User Profile

Yawaru

Yawaru

United States

Joined:
Sat 6th July, 2013

Recent Comments

Yawaru

#1

Yawaru commented on Soapbox: Why Region Locking Is A Total Non-Issue:

@ZinogreMaster first, explain how not region locking would entail any extra cost on the producer's end? I'll help you, it doesn't, the consumer foots the extra bill to import. The idea that companies would lose money by making their products available to a wider audience is ridiculous and wrong. My point stands, let consumers spend money the way they want, and opening up more options simply encourages more spending.

Yawaru

#2

Yawaru commented on Monolith Soft's Working Environment and Develo...:

Sadly this is not some new revelation about humanity or working conditions, we've known all along that a positive work environment yields higher quality goods. Unfortunately the reality of the video game development industry is it's treated as a business, not a form of art. Companies are rushed to meet arbitrary deadlines because businessmen and women with no concept of what a game is want to see returns on their investments. But as long as AAA titles pigeon-holed into a tight development schedule with a complete lack of creativity or originality keep making gobs of money, places like this will be the exception instead of the rule.

Yawaru

#3

Yawaru commented on Soapbox: Why Region Locking Is A Total Non-Issue:

I see a whole lot of fluff and not much substance. It's fine if you are of the opinion that you do not want to import but that's a poor basis for an argument that removing region locking is a non-issue. It's a non-issue to YOU is all you're saying. This whole debate basically boils down to choice, do you choose to buy from your region, wait for a localization that may never come, or jump through hoops to import, and who gets to decide what your options are?

Personally, I don't import much, but I do own a few Japanese DS and GBA games, and if there was something that peeked my interest, I would like the option to get it and play it pretty as I please. Just because you had to jump through hoops to import back in the day doesn't mean we should be forced to. They didn't use Novocaine back in the day for dentistry, should we stop using it because you think the pain would build character? That's a sorry excuse.

Fact of the matter is not all games appeal to all people, that doesn't mean you don't release them. And if it's too expensive to localize all games because the company doesn't think they'll see enough of a market in a given area, then why not let the gamers decide to import and translate for themselves? If people decide not to import that's fine, because it's their choice, and they were allowed to make it themselves instead of having some government or corporation decide for them.