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Yorumi

Yorumi

Male, 31, United States

Joined:
Fri 7th June, 2013

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Yorumi

#2

Yorumi commented on Reggie Fils-Aime Asks for Fan Trust With Metro...:

@Dr_Lugae it's more nintendo's attitude that's the insult. "We knew exactly what you wanted, haha too bad you got this instead." The whole presentation seemed to be designed specifically to troll.

I'm just getting really sick of this whole attitude that it's the fans fault for everything negative that happens at nintendo. It's all the fans fault the wiiU didn't sell, it's there fault nintendo is doing lazy games, they're all just too selfish, entitled, whiny, to understand the genius perfection and god like status of nintendo.

Fans are upset and vocal about what they want, better rush out and insult them endlessly.

Yorumi

#3

Yorumi commented on Reggie Fils-Aime Asks for Fan Trust With Metro...:

@Mikes why should people have to spend $40 hoping and praying a spinoff that is largely an insult to a fanbase might maybe hopefully be good. It's not our job to buy nintendo games, it's nintendo's job to sell us games. Saying "trust us" just makes me think they have something to hide.

Yorumi

#5

Yorumi commented on Reggie Fils-Aime Asks for Fan Trust With Metro...:

@Dr_Lugae "When you have an audience established it's inevitable that they'll eventually tire of the series and move on, keep making games like that and you'll eventually be making games aimed at a shrinking group people who don't want to play it anymore."

That's not true at all. FF has been up and down all over. The series had a massive jump in popularity starting with 7, declined in the ps2 era, and is not seeming to bounce back, growing in popularity. Elder scrolls has done nothing but grow in popularity with each new game, fallout as well. Bioware varies like FF. Etrian odyssey has also increased in popularity with each version of the game. EO 1 and 2 were cult classics, new it's a highly anticipated game.

FF7 didn't bring in new people by becoming a kart racer, it grew it's fanbase. These games have changed and evolved over time but they didn't become entirely different games 100% unrecognizable from their source material.

Yorumi

#6

Yorumi commented on The Legend of Zelda: Tri Force Heroes Director...:

@MasterWario it could be they don't do a good job with the main character in xenoblade, I'm just saying it's not because the character is customizable.

As for the excuse I think the bigger problem is that they feel the need to make excuses again like the ubisoft thing. No one would really care if they said "eh it's just a recolored link, zelda has never had customization so we're not starting now." I don't want to see them do it because of some social issue, and I generally don't like social issues in games. But for a number of people character customization is an important aspect of a game so I think it's a legitimate discussion.

Yorumi

#7

Yorumi commented on The Legend of Zelda: Tri Force Heroes Director...:

@MasterWario "Honestly, I'm still disappointed that Xenoblade Chronicles X has an avatar player; I feel it will be a much less immersive experience because of it."

That would only be if they're bad at it. Play some bioware games, the player character gets full blown character development and choices that affect the story, and yet it's also fully customizable. They even change dialogue(that's all voiced) to accommodate a male or female main character. Their MMO swtor also allows you to customize not only your gender but your race as well, and it gives you some dialog options based on your race choice. FF11 and FF14 had customizable characters and SE had no problem telling an epic story that involved the player's character and is arguable more immersive than mainline single player FF games.

It shouldn't be shoehorned in, that never works, but it also shouldn't be arbitrarily excluded. "We put out a call to all heroes around the world, but only males showed up." OH BS.

Yorumi

#8

Yorumi commented on Reggie Fils-Aime Asks for Fan Trust With Metro...:

@TwilightAngel this goes for everyone else too, this insulting people for expressing their opinions on a public forum is getting really old. This idea that you shouldn't bother posting any opinion on a public forum that's not praise for something. This is a website that posts articles and then asks for comments and opinions from their readers. Stop insulting and attacking people because you disagree with their opinion.

Yorumi

#9

Yorumi commented on The Legend of Zelda: Tri Force Heroes Director...:

@Chrizzel28 it does make a difference for a lot of people. This game it makes no sense at all to not have a female character but in the general sense link is supposed to be a blank slate. Why not have a customizable character? That's a popular thing and people do really enjoy it. I mean Sheppard in mass effect gets line and actual character development and you've always been able to customize that character.

Would monster hunter, or mass effect, or any mmo, or anything else change if you couldn't customize your character? No. However, it's certainly something a lot of people really like. It adds to the game rather than take away. Tradition is fine, but tradition just for the sake of tradition usually ends badly. I understand the nes wouldn't support a customizable character(it did, dq3 and 4 did it) but that was 30 years ago.

Yorumi

#11

Yorumi commented on The Legend of Zelda: Tri Force Heroes Director...:

@Chrizzel28 it's for the reason that it wouldn't change anything that it's ok to do. People arn't saying a game is ruined because they can't play a certain gender but given the option a lot of people have preferences so when it doesn't change anything why not make more people a little more happy?

Yorumi

#12

Yorumi commented on Reggie Fils-Aime Asks for Fan Trust With Metro...:

@khaosklub the problem is that's basically saying nothing is worth making unless it's the best selling game of all time. We're not talking about games that don't sell at all here. Starfox was over 3mil, 64 was just under 3 mil, adventures was a bit over 2 mil, and assault was around 1.4m. Metroid prime sold close to 2 mil, the original wave race on n64 was over 2mil, f-zero has tended to pull over a mil. And remember a lot of these got so little marketing that even people who subscribed to gaming magazines didn't necessarily know they existed.

Zelda is a bit hit or miss, not every zelda has sold better than those games, though certain some have. I understand why these franchises don't tend to be exploited on the level mario is, but they added much needed diversity to nintendo systems in the past. The wiiU is showing that clearly mario, zelda, smash, and mk don't have the console pushing power they once had could it be because those games exist absent of absolutely anything else?

Yorumi

#13

Yorumi commented on Reggie Fils-Aime Asks for Fan Trust With Metro...:

@khaosklub no they just take a franchise that does well and kill it because it doesn't contain mario. That's pretty much the MO of nintendo today. Assault needed work but was an otherwise decent game. Despite starfox doing well nintendo can't be bothered to put any effort into new one. Metroid does well and nintendo treats it like crap, f-zero does decent and nintendo abandons it, wave race does well and nintendo abandons it. At this point it doesn't matter what the game is, if mario isn't on the cover nintendo doesn't care and just repeatedly insults the game's fans.

Yorumi

#15

Yorumi commented on The Legend of Zelda: Tri Force Heroes Director...:

@MasterWario i don't generally care, and don't want stuff shoehorned into games. However, the excuse is kind of on the level of ubisoft's AC excuse. When a character is supposed to be a generic representation of the player, players do tend to like to make the avatar they like. It doesn't ruin a game but it does just feel arbitrary.

Yorumi

#16

Yorumi commented on Reggie Fils-Aime Asks for Fan Trust With Metro...:

I see it hasn't taken long for certain nintendo fans to get back to childishly insulting everyone with a different opinion.

A good game doesn't need constant spin and damage control. It made even worse when they're out there saying they know what we want and decided to insult their fans anyway. Also "trust us" oh yeah like we trusted you when you said there wouldn't be anymore game droughts, that you learned your less from the gc, wii, ds, and 3ds, trust that you would get 3rd parties back, and trust that you would appeal more to the "core" gamer, trust that you wouldn't go mobile and the list goes on and on and on and on.

Yorumi

#17

Yorumi commented on The Legend of Zelda: Tri Force Heroes Director...:

"Understood. I understand what you're saying, and just as general information, we do have a lot of female staff members who are playing this game and enjoying it"

I don't really care but does this sound like the "I have a lot of black friends" type of line to anyone else?

Yorumi

#18

Yorumi commented on Super Mario Maker Producer Tells Fans Not To E...:

@SomeBitTripFan I don't see where the zelda maker is that much more complicated than mario maker. You have tiles, you drag and drop them. Tap a tile, set trigger effect and trigger condition.

Why should it exist? Why does any level editor exist, because some people like user generated content. Most level editors are given free with their game, like the creation kit. Yeah it's largely a modified version of bethesda's development tools. Why does that matter? Here's the modding community for bethesda games among others, http://www.nexusmods.com/games/ . Tens of thousands of files with hundreds of millions of downloads. A major selling point of their games is mods, and you get the kit free when you buy the game.

Sure not every game comes with a modding tool but take warcraft for example. It came with a level editor(which led to the creation of DOTA btw) and you could make custom maps for multiplayer. Wouldn't it be cool to have custom splatoon maps to play?

Whether it's viable though is kind of irrelevant because I was responding to the point that it's somehow too hard to make.

Yorumi

#19

Yorumi commented on Reaction: The Concept of eShop 'Early Access' ...:

@DefHalan that's a good point and goes into what Kaze_Memaryu said as well. There's nothing that really stops a developer from promising the moon to get early access money and then saying "oops sorry guess we can't deliver all that."

The whole concept essentially encourages development hell. I suppose it's not entire unlike crowdfunding but I do think we're getting to the point where the abusers are outweighing the good ones.

Yorumi

#20

Yorumi commented on Super Mario Maker Producer Tells Fans Not To E...:

@SomeBitTripFan the point is more that the creation kit goes well beyond anything a 2d zelda maker would have to do.

For a zelda game like zelda 1 all you really need is a tile set that allows you to place tiles, and triggers. A trigger is a simple "when x condition is met do y." The reason I mention && logic is for chaining triggers together. It would be simple to abstract that out into an interface.

Most of zelda 1 for example is one simple trigger. "Block pushed, door open", "bomb blast, open wall", "candle flame, replace tree with stairs." You get the idea.

Zelda is gated by the items you have, so with nothing more than simply linking two tiles with a single trigger you'd be able to make zelda. Whether nintendo fans would actually use it is another story but just simply making a zelda level editor isn't that hard.

Yorumi

#21

Yorumi commented on Super Mario Maker Producer Tells Fans Not To E...:

@BLPs that has nothing to do with anything though. Whether people would buy and use something has nothing to do with how hard it is to make. I was just pointing out that it's not hard to make a zelda maker, and it wouldn't even be that much more complicated than mario maker. Zelda doesn't have complex scripts, you're basically just setting triggers on an && boolean equation.

Nintendo loves the too hard to make excuse and it's repeatedly pointed out everyone else is doing what they keep saying is too hard.

Yorumi

#22

Yorumi commented on Super Mario Maker Producer Tells Fans Not To E...:

@BLPs do you have a point to make or are you just trying to be argumentative? A 2d zelda maker exists, why are you getting so mad at me? A tool developer is an actual position at many companies, they build tools like level editors for a company to help streamline game production. What exactly makes you think an editor for zelda 1 is so much more complicated than LBP, creation kit, warcraft or starcraft's editors or any other editor out there?

You do know mario maker isn't the first level editor to ever exist in the game industry right? You just don't seem to be making any point and more seem to be mad that someone pointed out another entity already did and more what nintendo says they can't do.

Yorumi

#23

Yorumi commented on Super Mario Maker Producer Tells Fans Not To E...:

@BLPs "Meanwhile little big planet and bethesda's creation kit exists."

creation kit is FREE, and WAAAAAYYYYYYY more complicated than an 2d zelda toolchain.
and to add to that zelda classic, zelda maker already exists and nintendo is whining about how it's too hard.

A zelda maker is easy, you basically abstract out an if/else chain, include a tile set include standard enemy AI and you'd be able to make zelda games.

Yorumi

#24

Yorumi commented on Super Mario Maker Producer Tells Fans Not To E...:

@BLPs it points out the bunk that is these statements. As linked a 2d zelda maker isn't hard. Chaining a few triggers together is a trivial process. The reason I pointed to those two is because nintendo says it's just too hard to make a simple zelda maker and people eat it up. Meanwhile bethesda gives you absolutely free a full 3d world editor and scripting engine that pretty much allows you make your own game.

I've been a nintendo fan for almost 30 years now and I'm watching them slowly kill themselves. The "just go away" is what their fans have been doing for 20 years now and look where it's gotten nintendo. They've gone from a company that pushed boundaries to "its hard to make the tools we've been using internally for 30 years." Am I really supposed to sit here and cheer while nintendo delivers less and less content, gets more and more anti-consumer and becomes weaker and weaker in the game industry?

Yorumi

#26

Yorumi commented on Animal Crossing Director Talks More About Happ...:

The biggest problem I have with, especially home derringer is it's really something that should have been added to an actual animal crossing game. The message I get from it is that every idea for new content in animal crossing games is instead going to be stripped out and exploited with amiibos.

It would be neat and much needed in an animal crossing game to have mini careers like home decorator, fashion designer, or hair dresser. I'd even buy this stuff as expansions but animal crossing desperately needs more things to do in it.

Yorumi

#31

Yorumi commented on Nintendo Download: 25th June (North America):

@LUIGITORNADO should really just get a gamecube. The VC library just pales in comparison. I've already got all starfox games, including the original, rare's library, and stuff like baten kaitos, skies of arcadia, lots of square classics etc.

@Angelic_Lapras_King I doubt there's anything stopping them from emulating the fx chip. The patent on it must have expired by now. Starfox is 22 years old and the chip would have been patented before release of that game.

I do find it kind of funny you can get the actual ds card of starfox command cheaper on amazon than nintendo is selling it for on the VC. And the 3ds is backwards compatible anyway.

Yorumi

#32

Yorumi commented on Rumours Surface of Android Emulation On The Ni...:

With the way nintendo burned so many fans at e3, and showed a bunch of mobile like games, it did get me thinking that maybe the nx is basically an ouya. What if they're killing the wiiU to basically go the ouya route and play mobile games on your tv? Is it so implausible? They put a major team on mobile, rumors keep surfacing about android functionality of some form in the nx, and their actions show they don't really care that much about 3ds owners and have outright contempt for wiiU owners.

So the consolidate their development around mobile, the nx can play mobile games, they maybe occasionally put out slightly bigger games but nothing you'd call AAA. Keep kart, smash, and nsmb and otherwise make mobile games. We'll see.

Yorumi

#33

Yorumi commented on Next Level's Super Mario Spikers Was Canned Be...:

@Ryu_Niiyama well there is mario rpg where he's constantly bashing people over the head with a hammer and there's a reward for stomping on someone's head 100 times. Not to mention though not violent he does find peaches ??? hidden in a secret spot where you're not supposed to look.

Yorumi

#34

Yorumi commented on Splatoon Has Inked 1 Million In Sales Since It...:

@jariw I specifically said I changed my weapons up a lot. I think you're vastly confusing the idea of every match being a literally 100% clone, and the matches all being mostly the same. It's basically a checklist, if they have snipers you know exactly where they'll be, otherwise just kill people as you see them and paint the ground.

The maps are just too small for their to be any real depth in the game. They need more secret places, and hiding spots, and locations for surprise attacks and things. I was constantly scoring at the top or near the top of each game(cause I refuse to use aerosprays) and it just got boring.

Yorumi

#35

Yorumi commented on Next Level's Super Mario Spikers Was Canned Be...:

@ECMIM even then, as opposed to much of the other things they do? MP has had items that punish players, but I guess that's sportsmenship right? And punch out anyone? Pretty much ever fighter in that game massively violates the rules of boxing. I mean you literally punch the croissants out of glass joe in that game.

I'm going to go with out of touch. Games that would be more popular in the west than japan always seem to get the axe from nintendo. Cartoon violence is just plain funny.

Yorumi

#37

Yorumi commented on Splatoon Has Inked 1 Million In Sales Since It...:

@Nicolai I'm not a pro by any means, but yeah I'm definitely finding it too easy. The thing with the maps is everything pretty much funnels you to a choke point. With the small map size you have a pretty good idea where everyone is. Oh their team has a charger I know exactly where he's going to be the whole game. And even if you want to try to change that up you really can't, chargers are kind of forces into certain spots.

It's not that you can't surprise anyone ever but there's just not a whole lot to think about in maps. Every match with my charger just became paint the same spots, throw some sprinklers, snipe a few people rinse repeat. So I tried a .52 gal, paint the same spots, kill people I see, push forward rinse repeat. Squelcher, same, splatter pro, same as 52 just more range.

I just wish there was more depth, that the game felt like I was truly out thinking and out playing my opponents. I mean if they just removed most of the barriers and let you really use wall climbing and get up on top of almost anyway you'd immediately have a much more interesting game. That wouldn't solve all the problems but when such a simple change would make a huge difference there's a problem.

Yorumi

#38

Yorumi commented on Splatoon Has Inked 1 Million In Sales Since It...:

@Nicolai I'm actually kind of wondering what people are seeing in this game after the first week. The overall game is pretty shallow, the map design is barebones, and the game has massive weapon imbalance. I really tried, put a lot o time into this, got to 20, ranked up, but with the lack of depth ever match just feel the same.

Yorumi

#39

Yorumi commented on Reggie Fils-Aime Tackles Metroid Prime: Federa...:

@blujay1524 I really think a lot of people are totally failing to understand what's going on here. This one game was just the tipping point. Nintendo fans have been told to shut and accept everything nintendo is doing for years while they deliver one failure after the next, destroying franchises, and employing worse and worse business practices. Nintendo fans are fed up with it and this game is just the vessel carrying their rage.

Yorumi

#40

Yorumi commented on Splatoon Has Inked 1 Million In Sales Since It...:

I've kind of grown bored of the game, it just lacks depth. That said still glad it's doing well. You supposed this will get through to nintendo that hey if you actually market your games they sell? Instead of just writing off old IPs cause they're not mario do some marketing and make it sell? Maybe actually market your console so people will buy it?

And lets no kid ourselves the marketing campaign for splatoon was a minimal amount of effort but at least it existed. A proper marketing campaign for the wiiU a couple years ago and they might have managed to sell a console or two.

Yorumi

#44

Yorumi commented on Reggie Fils-Aime Tackles Metroid Prime: Federa...:

@Caryslan "Maybe that's some of the issue now. NOJ is calling the shots and I'm not sure they understand the Western Markets."

They don't understand the western markets at all and you're exactly right NOA, or someone who does, should be in full charge of marketing, and have a lot more power. A lot of nintendo's "forgotten" games sell a lot better in the west than japan. Nintendo seems to only really pay attention to the japanese markets with the exception of zelda.

Compare ads for ps4/one games to wiiU/3ds(if you can find them). Anyone living in a western society could instantly tell you the nintendo ads appeal to absolutely no one. Metroid prime should be as big as halo, but not popular in japan don't care. A lot of games like wave race and 1080 found decent success in the west, not popular in japan don't care.

You're absolutely right the parallels to sega are downright scary.

Yorumi

#45

Yorumi commented on Reggie Fils-Aime Tackles Metroid Prime: Federa...:

@MrGuinea yeah trust them, like when they said they learned their lesson about not supplying enough games on the 3ds, and wii, and GC. Remember when they said there was no 3ds revision a week before releasing one? Remember when they said making mobile games would devalue their games? Remember when they said they'd never do free to play games? Remember when they said they prided themselves on releasing complete games? Remember when they said they were focusing more on the core gamer with the wiiU? Remember when they said they'd have much better 3rd party support?

At what point does nintendo become untrustworthy?

Yorumi

#47

Yorumi commented on Reggie Fils-Aime Tackles Metroid Prime: Federa...:

@BinaryFragger oh i know I have all the retro consoles and a gba, I love playing all the old nintendo games, and of course all the other 3rd party games.

"I remember when "playing Nintendo" was a generic term for video games"

I do too. The generic term today is "playing xbox", that's how far the mighty have fallen.

Yorumi

#48

Yorumi commented on Reggie Fils-Aime Tackles Metroid Prime: Federa...:

@adamatsu the problem is they've always hinting that there's all this going on behind the scenes. I mean remember before e3 they were teasing animal crossing and metroid? Look how that worked out. Hey we have a game to announce at e3, it's mario freaken tennis.

The problem is a lot of people are trying to look at this in a vacuum and say "it's just one bad e3 no big deal." The problem is we've been hearing it will all get better next year for probably 5 or more years now starting with the massive drought in the wii's last two years. The savior is always just around the corner.

People have just gotten fed up with nintendo always treating their fans with contempt and being told the next big amazing savior of nintendo is just on the horizon and it never comes.