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VaultBoy

VaultBoy

United States

Joined:
Sat 30th August, 2008

Recent Comments

VaultBoy

#2

VaultBoy commented on Bruiser & Scratch:

megatron, you summed up my thoughts. It just took me 3 paragraphs compared to 3 sentences. :)

VaultBoy

#3

VaultBoy commented on Bruiser & Scratch:

The game kind of reminds me of Pengo. But, imagine it with no enemies, no normal ice blocks, and having to get all the white bonus blocks together. Basically, there are different block types throughout the game. By kicking the blocks, they slide until they hit an object (and wrap around the screen if they hit an edge). This can result in you kicking a block that wraps around and runs you over. Basically, every block type has at least one block matching it's type (but there can be multiple). Once all matching types of a block have been brought together, they merge into a new type. Once you've brought all blocks together into a single block, you win the level.

The difficulty ramps up fairly quickly as you can easily put yourself in an unwinnable situation. I'm currently stuck on level 10 of the story mode. I've played a few of the challenge mode puzzles and while difficult, I've been able to get through them after a couple tries. (Unlike level 10 which I'm on like try 30.) It would've been nice for the game to include some sort of hint option after you fail a level a few times. It could be as simple as, "Here's a tip, try to get the blocks in this formation," which could be a formation 5-10 moves out. Basically, just have it point you in the right direction.

I'm usually a pretty big fan of puzzle games, but this one is a bit disappointing. I'd give it about a 6 / 10 as there are much better puzzle games on WiiWare and VC.