User Profile



Male, 26, United States

Hi, I'm Morgan from Nintendo Life! =)

Tue 24th April, 2012

Recent Comments



zipmon commented on Review: Kemonomix+ (3DS eShop):

@KeeperBvK I actually love time management/sim games! This one's just so lacking in heart, narrative, payoff, and joy that it's not very much fun to play, and nowhere near in the same league as FF:CC: My Life as a King. That's still just my opinion, of course, but it is coming from someone who generally enjoys the genre :)



zipmon commented on Review: Skylanders Trap Team (Wii U):

@BulbasaurusRex It's a dynamic camera that just doesn't happen to let you control it - so it's not like the PSOne-era fixed camera systems, where each area has a pre-set view; it definitely follows you around, and generally keeps pace behind you - though sometimes you'll hit areas where it'll zoom out a bit and stay more or less stable as you run around an arena or something, for instance. It pans smoothly as you move through the levels, and it works really well - after seeing how well it held up in co-op, I'm definitely a fan!



zipmon commented on Nintendo 64x64: Chameleon Twist:

"Chameleon Twist is the game that Yoshi's Story should have been." Fighting words Mr. Watts!

Haha, but this looks so good! I've been wanting to try this ever since it came out - wonder what the chances are we'll ever see it on Wii U VC? ::tongue crossed::



zipmon commented on Review: One Piece Unlimited World Red (3DS):

@LawRulesALL Yup, it does! I think there are conflicting reports online because it wasn't in the original Japanese release, and was only added later as a patch there - anyway it's on the cartridge in the Western releases! =)

@simonhwsn It really comes down to which features matter more to you! The 3DS has portability and a handy mini-map (I found myself having to pause to look at the map pretty often on the Wii U version, which doesn't use the GamePad screen for anything other than off-screen play), while the Wii U has easier camera controls, drop-in co-op story, and better graphics. I personally prefer playing on the Wii U, mostly because it feels like a 'big-screen' game to me and it looks great on the TV! (I haven't played the PS3 version, but I assume it's largely the same as the Wii U one.) The Wii U version is also download-only (3DS & PS3 both have retail boxes), so if you're a physical-media-only person, that might not be your platform of choice.



zipmon commented on Review: Kirby's Star Stacker (3DS Virtual Cons...:

Two years later this is one of my most-played puzzle games on the 3DS - I love it! Working my way through the 'Insane' round clear now. I'd really love to see the SFC version brought over as an import Wii U VC game - here's hoping!



zipmon commented on Review: Theatrhythm Final Fantasy: Curtain Cal...:

Great read, Tom - I can't wait for this game! :) Had no idea there was online multiplayer as well, that should be a blast!

@Beta I played and loved the first Theatrhythm without having ever played a FF game - if you like music games in general I'd say go for it!



zipmon commented on NES-Themed Nintendo 3DS XL On The Way as GameS...:

Hnnnnnnnggggg that Persona 3DS is beautiful!! :O

Even so, I think I'm gonna have to hold off... A) New 3DS, eventually, and B) I really like the white interior on the Pika XL I've got now! Makes the games feel way brighter to me!



zipmon commented on Review: Kirby Fighters Deluxe (3DS eShop):

@Bazly They're both great games! They're also different games - Drum Dash doesn't need online play, and while this one doesn't necessarily need it either (hence the high score!), it would've improved it, and given it legs for people who can't play local multiplayer.

I also thought Drum Dash Deluxe was the better upgrade of the two. The music and stage designs are at the heart of Drum Dash's gameplay, and that's what DDDeluxe focused on: adding new songs and new mechanics to the stage designs. The copy abilities are the heart of Fighters, and - barring the two TD extras, which are cool! - the abilities are the same in Fighters Deluxe. There are still plenty of great new additions - team battles, rare hats, boss fights, etc. - but as a player, my wish list definitely included some new powers.

As I said though, they're both phenomenal games. It's a good time to be a Kirby fan :)



zipmon commented on Review: Donkey Kong Jr. Math (Wii U eShop / NES):

@Imagamerboi Even though the two-player mode can be great with the right friends, as a package, I think it hits below par. The single-player mode just feels like a two-player game with no one else playing, and that's really disappointing - imagine if the computer opponents in the 'Arcade' mode of a Street Fighter game sat there and did nothing!

If it sounds like something you'd enjoy - either as a historical oddity or for the multiplayer - after reading the review, you probably will! I think it's below average, but there's definitely still fun to be had in subpar games :)



zipmon commented on Review: Demon King Box (3DS eShop):

@NImH Haha! I do consider myself lucky most of the time! :) And thanks mate! (^_-)b Though judging by the comments I might be the odd one out on this one, ha!

@Windy @Zodiak13 @Undead_Terror I feel like our tastes tend to align, so I'm surprised this one didn't click with me in the same way! But I'm really glad you guys are enjoying it! :)



zipmon commented on Review: Bike Rider DX2: Galaxy (3DS eShop):

@eviLaTtenDant Right! The D-Pad's never disabled - the game will just keep track of if you use it during the stage or not, and if you get all three coins without it, you'll get the crown. I had to play one-handed to stop myself from using it sometimes, haha.

Also, in NA the DLC is 99¢ a pack!



zipmon commented on First Impressions: Getting Our Hands Dirty in ...:

@ModestFan93 Actually Bokumono/Harvest Moon is one of my favourite series ever! But I certainly don't pretend to know everything about every game in it :) For the animals, it was the dog joining the 'livestock' animals in having a bedtime that was new to me - I remember Rover always being awake to greet me even after long days in the mountains in earlier HMs. But I could be wrong! And some returning features are implemented in very different ways than previous games. Building bridges with the Instant Build is a Lego-style DIY process, rather than a drop-in-from-above deal as in A New Beginning, for example, and feels completely new in practice. In any case, as someone who's been thoroughly enjoying HM games for the past 18 years, I thought Lost Valley was a lot of fun, whether or not plenty of it felt familiar :)



zipmon commented on Hands On: Bewitching Bayonetta 2 Brings Action...:

@LUIGITORNADO Ha, I actually meant the QTE prompt that pops up at the bottom of the screen, not the controller itself - since the buttons are all round & white, it's harder to differentiate between them without actually glancing down at the prompt, whereas on the Xbox 360 version the buttons would've been different colours, and (perhaps) easier to read in peripheral vision. Though not knowing where the buttons are would certainly make it tougher! :)