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User Profile

__samaine
- Joined:
- Sun 20th January, 2008
- Status:
- Inactive










#1
samaine commented on The Shaft - Virtual Console joystick:
Why does Wii get controllers named "Shaft" or "Thrustmaster"? WHY?!
#2
samaine commented on TMNT increases in price for Europe:
I betcha AVGN won't be happy Castlevania II is on the VC also. =P
#3
samaine commented on SMB: The Lost Levels removed from EU Wii Shop:
Don't replace Sin & Punishment, Mario's Super Picross and Ninja Jajamaru-kun is ok to replace though.
#4
samaine commented on US VC Releases - 17th September - Yoshi's Story:
This update stinks. The US better be getting Neo-Geo or the Hanabi Festival Japan-Only games REAL soon.
#5
samaine commented on Neo Geo confirmed for US Virtual Console:
Can't we get some of the more obscure titles instead of the Art of Fighting, Fatal Fury, World Heroes crap? Or at least some of the better later titles?
#6
samaine commented on Super Mario Bros. 3:
I don't see why anyone would want the All-Star versions except for the graphics now that all NES games have a impromptu save feature.
#7
samaine commented on US VC Releases - 30th July - Dynamite Headdy:
Good RPGs, Branden? It's not like Square Enix is surporting the Virtual Console (or PSN or Xbox Live Arcade either). Without Square Enix, all we are going to have is Phantasy Star 2, 3, and 4 (Which of course appeared, like many of the Sega Genesis games, on Sega Genesis Collection... We don't get Phantasy Star 1 because it was for the Sega Master System, despite a Japanese port for the Mega Drive), Shining in the Darkness, Shining Force II, Super Mario RPG, and Earthbound. At least, if Nintendo doesn't spend a ton of money to translate the Fire Emblem games. RPGs are the hardest to bring over from Japan because unlike Battle Lode Runner (which has the distinction of being the first game on the Virtual Console that was never before released in the West), RPGs require a FULL translation.