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Zombie_Barioth

Zombie_Barioth

Male, 22, United States

Joined:
Thu 6th September, 2012

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Zombie_Barioth

#1

Zombie_Barioth commented on Natsume Planning Wii U and 3DS E3 Reveals, Mor...:

@DarthNocturnal
You're correct, the ones from Natsume starting from Lost Valley are only Harvest Moon in name alone now. They own the name, but not the franchise they've been publishing under it all these years (Bokujo Monogatari). I don't know if they still have rights to the old games or not, but it seems so since VC/PSN games are still up and listed under their name.

As for DS/Wii games not feeling like Harvest Moon, I'd say they generally do, they've just experimented with most of the handheld ones a bit too much. Animal Parade is probably one of my favorites through.

Zombie_Barioth

#2

Zombie_Barioth commented on Gawk at the Dragon Quest VIII Promotional Post...:

@rockman_zero
Yep, although that speaks more to the FFXIII trilogy's qualities than Bravely Default's.

I don't think FFXV will have that problem though, since its basically FF Versus XIII re-branded, which people have actually been eagerly anticipating. It doesn't seem to have much of anything to do with FFXIII either, besides the universe its set in, so if it flops it won't be because of those games.

Zombie_Barioth

#3

Zombie_Barioth commented on Gawk at the Dragon Quest VIII Promotional Post...:

@minotaurgamer
Bravely Default sold worse than even the best selling Dragon Quest games though, and that's the game that made SE rethink the viability of more traditional games. So the popularity argument doesn't work, its a double-standard, towards one of their biggest franchises no less.

They could make the series work over here, just look at Monster Hunter, Tales of, or any other niche series. They just don't want to put the effort in. DQIX sold a combined 1.28mil., they should be able to top that.

Zombie_Barioth

#4

Zombie_Barioth commented on Pokémon Super Mystery Dungeon is Adventuring ...:

@RegalSin
You mean the "mystery dungeon" games? No, they're not gauntlet clones. Chunsoft created the sub-genre, and they're actually based on the game Rogue. The former is a hack n' slash, the latter is, well, a Rogue-like.

If we're talking RPGs in general, early games such as Wizardry are what inspired Dragon Quest and Ultima, while ones like Gaunlet inspired the likes of Diablo.

Zombie_Barioth

#5

Zombie_Barioth commented on Video: This New PoPoLoCrois: Harvest Moon Tra...:

@Todd102030
That's exactly what I had in mind with the subject matter. With the scripted events I was referring to how things are triggered or unlocked, they really do play more like RPGS. For most games being successful/prosperous means unlock/complete everything, sims tend to be more open-ended than that.

Zombie_Barioth

#6

Zombie_Barioth commented on Video: This New PoPoLoCrois: Harvest Moon Tra...:

@ALinkttPresent
Harvest Moon has actually been known as as an RPG for a while now, to the point both the creators and journalists alike questioned the viability of a farming RPG with the original game.

The thing I'd have to question it being if anything is a sim, since most events in the games are scripted and expansions/upgrades have a limited and set path. They play more like RPGs than sims, the only sim-like part is the subject matter and how you progress in the game. RPG/life sim would still be apt though imo.

Zombie_Barioth

#7

Zombie_Barioth commented on Pokémon Super Mystery Dungeon is Adventuring ...:

@James_mussell98
There's no way to make gen I or II compatible with the newer games without a full-on remake, which we already got. The way Pokemon's stats are setup and calculated is completely different from gen III and above, there are stats in the newer games which are completely different or even non-existent in the old games.

As for no main games, we just got ORAS at the end of last year, and X&Y the year before that, why do we need a new one already? Its only been 6 months. If they release them on the VC is shouldn't be as an apology for not releasing them yearly.

Zombie_Barioth

#8

Zombie_Barioth commented on Nintendo of America's Newest Recruit Is Bowser:

@RegalSin
So? Reggie was a manager at Pizza Hut wasn't he? It doesn't really matter what he did, only how applicable the skills he picked up is to the job. Since he'll be in marketing and retail his experiences at P&G would actually be useful, and he won't be doing anything where his history with EA might be an issue.

His "advantage" would be he's an experienced businessman, and new blood which Nintendo seriously needs. EA is actually really good in the areas he's being hired for, which NOA has been pretty poor at, its the other aspects of EA that are a problem.

Zombie_Barioth

#9

Zombie_Barioth commented on Exclusive: eShop Publishers Are Dropping Relea...:

@arronishere
Not all parts though, according to the PEGI official site. For the ones where its not its the same as in the US, its voluntary. Mosy places just play it safe and go the "you need a parent" route. Heaven forbid it should get out that a retailer isn't enforcing it with the way people go nuts over game content.

Zombie_Barioth

#10

Zombie_Barioth commented on Video: Did You Know Gaming? Explores the Fasci...:

@RegalSin
My mistake, when you said "motor" I was thinking car motor, so CPU, not the actual disc-drive motor. The Gamecube was designed for mini-discs, so there wouldn't be a need for one strong enough for standards discs.

Your wrong about the Wii being the exact same thing though, Broadwell is considered the direct ancestor of Gekko. Meaning its the same general architecture, but much more efficient. If I'm not mistaken, its backwards-compatibility works the same as the Wii U's, it basically downclocks to Gamecube levels. People have even modded the new models to play GC games, all they basically did was remove the ports.

That being said, the Wii's motion controls were planned to be an add-on, as well as the ability to play 3D games, which is what two of those ports were probably intended for. Nintendo has a history of including expansion ports for ideas that never quite reach fruition and go unused.

Zombie_Barioth

#11

Zombie_Barioth commented on Video: Did You Know Gaming? Explores the Fasci...:

@RegalSin
Close, but not qiute. The Wii is based on the same architecture as the Gamecube, but the reason't they used mini-discs has nothing to do with the system being too slow. It was an anti-piracy measure, and smaller disks made for better access times due to having a smaller surface area.

The "upgrade unit" was an expansion for add-ons, such as the GBA player. Its basically the same thing as what allowed the N64DD to attach to the N64. You couldn't just slap a Wii on the bottom and call it a day, it won't work. A DVD add-on you could if games were made to utilized it.

Zombie_Barioth

#12

Zombie_Barioth commented on Nintendo "Currently Investigating" The Idea Of...:

I'd like to know just what these "various issues" plaguing the current hardware that apparently doesn't apply to the NX are. I can't think of any that new hardware would magically make disappear, short of a lock-out chip.

@erborlongan
It really doesn't. There have been plenty if games that didn't make it out of Japan or to one western country or another (mostly Europe) throughout the years, and that's with region-locking being fairly common outside handhelds.

The main concern with localization is what they think will sell well, and where importing is a big concern games can be region-locked individually. There's no reason for the hardware to be locked down completely

Zombie_Barioth

#14

Zombie_Barioth commented on Pokémon Brand Retail Sales Hit $2 Billion in ...:

Not too surpising, Pokemon is the second most profitable video game franchise in the world after all, only beaten by the portly plumber himself.

As for. Pokemon Amiibo, Amiibo cards would be perfect. All they have to do is make the normal TCG cards double as NFC cards. Two birds, one stone.

Zombie_Barioth

#15

Zombie_Barioth commented on Playtonic's Project Ukulele Becomes Yooka-Layl...:

@Fath
No worries. Beauty is in the eye of the beholder as they say. I doubt your alone there though.

To me it works, I guess because its balanced by the rest of her facial features being as well, and the purple comlementing the red of her nose. I'm no expert, but they did a good job, and something about their style makes them feel unique and stand out.

Zombie_Barioth

#16

Zombie_Barioth commented on Playtonic's Project Ukulele Becomes Yooka-Layl...:

@Fath
Actually, you can. A big part of cartoons is exaggerating real life. The entire reason they picked a chameleon and a bat was to utilize their unique traits for gameplay purposes, in an obviously exaggerated cartoon style.

Its not about being anatomically correct, its about whats pleasing to the eye and the traits they want to focus on. For Laylee its her nose, for Yooka its likely his tongue or camouflage. The big red nose also contrasts with the mostly green Yooka, helping Laylee stand out more.

Zombie_Barioth

#17

Zombie_Barioth commented on Monster Hunter 4 Ultimate's May DLC Brings Met...:

@RegalSin
What game would that be exactly? The only thing inspired Monster Hunter was Capcom wanting 3 network-based games. Its actually a fairly unique franchise, enough so that it was considered to be in its own genre.

As for what sets it apart, its really not your typical RPG. Unlike a typical dungeon-crawling loot-fest most of the loot is raw materials for crafting items. There isn't really even a dungeon to crawl either either, no point A to B leading to a boss fight, most monsters are essentially bosses and are the main quarry.

The game is also entirely reliant on player skill, there's no leveling of any kind. Its actually closer to the Souls series in terms of gameplay and difficulty than Phantasy Star, the series its usually compared to.

Zombie_Barioth

#19

Zombie_Barioth commented on Flygon Was Once Going to Receive a Mega Evolution:

@Luffymcduck
Except that like I told @MitchVogel, the games aren't based on dimensions, so there's no trilogy. The games are based on differing opinions and how they come together. The quote is on page 2.

http://www.gamesradar.com/pokemon-xy-why-director-masuda-himself-answers/

@Edwards
Pikachu isn't at the end of it's evolutionary line. By your logic, neither is Galade, Honchkrow, or any other stone-induced final form. Besides that, evollite by itself proves you wrong. Pikachu can use evolite, which can only be used by Pokemon that aren't fully evolved.

Zombie_Barioth

#20

Zombie_Barioth commented on Natsume Suggests That Nintendo's Moving Away F...:

@ikki5
The games would still be programmed to take advantage of the chips, so you'd either have to rewrite code or emulate the FX chip's functions.

As far as licencing goes, the only issue I can think of is if Argonauts owns any of the code. I can't see how Nintendo wouldn't have made ownership of any and all code they made part of the deal though, Yamauch of all people would certainly have had that much sense.

Zombie_Barioth

#21

Zombie_Barioth commented on Flygon Was Once Going to Receive a Mega Evolution:

@MitchVogel
The problem with that while X and Y are based on coordinates, they're not based on dimensions. They represent differing opinions and the ways in which they're expressed. Its also based on the origin point, the point at which they come together.

http://www.gamesradar.com/pokemon-xy-why-director-masuda-himself-answers/
Skip to page 2

As @Blatantlyheroic pointed out GameFreak doesn't want to do the same thing they've been doing with the series, they want to surprise fans. That's why we got B2/W2 instead of a grey version.

Zombie_Barioth

#22

Zombie_Barioth commented on Flygon Was Once Going to Receive a Mega Evolution:

@Ogbert
You actually see a bit of that already, some Pokemon are viable without their mega, leading to some interesting mind games. The only ones pretty much guaranteed to mega evolve are ones that aren't very good without theirs.

@MitchVogel
More like they ran out of time to waste on figuring it out, so they had to move on. I doubt we'll see a "Pokemon Z", more likely AS2/OR2 or something along those lines.

Zombie_Barioth

#23

Zombie_Barioth commented on Editorial: Nintendo's Problems With Trends and...:

@Kirk
There was an early design for the SNES that actually had a lever to remove the cart, that might be what the US version was based on. The idea it would be more "fun" is the reason the NES worked like it does, the SNES was probably their way of improving on that feature.

Either way though it comes down to what the US branch though Americans would be more familiar and comfortable with. Necessary or not at least Nintendo was considerate about that.

Whats funny about the original Xbox in Japan was most of the Japanese thought it looked like something designed for Americans, not them. It was big, bulky, and ugly, not my words either. The color and the 'X' weren't the problem, just marketing being overly cautious about superstitions.

Zombie_Barioth

#24

Zombie_Barioth commented on Editorial: Nintendo's Problems With Trends and...:

@Kirk
I'm almost surprised you didn't point out the NES's design there, the classic "toaster" design was NOA's idea too after all.

There's also Howard Lincoln's role in Nintendo's success back then. The entire point of NOA is to help Nintendo understand what they need to do to be successful here. Who would be the better judge of what "works" for the US? The people who live here.

Anyone remember who made the call on not selling the regular-size New 3DS? It certainly wasn't NOJ.;)

Good point about Yamauchi being very considerate towards brand image and consumer trust by the way. There's actually one instance where he had early Famicoms recalled due to a defect, something that he was advised not to do because it would cost them millions. How many companies take such initative?

Zombie_Barioth

#25

Zombie_Barioth commented on Monster Hunter 4 Ultimate Devours 1 Million Pl...:

@MajinSoul
Its not that its expensive to port, the series just doesn't do well on consoles. Definitely not in Japan, and not even in the west either. Its one of those series that fans have just come to expect to have on handhelds.

It'd be interesting to see how well a localization and console ports of the rumored Frontier 2 or Monster Hunter online would do in the west though. They very much would be considered full-blown console and PC games as apposed to handheld game ports or looking too much like budget titles.

Zombie_Barioth

#26

Zombie_Barioth commented on Playtonic Releases First Animated Footage From...:

@TheRegginator
The studio is made up of former Rareware staff, they actually made Banjo Kazooie, and they themselves are calling it a spiritual successor to the series, so how exactly is it wrong to call it that?

I think raising awareness of a successor to the series is enough reason to cover it. Its hard for people to support a project they don't know exists.

Zombie_Barioth

#27

Zombie_Barioth commented on Akihiro Hino on Why Fantasy Life 2 is Not Comi...:

@Einherjar
That's why I think they're specifically talking about their home market, there's a reason we're seeing companies like Square-Enix and Capcom porting games like Dragon Quest and Monster Hunter to ios/android. In Japan there actually is a market for 'real' games on mobile, and a lot of it is likely adults commuting to work.

I think that's what they're trying to say here, keeping in mind its Famitsu they're talking to here, they're targeting Japanese adults commuting to work. From what I understand, the "handhelds are for children, mobile is for adults" stigma is especially true there, its only considered socially acceptable for adults to play them during commutes. Handhelds are child, teen, and maybe young adult territory.

Zombie_Barioth

#28

Zombie_Barioth commented on Akihiro Hino on Why Fantasy Life 2 is Not Comi...:

I think it has more to do with them looking at Japan's market, where mobile dominates everything, and sales of their past games, including Fantasy Life. I think its safe to say that this time around we're definitely not the target audience for this game, chances are its another Japan-exclusive mobile game.

Zombie_Barioth

#29

Zombie_Barioth commented on Weirdness: Hospitalised Man Steals More Than $...:

@A01
Because he's an 8-year old stuck in the hospital as an in-patient for god only knows what. It was to help lift his spirits, to a kid that age its comfort food, like a dirty grilled cheese. I wouldn't say its bad, but Mcdonalds wouln't be my first choice either, their coffee is pretty good though.

Zombie_Barioth

#30

Zombie_Barioth commented on Let's Educate Parents About Mature Titles, Sug...:

@BulbasaurusRex
If you boil it down like that, then, they're very similar, but thats also a vey simplified look at it. Violence and sexual content are not the same thing, and effects of one form of media doesn't necessarily apply to another. If they did, there'd hardly be a point in studying the effects of them. As far as sexual content goes, games can barely touch softer material without causing problems, they can't show anything without earning an AO rating. They're nowhere near the level of actual porn, the ones that are are actual hentia games.

You keep claiming there to be permanent effects, meanwhile the studies are either inconclusive or its theorized they'll wear off eventually. The only way they're permanent is in the same was as the effects of medication. The effects only last as long as you keep taking it. Just like medication even one dose can stay in your system a while.

Zombie_Barioth

#31

Zombie_Barioth commented on Natsume Has Eight Game Boy Advance Titles Prep...:

@Action51
Well the more the merrier I say.;)

Seriously though, More Friends of Mineral Town is just the girl version of the original. Natsume apparently had a theme going, they added 'another' for the girl version of A Wonderful Life.

As for Lufia GBA, I believe either Atlus or Square-Enix owns the rights, probably the latter since they own Taito, the original owner/publisher of the series. Atlus only published it in the US.

Zombie_Barioth

#33

Zombie_Barioth commented on Let's Educate Parents About Mature Titles, Sug...:

@BulbasaurusRex
Because we're talking about games, not movies, and pornography definitely isn't "similar" otherwise they woldn't be on store shelves in the 1st place. Unlike the other two in actually is illegal for minors. R-rated movies tend to be more explicit and realistic so its not exactly an apples to apples comparison there either. Would you say COD and Halo are equel to The Blob or The Walking Dead?

I can't imagine the effects would be much different though, perhaps worse, or pehaps lesser due to not being interactive.

Zombie_Barioth

#34

Zombie_Barioth commented on Let's Educate Parents About Mature Titles, Sug...:

@BulbasaurusRex
There aren't any studies that actually prove there are any permanent effects either.

There's one that was done on French university students for 20min. for 3 days, but while they conclude its impossible to know if the effects increase for those who play for months or years, and its impractical and unethical to test. They also said they expect the effect would accumulate for more than 3 days, and while it may eventually level off, it won't as long as they continue to play regularly.

http://psychcentral.com/news/2012/12/11/negative-effects-of-violent-video-games-may-build-over-time/48918.html

The only other study I've found has them playing for 10 hours for a week then nit for another but it doesn't actually specify wether that's a weekly total or daily one.

What it seems to me is the brain stays in that mental state for an extended period, but with regular play it doesn't get a chance to wear off.

Zombie_Barioth

#35

Zombie_Barioth commented on Let's Educate Parents About Mature Titles, Sug...:

@BulbasaurusRex
Studies have also shown that other arguably healthier activities such as sports stimulate the same areas of the brain as playing violent video games.

They both trigger increases in adrenaline, testosterone, the 'happy hormones' serotonin and dopamine as well as cause an increase in aggression, agitation, heart-rate and so on. That's on top of other studies proving they reduce stress and aggression. The PEGI also says they cause no long-term or lasting increase in aggression or violence on players.

http://www.pegi.info/en/index/id/26#question_9

Zombie_Barioth

#36

Zombie_Barioth commented on Let's Educate Parents About Mature Titles, Sug...:

I find it interesting how this teacher automatically assumes the issue people had was a perceived "attack" on gaming or gaming culture, not the threat of getting local authorities and CPS. Its one thing to act out of concern for students, its another to threaten parents with legal action.

All their plan though is holding a threat over peoples' heads, apparently under the assumption that playing mature-rated games somehow indicates or causes much bigger, potentially fatal problems.

That isn't solving anything, if anything this sounds like sugar-coating an attempt at covering their own butts. In my experience that's all schools usually do, ban things or threaten with detention or suspension to make the issue go away. The only way to actually address it is to meet with parents and discuss the issue, which I doubt they want to put the time and effort into doing.

Zombie_Barioth

#37

Zombie_Barioth commented on Review: Story of Seasons (3DS):

@Geonjaha
The highest scoring game on Metacritic is Magical Melody at 83, next in line is FoMT and Back to Nature. Its the handheld ones that seem to score the lowest. I don't know what it is, but they don't seem as good at making handheld games for some reason.

On the brigh side, most don't drop below 63 either, only Puzzel de Harvest Moon and Lost Valley do, at 41 and 43 respectively.

Zombie_Barioth

#38

Zombie_Barioth commented on Microsoft Once Had Some Pretty Wild Ideas, Inc...:

@DGGames
Yeah, I remember hearing about that. They kept adding things until they realized the game's world was too big. I believe the kart idea actually come from a past idea to include a vehicle of some kind in Banjoe Tooie, but the initial suggestion might not have been from them.

I doubt everybody was happy with the changes though, that's the thing, how everything went down will change depending on who you talk to. I'm pretty sure the main reason most if not all of the remaining original staff left was Microsoft's inexperience. They tried to give them plenty of freedom, but the overall corporate structure didn't work, their freedom was still confined by Microsoft's rigid structure.

They're not the same company anymore the 'new' guys are probably plenty talented, but those accomplishments belong to the old staff.

Zombie_Barioth

#39

Zombie_Barioth commented on Microsoft Once Had Some Pretty Wild Ideas, Inc...:

@DGGames
There were also reports that Microsoft initially tried to allow them a similar environment they had with Nintendo, but still meddled too much, especially with Nuts 'N bolts. One of the reasons it became a kart racing game was someone from Microsoft claimed "nobody wants platformers anymore" and kept pushing them to change things here and there until it no longer resembled their original vision.

In-fact, I believe Nintendo Life did an interview with a few ex-Rareware employees who said they think if Microsoft hadn't bought the company most of the people who left probably would have stayed.

Are they a lot more free now? Perhaps, but it definitely wasn't the case at first.

Zombie_Barioth

#40

Zombie_Barioth commented on Talking Point: The Legend of Zelda on Wii U Ma...:

@Monkeyofthefunk
Once again, yes it was, but not just the Wii. The casual/kiddie image us old hat, its been with them since the N64 and Gamecube. The Wii just made things even worse.

I don't think there's much Nintendo can do, besides just relaxing their standards a bit and focusing on including the modern-day features people have come to expect. Maybe revive their old 90's style marketing, just not quite so in your face.

As for 3DS fans not buying a Wii U, they probably don't feel they need one. The 3DS has them covered for most of their Nintendo games, and many probably also have an Xbox, Playstation, or PC for other games too. It could also be they don't like the hardware, or the perception that its dead/deing/ect. and will be abandoned early.

Lets not forget they still make some of the highest-rated games, and many people keep wanting them to go 3rd-party to some degree. If people no longer cared about Nintendo, why would that be, huh?;)

Zombie_Barioth

#41

Zombie_Barioth commented on Talking Point: The Legend of Zelda on Wii U Ma...:

@Monkeyofthefunk
No, I only agreed with the former, their image is holding them back but its not the only thing, and those things are what caused their image problem in the first place. What I most certainly do not agree with is your opinion of those so-called "grey and brown games". If they aren't your cup of tea that's fine, but dismissing them as such makes you no better than those who dismiss Nintendo's games for being kiddie. Both are equally naive and ignorant viewpoints.

Their existence doesn't deminish the spirit of Nintendo's own games either, so them being on the console doesn't harm your experience or that of anybody else who dislikes them.

Zombie_Barioth

#42

Zombie_Barioth commented on Head Teachers in the UK Issue Warning to Paren...:

While I think its important for parents to be made more aware of and educated about the rating system, this here is not the way to go about it. Reporting parents to social services for neglect is a HUGE accusation to make even as a bluff, never mind over something as relatively minor as what kind media they're allowed access to.

Its not just some little slap on the wist and off you go if they choose to investigate it, the department would take it very seriously as they would any other case. Whats even scarier is there are a number of people actually OK with this, either based on what they deem the "right" way to parent, or its a sign there might be something wrong.

That's a HUGE slippery slope to go down. Following that logic, being "overly" shy/quiet is a sign of neglect too, so should parents of kids with those types of personalities be reported too then? It only says "children who are allowed access to games/products designated R18+" so what constitutes a "child" in this case? Nobody 17 or under can legally buy them, and are all considered minors, so where do we draw the line? Who makes that choice?

As for mature-rated content itself, its been proven many times that violence in media does not negatively impact people, not even children. Its actually proven to be beneficial. The only form of neglect is if the parents don't pay attention to what they give their kids, but if they do then who's to say they're wrong for allowing it?

Zombie_Barioth

#43

Zombie_Barioth commented on Capcom's Gearing Up For a Major Monster Hunter...:

I can't see Capcom being too keen on moving the series back to Playstation after Sony tried to make them pay for server upgrades for MHP3rd, when Nintendo seems more than happy to help localize and market the games. Not to mention it was the DS they wanted to make the PSP games for in the first place, but it just wasn't strong enough.

The Frontier series is completely separate from the main series most people would be familiar with, so it could be Frontier 2 or something.

Zombie_Barioth

#44

Zombie_Barioth commented on Talking Point: The Legend of Zelda on Wii U Ma...:

@Monkeyofthefunk
Ok, your not making too much sense here. First you claim @Carylan's points were invalid because the N64 was in a whole different generation, and when I point out why they are you jump to the Wii.

Nintendo's problems go back way farther than just the Wii. Yes, they got the casual gamers on-board which only bit them in the end, but they've had those aforementioned issues since the N64 days. People jumped ship from the SNES because of games like FFVII and Tome Raider, which Nintendo didn't have, and those games went to Playstation due to Nintendo's design choices.

As for the 3DS, it sold 50mil. worldwide, much of those sales were due to 1st-party content. That's a good chunk of what's available. Your only basing your claim on anecdotal evidence. If people didn't still like Nintendo games, they simply wouldn't sell, it sure as heck isn't Atlus or XSEED games making the system sell like that.

In short, it isn't Nintendo's games that are the issue, its them and their console's image, and a severe lack of 3rd-party games. The latter probably won't make a difference anymore, but they could at least try.

Zombie_Barioth

#45

Zombie_Barioth commented on Talking Point: The Legend of Zelda on Wii U Ma...:

@Monkeyofthefunk
That isn't even the least bit true. People actually do still love Nintendo's games, if you haven't noticed, their handhelds' success is due in large part to their 1st party games.

People still love Mario, Zelda, and all the rest, the problem is their image, their design choices, and especially the fact that they're missing pretty much everthing else out there. As much as they might want Mario or Zelda its basically them vs. everything else and obviously Nintendo is losing.

Did you know only 4/10 of Sony's games are successful? Same is true for Microsoft, what else besides Halo and Forza do people care about? What do people care about? Those so called "grey games". @Caryslan's point was indeed valid by the way, it was the 3rd-party games that made people jump ship.

Zombie_Barioth

#46

Zombie_Barioth commented on Video: Did You Know Gaming Delves Into the His...:

@Artwark
I've been wonder that myself. Nintendo has played with a lot of today's modern concepts and technologies 20-30 years ago, so could at least part of the reason they act skeptical of them now be it failed way back then?

Its unusually defeatist of Nintendo, but it certainly makes sense. Miyamoto along with a fair few other senior executives were around long enough to experience every bit of it after all.

Zombie_Barioth

#47

Zombie_Barioth commented on Bandai Namco Celebrates the 20th Anniversary f...:

A Tales of Symphonia/Dawn of the New World/Graces F collection popped up on Amazon Europe, so maybe they might port it to Wii U seeing as all three were on Nintendo consoles. More likely than not a compilation of some kind is probably gonna be announce seeing as its an anniversary celebration. Last time we got Symphonia Chronicles.

I can't think of much else besides a next-gen Tales of game on PS4, or something to do with tales of Zestiria.

Zombie_Barioth

#48

Zombie_Barioth commented on Video: Know Absolutely Nothing About Pokémon...:

@KTT
This isn't bad as far as Youtube videos go, but I would expect a bit more from an officially sponsored channel, and especially from Nintendo itself. i see what they were going for, but they should have quickened the pacing a bit to give it a bit more oomph.

I don't know why they don't make live-action ads like they used to in the 90's-early 2000's, but more modern. Some of them were actually pretty good, like the bus driver smashing a bus-load of Pokemon into a Gameboy, or the one with the two kids trading Pokemon.

Zombie_Barioth

#50

Zombie_Barioth commented on Iwata: Nintendo NX Will Surprise People And Ch...:

@JaxonH
How the heck did I manage to miss your post?

Anyway, yeah, I do, had it since launch. You don't have to sell me on the series either, if my username wasn't enough to give it away.;) Started with MH3 and played almost every game from the PSP onwards since then (I skipped MHF2 for 2G/Unite).

So yeah, I've been speaking from experience. I just didn't feel the need to play the seniority card. Don't need it, a strong argument should be able to stand on it's own merit, and its just blindly walking into a potential minefield imo.