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AlexSays

AlexSays

United States

Joined:
Thu 3rd April, 2008

Recent Comments

AlexSays

#2

AlexSays commented on Soapbox: Ignoring The Objectification Of Women...:

"if you truly don't care what others think, we may as well do away with any attempts at debate or conversation about anything. the gods forbid you might see another's point of view as valid even whilst disagreeing with it."

And also I'm okay with this, wrong person to try this approach lol
There's no 'not seeing your point of view', I see it just fine. I just A) don't care and B) would not like your personal opinion to have any impact whatsoever on what I enjoy.

Same goes for everyone else with a personal agenda they'd like to push.

AlexSays

#3

AlexSays commented on Soapbox: Ignoring The Objectification Of Women...:

"how far do you go with the not caring whatever is in a game/movie/book/whatever? are only those in favour of something allowed to have and voice an opinion?"

How far? Oh I go all the way
My entertainment options just shouldn't be impacted by anyone's personal beliefs.

There's a certain segment of the population that will be offended by anything, and collectively I don't care what any of them think.

AlexSays

#5

AlexSays commented on Nintendo Acknowledges Network Issues and Sugge...:

Compared to Sony's maintenance issues, not very many people are complaining at all. ie. why hardly any other sites are reporting this, and the only 'rage' is on a Nintendo site. When Sony has issues, nearly every video game site is lit up by Microsoft fanboys, and vice versa.

There are also not many people 'demanding' free things, or even asking for them.

As for you Webby, you can rationalize your actions however you wish. If I were disappointed by a company upholding a cultural mentality I disagreed with, as you stated, I would not jump at the first opportunity to benefit from such actions. That's just me - obviously we have very different mentalities and I don't care, or think its worth my time, to convince you one way or the other.

AlexSays

#6

AlexSays commented on Nintendo Acknowledges Network Issues and Sugge...:

Did people deserve the ambassador program? Nothing was taken from them, so I'm guessing you were disappointed with that too?

Your misunderstanding lies in your belief that a business needs to financially harm you in order to reach out and make amends. Thankfully no successful business operates in such a fashion, even the most simple examples (restaurants, grocery stores, online retailers).

Yet you admit you would happily take advantage of Nintendo's compensation. So you're disappointed with the stereotypical consumer mentality, you just enjoy reaping the benefits of it?

Good to see you proudly stand behind your beliefs.

AlexSays

#7

AlexSays commented on Nintendo Acknowledges Network Issues and Sugge...:

The mentality already exists - you just admitted this. Nintendo has already compensated fans for their mistakes, ie. the ambassador program.

So you'd be disappointed in Nintendo for complying with the mindset of the consumers, of which they cannot change?

Yes, much better for companies to take the 'deal with it' approach, because customer service is meaningless is a capitalistic society.

AlexSays

#8

AlexSays commented on Nintendo Acknowledges Network Issues and Sugge...:

Well duh, it requires a PS+ subscription, of which they also gave away. They still gave away a product at a certain value for consumers.

And nobody cares about what you downloaded. My question was: what problems arose from their compensation?

AlexSays

#14

AlexSays commented on Talking Point: The Famicom Was the Beginning o...:

Of all people, why would I be envious? lol

I admitted in your thread that I sometimes play games on easy just to finish them. I am hardly concerned about my 'gamer skill'. In fact I don't think I've ever claimed to be really great at any game, because I really don't care to be.

But continue thinking everyone looks up to you because you have these self-proclaimed 'elite skills'. I'm sure your friends and people on this site really care as much as you think they do.

AlexSays

#15

AlexSays commented on Talking Point: The Famicom Was the Beginning o...:

You are right, I will likely never understand things from a perspective of a self-identified 'hardcore gamer'.

I play games to have fun, not because I take them super seriously and worry about impressing my friends with my elite skills. lol

AlexSays

#18

AlexSays commented on 3D Adventure Title Dreamfall Chapters Under Co...:

@Emblem I think you missed the part where the dev directly referenced the console being underpowered. Not sure why you think it is irrelevant.

Crysis 3 can also be played on five year old hardware, but there's no point in putting it on the Wii U. Its a hyperbole, but the point still remains. With your logic, the Wii U's strength shouldn't keep it from receiving any PC games.

AlexSays

#20

AlexSays commented on Competition Winners: The #3DSreasons That Will...:

@Morphtorok Well I planned on getting the XL (don't remember what that launched at though). I'll still probably buy one soon because seemingly everyone is playing AC right now, and I want to join in on the fruit picking and such. It will just kill me when I go Black Friday shopping and see that thing for $150 + a game.

AlexSays

#21

AlexSays commented on EA Outlines Its Reasons for Lack of Wii U Support:

@3Daniel A 3DS would require fragmenting their dev teams. Its not like console games are easily ported to handheld hardware. They would have to separate their devs into separate teams for every game, which is not an efficient way of developing games.

Same goes for the Wii U. If it were architecturally similar to the other consoles, ports would be considerably easier. Instead, much more work has to go into a Wii U port, than a PS4 to X1 port. Therefore its not feasible unless the game will be a guaranteed success, which isn't much of a promise on either Nintendo platform at the moment. As stated in this article.

AlexSays

#22

AlexSays commented on 3D Adventure Title Dreamfall Chapters Under Co...:

@PersonAboveMe

There is proof. Go google 'next gen console comparison' and you will see the hardware in addition to evaluations made by people that understand the hardware. There are a few people here that believe the Wii U is just as powerful, but they have no source so there's no reason to believe them over everyone in the actual industry.

AlexSays

#23

AlexSays commented on Competition Winners: The #3DSreasons That Will...:

Congratulations to the four members with good videos
who is the fifth, nobody will ever know
Also I haven't even bought a 3DS yet, waiting till that thing goes on sale.
And finally I hope you know each of my villagers will be trained in the art of jiu jitsu. They'll have no mercy on you.

AlexSays

#24

AlexSays commented on 3D Adventure Title Dreamfall Chapters Under Co...:

@TBD Here is a dev saying they may not release a game because the Wii U is underpowered. The user in question maintains that the Wii U is near equivalent in power (technically superior somehow) and this will not deter devs.

That is seemingly relevant for this article. lol
Edit: I suppose I can just link this next time this subject comes up..

AlexSays

#25

AlexSays commented on 3D Adventure Title Dreamfall Chapters Under Co...:

Not sure what that's all about, but come on now :/ — TBD

@Pod lmao no. Those are not better looking than PC games. I think you mean 'best looking on decade old hardware' in which case you'd be correct. A lot of us have moved on since then.

AlexSays

#29

AlexSays commented on EA Outlines Its Reasons for Lack of Wii U Support:

@Yorumi Most people with the Wii either A) never bought games or B) only bought Nintendo games.
The attach rate was horrible.

Also other platforms are seeing just as much, if not more indie support. So your whole 'I'm glad I'm not seeing these games' stance is interesting, nicely put.

AlexSays

#31

AlexSays commented on EA Outlines Its Reasons for Lack of Wii U Support:

@theadrock13 Talk about a drastic measure. lol. That would probably be the most shocking move in the history of the industry. Not that it wouldn't be beneficial in the long run, but there would certainly be a lot of pissed off Wii U owners.

Also best avatar on the site, hands down. lol

AlexSays

#39

AlexSays commented on Molyneux: Nintendo Is "Brilliant" At Attractin...:

@TBD I've always assumed its because people know I hate proofreading and therefore their way of punishing me is by making me re-read my posts several times to make sure I didn't say these things. : (

@JQuest Well with any company the goal is to become more profitable, nobody is ever happy with their current level of success. I can recognize it would be a huge change though and there isn't enough evidence to warrant that shift at the moment.

Re: edit. Thanks the respect is mutual!

@Yorumi Nintendo execs say Nintendo hardware is good and they don't plan on abandoning it for mobile platforms? Yes, that would make sense for them to say.

@HeatBombastic I agree with everything there.

AlexSays

#40

AlexSays commented on Molyneux: Nintendo Is "Brilliant" At Attractin...:

@LDXD There are no buttons, that is correct. There are DS games on tablets and phones that work just fine though, magically.

How important is the control scheme in Pokemon? I have faith Nintendo could make it work. lol

@Akira Nobody here is bashing Nintendo. There are people saying Nintendo would be more profitable somewhere else. Everyone seems to think Nintendo would be admitting defeat by not producing hardware, when that's not the case.

@LDXDAgain Nobody is asking them to create a phone or tablet. lol.

@Yorumi Nobody said anything about Nintendo making their games $1. lol. If my mindset aligns with people actually in the industry though, and not people on this site that somehow know everything about developing games, I'm okay with that. Even if it is Molyneux. lol

AlexSays

#41

AlexSays commented on Molyneux: Nintendo Is "Brilliant" At Attractin...:

@JQuest Once they switched from their own devices to ios and android devices, they'd no longer be ports though. They'd be strictly developing for ios and android, which have proven to be fairly easy platforms to develop for. This is going to be a circular argument though, because we have no idea what the actual development time would change by, how much they would save on R&D versus how much they make from hardware sales, etc. A lot of this is us just estimating and disagreeing over our estimates, for instance, how difficult it is to manage apps across multiple versions of android.

As for the prices (which is where I think that Aces fellow is going on about), this is another thing that requires a lot of guesswork. The assumption here seems to be that they would need to charge the same price as now and therefore nobody would buy $35 apps, but that's illogical. Paying absolutely nothing for producing and distributing their games would save them a lot of money, and there would be no used game market to take sales from. (Though Nintendo isn't anti-used games so this may be another reason they don't like this direction)

@Yorumi I never saw you quote that, there's just one sentence in your last post on my screen. That doesn't change much from my original post though, Nintendo would definitely be in the top percentage of developers. Now if we knew how profitable the top 5% or so was, and then compared that to how profitable Nintendo is subtracting production, distribution, etc. then we could get somewhere. Until then I don't think we're going to see eye to eye on the level of success they would have with that market. There's only one franchise as popular as Pokemon, and Angry Birds turned into a worldwide phenomenon. If they could tap into that popularity at a higher price, good things would happen for them.

@LDXD We're talking about two different things here. I was referring to them putting all of their handheld support behind android and ios devices and discontinuing handheld hardware. This is a much more broader issue, but looking towards the future, there are so many handheld devices capable of playing games, it will become increasingly harder to sell people a device that primarily only plays games.

Also I apologize for the spelling or grammatical errors, but I am too lazy to proofread at the moment. lol

AlexSays

#44

AlexSays commented on Molyneux: Nintendo Is "Brilliant" At Attractin...:

@Yorumi You mean stats like World of Goo reaching one million downloads? lol.

There are no stats there that help either of us. Of course some devs are not going to be profitable, and others are. You seem to be thinking that Nintendo would be considered just another dev in a sea of ios and android devs, which is what we're primarily disagreeing on.

They would be the largest mobile dev force in the industry. Comparing them to small devs that make a majority of these games is useless. And even then, some of those devs are wildly successful.

That link also does nothing to support your claim that only a tiny percentage of apps make any profit whatsoever..

AlexSays

#45

AlexSays commented on Molyneux: Nintendo Is "Brilliant" At Attractin...:

@Yorumi Do you believe Nintendo would be near the average when thrown in with other mobile games? Especially when it comes to names like Mario and Pokemon, which have an incredibly notable brand power?

@Aces I'll be honest, I'm not reading all that. lol

@LDXD Resources towards handhelds and consoles are not shared. They have different devs, making different games. And yes, I am confident enough in Nintendo's games and brand power to assume they would stand apart from most mobile games and be profitable. Surprisingly, everyone seems to think less of Nintendo than I do.

AlexSays

#47

AlexSays commented on Warner Bros. Believes In Wii U, Thinks E3 Game...:

Well whether you like them or not is irrelevant. I personally don't like MGS games either..

They'll each sell millions though and bring people to their systems, which is relevant. Having these heavy hitters has a huge impact on a system's library.

AlexSays

#48

AlexSays commented on Molyneux: Nintendo Is "Brilliant" At Attractin...:

"It's funny you ask for proof and then start making up numbers."

There are plenty of sources that say how many android and ios devices are out there. There are no sources that say only a tiny percentage of apps are profitable. Considering this is the entire basis for your argument, it would make sense to back it up somewhat. lol

@JQuest How do we know it would take extra development time? Their handhelds are not difficult to develop for, and neither is mobile architecture. Developers don't have to relearn everything when ios or android gets updated. There's also no reason to believe quality would take a hit (and this is where I think people get upset.) There have been handheld games that have been ported to ios and play just fine, TWEWY being a very popular one. Most of Nintendo's games do not require crazy control schemes.

I'll agree the Android base is fragmented, but it doesn't seem to be causing too many issues. All of the popular games out right now work across multiple versions of android just fine. Whatever issues do arise are usually fixed within days, so it cannot be wildly difficult.

AlexSays

#49

AlexSays commented on Molyneux: Nintendo Is "Brilliant" At Attractin...:

@Ronoh Yes, I am assuming point A. Almost 100% of people with Nintendo handhelds also have an android or apple device. There's no reason to believe they would magically stop liking Nintendo games because they are on these devices instead.

In addition, you gain access to over one billion new consumers. One billion..

Point B was sort of addressed above. The tastes really don't matter here, you're not looking to sell the same percentage, you're looking at just solely numbers. Numbers wise a large majority of consumers will already have access to this other market.

@hydeks Well I counted on there being at least one hardcore Nintendo fan on this site that would rather die than see Nintendo release a game on another system, so I don't find this surprising.

AlexSays

#50

AlexSays commented on Molyneux: Nintendo Is "Brilliant" At Attractin...:

"Of the last quarter only a tiny percent are even profitable"

I would love to see these numbers. You're telling me thousands of developers are developing on a non-profitable platform? Ok then.

I also never mentioned Facebook, not sure where you're going with that.

Finally nobody mentioned $60 games (besides releasing Nintendo games on other consoles, where $60 is the norm). As for the handheld games, you're acting as if Nintendo fans will not purchase these games because they are not on a Nintendo device. The people that love Pokemon on their DS, would love it on their Ipad. These devices don't have groundbreaking hardware. Which is why games like TWEWY can be ported from the DS to a tablet with no problem and sell just fine.