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Zeldalover

Zeldalover

Male, 25, Bulgaria

Joined:
Sat 22nd September, 2012

Recent Comments

Zeldalover

#1

Zeldalover commented on Review: Castlevania III: Dracula's Curse (Wii ...:

Sure, you gotta love the variety of this game by introducing branching paths, multiple characters to play with, manageable bosses and overall a great length for a NES game, but you can't deny the murderous difficulty that goes along with it. This international release slightly increased the hit damage, changed some parts of the individual art design in the levels. Some enemies had a sprite replacement or a change in behavior (I know that the "Mummies" boss attack pattern was altered to be wavy, so it could hit more easily). And no three-channel VRC6 audio. 8/10.

Zeldalover

#4

Zeldalover commented on Video: You Really Don't Want To Know What Kids...:

@allav866 SML2 is not much fun for people who prefer a more challenging platformer. I personally find Kirby's Dreamland 2 to be superior. SML2 is certainly a very accessible game and I like the world themes and some aspects of it's level design. It also incorporates some elements from SMW, like the option to find a secret stage by taking an alternate exit. The sprite itself also looks similar, but the physics seem kinda off and Mario is very floaty. It's a game that allows you to dodge almost any enemy attack with ease. The last level (Wario's Castle) is my favorite.

Zeldalover

#5

Zeldalover commented on The Legend of Zelda: The Minish Cap Arrives in...:

Not in the ambassador program, and I really wanted this to come out on the 3DS. For how long are they gonna be like this? All the NES greats are now released (maybe with the exception of the RPG games like Final Fantasy and Dragon Warrior III / IV). This is a game all 3DS owners need to have in their collection.

Zeldalover

#8

Zeldalover commented on Super Castlevania IV Is Coming To The North Am...:

Rondo of Blood is my favorite. And nothing can top that kind of Classic-vania quality. The bosses weren't such a joke like in SCIV (excluding the end bosses like Slogra for example) and they were far more creative. I might agree that level design is better in SCIV, but there are no in-level branching paths, that you might discover from falling into something that you may think is a deadly pit, but instead it turns out to be a whole different area in the level that leads to another or the same exit. The alternate paths reward you with other bosses and levels to play. Also, visually.. there is no other like Rondo. It's right up there with Super Metroid in terms of atmosphere.

Zeldalover

#10

Zeldalover commented on Review: Super Mario Bros. (Wii U eShop / NES):

It never gets old. Unlike The Legend of Zelda for the NES. This game has aged much better and it should rank at least 1 spot higher in all charts. Why it doesn't? Because of it's simplistic nature when compared to a game like Zelda.

Zeldalover

#14

Zeldalover commented on Review: Summer Carnival '92 RECCA (3DS eShop):

@tchaten Yeah, restore points are vital for quicker and more reasonable progression in these games. I also did Metroid for the NES, along with Zelda II: The Adventure of Link without spending an entire eternity playing aimlessly, exploring the vast open worlds, trying to sense the cryptic nature of it all..

I mean seriously... try the last two boss fights in Ninja Gaiden using the save state feature on the 3DS. : )

Zeldalover

#19

Zeldalover commented on 3D Versions Of Shinobi III And Streets Of Rage...:

Haven't played Shinobi III, but judging by the videos on the internet, it looks like it's way better than The Revenge of Shinobi or even the previous two installments. Plus, everyone should listen to one of Shinobi III's musical compositions - Whirlwind.

Zeldalover

#23

Zeldalover commented on Link's Awakening Turns 20 Years Old:

In my own personal opinion, not even most of the great 3D Zeldas can top this. It has a great sense of balance for dungeons and exploration. The overworld is by far... the best in the entire franchise. Individual dungeon themes, the legendary 'trading sequence', the seashell collectibles scattered throughout the land of Koholint. I can also point out that the game was the first to introduce unique sub-quests in the form of mini-dungeons (Kanalet Castle being the finest example). I also liked the huge amount of rupee treasure chests that can be found in the caverns of each area. A masterpiece of game design and music. It never fails to impress. Even after 20 years.

Zeldalover

#26

Zeldalover commented on Feature: Our Top 10 3DS Games - Summer 2013:

I would call for Ocarina of Time 3D (#1), Mario Kart 7 (#2) and Kid Icarus: Uprising (close 3rd). Super Mario 3D Land lasted for no longer than 30 hours and didn't have that much appeal.

Link's Awakening DX (GBC) on the 3DS Virtual Console has to be the best 6 bucks spent in an entire lifetime.

Zeldalover

#31

Zeldalover commented on Review: Super Mario Bros. 2 (Wii U eShop / NES):

This is the most underrated Mario I've seen. What a platformer! It is a true classic from the 8-bit era and a true example for art style in video game graphics. Just look at those imaginative backgrounds and tell me you don't feel enchanted.

Zeldalover

#32

Zeldalover commented on Konami: We Had To Take Risks With Castlevania ...:

Rondo of Blood is the best. I think the level of difficulty is just perfect for a Traditionalvania game. And it has some of the most amazing and unique environments out of the entire franchise. Plus the CD-quality soundtrack gives you goosebumps while playing. My 2nd favorite is Symphony of the Night. Never played any of the GBA or DS titles, so I wouldn't know if they're close to SotN in terms of originality in gameplay and level design.

The one that stands out most for innovation would be Castlevania III: Dracula's Curse (prequel to the first, branching paths, multiple characters - each with their own unique abilities).

Zeldalover

#38

Zeldalover commented on Feature: Nintendo Life's Staff Favourites - Su...:

@Fusion14 We may both agree that from a technical standpoint (given the hardware level and massive amount of features when compared to the Wii), the Wii is superior (and it has the Virtual Console emulating service for titles of past generations like the SNES with suspend states and stuff). But for a physical (cartridge stuffed) library, it has no competition (considering the amount of original titles it had and the much more inventive storyline concepts, character development).

Zeldalover

#43

Zeldalover commented on A New Yoshi's Island Title is Coming to 3DS:

The SNES game is my 3rd favorite 2d side-scrolling platformer of all-time right after SMB3 and Super Metroid. My dad bought it from a store in Chicago, back in the day in '96. : ) Today, you can only wish for such innovation and art style in video game graphics! It could never be surpassed..

Zeldalover

#45

Zeldalover commented on Vote: Pick Your Favourite NES Games:

1. Super Mario Bros. 3
2. Mega Man 3
3. Mega Man 2
4. Castlevania III: Dracula's Curse (Japanese Famicom version)
5. Metroid
6. Super Mario Bros.
7. The Legend of Zelda
8. Contra / Super C
9. Kirby's Adventure
10. Zelda II: The Adventure of Link

Zeldalover

#48

Zeldalover commented on Feature: Nintendo Life's Staff Favourites - NES:

#1 Super Mario Bros. 3 (is of SNES quality!)
#2 Mega Man 3 (the four doc robot stages, the sliding ability, proto man, rush)
#3 Mega Man 2 (Defined the word 'perfection' on the NES.)
#4 Metroid (Required constant exploration combined with good platforming skills)
#5 Castlevania III: Dracula's Curse (Branching paths, atmospheric soundtrack, multiple characters with unique abilities...)
#6 Super Mario Bros. (Those high-jumps, low-jumps, mid-jumps..)
#7 The Legend of Zelda (Created a good sense of progression and featured a second quest option)
#8 Contra / Super C
#9 Kirby's Adventure
#10 Zelda II: The Adventure of Link