the game in "Mirror Mode" XD

But indeed this is not the high quality remake we would all expect from Nintendo, but can we really blame them for doing what other companies do and get praised for? At least Twilight Princess is not a game that came out an year ago.



BakaKnight commented on Lucas & Next Wave Of Animal Crossing amiibo Du...:

Why is the article so focused on NA? I'm not sure we got a release date, but all those amiibo and cards have been confirmed for Europe too ^_^;

And...sigh... For a moment I really hoped to hear about a Princess Daisy amiibo when they announced more amiibo coming, guess the poor girl will never receive some much deserved spotlight >.<



BakaKnight commented on Feature: What We Expect from Nintendo Direct -...:

@deemdadim The amiibo was an extra detail, my main point was that Zero Suit Samus already look a lot like a professional tennis athlete.

Not that it matters, Nintendo barely named Ultra Smasn at the direct, I doubt that game will ever get any special surprise in the future.



BakaKnight commented on New Splatoon Map, Museum d'Alfonsino, Revealed...:

A new map is cool, but I doubt this alone would be worthy to be a news to point out in the direct. But new maps, weapons and more? That would be worthy to talk about, maybe this map is the hint a big update announcement is coming!



BakaKnight commented on Video: Watch The King of Red Lions Make Waves ...:

This character feels...weird... he just stay too much in human form, I guess the boat form was too "static" to work with, but a fully boat character would have been more curious and interesting in my opinion.
I wonder if he at least transform when dashing, that would be pretty neat!



BakaKnight commented on Review: Yo-Kai Watch (3DS):

@ShikabaneHime13 I'm planning to get the game when it will get released in Europe, so I'll try out your tips!
But I really can't avoid to fear this system, Level 5 killed Inazuma Eleven for me , a franchise I loved a lot, with their new game design choices so I'm a bit jumpy when I hear of the recruitment and unlock system in their games...

Guess I'll have to check it out in 2016 when finally the Yokai will invade Europe too XP



BakaKnight commented on Review: Yo-Kai Watch (3DS):

Sounds like a game worth a check and more, but that random factor in befriending Yokais just confirm what I feared most. Level 5 is taking the bad habit to push bad game design elements in their games that have the only pro to artificially raise the game lenght while deeply frustrating the player and ruin his/her experience.

I really hope they'll stop doing that asap, they ruined the inazuma Eleven franchise with changes in the GO trylogy and it would be a shame to see even Yokai Watch turning into a game of pure frustration ^_^; (Just for be clear, I know a TON of games use such tricks, but Level 5 was amazing also cause they didn't have such things in their products, a mistery to me why they changed attitude and started to follow all the bad examples around...)



BakaKnight commented on Nintendo Badge Arcade is Pinned Down For a 13t...:

Playing a crane game and customize the home theme sound like fun diversions ^_^

But 1 euro for five tries... even in the fairest setting is 20 cent each badge, pulling out a cool looking theme only with those will cost more than buying regular themes (and those are not cheap already >.>; ).



BakaKnight commented on Review: Rodea the Sky Soldier (Wii U):

Typical Yuji Naka, if it has to be 3D then let's make it fun and interesting, but with problems and issues here and there XD
Not a shocking news, everything since the begin pointed out that this game was gonna be far from perfect, but I'm very willing to give it a try, I have the feeling it will be a super fun ride, even if extremly bumpy.



BakaKnight commented on Bigley's Revenge Arrives on the Wii U eShop Ju...:

A game can hardly be good when it's a month away from release and it looks like the developer just bought random assets from the engine store and mixed them togheter with drawings that took two seconds...

Then again I could be proved wrong and the terrible presentation will come togheter with skillfull programming and ingenius game design.

Anyway... can you guys help me out? I can't really find the "E" button anywhere on my Gamepad ^_^;;;



BakaKnight commented on Editorial: Nintendo's Release Date Quirks in N...:

Indeed for gamers it could be better to get the same games in the same period, but maybe there is some Marketing behind those decisions.

Yokai watch is a peculiar case, Europe have different regions with different individuals that will have to buy the rights for the anime and toys; releasing it in America first will help proving the franchise strenght and push it here too (and on the other side I doubt those holding the rights in America were willing to wait to sell what they pubblically defined they're new unbeatable money-maker XD).

The other franchises are most likely more free to get released whenever NoE and NoA want, so it's very likely they really worked as separate beings with their own regional surveys and ignoring the global factor.
Then again having half of the west-world talking of a game can be free advertisment towards the other half and games are easier to patch when they still didn't get released somewhere.

Overall, for us gamer it would be surely better to have unified west releases (and even unified global releases when possible), but I'm afraid that on a business perspective all options have their pro and con and it's pretty obvious that on a marketing perspective and for certain titles Nintendo don't see enough potential in the "gamers will interact online about it" thing.

That said... where is my EU copy of Yokay Watch NOE?!?!?! >O<



BakaKnight commented on Site News: Nintendo Life Turns 10 Today:

Happy birthday!!! ^O^

Thanks for all your hard work guys, NintendoLife is an awesome site and I hope it will get better and better in future ^_^ And thanks also for sharing the "Origins of NL" it was very interesting to read!



BakaKnight commented on Wave 2 Lego Dimensions Expansion Packs Arrive ...:

I completly forgot this game came out in September, indeed I think I never saw it in any store.
Or they poorly distributed it or it wasn't released in Italy at all.
(Actually I just checked, they skipped Italy for real XD; )



BakaKnight commented on Preview: Hitting the Courts in Mario Tennis: U...:

Kinda dissapointing that there is so little in term of options.
Not changing my mind, I like what the game will offer and I'll probably buy it (and if I won't it will not be because of the lacking single player), but it's a shame they didn't push more into it, some extra modes or power ups just for spice and vary a bit the gameplay would have been enough ^_^;



BakaKnight commented on Japan's Upcoming Splatfest is Between Love and...:

Wait, so the twitter ask if money or love can save the world? That is quite the question...
I mean, good feelings and caring for others is important for a better world, but same time you can't solve most problems in this world without paying some very heavy bills...
GAH!!! Not my Splatfest, I shouldn't go beyond the tip of the iceberg, but surely it's interesting to see such a more meaningful debate... that will be solved by tossing ink everywhere XD



BakaKnight commented on Poll: The Tricky Issue of Retail Games as Down...:

I honestly like both phisical and download retail titles. The main part I need is the software to play, once that is started up you barely remember if you clicked an icon or used a disc.
The only thing positive about phisical maybe is that, since I love my videogame hobby, I admit I feel happy in watching my collection on a shelf, but luckily there are a ton of phisical things one can buy related to games, like amiibo for make a simple example, so I don't really need the discs for reminding me of gaming when I'm not playing.



BakaKnight commented on Review: Cutie Pets Pick Berries (Wii U eShop):

"It's the image of those two bucks that have been drawing attention to the game, so it's rather puzzling that it does absolutely nothing with them. It's a dang shame."

So... Those "visuals" are litterally just a cheap trick for sell to users that will download it as a joke... I can understand selling by using weird themes, but then be a man and go full about it in your game, fill it with that weirdness! Like this it's just cheating to raise sales >.>



BakaKnight commented on Mario Tennis: Ultra Smash Details Revealed, In...:

Interesting thing to be able to pair with an amiibo even online, makes all the "training" it more interesting and valuable.
My Rosalina have no datas in it, so she could be a good partner for this mode (althought to be fair I don't care too much about the SSB datas the other Mario characters' amiibo have).



BakaKnight commented on Review: VoxelMaker (Wii U eShop):

I have the feeling that nostatic Software was just trying to build a 3D engine for their games and suddenly they realized they could sell the VoxelMaker directly instead than spend more time doing even a game with it XD;;;



BakaKnight commented on Japan Is Getting Some Gorgeous New 3DS Hardwar...:

The Mario Maker one is indeed awesome O.O
More than dedicated to that game it look like a love letter to the whole Nintendo universe and that's not bad at all!

Edit: I correct myself, it is bad! As @RupeeClock said Pokemon is missing, but even worse... What is Waluigi doing there?!



BakaKnight commented on Review: The Legend of Zelda: Tri Force Heroes ...:

I must admit I loved the demo, a shame to hear that the communication system is not enough for the advenced dungeons since it was working perfectly for the basic levels of the demo.
My main problem anyway with this game is the lack of any "plan B" if the connection fail, my 3DS is not really stable (despite all the updates XD) and during the demo session I didn't manage to complete any level ^_^;;;
The possibility to continue solo if things goes wrong would have helped a TON!!!



BakaKnight commented on Video: Nintendo Shows Off a Few More Challenge...:

Is the world upside down? Ton of people talking of Waluigi and noone is rejoicing in Daisy apperence? ;_;

No worry Daisy, I'm still here for you! So glad to see you back in a game ^O^
(Althought is again a Mario spin-off, when Nintendo will dare to let you do more? WHEN?!?!).



BakaKnight commented on Yes, Fatal Frame's Lingerie Outfits Have Been ...:

@bloodycelt Japanese markets are different from westerns ones and sometimes it's unpredictable what's gonna make a news. I put it a bit on a joking side, but my point was that maybe Nintendo was trying to avoid an unwanted advertisment (not everyone believes that all advertisment is good advertisment afterall). Anyway if I'm right they failed anyway, removing the costumes caused maybe more uproar than keeping them XD



BakaKnight commented on Review: Project Zero: Maiden of Black Water (W...:

My only problem with this game is still the same... it's scary!

I love the concept of this serie and I could deal with some imperfections here and there, but what catch my interest most is also what makes me unable to play and I have an hard time in considering to spend money for a game that would made me tremble in fear, unable to push the sticks or any button XD;;;



BakaKnight commented on Yes, Fatal Frame's Lingerie Outfits Have Been ...:

It's kinda funny... Put a girl almost naked in a game and everyone will need to talk of sexism, wondering if the game is offensive towards women, remove those elements however and people will complain and want them back in because it's not a big deal. Nintendo had clearly such an easy decision to take here XD



BakaKnight commented on Review: Whispering Willows (Wii U eShop):

Agree with the review and with the price asked this game really feels more like a lazy attempt to steal money from players than a creative work (even if I'm positive this wasn't what the developers wanted).
Everything is there on paper, the gameplay surely sound awesome when reading the game description, too bad all the ideas are developed on a basic level and in terms of difficulty the game is on a tutorial from start to end >.>;

At least the story is nice written and enough pleasent to read, managing to push the players for the 3 hours the game ask, but it's not so good to save the game, especially when not even the whole story is good and clear. The past, what happened before Elena's arrival is written very well and told like a writer would do, the actual story of Elena, the events unfolding as you explore, instead are so rushed and barely explained that they leave confused for all the wrong reasons XD;;;



BakaKnight commented on Nintendo Launches Updated Developer Portal Web...:

I just risked and signed myself in, afterall they are open even to people with little to no experience and if anything I know a little about Unity and I'm even in contact with some artists.

Time to get serious ^O^ (Or cry in a corner because Nintendo itself ignored me XD;;; ).