Latest News
SEGA Promises New Gameplay, Enemies And Potentially "Friends" ...
News / 6 hours ago
Shantae 3DS Virtual Console Release Date Creeps Ever Closer
News / 10 hours ago
Our Thoughts On Nintendo Direct - 17th May
Reaction / 11 hours ago
Mega Man 5 Soundtrack Rocks Onto Capcom Store
News / 13 hours ago
Game & Wario Was Originally Intended As A Pre-Installed Wii U Title
News / 15 hours ago
Latest Reviews
Super Metroid (Wii U EShop / Super Nintendo)
Review / 15 hours ago
Dress To Play: Magic Bubbles! (3DS EShop)
Review / Yesterday
Star Wars Episode I: Racer (Nintendo 64)
Review / Yesterday
California Super Sports (DSiWare)
Review / Yesterday
Xevious (Wii U EShop / NES)
Review / Yesterday
User Profile

__destructortor
- Joined:
- Sun 20th January, 2008
- Status:
- Inactive










#1
destructortor commented on Samurai Ghost:
I played this game for PC Engine, the earlier turbographics machine released in japan, it was smaller in size and shaped like a small square. Nonetheless the screens you got up here arent what i remember.. the sidescroller switches from far away sidescrolling, the the screens we have visible upon reaching boss fights. Also i remember fighting top down on certain occasions. Again i was really young, and i'm wondering if the US release will be different. I had trouble with this game not for lack of controls, but because i wasn't able to read japanese.