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WaveBoy

WaveBoy

Canada

Joined:
Wed 30th September, 2009

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WaveBoy

#4

WaveBoy commented on One Classic Mega Man Game Is Coming to Wii U E...:

X3 and 7 are the missing pieces left for little old Muppet mullet moizy. :*
I haven't played X7 and X8, nor do i want to. I like to think as the X series ending with X5....That was Inafune's intention, but those doinks at capcom went on with X6 without him and it shows....

As for the Zero series, still need to play 2-4!

WaveBoy

#5

WaveBoy commented on The Game Boy is 25 Years Old in North America:

Super Mario Land, Tetris and TMNT: Fall of the Footclan were the 3 vintage pixel stars at my house. I'll admit though, i could never really adjust to the puke monochrome green motion smearing visuals. :P i didn't give it that much attention Vs my NES. I can appreciate it, but the DS(Lite) shall forever be my favorite hand held, for now tee hee.

Anyways, enjoy these awesome nostalgiac 'n radical GB commercials. I can't count how many times i used to see Super Mario Land's grace my good ol' wood panel Tube TV.

WaveBoy

#6

WaveBoy commented on Video: The 10 Best Zelda Games As Selected By You:

@LDXD
Some people just can't take Zelda II's challenge, nor can they accept the fact that it's a massive departure from the original(As was SMB2). Yet I adore it's fantastic kinetic 'pokey' sword play including the iconic Downwards Thrust, the magical soundtrack(I actually prefer the overworld theme over the originals), just everything...Including this awesome commercial. ;)

Although the random encounters(But they were Visable) were a bit irritating here and there. But eh, there's no such thing is a perfect game(Ok, there is, and it's Super Mario Bros 2. ;) ) so i'll except & embrace this annoying nuisance with open arms hehe.

Zelda II and SMB2 are both fine examples of when developers weren't afraid to be ballsy, risky and experimental....Back when retail video games didn't cost an arm & and a leg to make. ;)

WaveBoy

#7

WaveBoy commented on Video: The 10 Best Zelda Games As Selected By You:

@Ryno Of the few Zelda games that i've played > Yes, i'm a bit of a Zelda noob i must admit. Yet I blame Dr. Wily and King Koopa's evil brain washing streak during the late 80's & 90's. ;)

1. Zelda II
2. ALTTP (the 15 minutes hands on time during the 90's was enough to seal the deal. ;)
2. Link's Awakening
3. Legend of Zelda
4. Phantom Hour Glass (underrated to the tetris tee!)

And i hated wind waker, at least the gamecube version. ;)

Also, i had Zero desire to even play Oracle and season of Ages the moment they came out when the GBA launched. It bothers me when sequels use the same visual asthetics(NES mega man is the only exception. ;)....They looked identicle in art style to Links awakening. I'm sure they're great games, and I'm sure i'll play them eventually on the 3DS. But they will no doubt be the last two or so zelda games that i will play.

WaveBoy

#14

WaveBoy commented on Review: Mega Man 6 (Wii U eShop / NES):

@knvx

I started out with 1, then played 2 3-4 months afterwards when it was hot off the shelves. the original blew me away, it was groundbreaking, but 2...Man, 2 was just magic...It was so epic, up beat, colorful, flat out beautiful, the robot masters were superb and the soundtrack was incredible. By the time 3 came out i'll admit....i felt a little mega man'd out.

It's good game and all. The controls are quicker and more zippity than 2's, the latter climbing is faster, the boss battles are more polished pattern wise and it has a slew of great tracks. But it's darker tone, stages and majority of tunes didn't gel with me. I'm in the minority i know. :P

MM&Bass definitely -was_ the B-Bomb. I think it's safe to say that it's the hardest mega man ever, followed by 10. BTW, i disliked 10, but 9....holy moly he-man, thee' best mega man since 2.

Also, if you missed out on 2 back during it's release and played the later releases before hand like MM3, i can understand why you dislike certain things about it. Anybody starting out with MM, should start from the beginning....Going from 1 - 2 is night and day, and you will appreciate ALL the improvements.

Classic 8-bit NES MM >

2 > 1 > 3 > >>>>>>>>>>>>> 4 > 5 > 6

WaveBoy

#15

WaveBoy commented on Review: Mega Man 6 (Wii U eShop / NES):

@knvx

"Mega Man 2 has the lamest robot masters followed by 5"

Stopped reading right there. They are the most iconic, aside from the originals RM line up. Honestly, i didn't even really enjoy 3 back during it's release and that's hailed as even being better than 2 by many Mega man fanatics. So much for your hipster analogy. then again, 'hipsters' tend to go against the crowd. So in this case by your perception you're the hipster for liking mega man 6 which is typically slammed by the majority of MegaZoids ;)

Look, I don't care about being trendy, if i enjoyed or hated the game than i'll say it like it is. 2, 1, 9 and Mega Man & Bass are the cream of the of classic MM crop imo. 4 is a bit underrated, 5 was B-L-A-N-D not to mention it was when Mega Man lost the series classic touch, and 6 was just average....for me, it just felt rushed, offered zero challenge(mega man 2 was actually much harder....Quick man, heat man's stage without rush jet, wily's fortress bosses ect). The only stage that posed any sort of challenge was plant man's, even then....pfff.

BTW, 2 was absolutely amazing during it's release in the late 80's(I have no idea how old you are, but if you played it during the time you'd know what i'm talking about), the same could be said about the original. But yeah, i guess i'm ze' ultra hipster for dislking 3. Meanwhile, 8 gets a bad rap as well, but i actually thought it was pretty decent.....Terrible cutscenes+Voice acting and weird Japaense elevator sauna bubble gum tunes aside :P

WaveBoy

#16

WaveBoy commented on Review: Mega Man 6 (Wii U eShop / NES):

I'd give it a 6. Uninspired, bland all around, music is mostly forgettable, it has the worst selection of robot masters that nobody cares about in the entire classic series(Ok, Centaur man is an exception!) it's far too easy(Finished it without any effort whatsoever) and it lacks the magic and quality of MM1 & 2.

8-bit NES mega man did NOT go out with the bang. The series reached it's stale point the moment 4 came out, at least that's how i felt back in the day. 4-6(Which over saturated 8-bit mega man) should of never existed, MM7 should of been the Mega Man 4. ;)

But back to MM6, i enjoyed using the Rush Jet, Centaur Man was a very unique robot master and i love the music for his stage as well.
That's about it in a nut shell. I could of done without 6, yet i spent almost $60 to get the Cart off eBay. money well wasted! :P

WaveBoy

#21

WaveBoy commented on Trine Enchanted Edition Will Be Casting A Spel...:

Enchanted edition? Maybe if it's chanted with a decent frame rate(Cough* 60fps, which should be STANDARD for SideScrollers, Cough*) then I might give it a waldo whirl. But as is, the 30fps just makes it irritating, an eye soar and hard on the eyes. This also goes for the Castle of Illusion remake and Giena Sisters....

I hate playing 30fps games on HDTV's, that frame doubling effect is NASTy.

WaveBoy

#24

WaveBoy commented on Hardware Classics: Sega Master System:

The only game I've ever played on the Master System was Penguin Land.
Back in the day, I remember sneaking in to my friends brothers room downstairs while he was off doing chores. It was an oddity to me. I had heard of it during the time, but i NOBODY i knew had it. everybody instead had the NES, heck it seemed like everybody in the neighborhood had one. But a master system? not a chance.

Anyways, i spent about 15 minutes with it. PL wasn't exactly my cup of toitle tea, but it was neat messing around with a console other than the NES or C64 for once. :P

WaveBoy

#28

WaveBoy commented on Video: More Mighty No. 9 Footage Arrives to Te...:

@WiiULoveSquid
Agreed. It looks very lifeless, barren, too mechanical and almost PS2-ish....Doesn't capture the magic of 7, 8 & mega man & Bass AT ALL. The stage design also looks like it was created by a crew of drunk monkies....A lot of it suffers from 'kitchen sink' design. There's nothing impressive about it and it fails to capture the AwesomeSauce of the original artwork.

WaveBoy

#29

WaveBoy commented on Video: More Mighty No. 9 Footage Arrives to Te...:

@Microwaveable1
Mine as well!
Refund my money InaFune, because Mighty N.9 looks unimpressive. I'm far more interested at this point in getting Mega Man 7 on the Virtual console. :P At least there's some actual life to the stages, rather than everything being one giant mechanical factory.

Shovel Knight looks 10x better than this overhyped muppet poop. I can't believe this is the game we're getting after they received over 4 million on KickStarter. Weak art direction, clunky gameplay, same exact mega man formula with teeny tiny alterations, Beck looks like a b-grade mega man knock off(intentional i know, but he's nowhere near as cool), the Bosses aren't as interesting as the classic robot masters in mega man(ect ect)

I'm still interested in getting my hands on it, and it will still be a day 1-play. But yup, i'm not that excited for it anymore. The hype train has crashed into a dusty coal mine.

WaveBoy

#31

WaveBoy commented on Ninja Pizza Girl Wants Kickstarter Campaign to...:

@jariw
I never said Shovel Knight was the birth of a new genre, it may borrow the down ward thrust Zelda II/Ducktales pogo stick mechanic, but it does enough 'new' to warrant itself being a stand alone unique(somewhat) NES experience in the 2D/Sidescroller genre.

WaveBoy

#32

WaveBoy commented on Ninja Pizza Girl Wants Kickstarter Campaign to...:

@Dave24
I want to start a Kickstarter to raise enough money to ban kickstarter. ;)
we need quality control. Shovel Knight should be the indie standard. Pizza girl looks like a long lost PS2 game from some no name developer that never got the green light. The Pizza Girl logo alone is appalling.

Anyways, i think i'll just stick with Samurai Pizza cats thank you vewy much. :*
Untitled

It's funny, in the retail video game world, we have so many "me too" military shooters, yet in the indie scene we have so many "Me too" Fauxe retro platformers. In this case we have a "me too" Bit Trip Runner. I'd love to see somebody create a new genre as hard as it may be!

WaveBoy

#33

WaveBoy commented on Ninja Pizza Girl Wants Kickstarter Campaign to...:

NO...just no. I'm started to loath the indie scene. There's just so much uninspired cheap looking and plagiarized junk. At this point i'm rooting for Yacht Club, i can't wait to see what their next project will be. :*

WaveBoy

#37

WaveBoy commented on Captain Falcon, Lucina and Robin All Join The ...:

I'm not familiar with the Fire Emblem games so those two joining the roster did nothing for me....Two new fire emblem characters? really? More characters with swords? Don't we already have enough? :P I think adding in '2' was a bit of a waste. The majority of nintendo gamers couldn't care less for either. Fire Emblem isn't exactly one of Nintendo's popular franchises, at least outside of japan.

I would of loved to of seen a Wart, Mike Jones or Simon Belmont unveil!
These two are easily the two most underwhelming Smash Bros character reveals so far.

WaveBoy

#39

WaveBoy commented on Retro-Styled 2D Action Adventure, Midora, Hits...:

@Action51
There's always been shovelware to some degree on every system known to -he-man. All the way back to the NES, the Playstation 1, Wii, you name it. For every 20 sucky games you will get 1 or maybe 2 good ones. The Sifting cycle continues, even more so in the indie world.

I want to see original Indie efforts with new styles of gameplay without heavily borrowing from the classics. I think LostWinds back on the Wii surprised me the most. i really enjoyed that one. :*

But at the same time, it's very hard to innovative when it comes to lets say Action based sidescrollers without borrowing from some other franchise. Here we are thousands and thousands of games later since the Atari 2600/Arcade/NES era(The NES erea was host to so many innovative games, but it was the beginning after all) and a lot of it these days feels like it's already been done before. There's only so many stories you can tell around the camp fire.

Shovel Knight has even borrowed Zelda IIs/DuckTales down thrust/hopping mechanic, but other than that the game still has it's own unique flare. What other game has you attacking with a shovel? Swinging a shovel on it's own against baddies would have it's own distinct feel in itself.

WaveBoy

#40

WaveBoy commented on Retro-Styled 2D Action Adventure, Midora, Hits...:

Most of these fake retro indie games suck harder than a pink roasted kirby.
The retro revival around the time mega man 9 came out was just amazing, exciting and a big fresh zap to the industry where the focus was always on Modern next gen 3D visuals. But these days, The amount of fake retro indie games is getting irritating and there's zero quality control.

And again, it's just more indies plaguarizing from popular renowned franchises and drizzling it in a new skin. Life's too short for the samle 'ol same ol' I personally haven't played much of the Minish cap, but i'd rather get the real deal than another copy cat indie offering.

WaveBoy

#42

WaveBoy commented on Review: Adventure Island (Wii U eShop / NES):

@maceng
It took me hours to complete it. And let me tell you it was one of the most rewarding and satisfying gaming accomplishments i've had in my entire pixels. ;) Practice makes perfect NintenZoids! I wish all or most videogames would offer this type of challenge. For the most part, these days developers are too scared to challenge the player.

@WanderFan91
Yeah, Super adventure island was a bit of a snoozer. felt like a dubbed down re-skinned version of the original. The music i found was unbearable as well. When i want to venture into the wonderful world of Higgins I will go to the original or it's surprisingly easy dinosaur riding sequel. :* I still haven't played A3 yet, wouldn't mind to one of these dog days!

WaveBoy

#43

WaveBoy commented on Review: Adventure Island (Wii U eShop / NES):

One of the toughest Nes games EVER
This stage will destroy you. ;)

This game will last you hours believe me. Calling all Masochistic gamers! This game isn't for the faint of heart. :P
ANd ya know, Master Higgins is 'almost' worthy of being in Super Smash Bros U/3DS's roster...But his popularity plummeted after the mid 90's, and i'm pretty sure nobody would give a hulk smash-hoot anyways.

WaveBoy

#47

WaveBoy commented on Renegade Kid Open to Another Kickstarter Campa...:

@NbaJunkie
Agreed. The only reason i even want to try Moon Chronicles is because it's the only FPS in stereoscopic 3D on the 3DS, other than that....it's nothing special and extremely generic by all means. Mutant mudds was solid....But the visuals were extremely cheap, from the uninspired generic cookie cutter enemies, crappy 'n cheap mud splattering effects, lack luster environments. They should of went 8-bit with the entire thing, ala' shovel knight. Still, it was fun, challenging, had tight controls and some pretty great chip tunes.

I also enjoyed the first dementium.....but to be honest, i think i was more amazed by the stylus controls, and that it wasn't some mindless FP shooter.....It was extremely repetitive though, and the environments repeated themselves and looked nearly identicle. On the flip side, the music was dreary and unsettling, it ran in 60fps, those shrieking clown heads scared the gamePro poop out of me and the the experience worked wonderfully with the stylus controls, i guess you could say it was a revolution control-wise to the genre. Using the stylus to aim the flash light around was a-m-a-z-i-n-g. :O

WaveBoy

#48

WaveBoy commented on Renegade Kid Open to Another Kickstarter Campa...:

@vonseux

Too bad they will never be as pricey as my Mint Complete US in box copy of Jack Bros for the Virtual Boy....ahem, which i sold for a measly $95 3-4 years ago on eBay. :O sniffle*

it's now going for over $500.....or it was months ago the last time i actually saw it. It's extremely rare to get a US copy to pop up, let alone complete + inserts in the box, even then it's never in pristine-like condition like mine was. Instead, there's a slew of JAP versions which aren't worth very much.

I should of sealed that sucker and put it in a box frame. :P

WaveBoy

#49

WaveBoy commented on Renegade Kid Open to Another Kickstarter Campa...:

@vonseux
I don't know what i was thinking, oh wait. An amazing spiritual successor to mega man that would knock our freakin' socks off. Boy was i wrong. The reason why I dropped $75(or i think it might of been $65) was to get a physical boxed copy of Mighty N.9. Down the road, these boxed copies might be worth half as much as lets say a CIB copy of mega man 9. :P

WaveBoy

#50

WaveBoy commented on Renegade Kid Open to Another Kickstarter Campa...:

Instead of releasing the same game over and over again along with DLC over and over again, how's about you give us a Dementium 3 or Mutant mudds 2?

I will not be participating in anymore Kickstarter projects. Mighty N.9 was a waste of my $75 Koopa coins, i would of been happier putting a piece of that towards Shovel Knight's Kick starter campaign instead and spending the rest on a sizzling hot domino's pizza, a 2 liter of sparkling crystal pepsi and renting A Nightmare on Elm Street 3: Dream Warriors on VHS at my local VideoShop! B-)

Yes, Video Store's still exist in VideoLand. I'm currently plunked in 1988 and am using my protonAma BadDudes deLorean B-man FutureFunker computer cheezer device that lets me talk to you Future NintenZoids whenever i please. :*