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Zombie_Barioth

Zombie_Barioth

Male, 21, United States

Joined:
Thu 6th September, 2012

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Zombie_Barioth

#1

Zombie_Barioth commented on The Game Boy Color is Now 16 Years Old:

Yep, this was my first console too, and yes, Pokemon R/B was my first game.;)
I still play it from time to time too, in fact, breaking it and one of the old Pokemon games out was a yearly tradition, usually during summer.

Its kinda funny how R/B/G are so heavily associated with it, to the point some don't realize they're GB games. The reverse being true for G/S.

Zombie_Barioth

#2

Zombie_Barioth commented on Harvest Moon: The Lost Valley Heading to PAL R...:

The game seems interesting, but I it still seems kinda shady to me that they're reusing the Harvest Moon name rather than giving it an original name.

All it tells me is they feel they need the Harvest Moon name to sell their game, which is pretty disingenuous to both the customer and themselves. Why not make this apart of Hometown Story?

Zombie_Barioth

#3

Zombie_Barioth commented on Two Pokémon Game Boy Color Titles Dated For N...:

@icedude545
That doesn't work for the first two generations. Game Freak completely overhauled the series for gen 3, the way the Pokemon and their stats are generated is different, so the data the newer games need is nonexistent. At best, they would end up as MissingNo. or some other glitch.

None of the gen 3-4 games are made with online in mind, never-mind connecting to an app like Pokebank. With multiplayer your basically tricking the game into thinking your doing it natively, Pokebank isn't something you can do at emulator level. That would no longer be just emulation, and it's a lot of work for a $6 rom that they want to put up on the store on the cheap.

Zombie_Barioth

#5

Zombie_Barioth commented on Two Pokémon Game Boy Color Titles Dated For N...:

@icedude545
Not quite, gens 1 and 2 run on a completely different engine than their successors. They aren't compatible at all. It'd take a lot more than a little programing, you'd have to remake them.

Emulating existing features is at least possible, making the older games compatible with technology thats completely beyond their time is a tall order if anything. If you add features your no longer just emulating, and thats exactly what the VC is for.

Zombie_Barioth

#7

Zombie_Barioth commented on Oddworld: New 'n' Tasty Wii U Delay Seems to b...:

@WaxxyOne
The problem with that is flash memory is actually more expensive per gigabyte than traditional HDDs. So following your logic, they'd actually have to charge even more than for the equivalent mechanical drive.

They deal in bulk and one would assume directly with the manufacturer, so they wouldn't necessarily have to charge more, unless they wanted to pull an Apple.

I think in Nintendo's case, they went with the best they could do on the budget they set for it. If they say, only wanted to spend $30, then they needed the best storage they could get for $30. They probably could have went with 250GB or something, but even that is worth piddly poo these days. If people are just going to end up upgrading anyway, then why not opt for flash to go with peoples' mass-storage of choice? People already do that on PC, so its actually pretty forward-thing on Nintendo's part.

Zombie_Barioth

#8

Zombie_Barioth commented on Nintendo 64x64: Pokemon Snap:

@PikaNick
He also stated- "It wasn't originally developed by Game Freak" and "As a player I definitely want to play a cool new version of Pokemon Snap but at the same time I also think if it was just a remake with better graphics I don't think it would be as interesting as a lot of people are imagining."

I don't know if that statement holds much weight since Game Freak didn't actually make it, or anything outside the main games for that matter. Thats not what made Snap fun anyway, it was the 1st-person view of the Pokemon world and the interesting new challenge to 'snap 'em all'.

Its actually pretty typical PR for Nintendo, the "we can't think of anything new/innovative" routine. I'm more inclined to believe they don't think theres enough interest in a game like this anymore, so developing one is too risky, especially for an HD game.

Zombie_Barioth

#9

Zombie_Barioth commented on Game Freak Confirms That The Pokémon Stadium ...:

I can see where they're coming from, considering the Gamecube games didn't do very well at all, which is disappointing since those were some of my all-time favorites in the series.

They don't need consoles to do that kind of thing anymore anyway. I don't see why they don't at least make a companion app for 3DS that has that level of challenge, especially since Pokebank makes transferring Pokemon a breeze. A full-blown DLC battle frontier that isn't restricted to what they have time and space to squeeze onto the cart.

Zombie_Barioth

#10

Zombie_Barioth commented on Nintendo 64x64: Pokémon Stadium:

These games were a godsend back then, being able to 'back up' your Pokemon and items so you could restart, or protect them from unforeseen dead batteries.

Still pretty fun and challenging to this day, even if they're not nearly as impressive as they once were. Also had some of the best cries in the series. I wish they had copied those for Colosseum/XD too, then they really would have some of the best audio in the series.

Zombie_Barioth

#12

Zombie_Barioth commented on Junichi Masuda Talks Pokémon Snap and Listeni...:

@EarthboundBenjy
I dunno about that, I think its more to do with wether the games are 3D or 2D, they seem to try to use the more detailed cries when the hardware allows it. The stadium games used neither after all, and Pikachu says its name in X&Y.

Anyone know if Pokemon Snap came out before or after the anime episodes with Todd 'Snap' in them?

Zombie_Barioth

#13

Zombie_Barioth commented on Pokémon X & Y Won't Be Patched to Accommodate...:

@Silver_August
I think they mean more in a canonical sense. When your playing the game its your story, but when they're telling it they use the default names. Basically, its the same deal as with Link.

Brandon and may were actually just "Ruby" and "Sapphire" in the manga by the way.

As for no customization due to being 'established' characters, they kinda blew that when they altered their design and switched to the more generic look from X&Y. I'm not too bothered by it, but why not just make their clothes the default set?

Zombie_Barioth

#14

Zombie_Barioth commented on Monster Hunter 4 Ultimate Ships Over Two Milli...:

@Porky
Not exactly. The 'G' literally stands for G-rank, which is basically an extra rank that holds the toughest missions.

Its less like what they do with Street Fighter and more like what Game Freak does (or did) with the 3rd Pokemon games. Its more like a remake with an expansion or two's worth of content on top. Sorta like the 'war chest' edition of PC games, except its brand-new content.

Zombie_Barioth

#15

Zombie_Barioth commented on Rare Donkey Kong Delights to Grace the Wii U a...:

@SahashraLA
Square-Enix released the original Dragon Quest games on ios (not sure about android), and many Final Fantasy games are also on PC, so I don't think theres any issue there. A few older FF games are on the VC already too.

I think its just that they don't see a point in re-releasing them on the VC. They probably don't think theres enough demand, not enough to bother hashing out a deal with Nintendo or anything. Same for Microsoft and RareWare's games, since nothing is stopping them from having them on both VC and XBL.

Zombie_Barioth

#16

Zombie_Barioth commented on Mega Video Game Fan Aaron "NintendoTwizer" Nor...:

@evosteevo
If you think thats bad, I just check Amazon and the original Super Mario Bros. Ii going for the low, low price of just $799.99.;)

Didn't that game sell 100mil. copies? A lot of these games aren't even rare, just limited due to being out of print. The funny thing is with games like Earthbound nobody wanted it, it got tossed in the bargain bin. Now its $80+ a pop for loose carts.

Zombie_Barioth

#17

Zombie_Barioth commented on Video: You'll Be Able To Play As Metroid's Sam...:

@argol228
Well, for one thing, the gunlance works more like the bowgun, which aren't exactly built like modern arms. Its not like games haven't pulled the "ancient" adavanced technology card before either. Feudal is just the closest I can think of to describe what Capcom seems to be going for.

Even with armor like brachydio's you can still tell its made from brachydios, same with most other gear. They actually look feasible in their world for the most part. Metroid stuff on the other hand looks alien by comparison, like artificial space-age tech (because it is).

I'm not saying it won't be fun to play around with, I just don't think it fits. Its fine for a joke weapon though. That might be all its used for.

Zombie_Barioth

#18

Zombie_Barioth commented on Video: You'll Be Able To Play As Metroid's Sam...:

@argol228
Thats not exactly true. Monster Hunter doesn't take itself too seriously, no, but it still sticks to the feudal theme and being a living, breathing world for the most part. Weapons and armor still typically looks like its made from scales, hide, and whatnot.

Not taking itself seriously doesn't mean anything goes. You've gotta set limits somewhere.

Still, I can't completely blame Capcom. We don't know what went on between them and Nintendo, for all we know Samus was their idea. It could have been a package deal or something. It just comes if as shameless pandering either way though.

Zombie_Barioth

#19

Zombie_Barioth commented on Square Enix's Latest 3DS RPG Final Fantasy Exp...:

@ZenTurtle
I never said anything about forgiveness, just that I its understandable why X&Y are the way they are. They could have taken inspiration from the GC games, but they apparently wanted to keep the style of the 2D games intact. I doubt they'd have been much use. Assuming they have access to it that is, being a 15 year old game they had little to do with and all.

Zombie_Barioth

#20

Zombie_Barioth commented on Rumour: Nintendo Removed Tharja From Super Sma...:

@Technosphile
Ironic, seeing as thats not what its about. What was that about not having a clue? Gamersgate isn't about Zoe Quine, although she sparked it, or even paid reviews. It stemmed from some DMCA takedowns and having entire threads deleted, and when confronted games "journalists" and developers banded together and started going after their critics.

It lead to fake DDOSing by Phil Fish and some more drama from Anita, now gamers are "worse than Isis" and anyone that goes again't them are "sexist" or "misogynists" ect. Essentially its become another mess like with Jack Thompson, but with feminism and SJWs.

Zombie_Barioth

#23

Zombie_Barioth commented on Square Enix's Latest 3DS RPG Final Fantasy Exp...:

@tanookisuit @Spoony_Tech
I think thats exactly what it was, Game Freak aren't the best programmers, but being their very first 3D games ever they at least have an excuse for X&Y. They actually are just learning to program 3D games, so I think incompetence might be a bit harsh there @ZenTurtle.

It kinda reminds me of early 3D games like Tomba that used a mix of 2D and 3D. I can't say I blame them for doing that in this case.

Zombie_Barioth

#24

Zombie_Barioth commented on XSEED Will Release Rune Factory 4 as an eShop ...:

@unrandomsam
Thats why I emphasized them being called Marvelous USA, as far as MarvelousAQL is concerned their main purpose is to localize abd publish their games in North America. Thats why they're taking over for Natsume on Bokujou Monogatari (Harvest Moon).

For games like Ys they're doing it independently, much like Atlus does. Just like Atlus they aren't very big, so world-wide releases are likely harder to do, and they only handle other regions if they have to. They're likely no bigger either, and Atlus is just a little bigger than Nintendo's Treehouse.

Zombie_Barioth

#25

Zombie_Barioth commented on XSEED Will Release Rune Factory 4 as an eShop ...:

@unrandomsam
Senran Kagura Burst is the first game in the series we've gotten, and a pretty niche and controversial game. Its one of those games that are blamed for "ruining" the industry, so they might not have been able to get retailers to carry the game even if they wanted to.

As for no interest in Europe, XSEED is also known as "Marvelous USA", they're now Marvelous AQL's in-house localization. They haven't been independent since AQL Interactive acquired them in 07, the only say they have is for games they publish independantly. So you could probably blame Senran Kagura being digital-only on MarvelousAQL.

Zombie_Barioth

#27

Zombie_Barioth commented on Exclusive: Masahiro Sakurai on Planned Acciden...:

@Pokepen
How did you get "too expensive" out of "can't afford"? There are reasonable explanations for it ya know, like being a 'broke' student.

Do I even wanna know about your response to CrazyMetroid? His posts kinda went in the opposite direction.

By the way, you know you don't need to make separate posts for each comment, right? Just a friendly fyi, seeing as you have a nice quadruple post going on there.;)

Zombie_Barioth

#29

Zombie_Barioth commented on Monster Hunter 4 Ultimate's Questionable Expo ...:

@ouroborous
Not quite, its huge in Japan, everywhere else its niche. MH3U only sold 50k on Wii U, it sold 5x more on 3DS. Its definitely not a console seller, at least not as an HD port. If anything they'll save the next console release for MH5.

I think the only reason we got MH3U on Wii U is MH3 was on console, and they thought Monster Hunter would do better in the west with online and on console. It was likely an experiment, and MH3U proved them wrong big-time.

Zombie_Barioth

#30

Zombie_Barioth commented on Monster Hunter 4 Ultimate's Questionable Expo ...:

@AltDotNerd
Except this isn't anywhere near the same situation. They actually are listening to their fans, most of the fanbase is on handhelds, just like with Pokemon. MH3U easily sold 5x more on 3DS, it doubled sales in the US alone. They aren't asking for fan input like the examples you gave, they're going by where fans actually put their money. They didn't do the opposite of anything here.

At any rate, I'd rather they put their effort into a full-scale console game instead.

Zombie_Barioth

#31

Zombie_Barioth commented on Want Bayonetta 2 On PS4 And Xbox One? You Migh...:

This whole thing is entitlement at its finest, glad to see a clear, precise explanation from Kamiya himself. The endless "OMG! Why is it only coming to Nintendo!" and "Nintendo's too kiddie, they're gonna ruin it!" complaints are really irritating.

The funny thing is theres also been plenty of "Nintendo fans only like kiddie games" arguments, when not only is that a false accusation, Playstation and Xbox fans didn't care about Bayonetta either. Apparently Nintendo isn't allowed to have M-rated games, they're only supposed to have those "kiddie" games.

I don't think the Monster Hunter fanbase griped this much when Capcom jumped ship, and thats a much bigger series overall.

Zombie_Barioth

#32

Zombie_Barioth commented on Ocarina of Time gets a 2D Makeover:

@Mega719
For most fan projects it usually is, the only other option is homebrew. What do you think would happen if they tried getting projects like this or Mother 4 published on the e-shop? They'd be denied, and at worst forced to shut it down.

The PC is the only place where you can truely make and distribute things on your own, without any sort if middle-man between you and the community.

Zombie_Barioth

#33

Zombie_Barioth commented on Ocarina of Time gets a 2D Makeover:

@Mega719
Tell that to Nintendo.:P

Seriously though, its not like the fans can really help it, PC is the only option. I'm sure some if these guys would jump at the chance to have Nintendo back them though, imagine if something like Pokemon Type Zero had official support.

Zombie_Barioth

#34

Zombie_Barioth commented on Super Smash Bros. on 3DS Lacks Circle Pad Pro ...:

Not really fussed about it since I don't use the c-stick much anyway, but I find it odd that MH4U is compatible, yet Smash isn't. Monster Hunter has just as much going on, possibly more.

@IceClimbers
I believe Pokemon Crystal actually launched along side the GBA, infact they even had a bundle. You could also argue that GBC games were actually held back a bit to ease the transition. Nintendo received a ton of flak for releasing a console thats incompatible with older games (SNES), so they might have made sure to take extra precautions. They didn't start making only for GBC games untill the installbase grew.

@Wayward
The N64 had an expansion-slot, and the RAM expansion was bundled with DK64, not sure about Major's Mask, but it probably was.

Zombie_Barioth

#35

Zombie_Barioth commented on Ocarina of Time gets a 2D Makeover:

@Mega719
They do, thats why fan projects like this are done in the first place.

I doubt tthis nor Mother 4 will be shut down, I've seen quite a few other fan projects based on Nintendo's IP and Nintendo seems to leave 'em well enough alone. Game Freak is well aware of the Pokemon ones, and they're all over Youtube, Nintendo doesn't even DMCA them. As long as they don't make money off it should be fine.

Zombie_Barioth

#37

Zombie_Barioth commented on Limited GameCube Controller Edition of Super S...:

@Jaz007
Being wired is the point though, since its made with competitive players in mind who want the Gamecube controller layout and want a wired connection to ensure they have as precise an input as possible. These are fully functional Gamecube controllers, they work with the original console or Wii, to do that they can't make them wireless.

Well, they could reproduce the wavebird, but that would defeat the point of making wired controllers, and theres always the Pro controller for that anyway.

Zombie_Barioth

#38

Zombie_Barioth commented on Nintendo Region Locks Consoles To Get More Har...:

@SCAR392

You told @Ryu_Niiyama she mixed up her 2 points together, that they're basically identical, I simply spun your wording around. They're not, she didn't split one reason into two, your lumping two similar reasons together. You do realize that not only are there games than never see the light of day outside Japan, but also not every game that does reaches all shores, right? A good part of that is cultural or license differences.

I don't mean to parrot myself, but the fact that Nintendo sees a need to use region-locking at all is proof in and of itself that enough interest in importing exists, regardless of the reason(s) for it. You don't need to restrict something that nobody does.

As for your last point, Nintendo is the only one that benefits from it. They're also the only company to still do it. You don't see the big deal in Nintendo utilizing anti-consumer practices that benefits nobody but them, but I don't see how anyone could defend it. Nobody is saying Nintendo doesn't have its reasons, they're saying those reasons are bogus. The Vita being the only alternative doesn't excuse it either, all your saying is its ok for them to exploit a near monopoly, its not. The "because we can" excuse is unacceptable.

Zombie_Barioth

#39

Zombie_Barioth commented on Limited GameCube Controller Edition of Super S...:

@ZenTurtle
Or maybe, just maybe, there wasn't demand for it back then. The Wii was the first backwards-compatible home console from Nintendo, and unlike others needed a completely separate controller for it. It wasn't even advertised as a feature. It was the Gamecube's direct successor, so most people who actually cared about BC likely had a few already.

Do you seriously think most of the 100mil. Wii owners even cared about the Gamecube to begin with? The console that only sold 30mil. or so? Now that its 2 generations old, so they have to make new ones if they want to fill the demand for it.

@minotaurgamer
Heres a crazy thought, don't buy it?

People complain that Nintendo doesn't listen to it's fans, yet when they finally_do_ you complain about it being "unnecessary". There was demand for it, i.e. people wanted this, ethey're willing to pay money for it. If that BS percentage if yours were true they wouldn't be doing it.

Zombie_Barioth

#40

Zombie_Barioth commented on Nintendo Region Locks Consoles To Get More Har...:

Something people saying importing isn't big enough to boost console sales seem to be overlooking is the current official explanation, controlling content distribution. If thats a big enough problem that region-locking is needed, then it means importing is common enough for it to be an issue as well. If importing wasn't a thing you wouldn't need regional lockout to begin with.

@SCAR392
She didn't mix anything up, you did. What if you wanted to play the original, unsensored version of a game? What if you want the original voices and dialog? You can't get that from the localized version in most cases. Whats "worth" localizing is only from a financial stand-point, not quality, nor is it a full representation of the demand for it.

That doesn't benefit them either. If region-locking is to increase hardware sales then they'd actually be losing them by preventing those sales. Having multiple e-shops available shouldn't be an issue at all, all they have to do is make only 1 accessible at a time.

Its all about control for Nintendo. They have a history of being obsessed with having complete control over every single facet of the market. They want everyone and everything to go through them. The problem is, they're in no position to demand that anymore.

Zombie_Barioth

#41

Zombie_Barioth commented on Animal Crossing Content Is Coming To Monster H...:

@rjejr
The shakalaka and felynes (yes, thats how its spelt) are a long-established parts of the franchise. Both have appeared as enemies and fill the role of non-human races, such as orcs, elves, and various beast-men. Animal Crossing's chibi-style characters just don't fit well with Monster Hunter. While they're both fantasy MH is aiming for a living, breathing world, like TLOTR or Star Wars. I think your kids caught on to that.

I have no prolem with crossovers, but to me they need to fit in thematically or aesthetically. I don't get why they didn't go with Fire Emblem, just about everything from that series is a perfect match, and could take advantage of Awakening's success.

Zombie_Barioth

#43

Zombie_Barioth commented on Hyperkin's RetroN 5 Console Allegedly Infringe...:

@3Daniel
Those still take up space too though, which can be a problem for dorms, apartments, and other small spaces. Games take up a surpring amount of space as well. Found that out when I moved and what I thought was a "small" collection took 2-3 boxes by itself. Plus, having a small, semi-permanent home makes one think about this stuff.:D

@DGGames
Emulators don't infringe on copy-right, thats why they're considered legal in the first place. They aren't responsible for what other people do with their software either, thats like saying a brewery is responsible for under-age drinking. You can't control what the end-user does with your product.

As far as the industry is concerned, used games are as bad as piracy, so by their logic those legally bought 10-20 year old games are "stolen" too. Games they don't profit from either way, so the only "legal" way of playing their games would be the VC, PSN, GOG, ect. Legal doesn't always equal moral, the world isn't that black and white. Thats why you have 'hard questions'.

Zombie_Barioth

#44

Zombie_Barioth commented on Sakurai Explains Reasoning Behind Removal Of I...:

@Yorumi
I'm not entirely sure due to how long its been since then, but I think the version parody MIGHT have been Nintendo reinsuring people that the 3DS version won't affect the Wii U version. So it was likely all just PR when they announced it'd be on both, until "oops" they couldn't do it. The catch is they're still technically equal, so they 'did' keep their promise.

The 3DS is supposedly slightly weaker than the Wii, so I don't see how its not strong enough. I swear, its the "no cut-scenes" fiasco all over again.

Zombie_Barioth

#45

Zombie_Barioth commented on The GameCube is 13 Years Old:

Wow, hard to believe its been so long, two console generations later and it somehow still feels like just yesterday. Nostalgia is funny that way, huh?

The Gamecube is easily one of my favorite consoles of all time, so many of my all-time favorite games are from that period too. Lost Kingdoms I&II, Custom Robo, Tales of Symphonia, Pikmin, Pokemon Colloseum/XD, Zoids: Battle Legends, and the list goes on. Smash Bros. Melee is one of the few games that barely work its been played so much (MH3 being the other).

It was a pretty interesting time for Nintendo as well, between the GBA player, GBA-Gamecube link cable, the Wavebird, e-reader, and the console as a whole. Its intersting, Nintendo never actually stopped experimenting, they just ignore power.

Unfortunately, an apparent disagreement between the Wii and 1049-block memory-cards wiped mine clean 13 years later. Seems noiser than I remember too, probably about time I take some compressed air to it.

Zombie_Barioth

#46

Zombie_Barioth commented on Monster Hunter 4 Ultimate Expo Banner Raises Q...:

@LetsGoRetro
I know, I'm just going by past sales for an educated guess. There aren't a whole lot of console Monster Hunters out there in the west. MH3 is the only modern one besides MH3U that sold "well", but its still only 2.7 or so million out of 100mil. consoles. No idea what to make of ithat.

Who knows though, MH4U is the 1st 4th-gen Monster Hunter we're getting, and the hype for it seems pretty good. Its an actual 'new' game for us, and so are many of the old monsters. Unfortunately we'll probably never know, this was confirmed to be a mis-print.

Zombie_Barioth

#47

Zombie_Barioth commented on Monster Hunter 4 Ultimate Expo Banner Raises Q...:

@LetsGoRetro
Its not a "monster" seller on Wii U, MH3U only sold .50mil. compared to 2.60mil. on 3DS. The fanbase is pretty firmly rooted on handhelds. The only reason Capcom bothers with a console version is supposedly MH should do better there in the west.

@faint
The 3DS version sold 5x more though, 50k is kinda low even by niche standards. MH4U would still be just an HD port as well. The 3DS does get more support, but hypocrisy is still hypocrisy.

@Iceclimber
Thats an interesting point, haven't thought of that one. Haven't seen anyone bash Nintendo for not making OR/AS Wii U exclusive spicifically, thats a new one. I've seen them bashed for not making a main-series game for consoles in general though. Either way they don't seem to get why Pokemon is succeful in the first place.

I'm glad its not just because I won't be eating crow for all those times I've said its not.;)

Zombie_Barioth

#48

Zombie_Barioth commented on Nintendo Patent Hints at Pokémon Standalone C...:

@rjejr
I think the idea is that they can make softeware thats simpler and much cheaper than the MSRP of 3DS games, without disrupting the current retail model or flooding the platform with casual or kid's games.

Knowing how Nintendo handles handheld tech they could probably manage to knock the price down to $50-$60. Your right the 2DS is often $99, but thats the retailer's sale, so they could be taking a $30 hit for each sold. Nintendo isn't so keen on taking such a loss. I'm gonna try to see if I can find what the Pokemon-Mini sold for, that'd be better than just guessing. Besides, now I'm curious, and a bit nostalgic thanks to OR/AS.:D

edit
Accoring to Eurogamer it was £39.99, I couldn't find a US price but thats $51.82 converted. The games were £14.99/$19.92. They were more like V-pets in build quality and design, black and white and ran on AAA batteries. Nintendo also partnered with SEGA for the Pico edutainment systems, so that could be what this is if its in the $70-$139 range.

Zombie_Barioth

#49

Zombie_Barioth commented on Nintendo Patent Hints at Pokémon Standalone C...:

@rjejr
The only games Abrella has worked on were Hey You, Pikachu!, Pokemon Channel, Pokemon Dash, Pokemon Ranch, and the Rumble series.

I think @Thomas is right about it being more like the Pokemon Mini, so it'd probably be priced more like the older Leapster tablets. Those go for $70 and the games retail for $24 and under. It could even be apart of their QoL thing. Not sure what the Pokemon Minis went for, but they did sell along-side the Gameboy Color. Those were around $100 like the 2DS.

Zombie_Barioth

#50

Zombie_Barioth commented on Standard 3DS Consoles Will Have Limited Online...:

@McGruber
Do they? Your aware of the history of Nintendo's handhelds, right? The "older, affordable technology" thing was Gunpei Yokoi's philosophy, and its because of that Nintendo has been the reigning king of the handheld market since.

You call it an "excuse", but its never been a selling point of their handhelds, and its never been an issue. The only issue here is your basically cramming an Xbox 360 game onto a Wii, so of course there are going to be concessions somewhere.