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Hong Kong

Wed 6th Jun 2012

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ahleung commented on E3 2012: Mass Effect 3 Lands On Wii U:

@Kisame83 In fact, the biggest contradiction with ME1 is,

[--------------ME3 spoiler--------------]
If Citadel AI (Catalyst) has been controlling Reapers all along, why did Sovereign and Saren needed to go through all those troubles in ME1?

Sovereign's quote from ME1 "we have no beginning", "We are each a nation - independent" were also apparently wrong as Reapers were built and controlled by Catalyst.
[/--------------ME3 spoiler--------------]

And the "Chrono Trigger-esque multiple endings" expectation didn't came out of nowhere. It was hyped by Bioware themselves.

[--------------Bioware staff pre-ME3-launch quotes--------------]
“It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C…..The endings have a lot more sophistication and variety in them.” -Casey Hudson, director

“[The presence of the Rachni] has huge consequences in Mass Effect 3. Even just in the final battle with the Reapers.” -Mac Walters, lead writer

“There are many different endings. We wouldn’t do it any other way. How could you go through all three campaigns playing as your Shepard and then be forced into a bespoke ending that everyone gets? But I can’t say any more than that…” -Mike Gamble, associate producer.
[/--------------Bioware staff pre-ME3-launch quotes--------------]



ahleung commented on E3 2012: Mass Effect 3 Lands On Wii U:

The ending is bad due to many different reasons on many different aspects. That's why so many players disliked it, because everyone could find some reasons of their own.

I try to list some with as least spoiler as possible.

1. Plot holes.
Big ones even turned the ME1 story into a joke.

2. Bioware lied.
They promised something about the ending that turned out not true.

3. Protagonist's sudden change of character.
He/She seemed like forgotten all his/her principles, and lost some important memories........

4. The truth about the villain doesn't make sense.
Far from it.

5. Unbelievably brutal outcomes.
Although not mentioned by the ending itself, events in the ending in fact would lead to very serious, brutal consequences. Makes you wonder if these were what Bioware writers really intended.

6 Sudden change of story main theme.
In the last 10 minutes, you were suddenly asked to sacrifice big for solving a problem that was never what you went there for.

7. Lack of closure.
For most of the characters you loved (some could even be your boy/girl friend) for 3 games, you wouldn't know what happened to them.

8. All different endings were 90% the same.

9. Your choices didn't matter.
Players made hundreds of decisions throughout ME1-3. But they have almost no influence to the endings.