User Profile

axelay80

axelay80

United States

Joined:
Thu 2nd October, 2008

Recent Comments

axelay80

#1

axelay80 commented on Teenage Mutant Ninja Turtles NES Pulled from V...:

I was completely addicted to this when I was little, and could beat Shredder on a semi-consistent basis. (I had to use Don and time the strikes perfectly, since giving Shredder ANY room would result in him one-shotting you into a regular turtle.) Loved the difficulty and the soundtrack.

axelay80

#2

axelay80 commented on Review: Rayman Origins (Wii):

Bought this and Zelda at about the same time, and am having WAY more fun with this. In my opinion the best Wii game (and console game) this year.

axelay80

#7

axelay80 commented on Review: Golden Sun: Dark Dawn (DS):

The dialogue in this game is like the fight scene in They Live, just going on and on. I'm not that far into the game yet, so maybe the plot will be similar as well.

axelay80

#8

axelay80 commented on Review: Golden Sun: Dark Dawn (DS):

The dialogue in this game is like the fight scene in They Live, just going on and on. I'm not that far into the game yet, so maybe the plot will be similar as well.

axelay80

#9

axelay80 commented on Review: Surfacer+ (DSiWare):

Downloaded it... and it didn't excite me very much. The whole presentation just screamed "boredom" to me. Cool concept, though.

axelay80

#11

axelay80 commented on Reggie Wonders Where Metroid: Other M Sales We...:

The story was horribly told, the dodge move made the combat borderline broken, and any sense of exploration synonymous with a Metroid title was axed. THAT (and the fact that Metroid games are rarely huge sellers) is why the game sold badly.

axelay80

#13

axelay80 commented on Review: And Yet It Moves (WiiWare):

I love the quirkiness of this game, yet after the second chapter I just started feeling bored. There are a couple puzzles that really put the rotation mechanics to good use, but overall they felt underutilized. Don't know if I'll ever go back to it.

axelay80

#14

axelay80 commented on Review: Nanostray (DS):

Nanostray is a decent game, but the sequel completely overshadows it. I absolutely hated using the touch screen to change weapons, and that was fixed in Nanostray 2.

axelay80

#18

axelay80 commented on Review: Might and Magic: Clash of Heroes (DS):

I agree with ReZon. This was definitely the best DS game of 2009. Capy (the developers) have flawlessly created an rpg-puzzle hybrid that, with just a few simple rules and the randomness of troop placement, becomes insanely addicting in an instant.

axelay80

#23

axelay80 commented on Review: Star Fox (Super Nintendo):

I'm STILL in awe of this game. The SNES shouldn't have been able to run this, but it did in spectacular fashion. The Star Fox games have gotten progressively worse (I didn't even think Star Fox 64 was that great), and it's sad that this isn't on the VC yet. Great review!

axelay80

#24

axelay80 commented on USA WiiWare Update: Gradius Rebirth:

Finally! I thought they'd never release this in the U.S. I've only gotten past the first two stages but I like it; the graphics are definitely retro, but there are some cool effects that could definitely not be done on the NES.

Plus you can actually level other abilities besides speed, like missiles and lasers, and save your score attack replays. Well done, Konami.

axelay80

#27

axelay80 commented on USA VC Update: Life Force:

Perhaps it's because I never had a C64 system myself, but I don't understand why a gamer would get excited about this. There are still a TON of NES, SNES, N64, and Genesis classics that have yet to be released, and with the U.S. only getting one VC game a week, we can expect to see fewer of these releases as C64 games get added to the mix.

Could someone please enlighten me?

axelay80

#28

axelay80 commented on USA VC Update: MUSHA:

Looks pretty good. My problem is that, besides Ikaruga, no vertical shooter has really intrigued me. I prefer horizontal shooters. This looks interesting, though, so I might give it a try.

axelay80

#30

axelay80 commented on USA WiiWare Update: Planet Pachinko and Jungle...:

I second Cosmic Encounter, although I just ordered the new boardgame version. There are a ton of great Eurogames that take a long time to set up and would benefit from going digital. Still, all that tactile feel will be lost, and there would be no board to flip or bits to throw when someone gets upset.