User Profile

WreckItRyan

WreckItRyan

"I'm gonna wreck it!"

Male, United States

Joined:
Tue 27th September, 2011

Recent Comments

WreckItRyan

#9

WreckItRyan commented on Interview: Lilian "Milktea" Chen Talks Smash B...:

The predominant voice in gaming culture (and society in general)—that of straight white males—is responsible for constructing gamer identity. They can do this because even though there are more women than ever playing games, there are only 11-12% females in the gaming industry. Therefore, many game journalists, developers, executives, and marketers (predominantly male) can perpetuate gender inequalities to ensure that they maintain power in the gendered cultural hierarchy of video games. This is the unfortunate truth of inequality today, and it leaks into many communities like the Smash competitive scene. I wish it didn't have to take incredibly talented and scholarly women like Lilian Chen to open people's eyes, but I'm happy to see an interview like this on this site and a lot of encouraging comments, barring the classic hypersexualization "hotness" comment.

WreckItRyan

#15

WreckItRyan commented on Review: Splatoon (Wii U):

Ahhh I forgot it would be score pending at the end, I got so excited haha. It sounds like a 9 to me, hopefully there are limited hiccups for the launch of online play! See you all in Inkopolis ;)

WreckItRyan

#23

WreckItRyan commented on Preview: We Take Aim at Splatoon to See if It ...:

Great write-up, Alex and Ron. Splatoon is shaping up to be quite a terrific game! I like how the game is turning the traditional shooter on its head (not exclusively first-person view, bright colors vs. gritty, shadowy coloring)--Nintendo continues to break down the perceived binary of hardcore vs. casual games.

WreckItRyan

#26

WreckItRyan commented on Satoru Iwata Reiterates Plans for Quality of L...:

In “Reality is Broken,” Jane McGonigal cleverly reveals that the “mass exodus” of people from the real world to the virtual world is a phenomenon with deep implications: the virtual world offers fulfillment where the real world fails to do so. Nintendo's QoL platform offers an opportunity for the Big N to contribute a meaningful "positive impact game" to the world. I'm all for it, folks!

WreckItRyan

#27

WreckItRyan commented on GameStop Cancels European Rosalina amiibo Pre-...:

Wow, this is all so incredibly silly. Nintendo struck a gold mine with this idea, and is (frustratingly, from a fanboy and consumer standpoint) unable to reach full potential with it. It's like they entered this amiibo platform with hesitation, instead of going all-in.
And, they really have no one to blame but themselves. They found a way to capitalize on the play-with-figurine model, and failed to carry it out efficiently.

WreckItRyan

#31

WreckItRyan commented on Review: Fantasy Life (3DS):

So I've given Fantasy Life quite a lot of game time this holiday season, and I just wanted to post my quick thoughts on the game. While I agree with a lot of what was said in the review, I don't think the extensiveness and seamlessness of the multiplayer mode was given enough credit here. I was playing local and online with my brother, and the amount you could do together was incredible. At times, it feels like an MMO for the 3DS. From the looting system, to cashing in bounties, and teaming up on tough baddies, multiplayer was an absolute blast. The story is captivating, and the dialogue is actually incredibly witty and translated excellently. I found myself chuckling aloud, which doesn't happen often with games. This is truly an INCREDIBLE RPG experience (single and multiplayer alike), and I give it a MUST HAVE for any RPG fan! Disagree with the 8. Easy 9/10 if not a perfect 10.