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Zeldalover

Zeldalover

Male, 25, Bulgaria

Joined:
Sat 22nd September, 2012

Recent Comments

Zeldalover

#4

Zeldalover commented on Poll: Which Is The Best Super Mario Platformer?:

For platforming I would have to go with SMB3 or Super Mario World (which had smoother controls, it was less slippery and floaty). The single best 3D Mario platformer is Galaxy 2, hands down! Truth is, is that you just CAN'T beat a 2D Mario game for the platforming and controls.

Zeldalover

#5

Zeldalover commented on Feature: Ten Must Play Titles on the Game Boy:

@WaveBoy I completely agree, SML2 and Tetris just didn't stand out for me. But since I haven't played many Game Boy games, those are at the top of my top 10 list.

As for Super Mario Land 2, I like the World themes, but the stages are far too easy and offer no challenge at all. Which for me, equals no enjoyment. Mario is floaty, the enemies aren't much of a threat and it has no rare collectable items. Wario's Castle was a blast to play. Oh, and Wario Land 1 had much, much better level design.

Zeldalover

#6

Zeldalover commented on Feature: Ten Must Play Titles on the Game Boy:

Personal Top 10:

1. The Legend of Zelda: Link's Awakening
2. Donkey Kong '94
3. Pokemon Red/Blue
4. Wario Land: Super Mario Land 3
5. Kirby's Dreamland 2
6. Metroid II: Return of Samus
7. Gargoyle's Quest
8. Super Mario Land 2: 6 Golden Coins
9. Mega Man IV
10. Tetris

Zeldalover

#7

Zeldalover commented on Review: Mega Man 5 (Wii U eShop / NES):

I agree with Mega Man 2 being the most important title in the whole franchise. My main complaint would be the Robot Master stages for being way too easy and the Wily Stages for being pretty much the opposite in almost every single way (from the muddy visuals to the one-hit spikes and deadly pits). Boobeam is also one fine example for a major difficulty spike.

Zeldalover

#8

Zeldalover commented on Review: Mega Man 6 (Wii U eShop / NES):

yeah, the last two Mega Man games on the Game Boy were good. I personally like MM IV a bit more than V. The Mega Arm had a short range, the weapons (although new) weren't very impressive and the music doesn't compare to the GB versions for the MM 4 & 5 themes that were on MM IV.

Zeldalover

#9

Zeldalover commented on Review: Mega Man 6 (Wii U eShop / NES):

Mega Man 3 is everything for me. It just improved on the Classic formula like no other installment ever did. Had the coolest additions (Slide ability, Rush Jet and Proto Man), best length, challenge and the music is definitely right up there with MM2's. And the challenge is fair once you give it a shot (that's after you pay some attention to the level designs and beat it at least once).

Heck, I even like it more than the first Mega Man X that came out in '93 (like MM6).

Zeldalover

#10

Zeldalover commented on Review: Mega Man 5 (Wii U eShop / NES):

@Link506 I had the same problems at first. It was just a matter of time that I would improve. If you try hard enough to master it by studying the individual level designs, it will start to feel very satisfying once you're able to beat a level with some respectable degree of effort.

Zeldalover

#11

Zeldalover commented on Review: Mega Man 5 (Wii U eShop / NES):

Mega Man 5 is a bit more accessible than some other games, but for some reason I found it to be harder than MM4. The crystals with no pattern in Crystal Man's stage had made me wonder if I had to wait a little, so they would stop for a while, thus enabling me to cross safely. Then I read somewhere that you could always make the jump after one of them drops (still you had to be quick).

Zeldalover

#12

Zeldalover commented on Review: Mega Man 5 (Wii U eShop / NES):

@Link506 Quite the opposite! 3 is the best of the whole series because of it's striking complexity, the slide move, rush jet (with the ability to manipulate the altitude levels), addition of Proto Man (though he jumps around like an idiot) which makes up for a better storyline. There are the Mega Man 2 bosses through the Doc Robot incarnations (which you must face with the now current MM3 weapons) and the music (if not better) is on par with MM2's. There are way too many reasons on why Mega Man 3 is truly the most outstanding MM game that you can experience on the NES. Initially, it can be very tough and the visuals aren't as good, but once you give it a chance and start seeing all the details.. it just doesn't get any better than that. To each it's own, but you simply can't deny the power that MM3 has.

Zeldalover

#14

Zeldalover commented on Review: Castlevania III: Dracula's Curse (Wii ...:

Sure, you gotta love the variety of this game by introducing branching paths, multiple characters to play with, manageable bosses and overall a great length for a NES game, but you can't deny the murderous difficulty that goes along with it. This international release slightly increased the hit damage, changed some parts of the individual art design in the levels. Some enemies had a sprite replacement or a change in behavior (I know that the "Mummies" boss attack pattern was altered to be wavy, so it could hit more easily). And no three-channel VRC6 audio. 8/10.

Zeldalover

#17

Zeldalover commented on Video: You Really Don't Want To Know What Kids...:

@allav866 SML2 is not much fun for people who prefer a more challenging platformer. I personally find Kirby's Dreamland 2 to be superior. SML2 is certainly a very accessible game and I like the world themes and some aspects of it's level design. It also incorporates some elements from SMW, like the option to find a secret stage by taking an alternate exit. The sprite itself also looks similar, but the physics seem kinda off and Mario is very floaty. It's a game that allows you to dodge almost any enemy attack with ease. The last level (Wario's Castle) is my favorite.

Zeldalover

#18

Zeldalover commented on The Legend of Zelda: The Minish Cap Arrives in...:

Not in the ambassador program, and I really wanted this to come out on the 3DS. For how long are they gonna be like this? All the NES greats are now released (maybe with the exception of the RPG games like Final Fantasy and Dragon Warrior III / IV). This is a game all 3DS owners need to have in their collection.

Zeldalover

#21

Zeldalover commented on Super Castlevania IV Is Coming To The North Am...:

Rondo of Blood is my favorite. And nothing can top that kind of Classic-vania quality. The bosses weren't such a joke like in SCIV (excluding the end bosses like Slogra for example) and they were far more creative. I might agree that level design is better in SCIV, but there are no in-level branching paths, that you might discover from falling into something that you may think is a deadly pit, but instead it turns out to be a whole different area in the level that leads to another or the same exit. The alternate paths reward you with other bosses and levels to play. Also, visually.. there is no other like Rondo. It's right up there with Super Metroid in terms of atmosphere.

Zeldalover

#23

Zeldalover commented on Review: Super Mario Bros. (Wii U eShop / NES):

It never gets old. Unlike The Legend of Zelda for the NES. This game has aged much better and it should rank at least 1 spot higher in all charts. Why it doesn't? Because of it's simplistic nature when compared to a game like Zelda.

Zeldalover

#27

Zeldalover commented on Review: Summer Carnival '92 RECCA (3DS eShop):

@tchaten Yeah, restore points are vital for quicker and more reasonable progression in these games. I also did Metroid for the NES, along with Zelda II: The Adventure of Link without spending an entire eternity playing aimlessly, exploring the vast open worlds, trying to sense the cryptic nature of it all..

I mean seriously... try the last two boss fights in Ninja Gaiden using the save state feature on the 3DS. : )

Zeldalover

#32

Zeldalover commented on 3D Versions Of Shinobi III And Streets Of Rage...:

Haven't played Shinobi III, but judging by the videos on the internet, it looks like it's way better than The Revenge of Shinobi or even the previous two installments. Plus, everyone should listen to one of Shinobi III's musical compositions - Whirlwind.

Zeldalover

#36

Zeldalover commented on Link's Awakening Turns 20 Years Old:

In my own personal opinion, not even most of the great 3D Zeldas can top this. It has a great sense of balance for dungeons and exploration. The overworld is by far... the best in the entire franchise. Individual dungeon themes, the legendary 'trading sequence', the seashell collectibles scattered throughout the land of Koholint. I can also point out that the game was the first to introduce unique sub-quests in the form of mini-dungeons (Kanalet Castle being the finest example). I also liked the huge amount of rupee treasure chests that can be found in the caverns of each area. A masterpiece of game design and music. It never fails to impress. Even after 20 years.

Zeldalover

#39

Zeldalover commented on Feature: Our Top 10 3DS Games - Summer 2013:

I would call for Ocarina of Time 3D (#1), Mario Kart 7 (#2) and Kid Icarus: Uprising (close 3rd). Super Mario 3D Land lasted for no longer than 30 hours and didn't have that much appeal.

Link's Awakening DX (GBC) on the 3DS Virtual Console has to be the best 6 bucks spent in an entire lifetime.

Zeldalover

#44

Zeldalover commented on Review: Super Mario Bros. 2 (Wii U eShop / NES):

This is the most underrated Mario I've seen. What a platformer! It is a true classic from the 8-bit era and a true example for art style in video game graphics. Just look at those imaginative backgrounds and tell me you don't feel enchanted.

Zeldalover

#45

Zeldalover commented on Konami: We Had To Take Risks With Castlevania ...:

Rondo of Blood is the best. I think the level of difficulty is just perfect for a Traditionalvania game. And it has some of the most amazing and unique environments out of the entire franchise. Plus the CD-quality soundtrack gives you goosebumps while playing. My 2nd favorite is Symphony of the Night. Never played any of the GBA or DS titles, so I wouldn't know if they're close to SotN in terms of originality in gameplay and level design.

The one that stands out most for innovation would be Castlevania III: Dracula's Curse (prequel to the first, branching paths, multiple characters - each with their own unique abilities).