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The Warkiest Wark of ArtwarkSwark

Male, 23, India

I'm ArtwarkSwark the warkiest wark of all the Swarks around! My interests are music, story writing, making and playing games and doing voice acting and drawing comics. I love Nintendo!

Mon 9th September, 2013

Recent Comments



Artwark commented on Interview: Here's Your Chance To Ask The Voice...:

Ok so remember like how you voiced Wario in Wario World and Wario Land 4 with a different accent. Now in the recent games that have Wario, his voice is toned down a bit compared to the former games? Why is it like that? Is it because of the vocal strain that caused this change or is it something that Nintendo of America advised you to do.

This is something I've been dying to ask. Pls @Nintendolife, I'd like it if this question pops up.



Artwark commented on Feature: Handheld LCD Gaming Past And Present:

I had one called submarine where you avoid getting shot by torpedoes.

I once had a Donkey Kong 2 game and watch game........until it got broke. Funny thing is that my bro was the one that played the heck out of it and according to him, I broke it. Wonder how to get that game to pay my respects to it?

I'm shocked that after GBA and DS, Nintendo hasn't given a comeback for the game and watch series.



Artwark commented on Bandai Namco's Project Treasure Is Now Called ...:

@manu0 Because its Bandai Namco....Japanese developers tend to make their own game engines when they make their own games simply because of the long process it takes to make each game in Japan. And the fact that you're having something like this supported by a Western Engine just ruins the Japanese quality of games. The best way to make games is through custom engine and nothing else.

At this rate, Epic Games really don't need to make games because of how they make money with their own engines.



Artwark commented on Super Robot Wars BX Battles Its Way to Number ...:

@kiigu Ok I don't understand this.

Originally when New Super Mario Bros and Galaxy were released, NSMB sold more than Galaxy. So didn't that make Nintendo decide not to make any more Galaxy games now?

Also Other M was disappointing in terms of sales so now, we don't get to see a New Metroid game in years. And what about F-Zero? Again, a million mark usually tells a company that there's demand for a franchise. FE has demand but the way its selling right now is telling Nintendo that they might have to end it.



Artwark commented on Mario History: Super Mario 64 - 1996:

@PigmaskFan are those beta versions of the game?

Anyways, even though the later 3D games are technically better than this one, I still say that this is my all time favorite game period alongside World.

That being said, I just is it that no one complained about the different power-ups that this game has and that the 2D games have? Like why at the time, not having a Mushroom but instead a health bar was decided? I wonder how that big change managed to appeal all the fans.

Also, I don't get the hate for the camera. It was the first to do something with the camera than just following you which itself is an accomplishment.



Artwark commented on Potential Massacre Averted At Pokémon World C...:

This reminded me of that High school Massacre that occurred in i think either Columbia or California. Two students killed several other students including one teacher.....and the blame on that was Doom.

Why would they want to kill competitors? Even better, why would they post their stuff on facebook like that in the first place? This incident has a chance to not only affect the Pokemon brand but also the social media as well.



Artwark commented on Mario History: Super Mario All-Stars - 1993:

Funny how the Super Mario World port is ignored. There was a separate Luigi sprite that's different than the original game. But due to it being extremely violent, that port was entirely removed.

The GBA one had a different Luigi Sprite and is the best one honestly. Some are sentimental over that port and while I can understand how the original barely made any changes to Luigi as just being a Mario clone but only with a different palate, adding those odd changes to that sprite was....odd at best.



Artwark commented on New Patent Sparks Talk of Potential NX Details:

It sounds like a powered up version of N64.......which can be either good or bad considering how much data the 3DS can handle.

It might be awesome if games of HD quality can run on carts with no loading times. Of course since carts are costlier, it might not be the case.



Artwark commented on Analysts Suggest That Nintendo's Quality Of Li...:

Why can't we encourage Nintendo to expand their business? Seriously. Every thing that Nintendo tries to do is something to complain about. If they made the DS, its bad. If they made the Wii, its bad. If they expand their business outside gaming, that's bad.

And yet its not bad when SEGA makes games as well as arcades?



Artwark commented on Mario Memories: Super Mario Galaxy 2: A Tale o...:

My only favorite game for the Wii. Certainly better than the original in every way. Luigi's playable at the start so you don't have to redo the process of getting the stars all over again like the original. Granted, its the experience with a new character that probably enhances the game, but the level design does very little to make it less of a chore.



Artwark commented on Talking Point: Considering the Future of Ninte...:

@XCWarrior I wouldn't be surprised if Nintendo didn't host a direct for this month and if possible even for next month.

But here's the thing though. Nintendo will most likely continue this approach simply because its successful and since its been hosted nearly every month, It delivers instant news. Also, the broadcasting isn't that core either as most review sites as well as NL here often show the broadcast. I think what you mean to say is that compared to game shows, this looks underwhelming.... but even then, they both do the same thing. Announcing games. If the directs do go (And I will surely miss them), then Nintendo will go for the most affordable approach to announce new content rather than doing what everyone else does.



Artwark commented on Mario Memories: Super Mario RPG Opens Up The W...:

@Palom I'd say that I loved him from the beginning. My most hard battle with Bowser was in SM64 where simply throwing him to the spikes with the star ground in the final battle was simply hard. But I managed to beat him and that was the best thing I ever had.

Its Bowser's Inside Story where he really shines in my opinion.



Artwark commented on Mario Memories: How Super Mario Land Made Me A...:

I can't remember which was the first Super Mario game I've played.....the fan game that was on PC or the original Super Mario Bros. Either way, both are fun games to me.

I feel that Land 2 is in all ways better than the original simply because its improvements are noticeable and its got creative level design filled with short bursts of fun. The Land series are the only Mario games that I visit now and then and are considered my favorite Mario games of all time.



Artwark commented on Mario Memories: Being Taken To A New World In ...:

I love Galaxy 2 better than the original one simply because of its replay value. But of course, these games are great and I have no regrets playing them even though I can claim Super Mario 64 and World as my favorite games of all time.



Artwark commented on Editorial: Paper Mario is 15 Years Old Today, ...:

Super Star Saga and Thousand Year Door are one of my Favorite RPG's of all, Nintendo just can't bring back Paper Mario like how they used to.

oh well....atleast the Mario and Luigi series is amazing!



Artwark commented on Nintendo and DeNA Smart Device Game Still On T...:

"We will try to honor Iwata-san".......Try? That word confirms it. They don't even know if their first game will be top notch or not.

Talk about honor. If I were to honor him, I'd make a quality game and if I failed, I'd kill myself because I failed to honor him.

Some partnership DeNa has! >: (



Artwark commented on Masahiro Sakurai Tackles Criticisms of Bonus F...:

I think he should instead try to defend the fact that the game is divided in two versions and how that forces consumers to buy both of them.

I do agree with him that if Smash didn't have additional content, it'll just be static.



Artwark commented on Chris Pranger From Nintendo Treehouse Discusse...:

NoA seriously needs to improve on their marketing abilities.

Look, I understand how localizing it here can be challenging, but marketing? You see the Japanese Commercials being the absolute best in that and when you see the commercials here, its only having kids to advertise it. Seriously, even the original DS commercials were amazing for their time so why can't you do that?



Artwark commented on SNK Playmore's New Chinese Owners Aim To "Do A...:

It would be interesting for the Neo Geo brand to try and compete with Nintendo handhelds seeing as how there really isn't much of competition in the handheld market. Don't get me wrong, I love Nintendo to win but since many still would like to see competition, I think SNK fits in because they make underpowered technology like Nintendo and if they put their heart and soul into it, then the rest is a cakewalk.

But alas......Nintendo still rules to this day!

But it makes me wonder....why would Chinese people have interest in gaming knowing that its been banned for a long time all of a sudden? Nobody over China would know of the brand IP's now...... so what gives?