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Wed 30th September, 2009

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WaveyChristmas commented on Renegade Kid Cranks Difficulty To Max In Mutan...:

I'm looking forward to this, and I hope we get bosses this time around!

My only peeves with MM was that were no boss battles, the enemy designs were a little lack luster & generic, the splat effect when killing an enemy was uuber cheap and I wish there would of been a run button. other than that....Killer soundtrack, great challenge, fun main character that harkens back to NES/SNES era and addicting gameplay all around that made this little California Christmas raisin GLAZEin! :*

It was much better than the overly praised 'Mighty Switch Force' that's for sure...



WaveyChristmas commented on Masahiro Sakurai Once Again Highlights The Pos...:

It's no wonder he's getting bored, this guy keeps rehashing the traditional Kirby series with little innovation(save that for other 'side' Kirby games like canvas curse, mass attack, epic yarn ect which were all developed by somebody else) and smash bros.

it's the same o' same o' for this guy. each title he works on his dejavu all over again. The demand & quantity for most modern games are sky high, the work itself must be draining.....In comparison to making something more simple, less power hungry and aken to the classics of old like Shovel knight. ;)



WaveyChristmas commented on Feature: 20 Wii Games We'd Love To Download Fr...:

I'd rather just get the actual physical copies, although having a few select classics just for the sake of having a VC collection would be nice.

I'd go for everything that has been announced/released so far expept Pandora's Tower and Sin & Punishment 2(great game for what it is, but it felt lifeless, had an ugly muted pallet of colors, wooden characters with no personalities and a super weak soundtrack....But the gameplay was tighter than my old pair of Bart simpson undies. ;) Not a big fan of on-rail shooters, so throwing this out of my Wii collection was no real biggie.



WaveyChristmas commented on Video: Eiji Aonuma Shows Off Gyroscope Aiming ...:

True true. Still, I'm torn on the fact that we're only getting the new XL....I picked up a regular 3DS XL a couple of years ago and I was disappointed by the semi blown up, less crisp and pixelated-ish visuals.....Even the stereoscopic 3D looked less striking and pronounced compared to the original 3DS....I did several comparisons, and the original 3DS looked noticeably better, especially with resident evil revelations.

Plus, with the original 3DS you can unlock the 6th brightness(which is comparable to the DS Lite's brightness, 5 is on the dim side imo), something that you can't do with the XL. Aside from XL's larger screens making retail releases feel more immersive, grand, inviting and not as hard on the eyes, plunking Gameboy VC games in 1:1 is a real treat.

But yup, I'd rather get the standard Japanese N3DS with a few faceplates and somehow get it Region Free. :P



WaveyChristmas commented on Video: Eiji Aonuma Shows Off Gyroscope Aiming ...:

I've heard that even tilting your head from side to side can cause the 3D effect to blur for a few seconds until the camera detects the new position your head is at. hopefully this isn't true, because the way Nintendo is advertising it seems like the 3D effect remains crisp at whatever angle.



WaveyChristmas commented on Video: Eiji Aonuma Shows Off Gyroscope Aiming ...:

If it weren't for the stereoscopic 3D and gyro controls monkey ball on the 3DS would take an enormous nose dive. It's the worst MB I've ever played....extremely simple stage design wise and abnormally easy...But those two additional features make the experience all sorts of magical. :P

And I loveeeee those pop up book animations before entering each world. :D Anyways, so at what point does the 3D effect break when you're turning the N3DS?



WaveyChristmas commented on Video: Eiji Aonuma Shows Off Gyroscope Aiming ...:

The N3DS's super stable 3D will make finally make Gyro controls function properly without the screen blurring & tweaking out thanks to the much wider sweet spot. I'm a fan of gyro controls, and now i'll be able to experience them properly in MM, heck....even older titles such as monkey ball 3D and RE:Revelations.



WaveyChristmas commented on Ninterview: Learning Retro Secrets With A Form...:

Awesome Article! Seeing pictures of Mullets & pink summer time shirts always give me a major overload of late 80's/early 90's nostalgia. B-)

During those days, that must of been one hell of an awesome job to have.

Also, it blows my mind how expensive Sony and MS's consoles are these days.....$449 CAD for a PS4? are you kidding me? SNES during it's debut went for less than half the price at $199. These day it's getting ridiculous, at least Nintendo is keeping the more affordable tradition alive.



WaveyChristmas commented on Hands On: We Check Out The New Nintendo 3DS XL :

Not a fan of those jumbo sized stretched and pixelated looking screens?
I'd also rather go for the standard N3DS, but eh....what can you do!

At least displaying VC GB games in 1:1 looks super crisp while being just about the same size as an actual GB screen. the original 3DS's 1:1 mode was the size of a wrist watch screen, meanwhile leaving it in default large mode resulted in super blurry/blown up visuals.



WaveyChristmas commented on Hands On: We Check Out The New Nintendo 3DS XL :

I don't really care for the majora's mask version either....was hoping they would of threw in some purple and green, but it's just basic gold...still better than the ugly grey black color though. :P While Red has just never been my thing. I would definitely go with white or plain black, even Blue or especially Aqua blue like the original model, which imo is the best looking hand held ever. :*



WaveyChristmas commented on Hands On: We Check Out The New Nintendo 3DS XL :

I want either a 'standard' white or black N3DS with the option to have face plates of course....not the XL which seems to be the only version releasing in North America. This little Christmas raisin is officially bummed!

I've already owned an XL, and I didn't like how the visuals look stretched and more pixely', plus you couldn't unlock the 6th brightness by using the 3DS's Charger adapter like you could with the original model....

Sigh. I think I might just cave.....The enhanced 3D viewing angle and reduced motion blur are enough for me to throw down my koopa coins. :P



WaveyChristmas commented on New Nintendo 3DS Release Date Confirmed for 13...:

Neither for me, not enough mega man. ;) I'm going for the Black 'New' 3DS and picking up a face plate to spice up it's boring shell. Looking forward to the enhanced stereoscopic 3D viewing angle! :*

But there's no way I'm going to get rid of my aqua blue 3DS, design wise that things a beauty!



WaveyChristmas commented on Gamer Proposes To Girlfriend During Mischief M...:

Pretty indeedy. It almost looked like she was a little unsure though after he asked. :P But who could say no in front of a live audience parried with a group of sweaty NintenZoids? Ah, the power of Mischief makers. :* I bet he spent 64 bits, I mean cents, and picked up the ring at his local toys r us's gumball ring machine.



WaveyChristmas commented on Gunman Clive 2 Delayed for a Few Weeks More:

Gunman clive isn't even worth dissecting. I never said it borrows heavily from mega man, just the shooting + latter climbing mechanic feels similar. it is it's own shi**y game that does absolutely nothing to redefine the genre while boasting ugly cell shaded visuals with a forgettable cookie cutter mascot that nobody will remember.

Shovel Knight may borrow a little from ducktales/Zelda II with it's down thrust hopping mechanic, but swinging the shovel on it's along while deflecting projectiles ect feels pretty darn original.

The name 'shovel knight' alone is brilliant, and something that everybody will remember.

And I know I'm in the minority, but I found Rayman to be one of the worst platformers on the Wii....It's sloppy, doesn't exactly require any precise pixel perfect jumps, the soundtrack(while experimental and unique) was ultimately annoying, I wasn't a fan of the art style and it was beyond tedious. Keep in mind I'm a huge fan of the original PS1 2D rayman, yet origins did absolutely nothing for me....It's 2nd rate compared to Nintendo platformers. Yet I still completed it, hoping that it would get better....but I was nearly dead bored the entire way through. Wario Land shake it is far superior, then there's DKCR, Return to dreamland, klonoa and NSMBWii



WaveyChristmas commented on Gunman Clive 2 Delayed for a Few Weeks More:

Even though it borrows gameplay mechanics from other franchises, it manages to them a whole lot worse. I mean, why bother playing something as mediocre(yeah right, now I'm just being generous) as this when they're already existing franchises that were released 20 something years ago that do it so much better?

GMC for me was a lifeless, empty feeling artificial experience. had some neat tunes here and there, but the flash-looking art direction, floaty physics, unchallenging gameplay, lame cookie cutter bosses and overall unsatisfying 'been there done that' experience just left a sour taste in my mouth. whocares if it's only $1.99. I'd rather fork over $15 and get an amazing legit quality retro experience with something like Shovel Knight....An experience that harkens back to the real NES days, gunman clive would of been entirely forgotten in comparison.



WaveyChristmas commented on Gunman Clive 2 Delayed for a Few Weeks More:

He can delay it all he wants, because I definitely wont be playing it. the overly praised uninspired original with it's terrible band, empty, lifeless and barren art direction and stale 'n bland copy cat gameplay was enough for me. Fans of the game label it as a 'celebration' of retro gaming.....Right, that's just a lame excuse for borrowing ideas heavily from popular renowned franchises.

So whenever a new fake-retro indie title comes out that essentially steals gameplay mechanics from lets say Mega man, donkey kong(ect) it won't be considered unoriginal, but instead a 'celebration'

yeah, this type of ridiculous thinking calls for a celebration! :P Here's a tip, spend a few dollars instead on Mega Man 2, 3, 1 or 4 on the 3DS's VC. I still can't wrap my head around the positive reviews this game gets, that AND Rayman origins.



WaveyChristmas commented on Video: Super Mario 64 Is Getting A Fan-Made HD...:

Mario's red & Blue coveralls are way too dark and he looks like he's been drizzles with a coat of shiny paint.
Lakitu and spiney looks awful as well. :P Nice improvements with 'most' of the environments though. Still wouldn't be enough to get me to play through it all again. Whoopdy doo, enhanced HD visuals, but still it's technically the SAME playing game that I've played enough of already.



WaveyChristmas commented on Keiji Inafune's New Year's Message Includes Fr...:

My excitement for Mighty n.9 has completely dwindled. the more footage I see, the more I keep kicking my self for spending $65 towards it's kickstarter campaign. It looks like a long lost PS2 game with a touch of lifelessness. They would of been better off going 16-bit. I'm sure it will play well, but it's a far cry in comparison to the Artwork released prior to the gameplay footage.

Also, that dash obsorbing technique looks a little clumsy. :P



WaveyChristmas commented on Capcom Has Now Sold 1.2 Million Copies of Supe...:


To make things worse, the 3DS version has static lifeless barren backgrounds with paper cut out animals and people. It doesn't even run in 60fps with 3D activated either. When it comes to street fighter, I used to be a fan of SFII Turbo and the more recent HD remix for the PS3/360 with a splash of SFIII....But not IV. IV is boarderline clunky, it's slower and has delayed feeling gameplay Vs the lightning quick and responsive HD remix.

Anyhoo, Street Fighter just doesn't really do it for me anymore. I'm much more of a smash bros kind of guy.



WaveyChristmas commented on Review: Mega Man Zero (Wii U eShop / Game Boy ...:

Brutal difficulty is right. I managed to finish the game without using any of the cyber elves. I think it's about time I take on MMZero 2 which I hear even bests the original. Anyhoo! Zero is most definitely one of my favorite mega man games ever, it's just a shame that the bosses are stuck with such forgettable names that don't exactly roll of the bit-tongue.



WaveyChristmas commented on Feature: Dreaming of a Nintendo Christmas - Da...:

I never really had any old school Nintendo Christmas's, since I winded up getting my NES back in 89' for my Birthday, same deal with the SNES & N64. But of course, I would always get games. Little Nemo the Dream master was one of the standouts, where as Sonic Pinball was the equivalent of pixel doggy doo doo. My Christmas's were always host to a slew of toys with a small handful of game related stuff. I had a Christmas back in 93-94(I think it was) dedicated to mighty morphin power rangers which was above and beyond the most amazing Christmas I ever had.

The most memorable Christmas's that I've ever had were centered around videogames however would be the Genesis, my brother getting the N64 with Diddy Kong Racing, Playstation 1 'game' bonanza. Gamecube indigo, with Luigi's Mansion and StarWars Rogue Leader II and of course the Wii...which took me almost 1 year to get!



WaveyChristmas commented on Feature: Dreaming of a Nintendo Christmas - To...:

The GCN, Wii and Wii U I ended up getting as christmas presents, although the latter I bought for myself. Every other nintendo consle before hand I ended up getting on my B-day or saving up enough koopa coins with a huge mix of bagging. :P

I had myself a merry little sega Christmas with the genesis at one point, too bad my parents got me that wretched Sonic Pinball. Out of all the games....